Modifié par chmarr, 28 mai 2012 - 05:40 .
New Mass Effect 3 Patch 1.03 now available
#151
Posté 28 mai 2012 - 05:40
#152
Posté 28 mai 2012 - 05:42
#153
Posté 28 mai 2012 - 05:43
#154
Posté 28 mai 2012 - 05:45
Ravenmyste wrote...
Kia Purity wrote...
Still no text chat, really?
*facepalms so hard that her hand promptly exits her skull*
Nevermind, I'm not going to even bother playing MP if text chat isn't a high priority. (I have been begging for this, GDI. Being deaf is fun when I can't play with other people, woo!)
there no reason to have text chat you have a mic use it would take to long to type out when you are trying to survive and as person that is tone deaf i see no reason to have a chat program hell i mute everyone so i dont have to turn them up to hear them
now if they came up with program that you can talk into the mic and see what you type with your voice typing program for me3 then that be great
Hi, did you miss the part that I'm deaf? A mic would not work for me if I can't hear the other people and other people sure as hell can't understand me with my deaf accent. Forget it.
BTW, I can type hella fast while playing.
Modifié par Kia Purity, 28 mai 2012 - 05:49 .
#155
Posté 28 mai 2012 - 05:47
#156
Posté 28 mai 2012 - 05:47
Ravenmyste wrote...
lol i already proved that you can get over 4k ems and even proved you can get over 8k ems with out mp try harder pleaseEmphyr wrote...
Not Fixed proper Face Import for Female Me 1 and 2 facial structure that gives a total default stranger (while the fans have prorammed the "new Lazarus project that does the job almost 90%)
Not fixed EMS 4000+ cannot be reached with Single Play only !
well well well.. Almost every fix is for MP. It now is very clear to me what the priorities for BW/EA are and that is MULTI PLAY.!
pfffffff.
Without multiplayer, infiltrator and file changes? Sure, sure....
Fixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
The end of popularity of FWGG is coming
Modifié par Ravereth, 28 mai 2012 - 05:52 .
#157
Posté 28 mai 2012 - 05:47
Noooooooooooooooo :< Leave drellstep alone!
#158
Posté 28 mai 2012 - 05:48
I did not expect a fix for the leechers so I was pleasantly surprised!
#159
Posté 28 mai 2012 - 05:48
But it still loops?
#160
Posté 28 mai 2012 - 05:49
#161
Posté 28 mai 2012 - 05:49
What exactly is the headshot bonus on primes though? Never heard of this issue.
And AFK'ers being booted after inactivity? That friggin rocks. It's gonna be refreshing as hell not to have to worry about them anymore!
I'm also curious though, about the falcon fix. Any chance that fix extends to things beyond the falcon? My Widow constantly fires what I call 'hollow bullets'. You'll hear the shot smack into a target, yet no damage is dealt. The hit simply doesn't register any damage even though you didn't miss. I know this isn't isolated to the widow either. So is this a completely different kind of issue than the one affecting the falcon? If so, is that something possibly in the works for being repaired? I only ask because my lord, how even more lethal I'd be if every shot from the widow registered lol.
All in all though, thanks to you and BW for this HUGE list of fixes! Must've taken a hell of a lot of effort.
#162
Posté 28 mai 2012 - 05:49
Ravenmyste wrote...
lol i already proved that you can get over 4k ems and even proved you can get over 8k ems with out mp try harder please
No, you proved that you don’t understand what an N7 promotion is. Or was it that you didn’t understand GR? Or both?
It is impossible to get 4k EMS in single-player only.
#163
Posté 28 mai 2012 - 05:52
#164
Posté 28 mai 2012 - 05:53
Maybe I'm reading this wrong, but, my teammates can still hear my reave? Sweet (if yes)
#165
Posté 28 mai 2012 - 05:55
#166
Posté 28 mai 2012 - 05:55
Ravereth wrote...
****The end of popularity of FWGG is comingFixed Geth prime and harvesters taking headshot bonus damage when they shouldn’t
It'll still be there
#167
Posté 28 mai 2012 - 05:55
Last time to fix on PS3 is the framerate. (Hopefully this patch doesn't break anything...)
#168
Posté 28 mai 2012 - 05:56
Kia Purity wrote...
Still no text chat, really?
*facepalms so hard that her hand promptly exits her skull*
Nevermind, I'm not going to even bother playing MP if text chat isn't a high priority. (I have been begging for this, GDI. Being deaf is fun when I can't play with other people, woo!)
I'm pretty sure it's being worked on. You have to realize that they are going to try and fix what's a problem presently and already has a base line of code in the game. Now that most of the multiplayer issues have been taken care of and the multiplayer DLC is basically out the gate, it will probably be made a priority.
My advice? Keep mentioning it and base your argument in the manner that there are gamers who are either inconvenienced or cannot utilize a headset or audio system to communicate with other players. It's one thing where players complain just because they feel it's necessary, but it's another when it actually is necessary.
On the topic at large, I'm relatively happy about the fixes, though there probably should be more campaign fixes involved (Getting stuck in the Normandy cockpit for example). Also, the character card issue should be dealt with soon, and I don't mean relatively. There's nothing particularly large coming out soon, so the community won't go anywhere if they start getting more weapon upgrades. When things such as Halo, RE, GTA, COD get released, nothing is going to stop those crowds from leaving.
#169
Posté 28 mai 2012 - 05:56
Chris Priestly wrote...
-Added feature to remove AFK players after a set amount of inactivity
This is a great patch!
However, apart from that the set amount is currently unknown...
Do you get kicked for being AFK while you're waiting in Spectator Mode?
For example if the guy is an infiltrator and he takes a long time.
#170
Posté 28 mai 2012 - 06:00
If people are content with sitting next to their TV/monitor and press a button every 45 seconds, then let him be. I can't think of a more boring way of spending my time.8 Bears wrote...
Happy about the AFK thing but some people would rather press a button every 45 seconds and get credits than press no buttons and get no credits - there's no real way to deal with those guys.
#171
Posté 28 mai 2012 - 06:01
Zhuinden wrote...
Chris Priestly wrote...
-Added feature to remove AFK players after a set amount of inactivity
This is a great patch!
However, apart from that the set amount is currently unknown...
Do you get kicked for being AFK while you're waiting in Spectator Mode?
For example if the guy is an infiltrator and he takes a long time.
Hopefully they were smart enough to check if you're in Spectator Mode.
OTOH, if you're afk and get killed early enough in each round you might still hang around the entire game.
#172
Posté 28 mai 2012 - 06:03
*reads part about no PS3 date*
Damn it.
#173
Posté 28 mai 2012 - 06:03
wngmv wrote...
If people are content with sitting next to their TV/monitor and press a button every 45 seconds, then let him be. I can't think of a more boring way of spending my time.8 Bears wrote...
Happy about the AFK thing but some people would rather press a button every 45 seconds and get credits than press no buttons and get no credits - there's no real way to deal with those guys.
Well I'm still worried about this happening, I bet there are plenty out there that would read a book or surf the internet or whatever whilst button pushing.
#174
Posté 28 mai 2012 - 06:05
#175
Posté 28 mai 2012 - 06:06
Ravenmyste wrote...
lol i already proved that you can get over 4k ems and even proved you can get over 8k ems with out mp try harder pleaseEmphyr wrote...
Not Fixed proper Face Import for Female Me 1 and 2 facial structure that gives a total default stranger (while the fans have prorammed the "new Lazarus project that does the job almost 90%)
Not fixed EMS 4000+ cannot be reached with Single Play only !
well well well.. Almost every fix is for MP. It now is very clear to me what the priorities for BW/EA are and that is MULTI PLAY.!
pfffffff.
Would you please link me to this proof?
Modifié par Holger1405, 28 mai 2012 - 06:06 .





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