WaffleCrab wrote...
Babbylonian wrote...
Anyone who needs a bathroom break - or any other real-life break - during a game that takes around a half-hour is someone I don't want in my match. Take care of your business before or after the match; there is no pause feature and increasing the burden on your remaining teammates is very uncool.
I'll be just as happy to see those people kicked as I will the AFK leechers, and I hope this at least puts a dent in the problem.
I am sorry to point this out, but yours is a stupid view. there is this old saying "Nature is not reliant on a clock" meaning when you gotta go, you gotta go. I personally would have made the AFK timer bring up a kick menu instead of automatically kicking them, so if a person has a valid reason to AFK, say a bowel movement he did not foresee, he could just say so to the team, and if the team isnt filled with idiots, they will keep him in the game.
As is noted in the original post, private matches are exempt. If someone has that much trouble with their bowels and bladder, they can either play with friends who will understand or ask during lobby time for the match to be set to private before everyone keys ready.
I'm not completely unsympathetic. If someone suddenly goes AFK after being productive, I'm not going to curse and spit about it and I'd commiserate with someone who lost XP/credits because it happened to them. BUT, a random player's waste elimination issues shouldn't be cramping (ouch) my style, either.
I consider calling my view "stupid" out of line. It may be cruel, but I'd rather have someone dropped in randomly who might be able to help out rather than trying to deal with the complications of a sudden and lengthy AFK. If I advocated banning them from multiplayer or similar,
that would be stupid. As it is, I just don't think they deserve credit for a mission in which they were unable to fully participate.
I don't attempt to kick people from lobbies for low N7 ratings, iffy weapon/class combinations, low-ranking weapons, or truly terrible Gamertags (I've really wanted to!). All I expect in return is a concerted effort. If people need a longer time delay (or none), how about we suggest putting that on bronze matches while leaving the 2 minutes in place for silver/gold. Those with such sensitive constitutions that they can't make it a half-hour without a break can still get fun, money, and XP, but they'll get it from situations where the risk of spoiling the fun for the rest of the team is much smaller.