android654 wrote...
I'm more concerned with how they'll handle the story. There aren't many Cyberpunk ip's and the few that do exist always seem to miss something in their presentation. Sure we have Deus Ex and Human Revolution, but other than that Cyberpunk is used only for small aspects in art direction. I'll be a little more confident in it once they reveal specifics of the script.
Yes, with the Witcher and Witcher 2, they relied on the Sapkowski novels quite a bit. Keep in mind, Cyberpunk2020 was a single predefined campaign setting with specific prominent NPCs in the game world and a very detailed backstory and events that unfolded over the course of a sequential series of source books. The narrative-heavy source books sometimes resembled novellas more than typical RPG guides for running a campaign.
This is a little different from, say D&D, where there are a myriad of different campaign settings, even among preset adventure modules, not to mention homebrew campaigns. So there is a lot of existing CP2020 lore and story content from which to develop the narrative of the game, and the guy who wrote all the books is working with them.
However, it's always going to be easier to develop a cinematic, rigidly structured narrative around a predefined character like Geralt, Shepard or Hawke. With a highly customized character I'm hoping there will be a bit more sandbox gameplay and perhaps less cut scenes. Or maybe there will be a choice of various origin levels, like DA:O.
Modifié par naughty99, 25 juillet 2012 - 12:28 .