Aller au contenu

Photo

Krysae Sniper Rifle X Ner...Balance.... Please?


  • Veuillez vous connecter pour répondre
426 réponses à ce sujet

#401
Shadow Shep

Shadow Shep
  • Members
  • 1 142 messages
So after checking into this thread a bit more I decided to take the Krysae out again to make sure I wasn't totally missing out on why people say it's OP.  I went solo (Geth Infiltrator) on bronze to insure that the damage being taken by the enemies was only from the Krysae and I have to say...I feel the weapon is very inefficient.

Does it do massive damage to bosses?  Yes, it sure does when cloaked, but only when it actually hits them.  I would cloak shot and typically when the shot hits a cannibal it's one and done, however, numerous times I would fire all three rounds and their health would remain untouched.  This to me is a seriously problem for a gun that already has a limited capacity. On top of that...ravagers...because of the guns AoE, no matter where you aim, the ravagers 'sack' is going to burst, and when that happens you can expect to do no damage to ravagers whatsoever.  Why? because when the swarmers start crawling towards you, even if you are aimed at the highest point of the ravager, the bullet still detonates on the swarmers because they are in front.  This means you now have to use however many shots it takes to kill any swarmers infront of the ravager before doing any additional damage to it.

 You can expect to make frequent stops for ammo just to damage the target that you've been aiming at to begin with.  On top of that, let's say you are in a tunnel and there is a banshee at the far end, and a cannibal closer to you off to your left.  Even if you scope in at the banshee, the round will explode on the cannibal simply because it is closer to you.  This is a problem.  Even more of an issue is when shooting from cover sometimes the bullet will travel nowhere at all because it gets caught up on a ledge or something else.  

So in conclusion, what I'm trying to say is yeah the gun does have potential for very high damage on enemies, however, the inability to consistently hit what you are aiming at, as a sniper makes this gun pretty useless in my book.  Just my observations. 

Modifié par DJCubed, 31 mai 2012 - 10:52 .


#402
Chealec

Chealec
  • Members
  • 6 508 messages

Kronner wrote...

Chealec wrote...

Not a bad idea as you can't really give it a damage nerf - it already (naturally) does very little damage as it is


Joke, right?


Not a joke - try it on a non-infiltrator - but just to qualify it does very little damage for a 3 shot sniper rifle - I'm not saying each round does like GPR damage, but it does seem to do less damage per shot than even the Valiant (if you take into account the fact that it doesn't get headshot bonuses).

It's certainly no AoE BW.

Modifié par Chealec, 31 mai 2012 - 10:49 .


#403
Ronnie Blastoff

Ronnie Blastoff
  • Members
  • 1 933 messages

Chealec wrote...

Ronnie Blastoff wrote...

...

 "I just unlocked a gun just as powerfull as the BW and Valiant and I didnt have to wait months- every 2 weeks, to unlock it" unlike the other 2 weapons.


Ummm - the BW is an Ultra Rare not a Promotional item... you can unlock/upgrade it with SPs/PSPs - takes a lot of packs, yes, but it's not locked into the bi-weekly event cycle.


was talking about the valiant every 2 weeks

#404
Gornok

Gornok
  • Members
  • 720 messages
You are actually complaining about the weapon?

i swear most of you complain about nearly anything... the weapon is fine... it does what its supposed to do... yet you complain due to its strength... use a different weapon

you sacrifice head shots in order to see them blow up... thats not a problem...

Modifié par Gornok, 31 mai 2012 - 10:52 .


#405
landylan

landylan
  • Members
  • 4 360 messages

DJCubed wrote...

So after checking into this thread a bit more I decided to take the Krysae out again to make sure I wasn't totally missing out on why people say it's OP.  I went solo (Geth Infiltrator) on bronze to insure that the damage being taken by the enemies was only from the Krysae and I have to say...I feel the weapon is very inefficient.
 

you went on bronze....with an infiltrator....and you dont think this gun is incredibly powerful? you get the cloak bonus for two shots. on gold for me thats a guaranteed two kills against regular enemies with a whole clip. i could probably kill a brute with one clip if it will explode on the spine. shoot guardians through their slits. also it sometimes will not effect cannibals because they have armor plating and the gun still needs to be aimed.

#406
landylan

landylan
  • Members
  • 4 360 messages

Chealec wrote...

Not a joke - try it on a non-infiltrator - but just to qualify it does very little damage for a 3 shot sniper rifle - I'm not saying each round does like GPR damage, but it does seem to do less damage per shot than even the Valiant (if you take into account the fact that it doesn't get headshot bonuses).

It's certainly no AoE BW.

i think you can get headshots.... i would agree that the gun is only op on infiltrators tho. the fact you dont need to aim for the headshots defeats the purpose of it being a sniper too. the stun effect is also a trait of more combat class weapons too

#407
whalewhisker

whalewhisker
  • Members
  • 1 058 messages
I personally don't care, the faster the match the faster I am to spending my credits.

#408
Shadow Shep

Shadow Shep
  • Members
  • 1 142 messages

landylan wrote...

DJCubed wrote...

So after checking into this thread a bit more I decided to take the Krysae out again to make sure I wasn't totally missing out on why people say it's OP.  I went solo (Geth Infiltrator) on bronze to insure that the damage being taken by the enemies was only from the Krysae and I have to say...I feel the weapon is very inefficient.
 

you went on bronze....with an infiltrator....and you dont think this gun is incredibly powerful? you get the cloak bonus for two shots. on gold for me thats a guaranteed two kills against regular enemies with a whole clip. i could probably kill a brute with one clip if it will explode on the spine. shoot guardians through their slits. also it sometimes will not effect cannibals because they have armor plating and the gun still needs to be aimed.


I did get into my reasoning for this further in my post, but it was long, so I understand if  people don't want to read all of it.  Here were some of the points for my reasoning....
  • Does it do massive damage to bosses?  Yes, it sure does when cloaked, but only when it actually hits them.

  • when the swarmers start crawling towards you, even if you are aimed at the highest point of the ravager, the bullet still detonates on the swarmers because they are in front.
  • let's say you are in a tunnel and there is a banshee at the far end, and a cannibal closer to you off to your left.  Even if you scope in at the banshee, the round will explode on the cannibal simply because it is closer to you.
  • shooting from cover sometimes the bullet will travel nowhere at all because it gets caught up on a ledge or something else.  

  • So in conclusion, what I'm trying to say is yeah the gun does have potential for very high damage on enemies, however, the inability to consistently hit what you are aiming at, as a sniper makes this gun pretty useless in my book.  Just my observations. 


#409
ToaOrka

ToaOrka
  • Members
  • 3 508 messages
Keep calm and don't give Bioware any ideas.

#410
Holiday

Holiday
  • Members
  • 184 messages

ToaOrka wrote...

Keep calm and don't give Bioware any ideas.

Exactly. Kishock, anybody?

#411
Lexa_D

Lexa_D
  • Members
  • 1 111 messages

Meistr_Chef wrote...

Lexa_D wrote...

Meistr_Chef wrote...

Lexa_D wrote...

Two unaimed cloaked shots (not even bodyshots) from Krysae tearing apart Phantom is just ridiculous. Compare with the skill it takes to kill one with Widow or BW.

I'd be perfectly fine with Krysae if it was 1.5 times weaker and underperformed against armor - then it'd be good niche antiinfantry weapon for people with aiming disability.


It's the age old "X times faster" vs "X times as fast" mistake. I don't think you'll want the Krysae 1.5 times weaker.

Don't think you've got my point there.
I'd be fine with Krysae being best antiinfantry, including Phantoms, just
a) let it be not that ridiculously OP against them - three unaimed shots for infiltrator instead of two is not much to ask IMO
B) let it be not that good against other types, namely armor, to keep W/BW/Jav viable.


I got your point; I'm just making fun of your math.

Please try better :happy:

#412
Lexa_D

Lexa_D
  • Members
  • 1 111 messages

GodlessPaladin wrote...

Lexa_D wrote...

GodlessPaladin wrote...

I think Grimy Bunyip had an excellent suggestion for how to improve the balance of the Krysae.

Consider it:  Most sniper rifles are garbage on non-Infiltrators, and are only great on Infiltrators because of the 1.4x damage boost to SRs from rank 6 tactical cloak.  The Krysae is a sniper rifle that isn't garbage on non-infiltrators, so when it's put on an infiltrator... well... the results are predictable. 

Grimy's solution is simple and elegant:  Simply change the Krysae's type to Assault Rifle.  It would then retain its usefulness to non-Infiltrators, and STILL be a good weapon for Infiltrators for the same reason that pretty much every weapon that's decent on other classes is good for Infiltrators.

Kick In The Door wrote... ALL GUNS SHOULD BE THE SAME, LOOK THE SAME, MAKE THE SAME SOUND, HAVE THE SAME AMMO. ALL THE SAME!


What nonsense.  Comparable usefulness != The same.  Quite to the contrary, good balance through meaningful tradeoffs promotes variety.

Support that - pretty much the same proposal I had with cutting damage by 1.5 times, but better since it makes the gun viable for non-infis. The question stands though with extended mag and what to do with Striker


I posted a suggestion on that in Grimy's thread.  Take a look.

Yeah, saw that. Cutting mag size is a good way too, especially as it makes each shot count more than damage nerf. Howver, this will again indirectly benefit Infiltrators.
Still, what would then make people pick up Striker - ever?

#413
Lexa_D

Lexa_D
  • Members
  • 1 111 messages

Holiday wrote...

And what about the people who aren't as good at gold as you apparently are? How about the people who don't have the time or the money to max out all but the ultra rare weapons as you have? Should they not be able to play gold just because they don't meet your standards of skill. The majority of people A). Don't play gold and B). Don't even frequent this forum, They have a gun that allows them a chance to be viable on gold. BioWare doesn't cater solely to the hardcore player. The sooner you realize that the better. If you don't like that of people play FBW/G/G, you don't have to play. No one's making you play FBW/G/G.

What about them - Silver. The "majority of people" is never a top tier, whatever they think of themselves and whatever they tell you at school - by definition of the top tier.

#414
jerrinehart

jerrinehart
  • Members
  • 485 messages
This gun isn't THAT good. Chill folks, chill.

#415
X2-Elijah

X2-Elijah
  • Members
  • 629 messages
True, it's not superomg good, it's just among the good sniper rifles, that's all.

Personally, I went back to my black widow. Why? Mostly because I can score about as well, and can be about as good of an asset to the team. BUT - with the black widow / any other sniper rifle, I am being challenged more to land my shots, hit heads/weakspots, it's more interesting that way. The krysae is on the whole about as deadly, but I don't have to aim, I just have to shoot in the general vicinity.. This removes an aspect of me being in control over my performance..

In short, I find BW more fun to use, and as powerful. I bet once the sniper-players will also sense this for themselves, they'll go back to their rifles of choice.

Also, after having played extensively with it & with people using it - both infiltrators and others - I'll say that this weapon (like ay sniper rifle, actually) only shines when used by an infiltrator. For other classes, it's a neat, though quite ineffective boomstick.
So, yeah, after more extensive playing, I'd say this rifle is good as-is. There's plenty of downsides to it, it's only "great" on an infiltrator, and it allows people who aren't good at sniping but want to play infiltrators, to have their fun too.

Modifié par X2-Elijah, 31 mai 2012 - 12:59 .


#416
Clayless

Clayless
  • Members
  • 7 051 messages
Underwhelming against sub-bosses and great against mooks.

So's my Widow and my Proximity mine, except I don't have to lean out of cover for ages and it can kill Pyros in 1 shot from full health rather than 2 or 3 slow shots.

Really I was expecting to be blown away, not find something that rewards me about the same as my Widow Proxy.

#417
ClockworkSpectre

ClockworkSpectre
  • Members
  • 1 089 messages

Our_Last_Scene wrote...

Underwhelming against sub-bosses and great against mooks.

So's my Widow and my Proximity mine, except I don't have to lean out of cover for ages and it can kill Pyros in 1 shot from full health rather than 2 or 3 slow shots.

Really I was expecting to be blown away, not find something that rewards me about the same as my Widow Proxy.


this, it is a great gun, but when others are used properly they are just as good.

#418
Master Xanthan

Master Xanthan
  • Members
  • 1 218 messages
They should keep the gun the same as it is now. Nerf None of the things!

#419
Feneckus

Feneckus
  • Members
  • 3 076 messages

Holiday wrote...

ToaOrka wrote...

Keep calm and don't give Bioware any ideas.

Exactly. Kishock, anybody?


No one complained about the Kishock.

#420
landylan

landylan
  • Members
  • 4 360 messages

DJCubed wrote...

I did get into my reasoning for this further in my post, but it was long, so I understand if  people don't want to read all of it.  Here were some of the points for my reasoning....

  • Does it do massive damage to bosses?  Yes, it sure does when cloaked, but only when it actually hits them.


  • when the swarmers start crawling towards you, even if you are aimed at the highest point of the ravager, the bullet still detonates on the swarmers because they are in front.

  • let's say you are in a tunnel and there is a banshee at the far end, and a cannibal closer to you off to your left.  Even if you scope in at the banshee, the round will explode on the cannibal simply because it is closer to you.
  • shooting from cover sometimes the bullet will travel nowhere at all because it gets caught up on a ledge or something else.  

  • So in conclusion, what I'm trying to say is yeah the gun does have potential for very high damage on enemies, however, the inability to consistently hit what you are aiming at, as a sniper makes this gun pretty useless in my book.  Just my observations. 

i read your whole post. ill adress each point     1. its not a big deal to have to aim the gun...       2. ive never had a problem shooting the ravagers. very easy to switch your angle too. plus there is a lot of powers with an aoe to take all the swarmers out       3.  it wont take to long to take the cannibal in the tunnel out, and the cannibal is the bigger threat anyways      4. the bullets dont get caught on ledges.....      

#421
landylan

landylan
  • Members
  • 4 360 messages

Our_Last_Scene wrote...

Underwhelming against sub-bosses and great against mooks.

So's my Widow and my Proximity mine, except I don't have to lean out of cover for ages and it can kill Pyros in 1 shot from full health rather than 2 or 3 slow shots.

Really I was expecting to be blown away, not find something that rewards me about the same as my Widow Proxy.

you cant take a pyro out on gold with one proxy and a sniper? i know i can take out a pyro with one clip and no proxy mine on gold

#422
Kel Riever

Kel Riever
  • Members
  • 7 065 messages
I declare this thread officially beaten like a dead horse.

#423
Ronnie Blastoff

Ronnie Blastoff
  • Members
  • 1 933 messages

Feneckus wrote...

Holiday wrote...

ToaOrka wrote...

Keep calm and don't give Bioware any ideas.

Exactly. Kishock, anybody?


No one complained about the Kishock.

NO one complained about the kishock because. 1 Most players have NO clue what the heck shield gate is. 2 Most players couldn't adjust to the arcing projectile of the harpoon. 3 The gun suffered, just like the krysae,falcon,graal, a lag/host hit confirmation issue.

Now camparing kishock to this... yea, this gun IS a kishock that shoots strait and hits AoE. Only difference is there aren't little harpoons sticking in mid air everywhere. Whats the need for penetration if I can shoot to the side of an enemy and hit them behind cover/guardian shield, and stagger everything in the vicinity at the same time?
The kishock is a GREAT BALANCED gun with GAME BUGS. This gun is a AoE kishock that doesn't arc and has no other drawbacks.

#424
ryoldschool

ryoldschool
  • Members
  • 4 161 messages

Ronnie Blastoff wrote...

Feneckus wrote...

Holiday wrote...

ToaOrka wrote...

Keep calm and don't give Bioware any ideas.

Exactly. Kishock, anybody?


No one complained about the Kishock.

NO one complained about the kishock because. 1 Most players have NO clue what the heck shield gate is. 2 Most players couldn't adjust to the arcing projectile of the harpoon. 3 The gun suffered, just like the krysae,falcon,graal, a lag/host hit confirmation issue.

Now camparing kishock to this... yea, this gun IS a kishock that shoots strait and hits AoE. Only difference is there aren't little harpoons sticking in mid air everywhere. Whats the need for penetration if I can shoot to the side of an enemy and hit them behind cover/guardian shield, and stagger everything in the vicinity at the same time?
The kishock is a GREAT BALANCED gun with GAME BUGS. This gun is a AoE kishock that doesn't arc and has no other drawbacks.


Everyone has opinions.   Before they nerf something they better grab some hard data from the community before they take a few player's opinions.  If this gun is unbalanced according to you, then you should welcome it because those people that always mess up your gold matches might actually be able to help you with this gun.

Also, pretty much all the guns they have nerfed are never used anymore.

Edit: I'm not going to post about not nerfing this gun until I run some comparison runs using my GI with claymore to GI with this gun.    Or maybe you consider the Claymore OP also.

Modifié par ryoldschool, 31 mai 2012 - 07:43 .


#425
Holiday

Holiday
  • Members
  • 184 messages

Feneckus wrote...

Holiday wrote...

ToaOrka wrote...

Keep calm and don't give Bioware any ideas.

Exactly. Kishock, anybody?


No one complained about the Kishock.

I was referring to the fact that it got nerfed into oblivion.