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RIP Kishock


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146 réponses à ce sujet

#26
MrRag

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RIP Kishock, you will be remembered as a fun weapon, just like the pre-nerf Falcon.

#27
GodlessPaladin

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Kronner wrote...

Still good for one shotting phantoms in Stasis across map.


Graaaaaal.  Weighs the same.  Kills 3 Phantoms instead of just one.

Modifié par GodlessPaladin, 28 mai 2012 - 05:13 .


#28
Killahead

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I suspect we'll see some balance changes relating to this patch, maybe for atlas/prime health and perhaps for SMG weight (I interpreted the weight reduction they got as a compensation for ULM not working). Perhaps the Kishock will get a damage boost or another bonus of some kind.

#29
Kronner

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GodlessPaladin wrote...

Kronner wrote...

Still good for one shotting phantoms in Stasis across map.


Graaaaaal.  Weighs the same.  Kills 3 Phantoms instead of just one.


Yea, Graal is even better. BUT with Kishok you get to have a better look at the harpoon sticking out of biatch's head. :ph34r:

#30
Stardusk

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You are paladin. Continue onwards...

#31
eldrjth

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I thought the bug was actually enemies with 'heads' not taking head shot dmg, like banshee and brute, rather than the other way around. seems like the changes make sniper rifles less powerful and shotguns more useful. the other weapons are still crap though. if anything the claymore/gps should be brought down dmg wise since they did a big crap on snipers. 

now that the falcon works properly according to the patch, I wonder if the scorpion does too? it might actually be useful.

Modifié par eldrjth, 28 mai 2012 - 05:21 .


#32
CroGamer002

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I didn't even know that was the case, so my opinion hasn't changed.


In other words, still like that gun.

#33
darkblade

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GodlessPaladin wrote...

FlamboyantRoy wrote...

Question. What do you define as skill in the Multiplayer setting?


Oh look it's one of these guys.  Yeah, this totally requires no skill and everyone can do it. 


no one cares.

why'd you post that?

#34
Elecbender

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So?

You sound like that's a big deal.

#35
Edalborez

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darkblade wrote...

GodlessPaladin wrote...

FlamboyantRoy wrote...

Question. What do you define as skill in the Multiplayer setting?


Oh look it's one of these guys.  Yeah, this totally requires no skill and everyone can do it. 


no one cares.

why'd you post that?

It's not even GP's video. You can tell because it's of quality :lol: No offense Godless.
Actions speak louder than words to the question "what is skill?"

Modifié par Edalborez, 28 mai 2012 - 05:24 .


#36
A Wild Snorlax

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Can't say I like the kishock nerf or the geth prime buff.

Happy about most of the other fixes though. I hope the falcon fix actually works.

#37
N7 Banshee Bait

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I was trying out my level X Harpoon Gun yesterday. I can't believe people actually like this worthless POS.

#38
Grimy Bunyip

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I will miss you mighty kishok.
You will need a ~20% damage buff before I would consider using you once again =(

#39
GodlessPaladin

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Steelgrave wrote...

I was trying out my level X Harpoon Gun yesterday. I can't believe people actually like this worthless POS.


It was a decent choice if you had the skill to quickly and reliably headshot brutes, banshees, et cetera with it.

Now it's just garbage.

Modifié par GodlessPaladin, 28 mai 2012 - 05:39 .


#40
MAXinsanity409

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'Tis a shame.

Kishock was my favorite sniper.

#41
lpconfig

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I have to consign my favorite sniper to the trash bin now :(

#42
Drummernate

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I think it was merely "Useful" when it could headshot special targets.

It had almost no versatility compared to my Javelin since it needed a whole extra second to charge and uncloaks before you are done charging it so you need to charge, then cloak, which is tedious.

#43
Relix28

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It will still be a very good weapon with the Quarian Infiltrator vs. Cerberus. Especially now, that they fixed the atlas canopy thing, and piercing snipers won't have the edge they used to have against the mech.

And some fun facts about the Kishok wielding (and Sabotage spamming) Quarian.

- Claok -> Sabotage = dead Trooper
- Cloak -> Sabotage -> (uncharged) body shot = dead Centurion, dead Nemesis, dead Engineer
- Claok -> (uncharged) body shot = dead Guardian (shot through the shield)
- Cloak -> (fully charged) body shot -> Sabotage = dead Phantom
- Cloak -> headshot = oneshots everything short of Atlas mechs and Turrets
With no equipment required.

#44
xsdob

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I never managed to headshot targets anyway. I use it because its a good weapon againts normal enemies and still does plenty enough damage againts brutes and ravangers for me.

Plus it instakils guardians right through the shield, it's more than made up for it's shortcomings.

#45
Grimy Bunyip

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Drummernate wrote...

I think it was merely "Useful" when it could headshot special targets.

It had almost no versatility compared to my Javelin since it needed a whole extra second to charge and uncloaks before you are done charging it so you need to charge, then cloak, which is tedious.

you can get 2 kishok harpoons out in a cloak.
3 if you charge then cloak for the first harpoon.

javelin cant do that.
huge limiting factor, kishok has much better dps because of this.

#46
Trakarg

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xsdob wrote...

I never managed to headshot targets anyway. I use it because its a good weapon againts normal enemies and still does plenty enough damage againts brutes and ravangers for me.

Plus it instakils guardians right through the shield, it's more than made up for it's shortcomings.


Every heavy sniper will do this.  Including the black widow.

#47
Siliboy

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It still bypasses gold shield gates, so ...

#48
Xaijin

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GodlessPaladin wrote...

Drakham wrote...

Just because it does not critically damage a boss like it could before accidentally and which is now fixed?


Yes, just because it lost the niche which made it useful.



#49
Xaijin

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Siliboy wrote...

It still bypasses gold shield gates, so ...


Doing 1 bar of shield gate isn't particularly scary. See: Wraith X

Modifié par Xaijin, 28 mai 2012 - 05:52 .


#50
Xaijin

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A Wild Snorlax wrote...

Can't say I like the kishock nerf or the geth prime buff.

Happy about most of the other fixes though. I hope the falcon fix actually works.


Primes need to be as scary as any other faction's 100 unit. Now they are... almost. Seems turrets still don't work.

Modifié par Xaijin, 28 mai 2012 - 05:54 .