Aller au contenu

Photo

New Mass Effect 3 Patch 1.03 now available


  • Veuillez vous connecter pour répondre
1046 réponses à ce sujet

#76
kr3g

kr3g
  • Members
  • 554 messages
Wow, so much things nerfed :D

#77
esalor

esalor
  • Members
  • 165 messages

Ashii6 wrote...

99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<


The problem(s) of the singleplayer are too big to fix with a patch and may or may not involve firing the person who approved that ending.

#78
robarcool

robarcool
  • Members
  • 6 608 messages
Based on the changelog, that means that the Atlas and Prime don't have any weak spots? Can some one answer my question please?

#79
Apl_Juice

Apl_Juice
  • Members
  • 1 300 messages
No more Geth Prime headshot bonus?

ut-oh

Edit: Forgot to add: Great job, thanks, and all that.

Modifié par Apl_J, 28 mai 2012 - 04:52 .


#80
robarcool

robarcool
  • Members
  • 6 608 messages

esalor wrote...

Ashii6 wrote...

99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<


The problem(s) of the singleplayer are too big to fix with a patch and may or may not involve firing the person who approved that ending.

:D

#81
BlackbirdSR-71C

BlackbirdSR-71C
  • Members
  • 1 516 messages
No fix for the shockwave or incinerate/cryo combo bug? :(

#82
camirish1

camirish1
  • Members
  • 139 messages

-Fixed the issue that multiplayer Geth sentry turret flamethrower would endlessly repeat audio SFX


Hopefully that includes the Quarian's turret flamethrower sound loop too? That has been happening since the multiplayer demo.

-Fixed an issue so Drell Adept Reave audio plays at full volume for all players


And hopefully removed the looping bug that lasted until the next wave?

Besides those 2 questions, looks like an awesome patch!

#83
sTrYkZ1LLa

sTrYkZ1LLa
  • Members
  • 344 messages
<---- grateful.

#84
mrcanada

mrcanada
  • Members
  • 2 819 messages
Three huge problems omited here, with one being around from the demo.

-Vanguard charging glitch
-Krogan Vanguard Rage power tree being broken (It doesn't work and never has)
-Asari Justicar's rank 5 evolution for power damage does not work.

I don't know how three things like this could be missed.

#85
FrOoOstBite

FrOoOstBite
  • Members
  • 150 messages

Dracian wrote...

AFAIS... I'd say that most of the glitches/bugs I've experienced are corrected... Exepted Krogan Vanguard Rage Bonus :(


I can't believe this......This is the main thing I was hoping to see fixed........

Modifié par FrOoOstBite, 28 mai 2012 - 04:56 .


#86
FrOoOstBite

FrOoOstBite
  • Members
  • 150 messages
Double post,sorry

Modifié par FrOoOstBite, 28 mai 2012 - 04:56 .


#87
Rite All Wrong

Rite All Wrong
  • Members
  • 184 messages

kr3g wrote...

Wow, so much things nerfed fixed :D



#88
BlackbirdSR-71C

BlackbirdSR-71C
  • Members
  • 1 516 messages

mrcanada wrote...

Three huge problems omited here, with one being around from the demo.

-Vanguard charging glitch
-Krogan Vanguard Rage power tree being broken (It doesn't work and never has)
-Asari Justicar's rank 5 evolution for power damage does not work.

I don't know how three things like this could be missed.


What Vanguard charging glitch? The one where you desync? That'll be fixed.

#89
kratos301

kratos301
  • Members
  • 112 messages
it's just me that I can not find it, or grall's bullets have still problems and you have to be host for use it?

very good patch anyway :kissing:.

Modifié par kratos301, 28 mai 2012 - 04:57 .


#90
Epsilon330

Epsilon330
  • Members
  • 2 181 messages
A metric ton of fixes in once patch.
Apart from Valve's continued updates on their primary games like TF2, you guys have to be the most fix-dedicated producer out there. And for that, I applaud you.

#91
Wesus

Wesus
  • Members
  • 2 114 messages
Awesome!

#92
Guest_Guest12345_*

Guest_Guest12345_*
  • Guests
Seriously Bioware, Bravo. That is a full laundry list of highly anticipated bug fixes. Thank you and keep it up!

#93
Captain_Obvious_au

Captain_Obvious_au
  • Members
  • 2 226 messages
Awesome! Great work guys. A bit disappointed that there's no MP weapons added to SP, but good to see a huge list of bugs is being taken care of. :-)

#94
mpompeo27

mpompeo27
  • Members
  • 1 834 messages
Lots of good stuff hear. Glad to hear about this, but disappointed that us PS3 players will not be getting the patch as soon as everyone else.

#95
yarpenthemad21

yarpenthemad21
  • Members
  • 820 messages
nice patch, if it works as intended it would be really nice, falcon fix, vanguard fix its just great, broken shooting from cover fix. its just great.
But why no vanguard krogan rage fix? Just copy it from sentinel or soldier...
And still some shockwave radius fix is needed, also cry + inci fix.

also about

Made ammo consumables insta-reload and damage bonus

do we get info how much bonus damage it gives?

#96
GGW KillerTiger

GGW KillerTiger
  • Members
  • 4 565 messages
 So they made Drell Reave louder and didn't fix the fact it doesn't end the sound FX executable? Fail ....
They ignored Quarian Turret still not ending sound FX executable but the geth 1 that came out later they did? Fail number 2 ....
Wait Ops Survival Packs have cooldowns now? Fail number 3!

Modifié par GGW KillerTiger, 28 mai 2012 - 05:06 .


#97
StevenG_CT

StevenG_CT
  • Members
  • 116 messages

Mesina2 wrote...

Ashii6 wrote...

99% of these stuff is multiplayer fixes? Dammit. Guess I still have to wait for another single player playthrough.. <_<


Well, EC is coming later this summer.


Would have been nice if they would fix some of the numerous bugs however. Currently the only way to hear/participate in some of the conversations in the engineering bay is to hack your configuration files. This is a bug that Bioware acknowledge quite some time ago and to date has still done nothing to fix.

#98
PreGy

PreGy
  • Members
  • 664 messages
Seems legit.

#99
Sheffstar007

Sheffstar007
  • Members
  • 93 messages
Bio ware are you not gonna add Chat feature on PC in multi player? I'm sure doesn't take long to implement it and alot of the PC users would like that feature :).

#100
Barneyk

Barneyk
  • Members
  • 1 425 messages
wow, geth is gonna be a lot harder all of the sudden, but I cant wait for this!