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Game Freezing Up - Using Windows Vista 64


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49 réponses à ce sujet

#26
Commander Claw

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I'm having a different problem. Whenever I get about 10 minutes into gameplay, my screen, well... the best term I can think of is "Spazes out". It looks like someone chopped up the screen and is shuffling them around. Additionally, planes of different colors come out of character models, obscuring the view.(SPOILERS, i think) I am currently at the section where you have just recently entered lothering.(SPOILERS possibly end)



I am using Windows XP 32 bit with SP3. My processor is an Intel core 2 Duo E4500 2.2 GHz , and I am using an Nvidia Geforce 8500 GT with the most recent drivers.

#27
TrinaryOuroboros

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Nithrakis Arcanius wrote...

I'm running Vista 64 bit (i7 920, 6GB, GTX 280) and have encountered some freezing and stuttering. A game restart seemed to solve most of my issues. I've also experienced several crashes. Perhaps the game has a memory leak?

Okay, disabled the multicore, using only CPU0 on my phenom, same exact issue, ironically no loading differences - by all appearances this program only uses one core by default, in 32-bit mode...obviously some curious issues here.

BTW, the game is optimized for multicore: http://www.pcgamesha...cores/Practice/


So they say! heheheh

#28
TrinaryOuroboros

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Commander Claw wrote...

I'm having a different problem. Whenever I get about 10 minutes into gameplay, my screen, well... the best term I can think of is "Spazes out". It looks like someone chopped up the screen and is shuffling them around. Additionally, planes of different colors come out of character models, obscuring the view.(SPOILERS, i think) I am currently at the section where you have just recently entered lothering.(SPOILERS possibly end)

I am using Windows XP 32 bit with SP3. My processor is an Intel core 2 Duo E4500 2.2 GHz , and I am using an Nvidia Geforce 8500 GT with the most recent drivers.


This is most troubling, have you made sure of latest drivers / updates / whole nine yards?

#29
Stimja

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Same problem.

Vista Home Professional 64-bit

AMD 955 Black Edition (4 core 3.2 ghz)

4 gigs DDR2 800

Geforce 8800GT 512mb



This is a fresh install as I upgraded the processor for this game. Everything is on the latest via Windows update, and graphics/sound are updated from the provider (whatever was newest 2 days ago, nvidia for the graphics, gigabyte for the sound).

#30
Wolff Laarcen

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Sadinar wrote...

No problems at all for me on Vista x64.



#31
TrinaryOuroboros

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SkiTheMadRussian wrote...

I have similar problems to TrinaryOuroboros. Screen shuts off, have to reboot the system. Similar specs, AMD 9850 Quadcore, slightly OCed, 2 4850s, slightly OCed. Only starged to happen once I hit Ostagar, played through the castle just fine.


Seems no matter what I do in Ostagar it gets foiled, too - it wasn't like that in the beginning, though, it actually lasted a Long time, I got to talk to Every Single person in the camp before bothering with the initiation, and the failures started when I walked Back Over the bridge to snoop around and crack open a few locked chests...ever since then, even when coming back in from the starting zone, Ostagar completely blows, won't let me play at all...

#32
TrinaryOuroboros

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Something I haven't mentioned, I downloaded this via Steam client - anyone else? Maybe Steam's decryption is foiled?

#33
Pappillon

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if your on a dell go into task manager and end the process that start like PDVD..... something like that. It screws up all Bioware games all the way back KOTR. Needs to be ended when you play. Hope it helps

#34
TrinaryOuroboros

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Spoke with Live Chat, was fairly useless, spoke via Phone support, but, since we went past all the initial troubleshooting with exception of reinstalling the game entirely, they opened a Level 2 ticket and I've attached dxdiag32 and 64 to the ticket, lets hope for some results by tomorrow...

#35
TrinaryOuroboros

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FYI, according to Live Chat: "You contact us by calling our toll free number 1866-543-5435 within the US. If calling internationally dial 650-628-4306. Our representatives will be more than happy to help you out with this issue."

#36
TrinaryOuroboros

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...and no hope in sight.

#37
TrinaryOuroboros

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I've Updated the case several times, now, with no response back from "level 2 support" - basically, with an elf mage, and a human warrior, both were fine at 1920x1440 default settings...when I get to Ostagar it's uncanny, I can talk to perhaps one person and then boom, same lock up issues. Sometimes it just happens as I'm walking, other times it happens when I speak with someone...but at any rate, I ran this game on my laptop which has nvidia+intel chipset, Vista x64, and it runs perfectly fine, albeit sluggish in the first Ostagar zone - this is indicative that the Ostagar zone requires lots of bug fixes - but I'm sure most of you folk have already witnessed all the numerous accounts of Ostagar dooming players in general. What happened to Bioware, anyway? They used to be on top of their business.

#38
TrinaryOuroboros

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Still no answers at all, so here's my latest post:



Update: Copied my character / save games over to my Desktop, when in Lothering / post-Ostagar, so far not one moment where everything cuts out like it did before, however, numerous times the game gets really choppy/laggy, and sometimes talking with NPC's can be a total drag as you'll be looking at a frozen image before your Chat selections appear, or before the conversation fully ends and you get back into the game, and also when you're initiating chat. Lastly, Loading time is absolutely Absurd, one time took me 15 minutes for a 2 minute cheer cinematic in Redcliffe after defeating the first wave of zombies...pathetic. FYI: XBox technology is about two years old in my guess, my hardware isn't quite that old yet it behaves worse - are you planning on correcting all this or do I need to suggest mischief to the BBB?

#39
TrinaryOuroboros

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So I've been asked to repeat MS KB 331796



I'm so happy someone responded to my support case, even if it was entirely useless!



Hooray!

#40
Ariakas1

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I have found that cut-scene freezes can be helped by turning off all sound before you enter into a few of the larger ones, and pressing escape to quickly scroll through the text.

#41
JironGhrad

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try setting core affinity... CPU 1 for dual cores, CPU 2 and 3 for quads and 4,5,6 and 7 for i7s with the 8 modules

#42
Aeadan

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Hey all,

I'm having a freeze issue along with the many others on this thread, but my freezing is in a VERY specific spot...

"Possibly Spoiler" the freezing occurs in the wilds just outside ostagar on yout quest to become a grey warden. as soon as it is loaded, I get to walk about 5 steps, just after the squirell runs past you (yes, i've tried that many options to fix it I noticed exactly where) it freezes. Sound continues, but task manages says no response and graphics don't move. Happens on both characters i've tried. both human warriors so i'm trying an elf rogue just in case the game is that anal...

I've tried running in compat mode just to be sure, as well as turning off cutscene options in config tool, playing with resolutions between max and min as well as playing with all graphics settings between max and min. Run on-board sound so can't see it being a sound confliction (especially since the sound keeps playing).

Because you will need them my specs are as follows:

X4 motherboard
nVidia GTX 295
12 gig of ram (ddr3 if thats relevant)
i7 950 intel processor (3.07gig i think)
Vista x64 (the devil itself)

noticed your having similar issues TrinaryOuroboros, how did that 2nd level ticket go?

Anyone have any ideas?

Forgot to mention that I have also tried setting core affinty as per post above but unfortunately it didn't work :P Interestingly, I have a mate with similar setup who runs it in vista fine so it may be a vista setting I haven't seen or specific hardware builds don't work... really confused on this one and struggling to come up with other trouble-shooting ideas.

Modifié par Aeadan, 09 décembre 2009 - 03:53 .


#43
MochiYum

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same goddam problem here....



Vista x64

8800mgtx

intel core 2 duo

4gig of ram

#44
simbadikus

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the game will run slow all the time till they realase a new patch that fix that problem its a bug that causes a memory leak.hope they realase the damn patch soon

#45
jimbobwayatx

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Same problems here...game freezes up randomly, all the time, and it doesn't matter how high/low my video settings are...



Vistax64

8 gig Ram

Quad AMD Phenom 2.4

Geforce 9600

#46
Zamav

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Same problem, random crashes, no patterns.



Vista x64

Core 2 Duo E4500

6GB DDR2 RAM

Radeon 4830

X-Fi Gamer

#47
latinjones

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Freezes here too. Usually happens during cut scenes. My monitor will go black and then the sound starts looping. No way to get into the task manager or anything.For what it's worth I wiped my drive and started fresh (I'm still running XP). Then it has worked flawlessly for about 5 days (just like before) and now it's just started locking up again. Happens usually after 20 minutes. Sometimes less.

Modifié par latinjones, 31 janvier 2010 - 02:19 .


#48
Mr. Nefarius

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I have had 2 freezes, (which led to force quits). My freezes occurred during the loading screen between zones rather than a cut seen. Both occurrences where after some 4hrs+ of play. CPU usage was normal but memory usage had dwindled to less than 700MB on both occurrences.



Vista x64 SP1

Phenom 940

6GB DDR2-1066

ATi 5870

Raptor 74GB RAID5


#49
Mulholland

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Game suddenly began to freeze/lag/stop a couple of days ago. I think it started after I came to Denerim. I'm on XP PRO SP3, AMD athlon 64 3200+,2GB RAM, nvidia geforce 7900 GT/GRO. phoenx award bios 6.00pg, pagefile 4 GB,

directx 9.0c

found this in system information, maybe helpful? this was from another crash.

application error: faulting application: daorgins.exe, version 1.3.11253.0, fault address 0x0044eef3.
&#x000a and another time it reported the same only difference was 0x0040efda...

also installed newest nvidia drivers just to see if any improvement. but no... same problem. 197.45 is the newst nvidia driver that I have.



Basically the game suddenly hangs up in dialog or when moving around or in combat. Sometimes only freezing forever. To solve this it is possible after 4-5 minutes to alt+tab back to desktop and quit Dao, but other times the computer must be reset. Lately the game hangs/freezes after a few minutes of gameplay - normally the screen freezes, and then the screen if filled with a color, then slowly it seems to be rebuilding the whole textures and layers in the game from ground, adding more textures and finally effects and glow before restoring game control back to me. This takes 5-10 minutes... And happens so many times now that the game gets unplayable...

Also I've noticed strange graphic and pixel errors like discolored pixels and the picture flickering at times. The pixel anomaly (green pixels appearing) have been there since the start I think (when I started the game). I've also noticed that another game hangs from steam - Left 4 dead 2/l4d2. Maybe there is some connection?





Help anyone?! I find no FAQ that resolves this issue....

#50
Buzxxy

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My problems are set areas, after lighting the beacon and after all the cutscene and when i get to walk around i 'HAVE' to use map and go to other area. i can load map... i can click on my desired destination but when it says 'Loading' in the bottom right map page, it is either loading increadibly slow or its froze/repeat. the bars keep going across to show the page hasnt froze but ive left it loading for atleast 30minutes and it hasnt done nothing. ive set graphics and sound to minimum and max but no change.