So UltraLightMaterials...
#126
Posté 30 mai 2012 - 10:58
#127
Posté 30 mai 2012 - 11:24
#128
Posté 31 mai 2012 - 12:03
#129
Posté 31 mai 2012 - 12:10
#130
Guest_XxTaLoNxX_*
Posté 31 mai 2012 - 12:23
Guest_XxTaLoNxX_*
Megachaz wrote...
The patch is out. You should know what you're talking about before you make yourself look like an idiot.GGW KillerTiger wrote...
Patch not out yet ... Thanks for playing torll
What are you talking about? He does this all the time. <_<
#131
Posté 31 mai 2012 - 12:29
At least they fixed the Falcon Dud bug. The thing is actually usable now.
Modifié par Zancloufer, 31 mai 2012 - 12:30 .
#132
Posté 31 mai 2012 - 07:17
Quething wrote...
If you're bumping for dev attention, it is with regret and bitterness that I submit you're not going to get it. They know about the issue, or they wouldn't have pulled it from the bugfix notes. They're not planning on admitting anything, or they would have already.
I looked into the announcement forum, it still shows ULM as "fixed"
Modifié par aletto, 31 mai 2012 - 07:18 .
#133
Posté 31 mai 2012 - 07:22
#134
Posté 31 mai 2012 - 09:39
Modifié par mcz2345, 31 mai 2012 - 09:40 .
#135
Posté 31 mai 2012 - 01:10
It's removed herealetto wrote...
Quething wrote...
If you're bumping for dev attention, it is with regret and bitterness that I submit you're not going to get it. They know about the issue, or they wouldn't have pulled it from the bugfix notes. They're not planning on admitting anything, or they would have already.
I looked into the announcement forum, it still shows ULM as "fixed"
http://social.biowar...age/me3-patches
#136
Posté 31 mai 2012 - 01:11
Guess what?
I'm on PC, and I saw a floating Vanguard yesterday.
So ULM isn't the only thing not fixed at all.
Modifié par BlackbirdSR-71C, 31 mai 2012 - 01:12 .
#137
Posté 31 mai 2012 - 01:16
....
Nah I'm just being a jerk, I know it's still broken. But I expect we'll get a few more "it works for me" posts yet.
#138
Posté 31 mai 2012 - 01:28
Goaliebot wrote...
I don't know what's wrong with you guys, but ULM works great on my Xbox. I put it on an SMG and it shows the cooldown on my powers screen. You guys must be doing something wrong. I'm doing it right. It makes my AA carrying a Widow + Hurricane super OP and I solo Gold Reapers in 10 minutes now.
....
Nah I'm just being a jerk, I know it's still broken. But I expect we'll get a few more "it works for me" posts yet.
That is why I went so far as to scrach my first post and post a video showing the actual ingame timing that doesn't work.
I'm actually getting a touch angry that the PR and Dev teams are not coming clean on the parts that are broken. Not every player checks BSN. By lying through omission they are doing a disservice to their player base who not only pay to play a virtual slot machine but are suffering a compromised experience with the actual content.
I'm not even sure the new equipment mods are working correctly and it is very difficult to check over Bioware's shoulder without some kind of debug "show all" mode to see the actual numbers as they are running in game.
Modifié par Dorje Sylas, 31 mai 2012 - 01:28 .
#139
Posté 31 mai 2012 - 02:41
#140
Posté 31 mai 2012 - 02:46
BioWare really takes efforts to nerf things and make enemies harder...but fixing the goddamnedultra light materials is impossible...its a damn shame
#141
Posté 31 mai 2012 - 02:49
#142
Posté 31 mai 2012 - 03:17
Zancloufer wrote...
Was kinda excited at ULM SMG working right. Would have been Hurricane's for everyone.
Yeah, I'm disappointed. I was actually practicing with the Hurricane in order to get ready for it. BTW, how do you aim that thing???
#143
Posté 31 mai 2012 - 03:22
lordofdogtown19 wrote...
Works for the Xbox patch
Has this been confirmed? I'm not home or near my xbox so I can't check it out myself, but that would be great news.
#144
Posté 31 mai 2012 - 03:26
BiowareHeph wrote...
Zancloufer wrote...
Was kinda excited at ULM SMG working right. Would have been Hurricane's for everyone.
Yeah, I'm disappointed. I was actually practicing with the Hurricane in order to get ready for it. BTW, how do you aim that thing???
From cover, good sir!
Anywho, there's a lot of 'fixes' in this patch that still don't work. Got another example of a human 'constantly firing' animation last night. I'm pretty sure vanguards are still falling through the world, too.
#145
Posté 31 mai 2012 - 03:27
lordofdogtown19 wrote...
Works for the Xbox patch
I have a bridge to sell, you buying?
#146
Posté 31 mai 2012 - 03:30
lordofdogtown19 wrote...
Works for the Xbox patch
Did you time it. The in-game (weapon and power screen) numbers lie. The only was is to film it or do some stopwatch comparison.
#147
Posté 31 mai 2012 - 03:35
Dorje Sylas wrote...
lordofdogtown19 wrote...
Works for the Xbox patch
Did you time it. The in-game (weapon and power screen) numbers lie. The only was is to film it or do some stopwatch comparison.
Xbox ULM broken still, timed it twice with and with out it. Took same amount of time on both
#148
Posté 31 mai 2012 - 03:45
#149
Posté 31 mai 2012 - 03:47
#150
Posté 31 mai 2012 - 03:48





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