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Anti-AFK System Explanation


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#176
Sun Tzglyph

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Great and thanks Bioware ! Now to (our eyes only) stats display !

#177
ka243

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Agreed that 2 minutes is too short!
What happens if youre dead for 2 minutes?

What happens if youre idle for 3 mins while dead then for 15 seconds after revival?

People who need to leave for 2 mins will now just rubber band he controller probably....

If you want people to leave voluntarily when they have to go in the middle of a match reward them with a share of xp/credits earned while in for making the correct decision...

Also, make optional short games (ex 5 waves instead of 10) choice of the host if players just want a quick game...

#178
SymbolicGamer

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2 minutes of inactivity seems too strict since it takes longer to capture hacking territories, which promote camping.

And what if a player dies out at the beginning of a wave and it takes his teammates longer than two minutes to complete the round?

What if the player hosting the game is inactive? Are the rest of the players going to punished by a wave restart while the game migrates?

Inactivity detection is needed more in public lobbies where players refuse to level up.

5 minutes without a response in a full lobby (That means not entering a store, equipping weapons, upgrading powers... etc). should return the player to the main multiplayer menu.

If inactivity is detected in-game, there should be checks in place to assure players are removed for the right reasons and their removal doesn't hinder other players' experiences.

Stuff like checking inactivity only if the player is alive, with time accumulating between deaths.

That means if a player steps away for a minute, and dies. When he revives, there's still a minute on the clock until he starts moving.

Idle players are never kicked during the middle or end of a wave, unless they are the only player remaining.

Players are flagged, and then removed after the next wave begins.

If players are flagged for inactivity, but return before the round ends... no attempt to kick him is made.

Repeat offenders are temporarily restricted from joining public games for a period of time.

That's how it *should* be done.

#179
asaiasai

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As far as needs that force a player to AFK it really does not matter what the reason is. You signed up to shoot so shoot. If you have a life that is full of little interuptions that means you can not finish a match because you will be kicked after 2 minutes, i would attempt to comiserate but in all truth most of these circumstances are lack of proper planning to begin with and not paying atention to detail, totally within the player's control.

What i find hard to believe is that if this was any other game you would not be allowed to get away with this behavior. If this was basketball, hockey, soccar, football, baseball, bowling and your phone rang would you expect everyone on the field, your team and the opposing team to wait? Of course not you would remove yourself from the game and deal with what you deem more important but make no mistake, your needs are your needs and do not transfer. Just because this is a video game that happens to be team based all manners get tossed? Really? What level of narcissism does one have to have for this to be rational acceptable behavior?

You signed on to play, so play or go away. I am not going to apologize but you need to police your crap before you sign on to play. That is just common courtsey. It matters not a bit to me what ever is your rationalization for being AFK, your are simply AFK and should be kicked because of you being AFK. The reason for this is because the remaining 3 now have to work harder to accomplish what needs to be done with out an increased level of compensation for the necessity of our increased efforts. All of this is because someone could not manage thier time or has no respect for another's time and this is ok with some of you?

I played for 5 hours yesterday and the average map time was 15 to 20 minutes on bronze. I have a limited time to play with that in mind i manage my time so i do not create a drag on the other players. I show up to shoot and start to finish i am shooting. I will actually leave a lobby to level up a character rather than impose my on other players.

It is this typical narcissistic behavior that requires vote kick options, AFK auto-kicks, and why it takes 4 hours to do the first half of Dragon Soul in World of Warcraft. Somehow your lack of proper planning is supposed to constitute an energency on my part. Yes i know it is just a game, the question is do you?

#180
Digitalis32

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Cohen le Barbare wrote...

The only good way to deal with AFKers is enabling friendly fire after two minutes on the player. Now that would vent some frustration



+100 this. In the good 'ol days of computer gaming this is how I would deal with it in co-op play.

#181
Arcataye

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I can imagine the system bugging out and kicking people from matches for no reason at all. Aww yeah!


(I ain't saying that the system won't work before even seeing it, but nothing is 100% bug free.)

Modifié par Arcataye, 29 mai 2012 - 07:57 .


#182
GroverA125

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This will cause a lot more problems than it will solve. The timer is far too short and will just end up kicking people who aren't deliberately doing it. Then the server lacks the capability to reliably add new players into a partially-full game, so the person who just got kicked will NOT be replaced. Plus, any AFK player will easily find a way around this system within a few minutes, leaving all the unfortunate players who've had to do something within the 30 minute match as the only ones who will truly suffer.

Do us a favour, and next time Bioware, just give us a damn kick option in-lobby. That removes the whole issue while allowing people with fair enough reasons to remain. Your choice in fixing it is far too short to actually have a purpose, it isn't exactly a perfect option in the first place, and now you're going to **** off the remainder of the non-hardcore "I can play for 30 minutes completely uninterrupted" people. Either raise the timer or just don't bother, you'll be causing a lot more harm than good with your overzealous system.

Your post even says "Having someone away from their keyboard/controller for an EXTENDED period of time takes away from this experience and can really frustrate a player". One: two minutes is not an extended period of time, that's a rather brief period when considered to the full duration of a match. Two: You know what takes away from the experience more? A teammate getting kicked and not replaced, leaving me and the other players under even more pressure with no support and an empty party slot. Your so-called solution is just as flawed as a certain being universally known as the "Starchild" and as such, you are once again blowing holes in your own hull. Either extend the period of time to something longer (such as 5 minutes) or just don't bother and instead work on a in-match kick system.

Modifié par GroverA125, 29 mai 2012 - 07:57 .


#183
SymbolicGamer

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asaiasai wrote...

As far as needs that force a player to AFK it really does not matter what the reason is. You signed up to shoot so shoot. If you have a life that is full of little interuptions that means you can not finish a match because you will be kicked after 2 minutes, i would attempt to comiserate but in all truth most of these circumstances are lack of proper planning to begin with and not paying atention to detail, totally within the player's control.

What i find hard to believe is that if this was any other game you would not be allowed to get away with this behavior. If this was basketball, hockey, soccar, football, baseball, bowling and your phone rang would you expect everyone on the field, your team and the opposing team to wait? Of course not you would remove yourself from the game and deal with what you deem more important but make no mistake, your needs are your needs and do not transfer. Just because this is a video game that happens to be team based all manners get tossed? Really? What level of narcissism does one have to have for this to be rational acceptable behavior?

You signed on to play, so play or go away. I am not going to apologize but you need to police your crap before you sign on to play. That is just common courtsey. It matters not a bit to me what ever is your rationalization for being AFK, your are simply AFK and should be kicked because of you being AFK. The reason for this is because the remaining 3 now have to work harder to accomplish what needs to be done with out an increased level of compensation for the necessity of our increased efforts. All of this is because someone could not manage thier time or has no respect for another's time and this is ok with some of you?

I played for 5 hours yesterday and the average map time was 15 to 20 minutes on bronze. I have a limited time to play with that in mind i manage my time so i do not create a drag on the other players. I show up to shoot and start to finish i am shooting. I will actually leave a lobby to level up a character rather than impose my on other players.

It is this typical narcissistic behavior that requires vote kick options, AFK auto-kicks, and why it takes 4 hours to do the first half of Dragon Soul in World of Warcraft. Somehow your lack of proper planning is supposed to constitute an energency on my part. Yes i know it is just a game, the question is do you?



This player is a machine,

He never goes to the bathroom. Never gets phone calls, and his doorbell never rings. If he were to ever receive messages on Xbox live, he would never check them while playing.

#184
Asari Wet Squid

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Thanks for granting my request : social.bioware.com/forum/1/topic/343/index/9882222

#185
WaffleCrab

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Bobkyou wrote...

WaffleCrab wrote...

If a team cant handle someone being AFK for 2-3 minutes because of something he didnt see coming happened. Instead would like the person to lose the things they wasted time on, and start again, Then i dont see them as a team, and i extend the same courtesy for the people i play with. i give them leeway, if they dont come back, we simply boot him in the lobby, simple as that.


Alright, you view giving the person up to 5 minutes of afk time as being courteous to the individual, I view leaving the team so a new person can join the match as courteous to the team.  I think for this issue we can just view it as slightly different priorities and be amiable.

*snip*
had a bunch of stuff typed here but to heck with it, this is getting more and more off topic.
*snip*

Maybe I'm totally wrong, I don't know.  Perhaps some people truly have no warning and must reach a bathroom within 15 minutes of feeling the urge, it just seems really strange to me and sounds like they should talk to a doctor.

I'd be fine with it at 3 minutes, although I think 2 minutes are plenty.  5 minutes just seems like too much given that's 25% of a fast game.  But ultimately between wireless controllers, wireless keyboards/mice, vnc clients on phones, macro capable keyboards, rubber bands on controlers, a stack of quarters on keyboards, autohotkey, and a host of other workarounds this system will only help with the weakest of leechers and do nothing for the competent ones.  I think a better system would be kicking players who don't score X amount of points a round, but keep the values somewhat low like 500. I suppose some players would want it to be a kickvote triggered under those circumstances, although that would take new GUI elements and generally be more effort to implement.  Of course even a system based on 500 points some players could get around with a drone spamming engineer or even just spamming an ability every 3 seconds.

I'm just glad bioware is at least trying to do something about the problem. I half expected them to just ignore it. Hooray for low expectations :unsure:


I wonder how long until someone starts a topic where people are using stopwatches to see how long it takes them to . . .



Ya i am thankfully not the sort of person with a small bladder, cant say that for a couple of relatives though >_< gues i got lucky. I am also happy how BW is atleast trying to address this issue, but it is sad to see at the same time, the DC and failed service connections XP and Creds lost are not compensated :S

#186
B3ckett

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Digitalis32 wrote...

Cohen le Barbare wrote...

The only good way to deal with AFKers is enabling friendly fire after two minutes on the player. Now that would vent some frustration



+100 this. In the good 'ol days of computer gaming this is how I would deal with it in co-op play.


Friendly fire shoult always be an option.
It would help a lot.
But if the AFK works okay (like doesn't kick you if you're dead for over 2 mins), I'm ok with that.
It's way better than the current version with leechers standing still in plain sight.

#187
SymbolicGamer

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warhulk616 wrote...

Thanks for granting my request : social.bioware.com/forum/1/topic/343/index/9882222


They didn't.

2 minutes is not a "reasonable time".

#188
asaiasai

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SymbolicGamer wrote...

asaiasai wrote...

As far as needs that force a player to AFK it really does not matter what the reason is. You signed up to shoot so shoot. If you have a life that is full of little interuptions that means you can not finish a match because you will be kicked after 2 minutes, i would attempt to comiserate but in all truth most of these circumstances are lack of proper planning to begin with and not paying atention to detail, totally within the player's control.

What i find hard to believe is that if this was any other game you would not be allowed to get away with this behavior. If this was basketball, hockey, soccar, football, baseball, bowling and your phone rang would you expect everyone on the field, your team and the opposing team to wait? Of course not you would remove yourself from the game and deal with what you deem more important but make no mistake, your needs are your needs and do not transfer. Just because this is a video game that happens to be team based all manners get tossed? Really? What level of narcissism does one have to have for this to be rational acceptable behavior?

You signed on to play, so play or go away. I am not going to apologize but you need to police your crap before you sign on to play. That is just common courtsey. It matters not a bit to me what ever is your rationalization for being AFK, your are simply AFK and should be kicked because of you being AFK. The reason for this is because the remaining 3 now have to work harder to accomplish what needs to be done with out an increased level of compensation for the necessity of our increased efforts. All of this is because someone could not manage thier time or has no respect for another's time and this is ok with some of you?

I played for 5 hours yesterday and the average map time was 15 to 20 minutes on bronze. I have a limited time to play with that in mind i manage my time so i do not create a drag on the other players. I show up to shoot and start to finish i am shooting. I will actually leave a lobby to level up a character rather than impose my on other players.

It is this typical narcissistic behavior that requires vote kick options, AFK auto-kicks, and why it takes 4 hours to do the first half of Dragon Soul in World of Warcraft. Somehow your lack of proper planning is supposed to constitute an energency on my part. Yes i know it is just a game, the question is do you?



This player is a machine,

He never goes to the bathroom. Never gets phone calls, and his doorbell never rings. If he were to ever receive messages on Xbox live, he would never check them while playing.





Nope i am not a machine but i manage my time like one. I do not care what is going on if i am in a game that is where i am focused respecting your time apparently more than you will respect mine. So if you played some team based sport we would have to wait while you deal with stuff unrelated to the game being played? That is what i am getting here that your time is more important than my time. I am still waiting for valid rationalization as to why that is the case. Why is your time MORE valuable than mine, Why do i have to compensate for what is clearly lack of attention to detail and poor time management? I would love to hear you rationalize that i am waiting, procede.

#189
TweedleDee66

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This will be interesting to see how it works or if it will cause more problems.

I hope someone from BioWare will at least respond to the common question about “What happens if you die in the match and it takes longer than 2 minutes to finish the match, will I get removed from the match?”

Personally, I doubt it will fix anything since these afk leechers that I hear about could just sit there and move (or even push a button?) every now and then and still leech. It will only take them a few games to figure out the system and adjust to it, assuming they are not part of this forum and don’t already know about the change.

#190
SymbolicGamer

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Dude you're so hardcore. How many trophies have you won?

I totally envy you brah.

You should move to South Korea. They treat video games like sports over there too.

#191
Saodade

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Those complaining about the 2 minute delay (I have seen no where mentionned 2 mn), I don't think you realise how LONG it can be when you have 4 desactivation things and waves of mobs keep popping on you all the while you not end it...

Edit: And I add: I agree  with asaisaia above  my message: your time is  not more important that   the other people who share their free  time with you. When you play a  TEAM  game  you  have to  think  of someone  else than yourself only.  Or else  just  stay in solo games with a pause key.

People  tend to think that because they not actually see the face of those   playing witht them they can do whatever they feel...Image IPB

Modifié par Saodade, 29 mai 2012 - 08:35 .


#192
D.Shepard

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Anti-AFK system: wonderful news!

Is patch 3 already available?

#193
SeconDream

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...And if 3 people die at the start of wave 10?

#194
DivineAura

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Another case:
1. Player hosts a public game.
2. Lobby getting filled.
3. He switches it to private match.
4. The game starts.
5. He went AFK.
I heard some hosts AFK and let the others farm for him, rinse repeat..... it's vicious lol.

Modifié par DivineAura, 29 mai 2012 - 08:28 .


#195
Saodade

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DivineAura wrote...

Another case:
1. Player hosts a public game.
2. Lobby getting filled.
3. He switches it to private match.
4. The game starts.
5. He went AFK.
I heard some hosts AFK and let the others farm for him, rinse repeat..... it's vicious lol.


I suppose  the   most pissed ones could  send a mail to customer  service and report the  ID  for  ruining  their game experience

#196
asaiasai

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SymbolicGamer wrote...

Dude you're so hardcore. How many trophies have you won?

I totally envy you brah.

You should move to South Korea. They treat video games like sports over there too.


You still do not get it. It has nothing to do with a game. It has nothing to do with hardcore. It is ONLY ABOUT RESPECT for another player's time.

You signed on to play, PLAY. That is all it is. When you AFK regardless of the reason you are in a sense saying that your time is more valuable than mine. You have placed an arbitrary premium on your time and i get that it is your time so you probably feel it is worth more. I am just pointing out that from my perspective your time has no more value than mine, but i respect your time by shooting when i have signed on to shoot. But when you AFK and the reason is irrelevant why you AFKed you made the task more difficult for the rest of us. You have effected other people by your failure to perform the actions we thought you were going to perform, when you AFK.

At this point i feel like i am attempting i guess to explain to a child why they are not the center of the universe. The game world does not revolve around you. Your time has no more value than mine but when you AFK and expect me to be ok with it as you make what i have to do harder, you would expect me say oh well they are the center of the universe after all. Not bloody likely.

It is about respect for the other players nothing more. It is sad that i have to keep having this conversation, it is sad that there are some that do not get it. It is sad that there actually has to be this option to deal with leachers and AFKers who do NOT RESPECT other player's time and efforts. 

Respect you either have it and will receive it in return, or you do not as such are not entitled to any.

Modifié par asaiasai, 29 mai 2012 - 08:41 .


#197
SymbolicGamer

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So you haven't won any trophies?

#198
ka243

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This really penalizes playets who have constraints. If exp and credits were awarded to players who volunyarily left (1/4 of total earned up to that point), im sure there would be much less players going afk. Having an urgency you need to tend to during wave 10 after leading the score for the whole game and hetting nothing would be horribly frustrating, especially if youre a casual plauer and only have about 1 hour per week to play...

Modifié par ka243, 29 mai 2012 - 09:03 .


#199
asaiasai

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SymbolicGamer wrote...

So you haven't won any trophies?



Do not change the subject. Are you going to rationalize your position or are you going to continue to dodge the issue? Look on the manifest or my profile all the relevant info is there to see. Do not expect me to cover your lazyness in game and on the boards as well. 

DO NOT CHANGE THE SUBJECT. Rationalize or by default you loose the debate.

PROCEDE i am still waiting. Image IPB  

 

#200
Guest_TheLastOttoman_*

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Enable ingame kick sytem for the first 3 rounds, if you can see someone afk in those couple of rounds you can kick him. If he starts to camp in wave 4, you can quit without losing to much time. Pesonally i kick people that don't use consumables in a gold game, i just don't trust them.