New Mass Effect 3 Patch 1.03 now available
#76
Posté 28 mai 2012 - 04:50
#77
Posté 28 mai 2012 - 04:51
Ashii6 wrote...
99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<
The problem(s) of the singleplayer are too big to fix with a patch and may or may not involve firing the person who approved that ending.
#78
Posté 28 mai 2012 - 04:51
#79
Posté 28 mai 2012 - 04:51
ut-oh
Edit: Forgot to add: Great job, thanks, and all that.
Modifié par Apl_J, 28 mai 2012 - 04:52 .
#80
Posté 28 mai 2012 - 04:51
esalor wrote...
Ashii6 wrote...
99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<
The problem(s) of the singleplayer are too big to fix with a patch and may or may not involve firing the person who approved that ending.
#81
Posté 28 mai 2012 - 04:52
#82
Posté 28 mai 2012 - 04:52
-Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX
Hopefully that includes the Quarian's turret flamethrower sound loop too? That has been happening since the multiplayer demo.
-Fixed an issue so Drell Adept Reave audio plays at full volume for all players
And hopefully removed the looping bug that lasted until the next wave?
Besides those 2 questions, looks like an awesome patch!
#83
Posté 28 mai 2012 - 04:52
#84
Posté 28 mai 2012 - 04:53
-Vanguard charging glitch
-Krogan Vanguard Rage power tree being broken (It doesn't work and never has)
-Asari Justicar's rank 5 evolution for power damage does not work.
I don't know how three things like this could be missed.
#85
Posté 28 mai 2012 - 04:55
Dracian wrote...
AFAIS... I'd say that most of the glitches/bugs I've experienced are corrected... Exepted Krogan Vanguard Rage Bonus
I can't believe this......This is the main thing I was hoping to see fixed........
Modifié par FrOoOstBite, 28 mai 2012 - 04:56 .
#86
Posté 28 mai 2012 - 04:55
Modifié par FrOoOstBite, 28 mai 2012 - 04:56 .
#87
Posté 28 mai 2012 - 04:55
kr3g wrote...
Wow, so much thingsnerfedfixed
#88
Posté 28 mai 2012 - 04:55
mrcanada wrote...
Three huge problems omited here, with one being around from the demo.
-Vanguard charging glitch
-Krogan Vanguard Rage power tree being broken (It doesn't work and never has)
-Asari Justicar's rank 5 evolution for power damage does not work.
I don't know how three things like this could be missed.
What Vanguard charging glitch? The one where you desync? That'll be fixed.
#89
Posté 28 mai 2012 - 04:56
very good patch anyway
Modifié par kratos301, 28 mai 2012 - 04:57 .
#90
Posté 28 mai 2012 - 04:56
Apart from Valve's continued updates on their primary games like TF2, you guys have to be the most fix-dedicated producer out there. And for that, I applaud you.
#91
Posté 28 mai 2012 - 04:56
#92
Guest_Guest12345_*
Posté 28 mai 2012 - 04:57
Guest_Guest12345_*
#93
Posté 28 mai 2012 - 04:58
#94
Posté 28 mai 2012 - 04:59
#95
Posté 28 mai 2012 - 05:00
But why no vanguard krogan rage fix? Just copy it from sentinel or soldier...
And still some shockwave radius fix is needed, also cry + inci fix.
also about
do we get info how much bonus damage it gives?Made ammo consumables insta-reload and damage bonus
#96
Posté 28 mai 2012 - 05:01
They ignored Quarian Turret still not ending sound FX executable but the geth 1 that came out later they did? Fail number 2 ....
Wait Ops Survival Packs have cooldowns now? Fail number 3!
Modifié par GGW KillerTiger, 28 mai 2012 - 05:06 .
#97
Posté 28 mai 2012 - 05:01
Mesina2 wrote...
Ashii6 wrote...
99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<
Well, EC is coming later this summer.
Would have been nice if they would fix some of the numerous bugs however. Currently the only way to hear/participate in some of the conversations in the engineering bay is to hack your configuration files. This is a bug that Bioware acknowledge quite some time ago and to date has still done nothing to fix.
#98
Posté 28 mai 2012 - 05:03
#99
Posté 28 mai 2012 - 05:04
#100
Posté 28 mai 2012 - 05:06





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