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New Sci-fi sandbox RPG from CDPR is coming! It's called Cyberpunk 2077.


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#701
Tarathelion

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Well, if you look at their corporate materials (strategy for years 2012-2015). They have AAA+ title in 2014 and AAA+ title in 2015. So probably Witcher III in 2014 and Cyberpunk in 2015

#702
Guest_EntropicAngel_*

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"Cyberpunk 2077?" That's a shame, i was hoping for something original.

#703
DarkDragon777

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I'm officially excited.

#704
Guest_Logan Cloud_*

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That's a really crappy title.

#705
C9316

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Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.

#706
Arcadian Legend

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Yeah, rather redundant really.

#707
Guest_Logan Cloud_*

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C9316 wrote...

Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.


Yeah that's kinda my gripe with it. We didn't get "Steampunk Dishonored" for a reason.

... Because it'd be lame.

#708
Melra

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And here I thought I'd be the only one that'd have a problem with that part of the name. Oh well I am still yet to complete Witcher 2.. Hmm.. Well I wait for more news before I say anything else.

#709
Tarathelion

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I think calling it Cyberpunk is actually a good move. First of all it is The Cyberpunk and not a cyberpunk game. Its based on original pen and paper game. They payed for that license so they might as well use it to market that game. You have to remember that there is a few million people who played pen and paper game. I think its easier to catch their attention using original name.

#710
slimgrin

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C9316 wrote...

Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.


Yes, actually. It's based on the PnP system of the same name and they're collaborating with the creator of that system.

#711
Chromie

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slimgrin wrote...

C9316 wrote...

Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.


Yes, actually. It's based on the PnP system of the same name and they're collaborating with the creator of that system.


And 2077 represents the year the game is taking place in the Cyberpunk universe kind of a stupid complaint to have really.

Image IPB

Modifié par Skelter192, 28 octobre 2012 - 12:01 .


#712
Gibb_Shepard

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Logan Cloud wrote...

C9316 wrote...

Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.


Yeah that's kinda my gripe with it. We didn't get "Steampunk Dishonored" for a reason.

... Because it'd be lame.


Derp. Cyberpunk is the name of the IP, not a comment on the genre. The game is based on the PnP roleplaying game "Cyberpunk".

#713
Kaiser Arian XVII

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bump

#714
Roflbox

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Logan Cloud wrote...

C9316 wrote...

Does it really need 'Cyber Punk' in it? Seems like the kinda thing people would know.


Yeah that's kinda my gripe with it. We didn't get "Steampunk Dishonored" for a reason.

... Because it'd be lame.


Or maybe just MAYBE the IP the game is based off is nalled Cyberpunk.

#715
Cyberarmy

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From Cyberpunk.net blog;


Not only the Cyberchef has his taste: More about inspiration

Here at CD Projekt Red we are inspired by many different types of games, not only cyberpunk games. And INSPIRED is the key word here. Taking one feature from game A, another from game B and yet another from game C doesn’t mean that final product will be a game of A+B+C quality. There is actually a high chance that if the process of adapting features wasn’t done carefully or mixed properly, then the final game will be a disaster – the sum of a bunch of things that do not work well together. And no one want to end up with Cyberpunk game like that, right?

Dystopia and Syndicate are, of course, not the only games that we are looking at, though they are obvious inspirations. There are quite few more. I will only highly major features of these games that have guided what we want Cyberpunk 2077 to become, and maybe in the future we will go into more details about how these concepts work together.

System Shock (1994) – Great atmosphere combined with non-linear gameplay

Fallout 2 (1998) – A character’s development could determine the available dialog options he/she would encounter

Baldur’s Gate Saga (1998-2000) – Faithful adaptation of a Pen& Paper RPG system without getting bogged down in numbers.

Deus Ex (2000) – Considered by many to one of the best (if not the best) Cyberpunk game. It had an involving story multiple ways to accomplish a goal. One of first games of its time and still one of the very few games where it was possible to finish it without killing anyone.

The Witcher series (2007, 2011) – Rich and mature story. Stunning graphics.

Skyrim (2011) – One of the best implementations of an open, sandbox world.

As I mentioned in my blog about implementing Pen & Paper mechanics, every game mechanic we introduce has to have a purpose. We can’t simply add them because they sound cool or work really well when you sit around with your friends. Things may look and feel great on a paper but may simply not work in a computer game. The same goes for features in other computer games – it may work in that particular game but is it going to work in another? Most of the time, the simplest things are the hardest to get right. This deceptive simplicity is like a minefield … you find out about it when it’s already too late. As much as we would like to implement every single feature from the original Cyberpunk 2020 and to get as many different amazing game features into the game as possible, we are only demi-gods and our powers are limited by that speck of human blood. You also need to remember that every game out there has its own story to tell and its own original contributions to make and Cyberpunk 2077 is no different …

Marcin Janiszewski – Senior Designer


I don't want to get more hyped but i just did :pinched:

#716
Dominus

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You can tell Marcin has a very good handle on what can, and can't work in terms of game development. There's little to no bias in his words towards old or new RPGs - it's all about finding the right ideas for the dream game they want to think up...and that would likely be one of many reasons he's Senior Designer.

We are only demi-gods and our powers are limited by that speck of human blood.

He should try going from Zero to Hero. Worked for hercules.

#717
sympathy4sarenreturns

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Sounds more and more amazing. I am thrilled its going to be a sandbox.

#718
Cyberarmy

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I hope we can break in some random houses and such :)

#719
Dominus

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I hope we can break in some random houses and such :)

If it is indeed a sandbox RPG, that pretty much goes without saying. Looking at Fallout 1&2, Arcanum, or even Zelda, breaking into people's houses and shamelessly hoarding their worldly posessions is a strong staple in Sandbox RPGs. I recall doing a bit of that in Anachronox as well.

#720
Cyberarmy

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DominusVita wrote...

I hope we can break in some random houses and such :)

If it is indeed a sandbox RPG, that pretty much goes without saying. Looking at Fallout 1&2, Arcanum, or even Zelda, breaking into people's houses and shamelessly hoarding their worldly posessions is a strong staple in Sandbox RPGs. I recall doing a bit of that in Anachronox as well.


And also i want people react to that and give us a good beating (or die trying :)).
it was good in Fallouts and Arcanum but better in Gothic series. But CDPR haven't done this in Wticher games, I think everyone either respects of fears a Witcher and let them rob their house.

#721
slimgrin

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Whether we can house rob or not isn't a huge issue for me, but I hope valuable stashes are harder to find than in TW2, where everything's lying around in plain sight. My two burning questions:

-can we play as either gender.

-will it be TP or FP.

No confirmation on either one yet.

Modifié par slimgrin, 06 décembre 2012 - 01:37 .


#722
fchopin

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I hope it's not first person, i want to see my character in action not some moving camera.

#723
Damariel

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slimgrin wrote...

Whether we can house rob or not isn't a huge issue for me, but I hope valuable stashes are harder to find than in TW2, where everything's lying around in plain sight. My two burning question:

-can we play as either gender.

-will it be TP or FP.

No confirmation on either one yet.


I hope it will be TP (I don't want another shooter with RPG elements).

As for the gender I will appreciate if they will give us a option to choose but I don't care much about it.

#724
kirvingtwo

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Yeah, the default will hopefully be female but I'm perfectly okay with Cyberpunk 2077 having the option of choosing a male character. It's only fair. :)

#725
slimgrin

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fchopin wrote...

I hope it's not first person, i want to see my character in action not some moving camera.


Since they've said there will be a melee system, I see that as the strongest reason for a third person camera. Melee in first person just isn't ideal.