Aller au contenu

Photo

Krysae Sniper Rifle X Ner...Balance.... Please?


  • Veuillez vous connecter pour répondre
426 réponses à ce sujet

#376
Lexa_D

Lexa_D
  • Members
  • 1 111 messages

Kick In The Door wrote...
Weapons like the Krysae make it easier for people to make it to Gold/Silver. And not only to make it, but excel. 

And how Gold/Silver being overrun with incompetents failing with other guns 
is  supposed to be a good thing?

#377
Meistr_Chef

Meistr_Chef
  • Members
  • 442 messages

Lexa_D wrote...

Meistr_Chef wrote...

Lexa_D wrote...

Two unaimed cloaked shots (not even bodyshots) from Krysae tearing apart Phantom is just ridiculous. Compare with the skill it takes to kill one with Widow or BW.

I'd be perfectly fine with Krysae if it was 1.5 times weaker and underperformed against armor - then it'd be good niche antiinfantry weapon for people with aiming disability.


It's the age old "X times faster" vs "X times as fast" mistake. I don't think you'll want the Krysae 1.5 times weaker.

Don't think you've got my point there.
I'd be fine with Krysae being best antiinfantry, including Phantoms, just
a) let it be not that ridiculously OP against them - three unaimed shots for infiltrator instead of two is not much to ask IMO
B) let it be not that good against other types, namely armor, to keep W/BW/Jav viable.


I got your point; I'm just making fun of your math.

#378
GodlessPaladin

GodlessPaladin
  • Members
  • 4 187 messages

Lexa_D wrote...

GodlessPaladin wrote...

I think Grimy Bunyip had an excellent suggestion for how to improve the balance of the Krysae.

Consider it:  Most sniper rifles are garbage on non-Infiltrators, and are only great on Infiltrators because of the 1.4x damage boost to SRs from rank 6 tactical cloak.  The Krysae is a sniper rifle that isn't garbage on non-infiltrators, so when it's put on an infiltrator... well... the results are predictable. 

Grimy's solution is simple and elegant:  Simply change the Krysae's type to Assault Rifle.  It would then retain its usefulness to non-Infiltrators, and STILL be a good weapon for Infiltrators for the same reason that pretty much every weapon that's decent on other classes is good for Infiltrators.

Kick In The Door wrote... ALL GUNS SHOULD BE THE SAME, LOOK THE SAME, MAKE THE SAME SOUND, HAVE THE SAME AMMO. ALL THE SAME!


What nonsense.  Comparable usefulness != The same.  Quite to the contrary, good balance through meaningful tradeoffs promotes variety.

Support that - pretty much the same proposal I had with cutting damage by 1.5 times, but better since it makes the gun viable for non-infis. The question stands though with extended mag and what to do with Striker


I posted a suggestion on that in Grimy's thread.  Take a look.

#379
Kick In The Door

Kick In The Door
  • Members
  • 1 029 messages

Lexa_D wrote...

Kick In The Door wrote...
Weapons like the Krysae make it easier for people to make it to Gold/Silver. And not only to make it, but excel. 

And how Gold/Silver being overrun with incompetents failing with other guns 
is  supposed to be a good thing?


Incompetents are just that, incompetent. If they think the Krysae is going to carry them, it won't be for long judging by the large outcry for nerfs. To be honest they don't live very long on said difficulties either, at least in my experience. Not to mention that just because someone rocks a Krysae doesn't mean that they aren't just as deadly with a Widow or Black Widow X.

I'm not saying that every weapon should be an overpowered monster. But having what? 3 weapons that are pretty strong isn't enough to tip the balance. You'll still be able to tell who's good and who's not so good by watching how they play. 

Modifié par Kick In The Door, 31 mai 2012 - 08:25 .


#380
Princess Rolf

Princess Rolf
  • Members
  • 201 messages
Freekin' pof of a gun. Had about 1.2 mil in credits and got both the Reager and Krysae to level X. Just 8 PSP and 4-5 SP later they where maxed out. Pretty stupid. Tested the Krysae on my QFI, and on Reaper Silver, it was ridicoulus. Hit within an area of 2 meters, and away with the beasts. Pointless to have it as a sniperrifle, when its really not. Love my Valiant, because if I don´t hit, I don´t score. The Krysae isn´t a sniper and shouldn´t be one. Change it to AR, like someone said, because a sniper should be just that, not a Krysae "don´t need to hit anything" sniper.

#381
Dynamik78

Dynamik78
  • Members
  • 923 messages
I can't stop saying that...Crysae shoots way slower than BW/Valiant; Has an uber recharge time
I can outscore easyly my scores with Crysae using BW or Valiant: it's not OP
It just gives variety to the gameplay
GPS is much more OP: shoots a lot faster aims much better and has a larger CONE OF DEATH
Then let's nerf GPS so all those elitist dumbasses can be SATISFIED

If a noob uses a good weapon he still remains a noob :P

#382
Holiday

Holiday
  • Members
  • 184 messages

Ronnie Blastoff wrote...

Just got finished running this gun. I don't know what to say. I mean, Infiltrators are already dangerous with sniper rifes and falcon/ shotguns. Now, I don't expect to see any class besides infiltrators with this gun. I...I... seriously. It needs a nerf. It is now my favorite gun, but it needs nerfing.... TODAY!!

This gun is rediculous, 100 wieght with a Kishocks damage, with a falcons AoE range. I read the description, and I can see why turians wouldnt wanna put this on the extranet. I mean really bioware, did you imagine a full team of infiltrators running around with this gun? I didn't even use ammo powers or a rail. :unsure: Its awesome, but its to much I'm sorry, I can't support this gun...

Edit*
Just to be clear. I don't care about the weapon being overpowered. I'm not omg about it being more powerfull than any other weapon. Yes I have it @ X, I had it at X before I even played with it. I saved up for DLC for a few weeks, so I bought everything soon as I got the chance. From Lv. X I'm posting my experience over a few matches with it.

I don't even care that the gun is game breaking. I just don't like the idea of joining a lobby where everyone is using this gun. The gun is a NUKE, you don't even have to hit a target with it... SERIOUSLY, a shooter game where you don't even have to shoot things sounds like FUN ???? Might be just me, but I forsee every lobby with

Fire base white/ Geth/ G-S-B
Geth inf-Krysae Sniper Rifle
H Soldier-Krysae Sniper Rifle
Asari adept -Krysae Sniper Rifle (Yes I've used this on AA its 100% cooldown @ X) and its still rediculous.
Krogan Vanguard -Krysae Sniper Rifle

And the gun is to the point that if you were to join a lobby with any other gun, your going to be booted.
I understand the disaggreements and hate, welcome it, but if you think for a second this gun wont make ME3 into a sniper party for kids, you must...like the idea of a sniper party...for kids....

For one, you have it at X, so of course it's going to be powerful. Secondly, if you don't "support" the gun, don't use it. Thirdly, if you don't care that the gun is OP, then why did you write a thread about it? You make yourself look you care. Let the rest of us that like the gun enjoy it as it is, because as we learned with the Kishock, every time BioWare "balances" something, the make it so weak, it becomes unviable, even on bronze/silver.

#383
Creighton72

Creighton72
  • Members
  • 898 messages
Nerf it? How about fixing the glitches first. The misfire glitch, must have happened 30-40 times in my last two matches. The wall glitch if your standing to close to a wall and the wall is not in your scope and your not aiming in it's general direction it will still explode when you fire. Scope glitch, the scope is suppose to adjust for closer opponents, sometimes it does and sometimes it goes max zoom.

#384
Ronnie Blastoff

Ronnie Blastoff
  • Members
  • 1 933 messages

Holiday wrote...

For one, you have it at X, so of course it's going to be powerful. Secondly, if you don't "support" the gun, don't use it. Thirdly, if you don't care that the gun is OP, then why did you write a thread about it? You make yourself look you care. Let the rest of us that like the gun enjoy it as it is, because as we learned with the Kishock, every time BioWare "balances" something, the make it so weak, it becomes unviable, even on bronze/silver.

Words don't carry emotion and tone on the internet. I don't "support" this gun because it removes a reason to have any form of skill in this game. No one should be able to shoot "at" a target, miss and still get a triple kill. As in my post, I DO love this gun. It is FUN to use. But at the same time, i'm realistic. The gun is so powerfull I don't see a reason NOT to use it above most of the ULTRA RARES I have, and its only a RARE. I don't care the gun is overpowered. If you read the post, you'd see I DO CARE that this gun will turn this game into something worse than what it is now. I mean look what happend with Firebase White. Someone found a easy and skillless way to make credits. Now 90% of public lobbies are doing it. (While still failing) This gun won't take long to catch on. Now the case with bioware rebalancing, I'd honestly have the gun trash and everyone using multiple different weapons. Than them leave it as be, and me getting booted out of my own lobby because I'm not using it. I mean seriously people boot each other for lower N7 levels... You think once everyone has a grip on the gun you wont be booted for not using it?

#385
Holiday

Holiday
  • Members
  • 184 messages
And what about the people who aren't as good at gold as you apparently are? How about the people who don't have the time or the money to max out all but the ultra rare weapons as you have? Should they not be able to play gold just because they don't meet your standards of skill. The majority of people A). Don't play gold and B). Don't even frequent this forum, They have a gun that allows them a chance to be viable on gold. BioWare doesn't cater solely to the hardcore player. The sooner you realize that the better. If you don't like that of people play FBW/G/G, you don't have to play. No one's making you play FBW/G/G.

#386
Shadow Shep

Shadow Shep
  • Members
  • 1 142 messages

Ronnie Blastoff wrote...

You think once everyone has a grip on the gun you wont be booted for not using it?


I'm just going to be honest here, but I don't really see that happening, and even if I do get booted for not using it then it's for the better because that's not the kind of team I'd want to play on anyways.  I'm not using the Krysae over my other sniper rifles because I personally don't like it.  Yeah, we'll probably see a lot of people using the gun in the short time to come because it's a new gun, people are going to want to try out.  I also think people will realize how buggy it is, and it'll become less frequently used.  Of course that is all under the guise that it isn't going to be nerfed (which by the looks of things, I suspect it will be). 

#387
Chealec

Chealec
  • Members
  • 6 508 messages

Ronnie Blastoff wrote...

Lupire wrote...

Honestly it doesn't need a nerf.
It works wonders on trash mobs, but doesn't every ultra-rare and most rares do?....
It is a good weapon. but it is outshined by the valiant and the black widow.
If it gets rebalanced, it seems as though the black widow should be rebalanced too. 


Zehtuka wrote...

This weapon is on par with the Valiant, what is all the fuss about?


THE PROBLEM is that this gun is a RARE!(As common as a Revenant or Carnifex) I have it at level X because it comes out of SP-PSP as often as a 5set medigel-thermal clip pack. The guns you guys are comparing them to are Ultra Rare and N7 weapons. I Had this gun @ level X within 2 minutes of buying the 1st pack. I still don't have any level 8 Ultra Rare, and you CAN'T get N7 weapons out of anything but commedation packs. Which I haven't gotten this weekend.


To be fair - that is the only real problem with the gun, it's too good to just be a rare, it should really be an Ultra Rare...

On gold it's not actually that special UNLESS you're using a Geth or Salarian Infiltrator - on its own it's slow to fire and reload, doesn't pierce armour and seems to do generally less damage to individual targets than the Valiant (if you take the lack of headshots into account) though of course it has an AoE, and it's not that special against boss monsters.

However once you put it in the hands of an infiltrator with the sniper rifle damage buffs and proximity mine (with the additional damage from all sources buff) it becomes a bit of a monster. I was using it on a Geth Infiltrator last night (in gold) with proximity mine specced for radius, debuff and damage, and Hunter Mode specced for fire rate and damage...

Proxy mine > blat > blat > blat > GIBBAGE!

It still doesn't do as much damage against single targets as either of the other Infiltrators I use (I chew through Brutes/Ravagers quicker using a Salarian Infiltrator with a Wraith or a QI with a Valiant) BUT, on close maps like Glacier, you can absolutely destroy spawns - it's a total crowd control monster.

Is it overpowered for a rare? Probably.  Is it completely overpowered to the point of game breaking? No.

As an aside, after one round where I sort of dominated a bit using the GI/Krysae the rest of the team, bar the adept, switched to the Krysae as well... and it didn't work, they all found that the only way the Krysae is really, really lethal is when in the hands of a GI or SI - I still finished 50K up on the second place person who was a GE with the Krysae (140K to his 90K).

So to get the most out of this gun you really have to use a glass cannon build - I might have topped the scoreboard but I died quite a lot, especially to Geth Turrets - if I hadn't had a decent team backing me up (and picking me up off the floor) things would have gone poorly. All the scoreboard shows is that I was good at dealing out damage... it doesn't show how poor I was at taking it. That's another thing with the Krysae, you can't quick-fire from cover, you have to zoom to fire it from cover - which means your head is sticking out longer, which means you take fire, bad news for your glass cannon.

Modifié par Chealec, 31 mai 2012 - 09:31 .


#388
Immortal Strife

Immortal Strife
  • Members
  • 2 097 messages
It's bound to be nerfed, likely 3 shots to 2, damage reduction, and a weight increase. I feel bad for all the people who enjoy it.

I personally score higher with a Black Widow and Javelin because boss killing adds larger chunks to the score. I also have high versions of the aforementioned guns. I truly believe this is the line of debate and not so much the Sniper itself. The Krysea is easy to get to level X, while the Black Widow X is not, essentially deminishing the value of the Black Widow and other hard to get Ultra rares and N7s. Nobody is ****ing about the Harrier because we don't all have it at level X, but based on the accompanying guns that it was released with, I bet it unbelievably good.

I've been reading many threads on this subject and some claim that they would still call the Krysae over powered if it was an utra rare-to this I say bull ****. People hardly complain when something so good is hard to get, Ohh except that they can never get it-"the store keeps trolling me". Bioware decided to give it up to the masses by making two new great guns easy to get-they also gave us a whole hell of a lot of gear, likely so people will stop complaining about the store. And what happens, all the fanboys with their super manifests are crying because they are not as special. Their Black Widow V, and Valiant III, are not as special because the Krysae Sniper can perform on the same level with them.

Many complainers are screaming Op/nerf due to the nature of the Krysea not needing "skillful" (headshots) aiming but still dealing major damage. This same objection was layed at the feet of the Falcon and it's since been nerfed-So everyone expect the same for the Krysae.

Modifié par Immortal Strife, 31 mai 2012 - 09:37 .


#389
Ronnie Blastoff

Ronnie Blastoff
  • Members
  • 1 933 messages

Holiday wrote...

And what about the people who aren't as good at gold as you apparently are? How about the people who don't have the time or the money to max out all but the ultra rare? weapons as you have? Should they not be able to play gold just because they don't meet your standards of skill. The majority of people A). Don't play gold and B). Don't even frequent this forum, They have a gun that allows them a chance to be viable on gold. BioWare doesn't cater solely to the hardcore player. The sooner you realize that the better. If you don't like that of people play FBW/G/G, you don't have to play. No one's making you play FBW/G/G.


1st, I don't have maxed out ultra rares. Thats a point I'm also making with this gun. Its a RARE and putting out more damage than most ULTRA RARES.
2nd Should someone who doesnt meet "my" standards of skill not be alowd to play gold. What? I play with randoms who I KNOW are going to fail 95% of my games, and they do, i've learned to accept this as the population. Of corse they should be able to play. They payed money for this game just as I did.
3rd. Do i think they "should" be playing gold. H*LL.....F*CKING..... NO... and with this gun making the "viable" on gold. It turns the 95% of failing players into 95% failing players who are going to boot me out of every random lobby because I'm not using this gun. Which to me, says unless my friends are on, I'm going to have to use this same sniper rifle every game in the same FBWGG games with the same 95% of people playing on gold because this gun gives them a "viable" chance.

If you aren't "good" at gold, (by good i mean to where you can at least support your squad) that means you "shouldn't" be playing gold. Every game takes time, and by not being at a standard for gold, you risk wasting "OTHER" peoples time. If you don't see a problem with being a burden on someone then... lol then I can see why you disaggree with not nerfing this gun.

#390
Chealec

Chealec
  • Members
  • 6 508 messages

Immortal Strife wrote...

...

Their Black Widow V, and Valiant III, are not as special because the Krysae Sniper can perform on the same level with them.

...


Have you been looking at my manifest? :D

I'd say the Krysae is comparible to the BW or Valiant - it performs a slightly different role - but in terms of "powerfulness" it's not really any better or worse than those 2... and that being the case it would make sense to be an Ultra Rare rather than just a rare, no?

#391
Ronnie Blastoff

Ronnie Blastoff
  • Members
  • 1 933 messages

Chealec wrote...

Immortal Strife wrote...

...

Their Black Widow V, and Valiant III, are not as special because the Krysae Sniper can perform on the same level with them.

...


Have you been looking at my manifest? :D

I'd say the Krysae is comparible to the BW or Valiant - it performs a slightly different role - but in terms of "powerfulness" it's not really any better or worse than those 2... and that being the case it would make sense to be an Ultra Rare rather than just a rare, no?

Not the biggest problem but one of the biggest I have with this gun. I'm @2.6K somthing right now, look at my manifest not a single UR @10. I just unlocked the BW about a week ago when I was @ 2.4K. I had this gun at X within 2 minutes of unlocking it. I don't mind it being more powerfull than the BW or Valiant. I just see it more as "I just unlocked a gun just as powerfull as the BW and Valiant and I didnt have to wait months- every 2 weeks, to unlock it" unlike the other 2 weapons.

#392
Holiday

Holiday
  • Members
  • 184 messages

Ronnie Blastoff wrote...

Holiday wrote...

And what about the people who aren't as good at gold as you apparently are? How about the people who don't have the time or the money to max out all but the ultra rare? weapons as you have? Should they not be able to play gold just because they don't meet your standards of skill. The majority of people A). Don't play gold and B). Don't even frequent this forum, They have a gun that allows them a chance to be viable on gold. BioWare doesn't cater solely to the hardcore player. The sooner you realize that the better. If you don't like that of people play FBW/G/G, you don't have to play. No one's making you play FBW/G/G.


1st, I don't have maxed out ultra rares. Thats a point I'm also making with this gun. Its a RARE and putting out more damage than most ULTRA RARES.
2nd Should someone who doesnt meet "my" standards of skill not be alowd to play gold. What? I play with randoms who I KNOW are going to fail 95% of my games, and they do, i've learned to accept this as the population. Of corse they should be able to play. They payed money for this game just as I did.
3rd. Do i think they "should" be playing gold. H*LL.....F*CKING..... NO... and with this gun making the "viable" on gold. It turns the 95% of failing players into 95% failing players who are going to boot me out of every random lobby because I'm not using this gun. Which to me, says unless my friends are on, I'm going to have to use this same sniper rifle every game in the same FBWGG games with the same 95% of people playing on gold because this gun gives them a "viable" chance.

If you aren't "good" at gold, (by good i mean to where you can at least support your squad) that means you "shouldn't" be playing gold. Every game takes time, and by not being at a standard for gold, you risk wasting "OTHER" peoples time. If you don't see a problem with being a burden on someone then... lol then I can see why you disaggree with not nerfing this gun.

Firstly, if you actually read, you'll see that I said "All but the ultra rares". And if that's the case, then make the argument that it's classifications should be changed to ultra rare.

Secondly, if 95% of the gold games you play fail, maybe it's not them. Maybe it's you. A good 90% of the gold games I play (I play mostly gold and silver) end in sucess, and I play with randoms the majority of the time unless enough of my friends are online.

Thirdly, if 95% of your gold games fail, you need to do a better job at screening matces. Also, if you don't like so many people who are inexperienced in your lobbiess, blame BioWare's RNG system and their credit distribution system. I have the gun and I don't even use it with my infiltrators. I use it with my soldier as a way to clear out mobs to keep my team from getting overrun.

#393
Immortal Strife

Immortal Strife
  • Members
  • 2 097 messages
My point is maybe Bioware wanted the mass audience to have great guns too, and not have to credit glitch and farm all damn day to get a manifest full of level X guns. To not have to log onto the Internet a **** about how the store never gives them the Black Widow. Maybe the casual gamer deserves a Ultra rare worthy gun that can be leveled up to X.

Now just to clarify, I am not a casual gamer and you're the lucky one if you find my in your gold lobby. But I don't get star struck by ultra rares. I can see what Bioware was trying to do for the fans and people on this forums ****** all over it, it's just sad.

Modifié par Immortal Strife, 31 mai 2012 - 09:56 .


#394
Holiday

Holiday
  • Members
  • 184 messages

Immortal Strife wrote...

My point is maybe Bioware wanted the mass audience to have great guns too, and not have to credit glitch and farm all damn day to get a manifest full of level X guns. To not have to log onto the Internet a **** about how the store never gives them the Black Widow. Maybe the casual gamer deserves a Ultra rare worthy gun that can be leveled up to X.

Now just to clarify, I am not a casual gamer and you're the lucky one if you find my in your gold lobby. But I don't get star struck by ultra rares. I can see what Bioware was trying to do for the fans and people on this forums ****** all over it, quit sad.

This. Exactly this.

#395
Chealec

Chealec
  • Members
  • 6 508 messages

Ronnie Blastoff wrote...

...

 "I just unlocked a gun just as powerfull as the BW and Valiant and I didnt have to wait months- every 2 weeks, to unlock it" unlike the other 2 weapons.


Ummm - the BW is an Ultra Rare not a Promotional item... you can unlock/upgrade it with SPs/PSPs - takes a lot of packs, yes, but it's not locked into the bi-weekly event cycle.

#396
Chaoswind

Chaoswind
  • Members
  • 2 228 messages
Got one, at level 1 and you can feel the power... Let's make it weight 20% more than the BW and leave at that? Or give it the new effect of reducing running speed in 10%? Something needs to be done WITHOUT the crippling damage reduction the falcon got...

#397
Holiday

Holiday
  • Members
  • 184 messages

Chaoswind wrote...

Got one, at level 1 and you can feel the power... Let's make it weight 20% more than the BW and leave at that? Or give it the new effect of reducing running speed in 10%? Something needs to be done WITHOUT the crippling damage reduction the falcon got...

Now that's something I can get behind. Reducing the damage will only turn it into another Falcon or Kishock.

#398
defleshing

defleshing
  • Members
  • 1 726 messages
i will use it till they do then back to my op shotguns.

#399
Chealec

Chealec
  • Members
  • 6 508 messages

Chaoswind wrote...

Got one, at level 1 and you can feel the power... Let's make it weight 20% more than the BW and leave at that? Or give it the new effect of reducing running speed in 10%? Something needs to be done WITHOUT the crippling damage reduction the falcon got...


Not a bad idea as you can't really give it a damage nerf - it already (naturally) does very little damage as it is, 3 shots, which is a whole magazine, to kill an Assault trooper (on gold) is hardly epic damage :)

#400
Kronner

Kronner
  • Members
  • 6 249 messages

Chealec wrote...

Not a bad idea as you can't really give it a damage nerf - it already (naturally) does very little damage as it is


Joke, right?