New Mass Effect 3 Patch 1.03 now available
#751
Posté 01 juin 2012 - 10:07
#752
Posté 01 juin 2012 - 10:10
#753
Posté 01 juin 2012 - 10:38
saxybeast418 wrote...
Holger1405 wrote...
If you think that asking for somebody to get fired, or to imply that the Bioware programmers are incompetent, is not insulting, than wait until somebody claims that you are get fired or that you are incompetent.
What if it is true and warranted? If someone was repeatedly negligent and incompetent, would you keep your mouth shut to avoid hurting their feelings?
I think that every costumer has the right to point out flaws in a product. That should go without saying, but I also think that it must be done in a civilized manner.
Agent Who's statement is not civilized, it's insulting, destructive, and way out of line.
Furthermore, the company you are referring to as "repeatedly negligent and incompetent" (at last I think that was your intention.) just made a 30+ hour SP game, with a very good MP part, for three platforms. (The most people here have imho not the slightest idea how difficult it is, from a technical point of view, to make a game like this) There are glitches and bug's, the EMS issue is a big one for my. Still, the simple fact that Bioware accomplished this game shows that they are not incompetent. The fact that they are continue to work on it show that they are not negligent.
@ Bioware not admitting major problems.
I agree, Bioware Information Policy isn't great. But in this case they need at least the time to figure out what did go wrong. Btw, don't you think that there are surprisingly few people around who complain that the patch didn't work? If I missed something, pleas point me to it.
Modifié par Holger1405, 01 juin 2012 - 10:39 .
#754
Posté 01 juin 2012 - 11:03
#755
Posté 01 juin 2012 - 11:07
Id be okay with all that but since packs are random it feels like I'm wasting credits on jumbo pack instead of unlocking my new frikkin content. It took me weeks to unlock the Asari Justicar. I play every night and literally only opened her up a week before Rebellion. Now I gotta do that all over again but its three times as hard to make money? And I used to play Bronze for giggles, you know... like when I wanted to relax... cause it's a game? I play to challange myself but I also play to unwind... CAUSE ITS A GAME? But I hear Bronze is as tough as Silver now? For 30 minutes 15k is not worth 3 rockets. Since all my packs are random.
Who comes up with these retarded ideas over there? You finally try making the classes stronger. Whats the point if you beef up all the enemies too? Doesn't that just put us right back to where we were two seconds ago? But on top of that your spawning more enemies and more powerful enemies earlier and earlier? WHY?
Im pissed. Instead of making everything harder you could have added an new difficulty Bioware. Was that too difficult? I'd have played it gladly too. It would have bee a nice challenge and a change of pace but NO! Adding a "Platinum" difficulty woulda been to difficult for you. My powers don't work half the time my gear doesnt seem to do squat most of the time I can't pick what I spend my credits on but all of that was forgivable cause clearing a Gold was hard, but it wasn't giving me a ****ing aneurism. Not untill you decided we were just having too much ****ing fun and maybe we need to work instead of play.
#756
Posté 01 juin 2012 - 11:10
I didn't agreed with her/him (in that Post) I just told her/him not to bother.P3G4SU5 wrote...
Yes I did quote you, because you agreed with the person that said it. Some "fail" that is...
It is a mistake to put the words of someone else in my mouth. Thus after my definition you simple made a mistake, after yours you are incompetent. Now you can choose.
P3G4SU5 wrote...
Let's assume that you're right for a moment. If someone had simply made a mistake then they've failed to do their job properly. There's a word that defines this. Have you looked up that definition yet? I'll give you a clue, the word begins with 'i'.
There are very intelligent, very competent people at my department at work, but they are still making mistakes. They are human beings. It's a big difference between making a mistake and being per se incompetent.
Modifié par Holger1405, 01 juin 2012 - 11:20 .
#757
Posté 01 juin 2012 - 11:32
Darkeus wrote...
Too bad this didn't fix what really needed fixed.
I won't mention it but it starts with an "e"
Enyala's cameo?
#758
Posté 01 juin 2012 - 11:54
#759
Posté 01 juin 2012 - 12:23
#760
Posté 01 juin 2012 - 01:51
JuaDanl wrote...
Hey why is everything suddenly waaaaaaaaaaay harder? Whats the point of building up your character to be Billy Badass if you cant solo a lone Geth Hunter or one hit kill a Trooper with Adrenalin Rush? Why does it seem like 50% damage resistance on my Krogan Sentinel only makes me cocky? Hey Bioware, what idiot decided that if you want to melee at all you have to sacrifice health and shields? Why does it seem that Cyclonic Modulator only works when I'm not being shot at? These were the problems that were bothering me BEFORE you screwed with the difficulty and before I was still having fun. Now a team I've been apart of for months that have been clearing Golds together are having problems with Silver matches?
Id be okay with all that but since packs are random it feels like I'm wasting credits on jumbo pack instead of unlocking my new frikkin content. It took me weeks to unlock the Asari Justicar. I play every night and literally only opened her up a week before Rebellion. Now I gotta do that all over again but its three times as hard to make money? And I used to play Bronze for giggles, you know... like when I wanted to relax... cause it's a game? I play to challange myself but I also play to unwind... CAUSE ITS A GAME? But I hear Bronze is as tough as Silver now? For 30 minutes 15k is not worth 3 rockets. Since all my packs are random.
Who comes up with these retarded ideas over there? You finally try making the classes stronger. Whats the point if you beef up all the enemies too? Doesn't that just put us right back to where we were two seconds ago? But on top of that your spawning more enemies and more powerful enemies earlier and earlier? WHY?
Im pissed. Instead of making everything harder you could have added an new difficulty Bioware. Was that too difficult? I'd have played it gladly too. It would have bee a nice challenge and a change of pace but NO! Adding a "Platinum" difficulty woulda been to difficult for you. My powers don't work half the time my gear doesnt seem to do squat most of the time I can't pick what I spend my credits on but all of that was forgivable cause clearing a Gold was hard, but it wasn't giving me a ****ing aneurism. Not untill you decided we were just having too much ****ing fun and maybe we need to work instead of play.
Why is it costing you three rockets on bronze? (unless things went very pear shaped, very regularly, which might mean you need to adjust your tactics a bit)
Only played a few games since Rebellion went live (just haven't had a chance to get on-line ... maybe this weekend), but I didn't notice Bronze being that much harder. Still felt no need to put on equipment, and barely used consumables unless things went very wrong. Haven't been on since the patch went live though.
#761
Guest_7Nemesis_*
Posté 01 juin 2012 - 01:57
Guest_7Nemesis_*
#762
Posté 01 juin 2012 - 02:10
However, the patch seemed to fix all that. I've had no lag issues, which has surprised me. Thanks much, Bioware!
#763
Posté 01 juin 2012 - 02:17
#764
Posté 01 juin 2012 - 02:57
#765
Posté 01 juin 2012 - 02:57
#766
Posté 01 juin 2012 - 03:12
#767
Posté 01 juin 2012 - 03:17
Cloud0Encore wrote...
I keep on getting disconnected. Is anybody else having the same pproblem?
This seems to be an issue for quite a few of us! Have a look at the Mass Effect 3 PC Technical Support and the thread "you have lost your connection to the masse effect 3 server you must connect again to..."
I really hope they are looking into this, I am unable to play singleplayer though apparently a workaround for multiplayer is to get somebody already in to invite you through origin...
#768
Posté 01 juin 2012 - 03:23
#769
Posté 01 juin 2012 - 04:16
#770
Posté 01 juin 2012 - 04:20
#771
Posté 01 juin 2012 - 04:30
#772
Posté 01 juin 2012 - 06:02
Holger1405 wrote...
saxybeast418 wrote...
Holger1405 wrote...
If you think that asking for somebody to get fired, or to imply that the Bioware programmers are incompetent, is not insulting, than wait until somebody claims that you are get fired or that you are incompetent.
What if it is true and warranted? If someone was repeatedly negligent and incompetent, would you keep your mouth shut to avoid hurting their feelings?
I think that every costumer has the right to point out flaws in a product. That should go without saying, but I also think that it must be done in a civilized manner.
Agent Who's statement is not civilized, it's insulting, destructive, and way out of line.
Furthermore, the company you are referring to as "repeatedly negligent and incompetent" (at last I think that was your intention.) just made a 30+ hour SP game, with a very good MP part, for three platforms. (The most people here have imho not the slightest idea how difficult it is, from a technical point of view, to make a game like this) There are glitches and bug's, the EMS issue is a big one for my. Still, the simple fact that Bioware accomplished this game shows that they are not incompetent. The fact that they are continue to work on it show that they are not negligent.
@ Bioware not admitting major problems.
I agree, Bioware Information Policy isn't great. But in this case they need at least the time to figure out what did go wrong. Btw, don't you think that there are surprisingly few people around who complain that the
patch didn't work? If I missed something, pleas point me to it.
Boy for someone who has pissed and moaned as much as you have for having had words put into your mouth, you sure are quick to put words into my mouth when you need a handy strawman.
So because they have done a bunch of things right, you are saying that they shouldn't be criticized? Perhaps we should also be barred from speaking to them above a whisper, or looking at them with even the mildest disapproval, lest we dare disrespect any of their considerable accomplishments.
Oh, I'm sorry, did I foolishly and hyperbolically put some words into or around your mouth area? That would be very hypocritical and stupid of me.
As for few people complaining, there are a number of threads and posts regarding this issue. Just because they aren't responding to you personally doesn't mean they aren't having problems.
And that's just the people who post on this forum.
Finally, I am well aware that this is going to take time to look into and fix. But the least that Bioware could do is just quickly say, "Hey we hear you guys we've removed the ULM fix from the patch notes since it didn't work, please be patient. This is a top priority and we will get the next patch out to you asap. Thank you"
That's it. I don't need a pm, a personal apology letter from casey hudson or whatever. Just an acknowledgement, an update, anything.
Modifié par saxybeast418, 01 juin 2012 - 06:03 .
#773
Posté 01 juin 2012 - 06:41
#774
Posté 01 juin 2012 - 06:50
- Much lag
- People in the lobby are all of the same N7 score more or less? Matchmaking? Is there a way to turn it off? Cause I always get to play with the same stupid guys or won't find any game, cause no one is playing with my n7 score?
- In Firebase Jade when you are at the LZ and you are pressed to the wall right from the console-thing it counts as a partial extraction, because you were taking cover I guess?
- Invisible turrets
- Squares when enemies get hit with Overload...
- Is everything way harder now? I can remember I played some matches alone on Bronze, enemies seem harder to kill now...
Modifié par bult0055, 01 juin 2012 - 07:00 .
#775
Posté 01 juin 2012 - 06:55
MoeRayShep wrote...
Thank you! Thank you! Thank you!
So many of the critical issues that were hurting MP are being addressed. I've been waiting for them for a while.
A few questions:
-Regarding the issue with the Falcon firing blanks, will the fix affect other projectile weapons reported to fire blanks such as the Scorpion, Graal, and Striker Assault Rifle?
-Primes aren't supposed to have headshot damage? I could be mistaken but I've killed numerous Primes by firing at the head, and when you kill by headshot there's a decapitation animation similar to other Geth. Is that just for show?
-Will the fix regarding ammo consumable replications also affect the issue where a player equipped with an SMG will only have the ammo consumable effect on their SMG but not a second weapon?
Just to nitpick:
-Any plans to add ping functionality or make the matchmaking process latency-based in MP?
I know this falls outside the purview of the patch, just thought I'd ask while I'm here.
Primes had headshot damage and the decapitation animation was there until 2 days ago. Not anymore. Now its pointless to aim for the head, at first when they fixed it i thought it was bug and then I read it here.





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