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New Sci-fi sandbox RPG from CDPR is coming! It's called Cyberpunk 2077.


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#1001
slimgrin

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Her 'submissive' pose is a reference to an illustration in a Cyberpunk manual, I believe. And to me it looks more like resignation. She realizes what she's done and knows she's f*cked. I'm just wondering if it's actually Alt Cunningham.

#1002
Kris69

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Can't wait for the game.

Modifié par Kris69, 14 janvier 2013 - 08:44 .


#1003
xAmilli0n

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slimgrin wrote...

Her 'submissive' pose is a reference to an illustration in a Cyberpunk manual, I believe. And to me it looks more like resignation. She realizes what she's done and knows she's f*cked. I'm just wondering if it's actually Alt Cunningham.


I agree with your main comment.

Regarding the bolded, as someone uninitiated with the world of the PnP game, anyone know where I can get caught up regarding major characters and story elements (other than Wikipedia lol, I can do that myself).

#1004
xsdob

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[Removing my own comment]

Modifié par xsdob, 14 janvier 2013 - 11:41 .


#1005
Dutchess

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SOLID_EVEREST wrote...

I thought the Witcher was crap, and I definitely will not buy the Witcher: 2. The trailer, though, looked really awesome and makes me want to buy Cyberpunk. I might give CDPR another chance just based on the trailer. 

As for the article, he does bring up some good points in the comments section about how she looks submissive (he speaks from his standing in the fashion industry, or so he says). Either way, the video game industry is male-dominated, so of course, they have to advertise to males first and foremost.


I like both Witcher games.

The way that blogger describes it, makes it sound like some kind of p*rn pose, and that's not what I'm seeing. To me she looks kind of lost, like it is just starting to get through to her what she has done. Her pose is not submissive. Her back is straight, her shoulders are not slumped. Her posture doesn't look like that of someone "beaten into submission". It doesn't look like she has no choice but to surrender, that she is forced to give up fighting. It is very clear that bullets do not harm her at all, which could mean she is actually more powerful than all those tough guys shooting at her. 

I think that the sadness in her pose is that of someone who has just lost her humanity, and realizes it. 

#1006
Guest_Jayne126_*

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Maybe that's what happened to her.

Modifié par Jayne126, 14 janvier 2013 - 10:48 .


#1007
Chromie

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So after watching the new video I know realize Pondsmith needs to make a cameo in the game.

Modifié par Skelter192, 14 janvier 2013 - 11:36 .


#1008
k177sh0t

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Skelter192 wrote...

So after watching the new video I know realize Pondsmith needs to make a cameo in the game.


Yep

Maybe as an npc that looks like him, voiced by him and looks half a cyborg

#1009
Guest_Arcian_*

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Mitebcool.

#1010
Overdosing

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Skelter192 wrote...

So after watching the new video I know realize Pondsmith needs to make a cameo in the game.


Yep. Somehow.

They're even talking about that on the Cyberpunk forums. I'd say a narrator, or a DJ. Hell, maybe a character who owns a game shop somewhere.

#1011
xsdob

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Okay, I've looked on the wiki, watched the youtube vids, got a pretty good feel and understanding of cyberpunk now, just gotta read through their official forums and I should be caught up. I'm still not entirely sure about whether this will be good or not, but it should at least make a lot of people very happy in how faithful it is(I didn't even know it was a pen and paper series before, let alone it existed, so I have no idea how I will like it tbh.)

Still, I really want more info, can't wait to see what slowly filters through onto the internet.

#1012
Cyberfrog81

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If you can avoid becoming obsessed, all the better. It sucks to wait for a game for a long time, and when it's out it's either objectively crappy (which I doubt, since it's CDPR and they're taking it very seriously) or it's not at all for you.

Such a waste.

#1013
xsdob

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With that said though. Rockers...I have no idea how they are going to work or why, since I couldn't really understand the character sheet thing posted here a while ago. I don't even know how they play out in the context of 2020. XD

Modifié par xsdob, 15 janvier 2013 - 03:02 .


#1014
sympathy4sarenreturns

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Loved the Mike Pondsmith interview. Intelligent and innovative guy with a concrete knowledge of exactly what its supposed to be. Glad he is working directly with CDPR

#1015
xsdob

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I liked it to, and I'm glad for his involvement as well. And like others have said, he should voice one of the characters, maybe a small npc or something.

#1016
Cyberarmy

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k177sh0t wrote...

Skelter192 wrote...

So after watching the new video I know realize Pondsmith needs to make a cameo in the game.


Yep

Maybe as an npc that looks like him, voiced by him and looks half a cyborg


Some kind of cyborg historian maybe, appears in most strange places and giving us history lessons about Cyberpunk :)

#1017
xsdob

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Cyberarmy wrote...

k177sh0t wrote...

Skelter192 wrote...

So after watching the new video I know realize Pondsmith needs to make a cameo in the game.


Yep

Maybe as an npc that looks like him, voiced by him and looks half a cyborg


Some kind of cyborg historian maybe, appears in most strange places and giving us history lessons about Cyberpunk :)


He should be a CEO of Pondsmith industries.

#1018
wolfsite

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Penny Arcade made a comic related to this

art.penny-arcade.com/photos/i-Dm4k6Zt/0/950x10000/i-Dm4k6Zt-950x10000.jpg

In the article on there main page........ you can tell there is excitement in the air.


Also that interview was really enjoyable, it's nice to hear someone just talk about something without using buzz words or trying to create a force need to play something, you know, just talking like we are all people and he is just giving an honest overview without a marketing filter.

#1019
Guest_Jayne126_*

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I'm still wondering how they'll include all those classes in there.

Not a simple task.

#1020
Chromie

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wolfsite wrote...
In the article on there main page........ you can tell there is excitement in the air.


"When I heard that CD Projekt had picked up the license to do their thing, the thing that they have proven so adroit at doing, it is reasonable to say that I freaked the **** out; when I heard that it wasn’t a regular old licensing thing but was actually a collaboration with the Cyberpunk dude I lost what remained of my ****."

Priceless.

#1021
billy the squid

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Skelter192 wrote...

wolfsite wrote...
In the article on there main page........ you can tell there is excitement in the air.


"When I heard that CD Projekt had picked up the license to do their thing, the thing that they have proven so adroit at doing, it is reasonable to say that I freaked the **** out; when I heard that it wasn’t a regular old licensing thing but was actually a collaboration with the Cyberpunk dude I lost what remained of my ****."

Priceless.


I love what he says in the interview. " were looking for someone to develop the game, but not cheap out or change it around or stick the label Cyberpunk on it and do something different. CDPR were quoting things from the material that I'd forgotten." Game developers which are fans, awesome combination. 

I really like the sound of Cybepunk 2077, I've always wanted to experience a more openworld cyberpunk game in a huge urbanconnerbation, which you can explore more, without comprimising the storyline too much.

#1022
Splinter Cell 108

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billy the squid wrote...

I love what he says in the interview. " were looking for someone to develop the game, but not cheap out or change it around or stick the label Cyberpunk on it and do something different. CDPR were quoting things from the material that I'd forgotten." Game developers which are fans, awesome combination. 

I really like the sound of Cybepunk 2077, I've always wanted to experience a more openworld cyberpunk game in a huge urbanconnerbation, which you can explore more, without comprimising the storyline too much.


That's what should be ideal for games, not a bunch of suits who "know" what everyone wants but in the end their only concern is their income statements. 

#1023
hangmans tree

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A word or two about recruiting.

When you get caught (as "not killed on the spot") you have very few options. Most common is chirurgical "deaugumentation" to the point where you can grasp what is to be human, then you are plugged to braindance as a sentence - a new penitentiary system - a year or two (or more) of braindance adjusting and youre out.

Or take new occupation as one of the max-tac team. If there is enough hardware left in you to warrant such offer. And if the psychological profile says one can.

Braindance can be a lot of things, for example implementing a disgust towards guns and violence. Next time you see a gun you will feel uneasy... taking it to you hand can cause nausea or pain even... all thanks to subconscious reprogramming by BD.

#1024
sympathy4sarenreturns

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Splinter Cell 108 wrote...

billy the squid wrote...

I love what he says in the interview. " were looking for someone to develop the game, but not cheap out or change it around or stick the label Cyberpunk on it and do something different. CDPR were quoting things from the material that I'd forgotten." Game developers which are fans, awesome combination. 

I really like the sound of Cybepunk 2077, I've always wanted to experience a more openworld cyberpunk game in a huge urbanconnerbation, which you can explore more, without comprimising the storyline too much.


That's what should be ideal for games, not a bunch of suits who "know" what everyone wants but in the end their only concern is their income statements. 


Quoted for truth. It's why CDPR has replaced EAware as my provider of story fix. There is genuine effort, and its not a bunch of suits making mandates. 

#1025
xAmilli0n

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New article on the making of the teaser trailer

www.behance.net/gallery/Cyberpunk-2077/6573211

I always love seeing the process of how these things are made.  Also, I personally prefer the Adam Jenson style arm blades (and arms, I like when cybernetics are not completely discrete) that they seemed to be considering compared to the one they finally used, but thats just preference.  Both look very cool.

Modifié par xAmilli0n, 15 janvier 2013 - 04:51 .