android654 wrote...
The differince is in it's impact. How many children die from ricketts? The summer flu? How many husbands die from mauraders riding into their countryside home? For most of the industrialized world, these problems do not exist any longer. But if you talk about people strung out on a new drug, cops brutally beating people simply because they're unchallanged, and everyone having to be a criminal in order to survive, it might resonate a bit stronger since these are things many people have to deal with now.
Seems to me the difference is in how well you can immerse yourself in a story.
Personally, I dont need to actually have my entire family slaughtered by crusaders, or die of the Black Death, to feel for the people who experience such tragedies in a story.
Most of the heroes in Cyberpunk aren't badasses at all. They're usually weak and sickly like Neo was in the matrix. It's usually someone else who comes along and saves them physically. Both Case and Johnny needed Molly to keep them alive because they coudln't do it on their own. In a Cyberpunk setting, most people are getting by, and they usually defy authority out of necessity to survive, not tobe bad ass. There are characters who play opposition to the powers that be, but they're rarely at the forefront of the story. In fact the only one I can think of is in Channel Zero, and... well... Let's just say ti didn't end well for her.
Like Neo, eh? Oddly enough, Neo is the very definition of a cool badassmotherf*cking hacker dude, what with being the promised savior of everything, basically Jesus with a cool, metal-style cloak. And he always wears sunglasses, even in the dark.
As for the "defying authority because you must": That is a given, being the formerly described badass. Revolting without reason doesnt make you cool, it makes you a stupid hooligan.
Scince ain't magic, amigo.
Real science is not. Science in Fiction is, often.
But at any rate, what I MEANT is: New, cutting-edge technology is usually used in the same way a magic sword or ancient prophecies are used in fantasy: To give the hero the edge he needs, to explain why he, and noone else, is the one who can do what needs be done.
Modifié par Tirigon, 01 juin 2012 - 02:26 .





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