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Asari Justicar –Smash Mouth offense on Gold.


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#26
Ikilledkillab

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dnaxv wrote...

Ikilledkillab wrote...

deadpixel92 wrote...

Good tips, on a quick note: you dont need 200% cooldown with the AJ at all IMO. Reave and bubble cooldowns are fast enough, i dont use pull, i think is worthless with the AJ on Gold but thats just me.
I use GPS with my AJ and works better than using a carnifex, i focus more in gunplay and my cooldows works perfectly with it.


As I just said, 5A is broken on the Justicar and as far as I know, headshot bonus is useless on a GPS. Unless you are wasting 5 points on Justicar just to get the 10% extra weapon damage which, IMHO, is absolutely useless. You have to make sure that extra 10% is actually allowing you to fire less shots at enemies. I highly doubt it would be more useful than some points in pull. If the 5A justicar branch worked though I would definitely drop 3 to pull and use it.

I'd be better off going 5B with my carnifex than you as that gun does get headshots.


If you intend to use Carnifex X with AJA, you actually don't need Justicar 4B to get to 200% cooldown. Seriously, try it out. You could have +7.5% weapon damage instead.

I'm running:
Biotic Sphere: 4B, 5B, 6B
Reave: 4B, 5B, 6B (why do people not like 5B? too short a cooldown reduction? I spam the heck out of reave)
Pull: 3
Asari Justicar: 4A, 5B
Fitness: 4B, 5B, 6B

With Carnifex x (Piercing Mod and High-Caliber Barrel). Without the weight reduction from Justicar 4B, you're still at 200% cooldown.

Note that do you need Justicar 1 to get to 200% cooldown with Carnifex X, but if that's the only weapon you are using, Justicar 4B is a waste of points.


Excellent point about the cooldown speed with the carnifex 10! The only thing is the reave duration goes up 25% by selecting that tree. So 7.5% Damage on the carnifex or longer duration on reave, pull, and MOST IMPORTANTLY, my bubble, even though I move the bubble a lot. But sometimes I keep it in a choke point until it runs out. But I am playing so aggressive right now I might want to consider 4A....I'll have to see how it impacts my bubble time which is at 57 seconds now and reave is at 9 seconds...what is your bubble and reave duration?

I like reave 4b....since I am double bubbling maybe I will give it a go...but 40% DR is nice.....depends on how much time the reave cooldown saves if its worth it. I'll take the extra 10% DR over one or 2 tenths of a second recharge speed. Its hard to notice that for me in a game.

Modifié par Ikilledkillab, 29 mai 2012 - 04:05 .


#27
Ikilledkillab

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corporal doody wrote...

6/6/4/4/6 with offense bubble is the way i roll. i run with the Disciple X however rather than the carnifex. sometimes i carry the phalanx as well...gives 185% C/D with both weapons..... though i rarely fire the thing.


I get a 200% CD with the disciple. I used it for a while and will occasionaly switch but I just think the carny does more DPS for me. Did you select 4A in the Justicar tree? 4B should give you 200% CD.

#28
Vhira

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I find a Falcon X (with cryo ammo) is more useful than the Carnifex if you wish to be aggressive.

Personally my setup right now is 6/6/3/6/5. Falcon X is 160% CD with the justicar AR passive. It is 130% CD if you wish to max fitness 6/6/4/4/6.

Modifié par Vhira, 29 mai 2012 - 04:23 .


#29
Ikilledkillab

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Vhira wrote...

I find a Falcon X (with cryo ammo) is more useful than the Carnifex if you wish to be aggressive.

Personally my setup right now is 6/6/3/6/5. Falcon X is 160% CD with the justicar AR passive. It is 130% CD if you wish to max fitness 6/6/4/4/6.


The falcon fires too many blanks for me, though I think this patch is fixing that from what I understand. I can't really commento n the gun until then. Its glitchyness justm ade me drop it, however. I used it on the turian soldier I think, bouncing the nades off the ground into enemies. Had fun for a change on silver with it. But again, its laggy/glitchy for me.

#30
corporal doody

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Ikilledkillab wrote...

corporal doody wrote...

6/6/4/4/6 with offense bubble is the way i roll. i run with the Disciple X however rather than the carnifex. sometimes i carry the phalanx as well...gives 185% C/D with both weapons..... though i rarely fire the thing.


I get a 200% CD with the disciple. I used it for a while and will occasionaly switch but I just think the carny does more DPS for me. Did you select 4A in the Justicar tree? 4B should give you 200% CD.


nope. 4A...weapons damage.
the carnifex X is cool and all...but doesnt feel right on a AJ. on a AA....it rocks...the firing speed upsets me...and when i jam warp and throw...the carnifex is just a hood ornament.


Disciple X by itself is 200% C/D
Disciple X AND Phalanx X is 185% C/D...but i rarely switch to Phalanx....
SOMETIMEs....i will run with the Mattock X...but C/D is 170%

spamming reave (area, cool down, damage/duration) takes stuff down pretty fast....pump off some of the sexy Disciple rounds on a badguy with 2 or 3 reaves stacked and they drop FAST!

Modifié par corporal doody, 29 mai 2012 - 04:29 .


#31
Vhira

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The Falcon should never fire blanks if you host. It remains to be seen whether the patch will make projectile weapons more viable if you decide not to host.

#32
corporal doody

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Vhira wrote...

The Falcon should never fire blanks if you host. It remains to be seen whether the patch will make projectile weapons more viable if you decide not to host.


the scorpion does that too!! it will sometimes go right through a badguy...so gotta aim for the feet

#33
dnaxv

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Ikilledkillab wrote...

*snip*

Excellent point about the cooldown speed with the carnifex 10! The only thing is the reave duration goes up 25% by selecting that tree. So 7.5% Damage on the carnifex or longer duration on reave, pull, and MOST IMPORTANTLY, my bubble, even though I move the bubble a lot. But sometimes I keep it in a choke point until it runs out. But I am playing so aggressive right now I might want to consider 4A....I'll have to see how it impacts my bubble time which is at 57 seconds now and reave is at 9 seconds...what is your bubble and reave duration?

I like reave 4b....since I am double bubbling maybe I will give it a go...but 40% DR is nice.....depends on how much time the reave cooldown saves if its worth it. I'll take the extra 10% DR over one or 2 tenths of a second recharge speed. Its hard to notice that for me in a game.


Yea if you like it for the duration, that's understandable. Most people take 4B across all classes for the cooldown though it seems. Personally, I find the duration situational but that's just me.

My Sphere is at 49.5 seconds. I rarely want it in the same place for that long outside of extraction waves, or obvious farming setups.

My Reave duration is at 8 seconds. So while it won't do as much damage as yours in the long run, I find that most of the time something is dead before rolling full duration reave tics matter. On hard targets it probably does amount to a DPS loss though.

It is entirely anecdotal evidence, but I do feel that the extra 7.5% Carnifex damage makes a difference, probably in the same way that you feel the extra Reave/Bubble duration makes a difference. It might knock off that last sliver of health and get the kill that an unbuffed 'fex wouldn't much in the same way an extra tic of Reave will kill something that a non-extended-duration Reave won't. Total personal preference at this point.

As for Reave 5B, my style revolves around spamming Reave and headshots in between. I like to get a couple rolling reaves up and then throw out a few headshots and leave Reave clean up. So shortest cooldown possible is a must for me, though I definitely can see the extra 10% DR coming in handy.

My conclusion, Reave 5A/B and Justicar 4A/B are both viable depending on personal preference. haha

#34
Micah3sixty

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Nice extensive guide.

#35
Ikilledkillab

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Micah3sixty wrote...

Nice extensive guide.


Nice signature! and Av :wub:

#36
Micah3sixty

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Ikilledkillab wrote...

Micah3sixty wrote...

Nice extensive guide.


Nice signature! and Av :wub:


Thanks.  Can never get enough Asari:wub:.  I wish we gamed on same platform as I bet we'd be unstoppable with our two Justicars stomping everything.

#37
Dyltron

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I'm probably the only person who plays with six pull, but I'm just picky about having it match my reave in combo power. I'm assuming that you guys with pull at 4 can still pull/reave a marauder/hunter/rocket trooper (after you've stripped shields) and not have to shoot it after? It seems ti me that when you play ultra aggressive with the justicar that a long duration time on your bubble is wasted. Even in choke points (or especially on wall corners) I'll reave bubble reave and am constantly replacing it elsewhere.





6/6/6/0/6 with a phalanx X with ap/eb.


I take full dr on my reave evolution and expose on my pull.





Anyone use the hurricane with her? I was hoping to get it this week and use it as a shield stripper.

Modifié par Dyltron, 29 mai 2012 - 05:07 .


#38
Micah3sixty

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Quick comment on suggested weapon: If you have a Hurricane, it shreds on anything inside the bubble due to debuffs (enemy weakness) and leaves me with a 190% cooldown (Hurricane II) using both the magazine and heatsink mods for insane bullet storms between reloads. Hurricane provides the highest DPS/Cooldown ratios possible. Anything else with higher DPS will result in lower cooldown. If you have stability bonus consumables, throw a scope on your Hurricane for longer range accuracy or headshot bonus damage.

Edit: just checked the weapons chart again and there isn't a higher DPS weapon than even a Hurricane I, so use it if you have it.  I love it on my Justicar.

Modifié par Micah3sixty, 29 mai 2012 - 05:12 .


#39
Ikilledkillab

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I don't have a hurricane yet :( but I am game to try it when I get it.....maybe when I spend this 2 million tomorrow when the dlc comes out or in the commendation pack I will get one... :)

#40
Ikilledkillab

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Micah3sixty wrote...

Ikilledkillab wrote...

Micah3sixty wrote...

Nice extensive guide.


Nice signature! and Av :wub:


Thanks.  Can never get enough Asari:wub:.  I wish we gamed on same platform as I bet we'd be unstoppable with our two Justicars stomping everything.


Yeah, I beat reapers with basically three of us mosto f the game on gold the other day, two bubbling justicars and one heavy damage dealing geth infiltrator with proxy mine and claymore. Funny is the game ended quicker than all my geth farming matches with four people. Go figure.

#41
Ikilledkillab

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Dyltron wrote...

I'm probably the only person who plays with six pull, but I'm just picky about having it match my reave in combo power. I'm assuming that you guys with pull at 4 can still pull/reave a marauder/hunter/rocket trooper (after you've stripped shields) and not have to shoot it after? It seems ti me that when you play ultra aggressive with the justicar that a long duration time on your bubble is wasted. Even in choke points (or especially on wall corners) I'll reave bubble reave and am constantly replacing it elsewhere.


6/6/6/0/6 with a phalanx X with ap/eb.


I take full dr on my reave evolution and expose on my pull.

Anyone use the hurricane with her? I was hoping to get it this week and use it as a shield stripper.


Do you play exclusively on gold? If I played bronze or silver I would max pull just because so many low level goons are prominent. I used to max pull and it was noticably stronger but honestly, a hunter/rocket trooper/maruader isn't that strong when the sheilds are down. So I thin kthe level four pull works fine. If I pulled a hunter with full health and reaved it it might take a second or two but not long and they are staggered during the bleedout. Can't really remember because I am non-stop hip firing as I play....and usually a hunter/marauder with no sheilds means I still have some reave active on him doing damage so pull at 4 is enough for me.

Some low level goons if I want to kill right away I have to pull-->reave and carnifex once or twice though they will bleed out if I leave them be. But I like to kill things faster so I hip fire them and move on while reave is cooling down.

#42
Ikilledkillab

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I put up some screenshots now of a variety of game situations using the Justicar using the aggressive method suggested here to show its viability on gold.

I would say if you are as aggressive as me, JEPs are your friend because I use spec ops packs, ammo packs and gels every game on gold pretty much. Also rockets by choice .... :)

#43
MaximilianPower

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Micah3sixty wrote...

[ I wish we gamed on same platform as I bet we'd be unstoppable with our two Justicars stomping everything.


That's my plan, eventually. I played with OP the other day in a couple of PUG matches - he is legit. Totally changed my perception of how the AJ can be played; it looked like a hell of a lot of fun (and yes, he topped the scoreboard in both games). I'm leveling back up after promoting for the weekend event, and I'm following his guide pretty faithfully.

I will say that I've found it a little tough to consistently drop the bubble in the right spot - and then get the baddies to stroll through it. Getting better at it, just need practice I guess. Defensive bubbles, of course, are far less challenging to place.

#44
Dyltron

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Ikilledkillab wrote...

Dyltron wrote...I'm probably the only person who plays with six pull, but I'm just picky about having it match my reave in combo power. I'm assuming that you guys with pull at 4 can still pull/reave a marauder/hunter/rocket trooper (after you've stripped shields) and not have to shoot it after? It seems ti me that when you play ultra aggressive with the justicar that a long duration time on your bubble is wasted. Even in choke points (or especially on wall corners) I'll reave bubble reave and am constantly replacing it elsewhere.6/6/6/0/6 with a phalanx X with ap/eb. I take full dr on my reave evolution and expose on my pull.Anyone use the hurricane with her? I was hoping to get it this week and use it as a shield stripper.

Do you play exclusively on gold? If I played bronze or silver I would max pull just because so many low level goons are prominent. I used to max pull and it was noticably stronger but honestly, a hunter/rocket trooper/maruader isn't that strong when the sheilds are down. So I thin kthe level four pull works fine. If I pulled a hunter with full health and reaved it it might take a second or two but not long and they are staggered during the bleedout. Can't really remember because I am non-stop hip firing as I play....and usually a hunter/marauder with no sheilds means I still have some reave active on him doing damage so pull at 4 is enough for me.Some low level goons if I want to kill right away I have to pull-->reave and carnifex once or twice though they will bleed out if I leave them be. But I like to kill things faster so I hip fire them and move on while reave is cooling down.






90% gold 10% silver. I love insta killing anything unshielded and unarmored on gold with that ultra fast one two punch of pull/reave, especially when you get three be's at once. Often I'll pull the target/s, walk right past, then turn around to hit a quick reave kill while on my way to the next target. I hate shooting things off the floor and stopping the justicars momentum.





The price for that is poor weapon damage, I guess. But after trying all suggested justicar configs, I still like this one best for gold.

#45
corporal doody

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what system you all play on?

im not even sure ive played with anyone that regularly posts on this board

Modifié par corporal doody, 29 mai 2012 - 06:02 .


#46
Immortal Strife

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I'm surprised nobody has brought up the paladin as a viable weapon on the Justicar. I like many others find a 200% cooldown to be unnecessary as both reave and pull have fast cooldowns. The ammo mod on the Paladin provides 5 damaging shots that seem to align very nicely with reaves' cool down.

The Justicar is growing on me and quickly becoming one of my favorites characters but I do have some hang ups with pulls' utility, and the power duration bonus on the passive tree; to be honest, I don't know if either is worth a damn. 1 point in pull, weapon damage, and head shot damage, may well be the optimal choice for aggressive Asari Justicar play.

Modifié par Immortal Strife, 29 mai 2012 - 08:26 .


#47
mybudgee

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OK ! its official. Micah360 has the GREATEST avatar in the world! EVER! wow...
Hells 2 the Yes!!
:happy:
oh.. and also, I used the Paladin until the nerf, now its annoying for my Justicar..

Modifié par mybudgee, 29 mai 2012 - 08:09 .


#48
Nereithr

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Good guide.

#49
dnaxv

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Immortal Strife wrote...

I'm surprised nobody has brought up the paladin as a viable weapon on the Justicar. I like many others find a 200% cooldown to be unnecessary as both reave and pull have fast cooldowns. The ammo mod on the Paladin provides 5 damaging shots that seem to align very nicely with reaves' cool down.

The Justicar is growing on me and quickly becoming one of my favorites characters but I do have some hang ups with pulls' utility, and the power duration bonus on the passive tree; to be honest, I don't know if either is worth a damn. 1 point in pull, weapon damage, and head shot damage, may well be the optimal choice for aggressive Asari Justicar play.


I only have Paladin II so it is still quite heavy for me. I feel Carnifex X is the better option until I get some more Paladin levels.

#50
count_4

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Nice wrtie-up, tempting playstyle. I'll give a try today - unless I get one of the new chars obviously but I don't really count on it.

Up to now I played my AJ as a defensive support class, leaving the offense for my AA. Can't wait to see how that bubble charging is going to work out.