The game in it's unpatched form has a very linear storyline it wants you to follow after lothering.
In order of difficulty from easiest to hardest these are the areas you should goto after Lothering.
Redcliff Village (The Attack) -> Redcliff Castle Dungeon ->The Circle Tower (Lots of easy stat points to gain here in the fade, read a strategy guide if having problems)
After those 3 storylines the game becomes non-linear you can pretty much go where you want and you shouldn't have a problem, just don't go fighting Flemeth, The Andraste Dragon or the guy with the crazy name in the Quaint Hovel till you're ready. I'd recommend Breceillian forest after the tower, pretty easy fights throughout that entire area if you're still having problems.
This is all depending on what difficulty you're playing at. Personally this is the route I take when playing on nightmare just to allow my character to level up and get higher stats before proceeding to the harder content. Although fights are supposed to scale to your level, Redcliff Village (The Attack) always seems insanely easy and a good place to go after Lothering.
Personally I find Ogrimmar the hardest storyline to tackle, I wanted to get Oghren early while playing on nightmare and I had to tone it down to just hard difficulty so my rogue could get through the Proving without dying. (Guess I could've chosen the Bhelen line instead but eh) After I got him I just saved the Deep Roads till after I went through the Tower with him. (Wanted to see his Fade Dream)
Modifié par Nokturnal Lex, 11 décembre 2009 - 01:59 .





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