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Changing *weapons


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10 réponses à ce sujet

#1
Jsmith0730

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Nevermind my previous query. I forgot to take basestr into consideration and really don't feel like fudging around with it that much.

Although, it has given me the idea to change one enemy weapon to that of a 2H axe (seems much easier) and add another.

Basically I just want to add a 2H Axe to Everd's chest in the Dwarf Commoner origin and in the same, towards the end, there is always a 'thug' with a maul (which I want to change to a 2H axe). 

Just lookin' for a general direction to start in, really. I can most likely figure it out from there... 

Modifié par Jsmith0730, 11 décembre 2009 - 12:57 .


#2
Jsmith0730

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nm

Modifié par Jsmith0730, 11 décembre 2009 - 12:51 .


#3
Jsmith0730

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nm

Modifié par Jsmith0730, 11 décembre 2009 - 12:51 .


#4
DeepImpact

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That´s one of the most easiest things to do!

Just the restriction, that only that specific origin will get it isn´t that easy.



Tell me want you want (Weapon, name, attributes, material) and I will design a general DLC for you.

#5
Jsmith0730

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DeepImpact wrote...

That´s one of the most easiest things to do!
Just the restriction, that only that specific origin will get it isn´t that easy.

Tell me want you want (Weapon, name, attributes, material) and I will design a general DLC for you.


Really? Well then. :P That's even better that what I rethought, lol.

Basically I just wanted to start a Dwarf Commoner off with the lowest level 2H Axe.

Modifié par Jsmith0730, 11 décembre 2009 - 01:01 .


#6
DeepImpact

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I will do a low-level 2H-Axe with the restriction "just dwarves" :)



Any other wishes? :)



U will get a PN when ready.




#7
Jsmith0730

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 Nope, that's it!

Much thanks :D

(Still learning how to use this toolset as you can see hehe)

#8
DeepImpact

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Here it is!

The rusty Battleaxe. Might be possible, that you have to deactivate / activate the DLC before it is in your backpack.
http://dl.dropbox.co...moner_Axe.dazip


Posted Image

Modifié par DeepImpact, 11 décembre 2009 - 06:20 .


#9
Jsmith0730

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 Woo! Much thanks! :happy:

#10
Lobato87

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I have a question, I'm also new to the toolset and I want to know how I can get the weapons that I've already edited to my in game inventory. Thanks in advance.

#11
DeepImpact

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First of all: Have you read this one?



http://social.biowar.../5339/blog/576/