Does it do massive damage to bosses? Yes, it sure does when cloaked, but only when it actually hits them. I would cloak shot and typically when the shot hits a cannibal it's one and done, however, numerous times I would fire all three rounds and their health would remain untouched. This to me is a seriously problem for a gun that already has a limited capacity. On top of that...ravagers...because of the guns AoE, no matter where you aim, the ravagers 'sack' is going to burst, and when that happens you can expect to do no damage to ravagers whatsoever. Why? because when the swarmers start crawling towards you, even if you are aimed at the highest point of the ravager, the bullet still detonates on the swarmers because they are in front. This means you now have to use however many shots it takes to kill any swarmers infront of the ravager before doing any additional damage to it.
You can expect to make frequent stops for ammo just to damage the target that you've been aiming at to begin with. On top of that, let's say you are in a tunnel and there is a banshee at the far end, and a cannibal closer to you off to your left. Even if you scope in at the banshee, the round will explode on the cannibal simply because it is closer to you. This is a problem. Even more of an issue is when shooting from cover sometimes the bullet will travel nowhere at all because it gets caught up on a ledge or something else.
So in conclusion, what I'm trying to say is yeah the gun does have potential for very high damage on enemies, however, the inability to consistently hit what you are aiming at, as a sniper makes this gun pretty useless in my book. Just my observations.
Modifié par DJCubed, 31 mai 2012 - 10:52 .





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