Krysae Sniper Rifle X Ner...Balance.... Please?
#276
Posté 30 mai 2012 - 12:12
#277
Posté 30 mai 2012 - 12:18
my valiant kills most things in 2 hits besides pyros and it dose more damage to primes id rather use valiant if i wanted to out score team :Dproblem?
Modifié par That1 ME3 Dude, 30 mai 2012 - 01:00 .
#278
Posté 30 mai 2012 - 12:21
Douche!
#279
Posté 30 mai 2012 - 12:21
Good thing is we only have a day or so before BW patches the blank projectiles.Blade117 wrote...
Personally i think the gun is fine, only issue I see is the blanks shots issue that the falcon has, I honestly killed more using my mk X widow then this sniper.
#280
Posté 30 mai 2012 - 12:21
#281
Posté 30 mai 2012 - 12:30
I want to test it before it gets nerfed. People who use it steal my kills most of the time but the gory explosion is so awesome.
#282
Posté 30 mai 2012 - 12:39
I can outscore myself using Crysae with my BWV or ValiantI
#283
Posté 30 mai 2012 - 12:42
Adragalus wrote...
Good thing is we only have a day or so before BW patches the blank projectiles.Blade117 wrote...
Personally i think the gun is fine, only issue I see is the blanks shots issue that the falcon has, I honestly killed more using my mk X widow then this sniper.
If my foggy memory remembers correctly the patch only fixes the Falcons blanks.
But honestly why does any weapon in a co-op game need to be nerfed?
#284
Posté 30 mai 2012 - 12:42
L.ast L.ife wrote...
Threads like these are why we can't have anything even remotely fun or effective.
So in your opinion fun = easy & destroy everything without any challenge? Go play on bronze if you want to be invincible. This weapon makes pretty much anything in the game a (bad) joke - on gold. I think something like the Geth SMG firing cobra missiles could be slightly better than this thing. Damn you Turians!
#285
Posté 30 mai 2012 - 12:50
Modifié par Koenig888, 30 mai 2012 - 12:54 .
#286
Posté 30 mai 2012 - 12:57
What this weapon does as someone said a 'game changer' is that much like the new shotgun and automatic machine gun that came with this DLC...is that it allows lesser experienced players to get confidence in gold...and develop their skills more quickly...
I all for that given i have not forgotten where i come from. All the above weapons achieve this and what it does is really gives lesser experienced advanced challenge aspirants to compete at a more level footing with the pros in Gold matches. It would bring into line i believe are much more equal balane between all types of mplayers and any device or tweak that does that i all for that,.
Despite the awesome firepower and on evidence i seen from my dozens of friends i play mplayer with online, nobody hardlY ever does a serious mplayer game with just the one gun identical...
even i accepted the value in balance and i started out sticking with just the scorpion and claymore...but even for tootally new mplayers at bronze level........who never done mplayer before these weapons are great and important additions to newbies if it helps them get acustomed to the type of challenges thrown from this particular mplayer then why not?
There always be some that bemoan the simplicity of the tactics by exploiting an overpowered gun and it sure is in its own right HOWEVER and i yet to test it in silver and gold as well as the others....
since patch v1.03 the difficulty level has inreased at all challenge levels...and with extra enemies and advanced enemies and it true as pple say it is weak against advanced armored targets like the Guardian, Atlas and Brute for instance...it has its weaknesses none of the new dlc weapons are perfect by a long shot the sniper has a slow reload time..slower than any other weapon i can think of so if melee units esp are coming near you you better plan your 3 shots carefully...time it takes you to reload you get ambushed by a husk or geth hunter for sure! In addition its other weakness is that if for instance you playing say i guessing on silver or bronze where the no of nemesis for instance or rocket soldiers multiply considerably per wave...., then given how much damage you take by rockets and snipers...the more firing at you andf the longer range your\\ use your almight sniper it a moderately slow firing projectile...per round of the new sniper and by the time it would fit a far off rocket soldier at other end of map or sniper..you either be dead or seriously danaged so it far from perfect but it still super awesome. To bioware's credit they factored in considerable weakneesses in most of the weapons..
The shotgun has a very short range but yet it fries anything in close range the fact you have to get so close to target is its weakness...
As for the Cerberus Harrier machine gun i put to you this fact.. with the exception of clay more and black widow/ widow weapons....The most common shotguns i see for instance used are geth shotguns...most common pistol i see is the hand cannon....the most common rifle i see is the revenant and phaeston my point is that balanced weapons are the preference over firepower for most players...ones that back a punch but have sensible reload time, fair range and are versatile...therefore i predict the cerberus harrier believe it or not when the 'wow factor' with the other wweapons die down will be most popular.
Despite its oh so short range, the Reagar carbine shotgun is my favourite simply as it can penetrate through anything pretty much..
So there will not in the near future be every squad member brandishing a powerful overpowered sniper superweapon as i call it lol...further..if everyone did and you played reaper in gold..considering they strengthened the armor of more advanced units per wave...you be outflanked by the short range enemy units in not time right?
Worse if everyone who used a super sniper rifle together in one hit....then they all have to do the slow reload at once and if that happens you be overwhelmed by melee enemies on gold that is...
So i predict the Cerberus Harrier willbe used on mass...the sniper and shotgun will fade in popularity itr a fad it new and even if they don't fade in popularity i all for super powerful weapons for this dlc ..so long as in future mplayer dlc tjhey return to modeate and more versatile weapons thoughts?
No it should not be nerfed these weapons are much needed for everyone for different reasons if you don't like them don't use them i really very impressed and who doesn't love the shotgun disintegration animation anyway?
#287
Posté 30 mai 2012 - 01:09
#288
Posté 30 mai 2012 - 01:12
I was using a Sniper Rifle Amp I and a Sniper Rifle Rail Amp III .....
Modifié par GGW KillerTiger, 30 mai 2012 - 01:13 .
#289
Posté 30 mai 2012 - 01:16
Leave it be. For everyone who isn't the host, it's fine.
#290
Posté 30 mai 2012 - 01:16
No the patch fixed it so the only weak spots on the atlas now are the real ones meaning they just removed the damage bonus for shooting the cockpit ... Now you ahve to shoot the joints and the crotch platenuculerman wrote...
X2-Elijah wrote...
you CANNOT shoot weakspots off an atlas, for example.
Neither can anything anymore. They got rid of that in the patch.
#291
Posté 30 mai 2012 - 01:17
Fortack wrote...
L.ast L.ife wrote...
Threads like these are why we can't have anything even remotely fun or effective.
So in your opinion fun = easy & destroy everything without any challenge? Go play on bronze if you want to be invincible. This weapon makes pretty much anything in the game a (bad) joke - on gold. I think something like the Geth SMG firing cobra missiles could be slightly better than this thing. Damn you Turians!
My opinion is that my Krysae I was effective and not overpowered - on Gold. Something new that doesn't suck equates fun to me. Shocking I know. BioWare isn't exactly known for being gentle when it comes to nerfing anything so I fully expect the gun to shoot out lawn gnomes and senior citizens in the next coming weeks which is the point of this thread, right?
I have nothing to gain aside from a headache arguing with you against what's certain to happen in the near future.
#292
Posté 30 mai 2012 - 01:20
Yes the gun built to do massive damage against REAPERS barely hurts the things made of complete sheet metal and wires .....X2-Elijah wrote...
so-so against Geth (because the bullet will often shoot through hunters, and the gun is not good against Primes for some reason).
Yea that makes absolutly no sense at all .....
#293
Posté 30 mai 2012 - 01:22
No the purpose of threads made by people saying a gun is over powered is that they get butt hurt because they can't use it effectivly as other players can so they want it nerfed to shooting marshmallows fresh off the assembly line just to protect their epeen. Losers like the original poster just like to ruine the fun of the game for everyone.L.ast L.ife wrote...
Fortack wrote...
L.ast L.ife wrote...
Threads like these are why we can't have anything even remotely fun or effective.
So in your opinion fun = easy & destroy everything without any challenge? Go play on bronze if you want to be invincible. This weapon makes pretty much anything in the game a (bad) joke - on gold. I think something like the Geth SMG firing cobra missiles could be slightly better than this thing. Damn you Turians!
BioWare isn't exactly known for being gentle when it comes to nerfing anything so I fully expect the gun to shoot out lawn gnomes and senior citizens in the next coming weeks which is the point of this thread, right?
This gun is not over pwered. Fight on gold instead of bronze or silver ... It will take you all 3 shots to kill a single first wave mob with it .....
#294
Posté 30 mai 2012 - 01:25
It didn't seem to be working at all when I modded it. No extra damage against armour at all.
#295
Posté 30 mai 2012 - 01:25
#296
Posté 30 mai 2012 - 01:27
We will actually have to throw nerf at the Reapers.
#297
Posté 30 mai 2012 - 01:27
Seriously you can clock, proximity mine, and shoot, and drop a Brute on gold just like that. That's pretty broken.
#298
Posté 30 mai 2012 - 01:29
nerf might poke their eyes out ..... How about balloons full of air?Ogrinash wrote...
No, we can't throw rocks. Rocks will hurt too much.
We will actually have to throw nerf at the Reapers.
#299
Posté 30 mai 2012 - 01:30
GGW KillerTiger wrote...
No the purpose of threads made by people saying a gun is over powered is that they get butt hurt because they can't use it effectivly as other players can so they want it nerfed to shooting marshmallows fresh off the assembly line just to protect their epeen. Losers like the original poster just like to ruine the fun of the game for everyone.
No. If you want to completely annihilate everything in your path, go play bronze.
Gold was already easy and now it's a complete joke with the new sniper rifle, the new shotgun and Vorchas.
I'd like a challenge, that's why I wouldn't mind some nerfs. The game is way too easy if you've got a Geth Infiltrator/Vorcha or someone with one of the new weapons on your team.
#300
Posté 30 mai 2012 - 01:32
Feneckus wrote...
I'd like a challenge, that's why I wouldn't mind some nerfs. The game is way too easy if you've got a Geth Infiltrator/Vorcha or someone with one of the new weapons on your team.
The game is way too easy if you have a team of good players, regardless of class.





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