Turian Setntinel... am I doing it wrong?
#1
Posté 28 mai 2012 - 06:30
No tech armor.
I use the Hurricane, which is actually effective with the +45% stability and spam overload and warp at everything I see.
It seems to work well, and I'm often the best player, but is there a better class for this sort of thing?
#2
Posté 28 mai 2012 - 06:31
Makko Mace wrote...
No tech armor.
#3
Posté 28 mai 2012 - 06:32
Tech armor helps bro.
#4
Posté 28 mai 2012 - 06:34
#5
Posté 28 mai 2012 - 06:34
Makko Mace wrote...
I specced for max survivability.
No tech armor.
False.
#6
Posté 28 mai 2012 - 06:35
nuculerman wrote...
Makko Mace wrote...
I specced for max survivability.
No tech armor.
False.
The next two words were "in fitness"
#7
Posté 28 mai 2012 - 06:35
You are tougher and your powers are stronger plus you gain a AoE stun capable blast.
The cooldown penalty is tiny and shouldnt affect you at all.
Also consider taking the 100% shield damage upgrade for overload instead of a second chain..it helps when stripping shields from the big bads.
Modifié par Badpanzer, 28 mai 2012 - 06:37 .
#8
Posté 28 mai 2012 - 06:37
#9
Posté 28 mai 2012 - 06:37
Makko Mace wrote...
nuculerman wrote...
Makko Mace wrote...
I specced for max survivability.
No tech armor.
False.
The next two words were "in fitness"
Yes. But it doesn't help you on Gold. Shield/health gate is the only thing saving you with just fitness passives.
And to your other point, with 30% power reduction, your cooldowns change by 0.2 seconds. If you think you'll make use of that on anything resembling a regular basis you're crazy.
#10
Posté 28 mai 2012 - 06:39
You don't have to keep it always up because of the cooldowns. Only activate TA in "risky" situations like hacking, or extraction, or generally, in situations when you can get swarmed by enemies.
#11
Posté 28 mai 2012 - 06:39
A poster named Stardusk also advocates focusing builds on a particular faction, and drops either Warp or Overload entirely. It's not my preferred approach, but he or she has a guide with video around here somewhere.
EDIT: Unless you're lugging around a heavy gun--and you probably shouldn't be--the Tech Armor penalty to cooldowns costs you about 0.12 seconds on Warp and Overload.
Modifié par rmccowen, 28 mai 2012 - 06:40 .
#12
Posté 28 mai 2012 - 06:40
Makko Mace wrote...
Hmm but then what should I sacrifice?
6/6/6/5/3 or 6/6/6/4/4 or even 6/6/6/3/5 .
I prefer the first but they all work well.
#13
Posté 28 mai 2012 - 06:41
Now, to use a respec or promote, that is the question..
#14
Posté 28 mai 2012 - 06:42
#15
Posté 28 mai 2012 - 06:43
#16
Posté 28 mai 2012 - 06:44
#17
Posté 28 mai 2012 - 06:45
Makko Mace wrote...
I was thinking 6/6/6/4/4 but I suppose if health is pointless on gold then, I could just go with power damage and a 6/6/6/5/3
Thats the one I use and it does work.6/6/6/5/3
The damage resistance from the armour is better than fitness I think.
Cooldown penalty of .2 secs is less time than a human blink,it just doesnt matter.
#18
Posté 28 mai 2012 - 06:46
Makko Mace wrote...
I was thinking 6/6/6/4/4 but I suppose if health is pointless on gold then, I could just go with power damage and a 6/6/6/5/3
I prefer 6/6/6/3/5. The shield recharge rate is helpful. The extra shields is rarely helpful.
And it also depends on what weapon you like using. I use the falcon for max cc/debuff. He's the best support class in the game.
#19
Posté 28 mai 2012 - 06:46
#20
Posté 28 mai 2012 - 06:47
Red the Aloof wrote...
Whats the opinion of maxing all the skills except the weapons training? I did it once and had pretty good survivability.
6/6/6/0/6 is as tough as the Turian can get so yes it works.
You sacrifice some power damage and the ability to carry some weapons but its still very viable.
#21
Posté 28 mai 2012 - 06:47
I remember it being a handicap (or at least someone telling me that) which is why I didn't use it ever.
#22
Posté 28 mai 2012 - 06:48
nuculerman wrote...
Makko Mace wrote...
I was thinking 6/6/6/4/4 but I suppose if health is pointless on gold then, I could just go with power damage and a 6/6/6/5/3
I prefer 6/6/6/3/5. The shield recharge rate is helpful. The extra shields is rarely helpful.
And it also depends on what weapon you like using. I use the falcon for max cc/debuff. He's the best support class in the game.
How do you use the falcon effectively? I tried and didn't really get it... though that might have been cause it kept shooting blanks.
#23
Posté 28 mai 2012 - 06:49
Makko Mace wrote...
*looks at the stats on that website* Wait holy... did it get buffed???
I remember it being a handicap (or at least someone telling me that) which is why I didn't use it ever.
Yes. Krogan and to a lesser extent Turian tech armor spamming is a viable strategy now. There's a video of four krogan sentinels doing gold with nothing but tech armor bursts. Pretty cool.
#24
Posté 28 mai 2012 - 06:49
nuculerman wrote...
Makko Mace wrote...
I specced for max survivability.
No tech armor.
False.
Lmfao. But yes. A Turian *Sentinel* not specced into Technology Armor isn't max Survivability. However the very brilliant thing Mr. Mace has done is spec Overload-Warp. Warp -> Overload = instant Tech Burst. Best **** debuffing ever.
#25
Posté 28 mai 2012 - 06:50





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