Krysae Sniper Rifle X Ner...Balance.... Please?
#251
Posté 30 mai 2012 - 09:56
My only problem is that it's just better falcon with scope, weight is the same, krysae hits harder, synergy with ammo powers is the same. So why anybody would choose falcon?
In infi hand is just "trash" killer, great for cerberus, it just own them. On reapers not so much, on reapers BW or claymore infi still will be better.
It's also probably first gun for infi which doesn't require shooting skills. You dont need to aim for head, just shoot "in direction". It's good, because more players can now enjoy playing as infi.
#252
Posté 30 mai 2012 - 10:17
#253
Posté 30 mai 2012 - 10:41
#254
Posté 30 mai 2012 - 10:50
And a reduction in damage bonus is what, a buff? No. It's called nerfing.Sovereign24 wrote...
RazRei wrote...
Sovereign24 wrote...
Instead of asking for weapons to be nerfed, why not just nerf the one class that makes all these weapons OP..
Because no balance team for any game would be that stupid.
If I had a choice between having to nerf multiple weapons in order to make them not OP, or depowering the one class that makes all these weapons become OP, I'd think it would be an easy answer.
It wouldn't even have to be a nerf, just a reduction in the damage bonus would be enough.
I don't get the whole "Infiltrators are overpowered" argument. They're not. They do exactly what they are designed to.
This particular weapon may be overpowered, but I can't speculate on that as I do not have it.
Play with a team of two or more decent Biotic players and you'll find they can put out a lot more DPS than a decent Infiltrator, even after the nerf - and no, I do not think they should be nerfed more either.
Modifié par BTCentral, 30 mai 2012 - 10:55 .
#255
Posté 30 mai 2012 - 10:55
#256
Guest_PDesign_*
Posté 30 mai 2012 - 10:59
Guest_PDesign_*
#257
Posté 30 mai 2012 - 11:07
I do not see it as being overpowered. Its just designed for silver and gold. In bronze, anything is overpowered.
#258
Posté 30 mai 2012 - 11:10
Modifié par eldrjth, 30 mai 2012 - 11:13 .
#259
Posté 30 mai 2012 - 11:12
#260
Posté 30 mai 2012 - 11:12
eldrjth wrote...
krysae score. very good when in nooby team + hosting + cerberus:
Like you could not do it lets say with falcon or GPS or black widow or valiant or any good weapon
#261
Posté 30 mai 2012 - 11:17
palker wrote...
Like you could not do it lets say with falcon or GPS or black widow or valiant or any good weapon
but the ease in which you do it is different, and also requires a lot less skill. I expect many players to pick this as their primary once they get used to it and ditch other snipers since it sucks to have to deal with lag/screen shaking when you can do similar without even breaking a sweat.
#262
Posté 30 mai 2012 - 11:23
and no energy drain or anything.
It might even be enough to do the same for geth hunters.
seriously is there any gun in the game that can do that?
kill fully shielded targets in a single bullet, no powers other than cloak.
and AOE.
Krysae is the very definition of OP.
Modifié par Grimy Bunyip, 30 mai 2012 - 11:23 .
#263
Posté 30 mai 2012 - 11:34
So if i have to choose this gun in the current state or dragged out to a dark ally and jumped with nerf bats, i choose for it to be overpowered.
#264
Posté 30 mai 2012 - 11:43
It's specifically designed to be the most badass rifle out there.
It appears in game "But.. but.. it's better than the older weapons! NEEEERRRRRRRRRF!"
#265
Posté 30 mai 2012 - 11:46
Grimy Bunyip wrote...
Slap on some consumables and this new sniper rifle can take out a pack of fully shielded get rocket troopers with JUST tactical cloak.
and no energy drain or anything.
It might even be enough to do the same for geth hunters.
seriously is there any gun in the game that can do that?
kill fully shielded targets in a single bullet, no powers other than cloak.
and AOE.
Krysae is the very definition of OP.
My GPS can take out shielded targets in one hit. In fact, I can take out Phantoms in 2 shots using cloak + charged GPS. One hit if I use proximity mines....and this is on GOLD.
Might as well nerf GPS too:whistle:
#266
Posté 30 mai 2012 - 11:47
BTCentral wrote...
And a reduction in damage bonus is what, a buff? No. It's called nerfing.Sovereign24 wrote...
RazRei wrote...
Sovereign24 wrote...
Instead of asking for weapons to be nerfed, why not just nerf the one class that makes all these weapons OP..
Because no balance team for any game would be that stupid.
If I had a choice between having to nerf multiple weapons in order to make them not OP, or depowering the one class that makes all these weapons become OP, I'd think it would be an easy answer.
It wouldn't even have to be a nerf, just a reduction in the damage bonus would be enough.
I don't get the whole "Infiltrators are overpowered" argument. They're not. They do exactly what they are designed to.
This particular weapon may be overpowered, but I can't speculate on that as I do not have it.
Play with a team of two or more decent Biotic players and you'll find they can put out a lot more DPS than a decent Infiltrator, even after the nerf - and no, I do not think they should be nerfed more either.
Every time I see someone claim Infiltrators aren't overpowered, all I can do is laugh and roll my eyes...
Modifié par Atheosis, 30 mai 2012 - 11:48 .
#267
Posté 30 mai 2012 - 11:50
Konane117 wrote...
Grimy Bunyip wrote...
Slap on some consumables and this new sniper rifle can take out a pack of fully shielded get rocket troopers with JUST tactical cloak.
and no energy drain or anything.
It might even be enough to do the same for geth hunters.
seriously is there any gun in the game that can do that?
kill fully shielded targets in a single bullet, no powers other than cloak.
and AOE.
Krysae is the very definition of OP.
My GPS can take out shielded targets in one hit. In fact, I can take out Phantoms in 2 shots using cloak + charged GPS. One hit if I use proximity mines....and this is on GOLD.
Might as well nerf GPS too:whistle:
I've done the same with the krysae at just vi. I never tire of seeing phantoms turn into meat jello.
#268
Posté 30 mai 2012 - 11:55
#269
Posté 30 mai 2012 - 11:55
You have been warned.
(an attempt to make bronze players capable of gold with owerpowered weapons?)
#270
Posté 30 mai 2012 - 11:57
#271
Posté 30 mai 2012 - 11:59
Its just a so-so weapon IMO. It's too slow, and requires some skill to use. However, it works well wjen used like a grenade launcher, which is pretty cool. At point blank range, its just awesome.
Do not nerf this.
#272
Posté 30 mai 2012 - 12:02
Oh I get what you're saying.Konane117 wrote...
My GPS can take out shielded targets in one hit. In fact, I can take out Phantoms in 2 shots using cloak + charged GPS. One hit if I use proximity mines....and this is on GOLD.
Might as well nerf GPS too:whistle:
You think we should remove the AOE.
Then make it do 0.45x damage uncharged, and make it require 2 seconds of charging to deal full damage.
Modifié par Grimy Bunyip, 30 mai 2012 - 12:02 .
#273
Posté 30 mai 2012 - 12:07
#274
Posté 30 mai 2012 - 12:08
#275
Posté 30 mai 2012 - 12:11





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