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Linear Gameplay Persisting Beyond Lothering


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#1
Nokturnal Lex

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I just wanted to point out to any gamers having difficulty or problems beyond Lothering with fights being too difficult.

The game in it's unpatched form has a very linear storyline it wants you to follow after lothering.

In order of difficulty from easiest to hardest these are the areas you should goto after Lothering.

Redcliff Village (The Attack) -> Redcliff Castle Dungeon ->The Circle Tower (Lots of easy stat points to gain here in the fade, read a strategy guide if having problems)

After those 3 storylines the game becomes non-linear you can pretty much go where you want and you shouldn't have a problem, just don't go fighting Flemeth, The Andraste Dragon or the guy with the crazy name in the Quaint Hovel till you're ready. I'd recommend Breceillian forest after the tower, pretty easy fights throughout that entire area if you're still having problems.

This is all depending on what difficulty you're playing at. Personally this is the route I take when playing on nightmare just to allow my character to level up and get higher stats before proceeding to the harder content. Although fights are supposed to scale to your level, Redcliff Village (The Attack) always seems insanely easy and a good place to go after Lothering.

Personally I find Ogrimmar the hardest storyline to tackle, I wanted to get Oghren early while playing on nightmare and I had to tone it down to just hard difficulty so my rogue could get through the Proving without dying. (Guess I could've chosen the Bhelen line instead but eh) After I got him I just saved the Deep Roads till after I went through the Tower with him. (Wanted to see his Fade Dream)

Modifié par Nokturnal Lex, 11 décembre 2009 - 01:59 .


#2
Smugcloud

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Nice post. Thanks

#3
DarkSpiral

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I usually do the Circle Tower first. It and Redcliffe have the same "minimum" level on the level scale, so you can tackle either.



Oh, and the patch doesn't have anything to do with it, as far as I know. Some areas are actually rated at higher minimum levels. Ozammar, for example has a minimum level of 10. This means it won't scale enemies BELOW 10th, only higher. So if you jump straight here from Lothering, you're at a disadvantage. I'm not sure about the exact levels, actually. I read this on a post a couple of weeks ago.

#4
Nokturnal Lex

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Yea the traps at the end of the Carta's den where Jarvia is are almost impossible to spot even at high level. I usually can only disarm 2 or 3 of the 5 even with rogue mains.

Just to point out one instance where Orzammar is meant for high levels.

Modifié par Nokturnal Lex, 11 décembre 2009 - 02:33 .


#5
Surberus

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Makes me wonder, if I hit Orzammar after Lothering, can I glean more XP by fighting the higher lvl monsters?

#6
DarkSpiral

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Um...hm. That's a good question actually, Surberus. I hadn't thought of that. I don't think I'm going to try though. I got very, very tired of the small group of mercenaries outside Orzammar wiping the floor with my face before I even got in sight of the Gates. :D

#7
KylonOrina

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I do Redcliffe last. Mostly so none of the townsfolk die and you get the reward.

#8
DarkSpiral

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The helmet? Someone-or-other The Red, yes?



Er...doesn't it kind of suck?

#9
El-Destructo

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It has 1 Dex and 10% Fire Resistance, it is merely OK for a resist piece. Maybe not worth the trouble, although I find it easy to succeed the fight with all the militia alive even on nightmare so long as I go to the circle to get Wynne first. And I get that warm fuzzy heroic feeling.



I usually go to the tower first, instead of starting at Redcliffe. The extra hired help and the extra stat points are a great help, especially if you're playing a rogue as they require one of the most diverse allotment of stats of any class to be effective.

#10
PatT2

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I agree. Playing a rogue. Did circle first. Needed the stats.

Need at least some Cons. to stay on my feet and not get one-shotted by enemies.

Need loads of Dex.

Need enough strength to wear at least decent armor and wield decent weapons... and don't want to pay for all of it.

Need enough cunning as the main char for coercion.

Need enough willpower so there's some stamina to carry out special actions.



All in all, it's pretty amazing, really.



After circle, I do the Redcliffe. I like to have Wynn too. So lots of folks don't die. I did lose Ser Perth this time though :(



After Redcliffe, I do a few of the side quests in Denerim for more xp, and then do the urn.

Then I do a boatload of side quests, finishing as many as I can find.

Last time I went to the forest first, but this time I'm going to Orzimar. Oh, and After the Circle (but before Redcliffe) I did the Soldier's Peak and Shale.

This time, it's off to Orzimar. After that, kill a few dragons.

Then the forest.



Although, I usually go in and introduce myself so I can trade with Valerian before I do the quest. If I do the forest first, I get my foot into the door in Orzimarr for the same reason. Trade. Vendors. Moola.

We shall see what happens this time, as I found the ruined temple difficult until I switched out characters and brought Morrigan instead of Leliana (since I'm a rogue.) Much better.



After you successfully save the Arl, and if you save Isolde and the boy too, he gives you a nice enchanted shield for your tank. At an earlier part of the game, it's a nice shield.

#11
Nowaysis

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PatT2 wrote...

After you successfully save the Arl, and if you save Isolde and the boy too, he gives you a nice enchanted shield for your tank. At an earlier part of the game, it's a nice shield.

I'm pretty sure a shield was awarded me when I sacrificed Isolde as well. Don't really remember the stats, but Alistair wore it for quite some time so it must have been pretty decent.

#12
Gliese

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The brecilian woods are pretty easy as well except perhaps the end fight as long as you leave the revenants alone for later. The places to avoid early if you want an easier time of it is Orzammar and Denerim imo.

#13
enhaR907

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I go orza first. Story wise it just rightly creeps me out. Plus the challenge is quite fun.



After which I got to the broken circle.



Received higher leveled loot with orza out of the way, and more gold.

#14
herwin1

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Nokturnal Lex wrote...

I just wanted to point out to any gamers having difficulty or problems beyond Lothering with fights being too difficult.

The game in it's unpatched form has a very linear storyline it wants you to follow after lothering.

In order of difficulty from easiest to hardest these are the areas you should goto after Lothering.

Redcliff Village (The Attack) -> Redcliff Castle Dungeon ->The Circle Tower (Lots of easy stat points to gain here in the fade, read a strategy guide if having problems)

After those 3 storylines the game becomes non-linear you can pretty much go where you want and you shouldn't have a problem, just don't go fighting Flemeth, The Andraste Dragon or the guy with the crazy name in the Quaint Hovel till you're ready. I'd recommend Breceillian forest after the tower, pretty easy fights throughout that entire area if you're still having problems.

This is all depending on what difficulty you're playing at. Personally this is the route I take when playing on nightmare just to allow my character to level up and get higher stats before proceeding to the harder content. Although fights are supposed to scale to your level, Redcliff Village (The Attack) always seems insanely easy and a good place to go after Lothering.

Personally I find Ogrimmar the hardest storyline to tackle, I wanted to get Oghren early while playing on nightmare and I had to tone it down to just hard difficulty so my rogue could get through the Proving without dying. (Guess I could've chosen the Bhelen line instead but eh) After I got him I just saved the Deep Roads till after I went through the Tower with him. (Wanted to see his Fade Dream)



I did the Grey Warden fortress and Shale DLC before taking on Denerim. Then I went to the Mage Tower, next Haven, back to the Elven forest (partial) and then Redcliff.

#15
Gecon

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I go Circle tower first for getting mana potions and Wynne, then Ozamar for Zevran (on the way) and Ohgren. In case game gets too hard, well I have no qualms on playing on Easy once in a while.

#16
Shazzie

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It's easily possible to mix up where you go, but yes some areas are slightly higher minimum level than others.

The dev website, the Missing Manual, has a page with a complex dissection of how challenge scaling works in this game, as well as a picture with the minimum levels of each area. I tried to get the picture posted here, but I cannot get either HTML or BBCode to display it, so I'm giving up.

I've done things in all sorts of orders, but usually the Circle is one of the first, simply because the bonus stats are so helpful, and having access to Wynne early on can be helpful as well.

Modifié par Shazzie, 11 décembre 2009 - 01:03 .


#17
DarkSpiral

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herwin1 wrote...
I did the Grey Warden fortress and Shale DLC before taking on Denerim. Then I went to the Mage Tower, next Haven, back to the Elven forest (partial) and then Redcliff.


Partial on the Elven Forest?  I found out that the game locks areas into the scale that is challenging to your first the first time you ever enter it.  So I stopped doing partials.

What that meant (as it was explained to me) is that if you enter the Brecilian Forest at lvl 7, then leave and do other things untill you hit lvl 11, then go back to the Forest...all the enemies in it are still scaled to you at lvl 7.  You get less XP and worse drops.

#18
KariTR

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dragonage.gulbsoft.org/lib/exe/detail.php/areas/diff_map.jpg


The Insert link command worked fine Shazzie. Pic is nice, but a link to it is just as good I think :)

Modifié par KariTR, 11 décembre 2009 - 01:16 .


#19
Jenny Ketch

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Just for fun, I'm doing Haven and the Urn after Lothering. It's only slightly harder than Brecilian Forest.

#20
EvilIguana966

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The game strongly pushes you in the direction of tackling Redcliff first, but you are actually far better off leaving it for later. The mage tower is by far best place to go first, both because it has a very high reward/difficulty ratio and because it happens to open up an extra option in the redcliffe quest itself. Of the 4 major quest lines Redcliff is both the hardest and the least rewarding in terms of loot. The nighttime zombie attack is just brutal at low levels before you've been able to optimize your party composition, and the whole area is just very sparse in terms of useful equipment.



My recommendation for your path is to go from Lothering to any DLC areas you have, all of which have excellent gear that will really help you through the rest of the game. After that head straight to the circle tower for good drops and the Fade bonuses. Next, head to either the Brecilian forest or to Orzammar. Orzammar is slightly higher level but you should be within it's level scaling range by now so it's just as good an option. Then after you have done all that you go to redcliffe and dominate the zombies.

#21
SfHell

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One thing I like to do is to take small parts of each quest, get the Items I want go to another to change atmosphere. The game is kinda short in terms that when you reach a cool level it is almost ending and you have like only 2 more dungeons. This method makes it "last" more. I hate that feeling when I know it's ending..

On this playtrough I went first to Sulcher pass to get the sweet items from Shale's quest then Orzammar for key of the city and to get Oghren early, did all the quests and stoped before doing the main one ( caridin's thaig) then went to Denerim, to do some sidequesting and trigger urned of sacred ashes. Now I'm going there to kill the dragons Wade's armor asap.



I hate circle of magi run, but it's advisable to go there first for the stats and to get Wynne really early.

#22
Drakron

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EvilIguana966 wrote...

The game strongly pushes you in the direction of tackling Redcliff first ...


Well that might be true but you only actually complete Redcliffe after you dealt with Connor so if you do Redcliffe and decide to go look for the Circle help then what happens if the first "quest complete" movie that is going to play is the Broken Circle movie.

The game does implies to go to Redcliffle first but also mentions Mage Tower having a problem, neither the Dalish Elves or the Dwarves seem to be have any kind of urgency.

#23
Varenus Luckmann

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DarkSpiral wrote...
The helmet? Someone-or-other The Red, yes?
Er...doesn't it kind of suck?

It's the principle.

#24
Chartis

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I'm level 21 and just about to enter Redcliff for the first time.

#25
badkenbad

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I've done things in a different order each time. My human character went to Redcliffe first, my Dalish character went to the Brecilian Forest first, and my dwarf character went to the Tower of Magi first, after hearing rumors in Lothering. The stats and levels from the Mage Tower are plenty to get you ready for Orzammar, and I wanted to go there early with my dwarf.