Mmm, my Phantom Popper
Krysae Sniper Rifle X Ner...Balance.... Please?
#176
Posté 30 mai 2012 - 04:26
Mmm, my Phantom Popper
#177
Posté 30 mai 2012 - 04:27
Just look at what they've done to poor old Kishock. Now THAT was a man's gun!
Modifié par Kick In The Door, 30 mai 2012 - 04:28 .
#178
Posté 30 mai 2012 - 04:33
*The ammo count
*No headshot bonus
*lack of cover penetration
*most weapon mods are pointless
*slow moving projectile= harder to hit moving targets
*lag causes the gun not to fire properly resulting in shooting blanks or missing the target.
#179
Posté 30 mai 2012 - 04:40
#180
Posté 30 mai 2012 - 04:43
To be honest, all the new DLC stuff looks very OP. I hope that instead of nerfing us and buffing enemies this will mean the soon to come introduction of a higher difficulty level.
#181
Posté 30 mai 2012 - 04:43
and not in the good way, it takes no skill to use.
its not OP like the prepatch kishok.
its just a complete noob tube.
it barely takes skill to aim because of the blast radius.
whats the point of trying to improve your aim in this game if there is a gun like the krysae.
I'm calling it right now, the krysae WILL get nerfed within 2 weeks.
I dont think bioware needs the opinion of the community on this one.
#182
Posté 30 mai 2012 - 04:46
Atheosis wrote...
Thrillskr wrote...
This. Ive switched to it from valiant, and this thing is an absolute joke. With GI its stupidly effortless, and its proxy-explosion means you dont even need to aim that wall, its still going to hit. Nothing gives that thing a pause, phantoms die in 1 shot + proxy mine (or 2 shots), and you dont even have to hit them directly. Banshees are no issue at all, nor are brutes, ravagers or anything else in fact. One thing that takes longer to kill is atlas, and these things are no threat whatsoever so you can kill everything else and ignore it. People who say it doesnt need a nerf should get their heads examined or better yet, USE IT FIRST AND SEE. Or better yet, join someone who can use it and cry when he takes ALL the kills and outscores everyone else by good 50k points.
Your testing methods are a joke. Try it on a non-overpowered class before declaring it overpowered.
Youre one of them who needs their head examined then. Okay, ill explain it to you real slow so you get it mmkay ?
I compared it with the class i play with most of the time (read : i know it well and i can utilize it very effectively).
I also compared it to another sniper rifle, which currently is top tier (read : i get best results with valiant as i go for headshots and dont really miss). I played well with widow, then i played well black widow, and then i found im best with Valiant. And now i compared Krysae to the gun (which i remind you, as you seem to have trouble understanding, is my best performing one) i know best, play best with and achieve highest scores. And that gun makes valiant obsolete. Unlike valiant, this requires no decent aiming skill, its a lot more powerful, staggers phantoms which makes them laughably easy to kill, is incredibly effective vs all targets bar Atlas and Prime (and yes, that includes banshees, brutes and ravagers). Now read it again, and again, until you understand what a comparison is. I dont call for a nerf because the gun is very powerful on an infiltrator. I call for nerf because it puts all other sniper rifles to shame with its effectiveness and ease of use.
Modifié par Thrillskr, 30 mai 2012 - 04:47 .
#183
Posté 30 mai 2012 - 04:48
marshalleck wrote...
LOL, this gun is so OP. It's going to get hammered hard. Enjoy it while it lasts, I'm using it on every single class.
This.
#184
Posté 30 mai 2012 - 04:52
Ronnie Blastoff wrote...
I'm guessing only X2-Elijah has tryed this gun out. Its not balanced. I don't mind running around with a nuke in my pocket. But I don't wanna join games with EVERYONE running around with one. Play with the gun and come back later.
Give us casual players a CHANCE to play with the gun and come back later. Many of us havent gotten ANY of the guns or characters from the new release. If they do do a nerf to anything, please shove it for a while so we can at least see for ourselves its bullsh*tness. Until then, leave it the fewk alone!
#185
Posté 30 mai 2012 - 05:01
Modifié par eldrjth, 30 mai 2012 - 05:05 .
#186
Posté 30 mai 2012 - 05:05
#187
Posté 30 mai 2012 - 05:06
http://social.biowar...3/index/9633533
#188
Posté 30 mai 2012 - 05:09
#189
Guest_death_for_sale_*
Posté 30 mai 2012 - 05:15
Guest_death_for_sale_*
#190
Posté 30 mai 2012 - 05:20
death_for_sale wrote...
Have you even tried the Reegar Carbine, it is silly good compared to the Krysae.
AHAHAHAHAHAHAHAHAH..... HAHAHAHAHAHA!!!!!
Your serious?
The Carbine cannot kill 5 enemies with 2 shots.
#191
Posté 30 mai 2012 - 05:22
TBH, I think all new guns are OP. The reegar can kill any non-boss enemies in couple of seconds and that's on a non-infiltrator class. It's somewhat balanced by low ammo capacity though. The harrier I is a beast, I'm scared to think what it'll be like at X.
#192
Posté 30 mai 2012 - 05:23
death_for_sale wrote...
Have you even tried the Reegar Carbine, it is silly good compared to the Krysae.
Compared to this sniper rifle? Most of the time I really don't want to be in melee range and the choke doesn't extend the shot far enough.
#193
Posté 30 mai 2012 - 05:23
against cerberus you one shot troopers and two shot centurions, nemesis, engineers, turrets, and even phantoms (though you need to debuff a phantom first or it takes 3 shots). guardians only take one shot, but you need to use splash damage and shot ground to the left or right of them no need to flank them. atlas take awhile though once their shield is down they drop soon after. i even soloed tenth wave half way through, phantoms took out friends, with little effort.
reapers was just insane i do not even feel like explaining it, but what do you think an explosive gun will do to them.
its only truly overpowered on infiltrators but then again what isn't. when used on other classes its just really good. while i agree it is overpowered (at level 10 mind you) i do not want it nerfed. too many nerfs going on around here need to buff weak guns instead of nerfing strong ones.
if this means everybody starts using it i could care less atleast when i play with randoms i can actual win instead of wasting equipment and consumables now.
#194
Guest_death_for_sale_*
Posté 30 mai 2012 - 05:26
Guest_death_for_sale_*
Drummernate wrote...
death_for_sale wrote...
Have you even tried the Reegar Carbine, it is silly good compared to the Krysae.
AHAHAHAHAHAHAHAHAH..... HAHAHAHAHAHA!!!!!
Your serious?
The Carbine cannot kill 5 enemies with 2 shots.
Dead serious, just outscored an infiltrator with Krysae twice using a Kroguard with the Carbine. I don't know if it gets a bonus vs. Geth, but I can shred any non-boss in one shot, and a prime in 3. I have to see what it will do with cloak boosts, but right now its like a Claymore on crack.
#195
Posté 30 mai 2012 - 05:32
Husk, Cannibals take one shot, Maruader takes 2, Brute takes three to four, Ravagers....three....four...five....six........seven at times, didn't count for Banshee.
Does dick to atlas with the shields up but you're taking about two bars a shot at times.
This weapon is a bit wonky at times even when you host with its hit detection. Is it amazing? On the infiltrator its godly OP. In the hands of an Engineer, Soldier, Sent, Vanguard, Adept? Its okay, its a good CC weapon.
This weapon is pretty much the per-nerf Falcon and just like the Falcon the community will cry foul and we'll get a nerf bat that will make it almost useless.
I'm sure most of you yelling for a nerf wouldn't have this issue if the Harrier was the Rare and this the Ultra Rare.
#196
Posté 30 mai 2012 - 05:33
#197
Posté 30 mai 2012 - 05:35
#198
Posté 30 mai 2012 - 05:39
RazRei wrote...
I'm sure most of you yelling for a nerf wouldn't have this issue if the Harrier was the Rare and this the Ultra Rare.
This!
People these days...
"My gun is rarer than yours!!!!"
-"They are both Ultra-Rares... and mine is level VII, yours is level II...."
"But mine is rarer..."
-"Sure it is pal... sure it is..."
#199
Posté 30 mai 2012 - 05:52
Drummernate wrote...
death_for_sale wrote...
Have you even tried the Reegar Carbine, it is silly good compared to the Krysae.
AHAHAHAHAHAHAHAHAH..... HAHAHAHAHAHA!!!!!
Your serious?
The Carbine cannot kill 5 enemies with 2 shots.
Neither can this weapon on Gold. I got a couple of double kills but not 5 with 2. 2 Geth troopers with two was good enough. Overload plus 2 two shot, got me two for two a few times on gold, if you can get a burst you might get more, but 2 for 5 come on. I don't have the carbine so I can't speak about it.
#200
Posté 30 mai 2012 - 05:57
Creighton72 wrote...
Drummernate wrote...
death_for_sale wrote...
Have you even tried the Reegar Carbine, it is silly good compared to the Krysae.
AHAHAHAHAHAHAHAHAH..... HAHAHAHAHAHA!!!!!
Your serious?
The Carbine cannot kill 5 enemies with 2 shots.
Neither can this weapon on Gold. I got a couple of double kills but not 5 with 2. 2 Geth troopers with two was good enough. Overload plus 2 two shot, got me two for two a few times on gold, if you can get a burst you might get more, but 2 for 5 come on. I don't have the carbine so I can't speak about it.
Cerberus.
The Assault Toopers and pretty much everything else dies in 1-2 shots respectively. (Of course on Gold.... are you using an Infiltrator spec'd for damage or not?)
Catch them when they are jetpacking up to a spawnpoint and you can even kill 6 with 2.
Modifié par Drummernate, 30 mai 2012 - 05:57 .





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