Aller au contenu

Photo

Harrier: The First Useful Assault Rifle


  • Veuillez vous connecter pour répondre
88 réponses à ce sujet

#51
GiroX-

GiroX-
  • Members
  • 711 messages

Blissey1 wrote...

GiroX- wrote...

Stardusk wrote...

Harrier is pretty bad for most classes, maybe on a Geth ot Turian it would be good.


That's what I thought but Marksman's RoF increase makes the gun kick so much that no body can control it if you hold the trigger down.


I don't know what gun you were using, but the harrier has near 0 recoil.


Try it with Marksman, its utterly useless. I held the joystick directily upward and the recoil still wouldnt compensate.

#52
Impulse and Compulse

Impulse and Compulse
  • Members
  • 1 179 messages
That's because the only non-explosive AR that deals more damage per shot is the Saber.

And it has a higher DPS than the Hurricane.

#53
Nereithr

Nereithr
  • Members
  • 535 messages

GiroX- wrote...

Blissey1 wrote...

GiroX- wrote...

Stardusk wrote...

Harrier is pretty bad for most classes, maybe on a Geth ot Turian it would be good.


That's what I thought but Marksman's RoF increase makes the gun kick so much that no body can control it if you hold the trigger down.


I don't know what gun you were using, but the harrier has near 0 recoil.


Try it with Marksman, its utterly useless. I held the joystick directily upward and the recoil still wouldnt compensate.


Ah yes, joystick. 

The reason why you can't compensate for recoil and need stab. dampeners and stuff.

We have dismissed that claim

^also, it has lower DPS than hurricane.

#54
BlackDahlia424

BlackDahlia424
  • Members
  • 2 347 messages

GiroX- wrote...

Blissey1 wrote...

GiroX- wrote...

Stardusk wrote...

Harrier is pretty bad for most classes, maybe on a Geth ot Turian it would be good.


That's what I thought but Marksman's RoF increase makes the gun kick so much that no body can control it if you hold the trigger down.


I don't know what gun you were using, but the harrier has near 0 recoil.


Try it with Marksman, its utterly useless. I held the joystick directily upward and the recoil still wouldnt compensate.


Take off the stability mods and don't use it on a Turian. Downward kick is a glitch - it's not an intended game mechanic. It's being patched in the update on Thursday. Instead of setting the floor of recoil at 0, it becomes negative, which creates the problem.

#55
marvelAVENGER

marvelAVENGER
  • Members
  • 19 messages
Harrier in love haha using it with the Asari adept and boy
Hella mauling them down

#56
5_Mania

5_Mania
  • Members
  • 659 messages

thesnake777 wrote...

Revenant is worthless on the higher difficulties....I'm still trying to find a decent AR for my Solider class....I was using the avenger but Its no good on gold.
Any suggestions?


the patch supposedly fixed negative recoil on the turian so maxing out racial stab. powers+ dampner will not cause the rev to sink under automatic fire.

#57
ImperatorMortis

ImperatorMortis
  • Members
  • 2 571 messages

GiroX- wrote...

Blissey1 wrote...

GiroX- wrote...

Stardusk wrote...

Harrier is pretty bad for most classes, maybe on a Geth ot Turian it would be good.


That's what I thought but Marksman's RoF increase makes the gun kick so much that no body can control it if you hold the trigger down.


I don't know what gun you were using, but the harrier has near 0 recoil.


Try it with Marksman, its utterly useless. I held the joystick directily upward and the recoil still wouldnt compensate.


If you're gonna use it with a Turian don't put on stability mods. Thats like the general consensus for all Assault Rifles. 

#58
Clearly Balkan

Clearly Balkan
  • Members
  • 1 697 messages

vonSlash wrote...

BlackoutOmega wrote...

vonSlash wrote...

Mattock and Revenant are also decent ARs.

Harrier should outperform both, though. Shame Bioware made it unobtainable for 99% of the playerbase.


What do you mean by that?


By what?

If you meant the first line, I'm just stating that the Revenant and Mattock deal acceptable damage and are decent weapons to use.

If you meant the second line of my quote, I'm calling the Harrier 'unobtainable' because it's ultra-rare, and unless you play all day, every day, spend hundreds of dollars on PSPs, or get insanely lucky, you'll probably never get it to drop. The chance of getting any specific ultra-rare out of a PSP is something like 1% at best. That'd require something like 140 Gold games if your luck is average. If you don't play much or can't handle Gold, it'll take months to earn the 10+ million credits that are statistically required to get that unlock. As for ranking it up...lol, let's not go there.

So it's not technically unobtainable, but as far as practicality is concerned, it might as well be.


I have it already on Mark 2. I bought 20 PSP yesterday.

Hundreds of dollars ?!
10+ Million ?!

You trippin?

#59
gaminazn

gaminazn
  • Members
  • 564 messages
I can't believe they made it an UR.... wtf.

#60
gaminazn

gaminazn
  • Members
  • 564 messages

Clearly Balkan wrote...

vonSlash wrote...

BlackoutOmega wrote...

vonSlash wrote...

Mattock and Revenant are also decent ARs.

Harrier should outperform both, though. Shame Bioware made it unobtainable for 99% of the playerbase.


What do you mean by that?


By what?

If you meant the first line, I'm just stating that the Revenant and Mattock deal acceptable damage and are decent weapons to use.

If you meant the second line of my quote, I'm calling the Harrier 'unobtainable' because it's ultra-rare, and unless you play all day, every day, spend hundreds of dollars on PSPs, or get insanely lucky, you'll probably never get it to drop. The chance of getting any specific ultra-rare out of a PSP is something like 1% at best. That'd require something like 140 Gold games if your luck is average. If you don't play much or can't handle Gold, it'll take months to earn the 10+ million credits that are statistically required to get that unlock. As for ranking it up...lol, let's not go there.

So it's not technically unobtainable, but as far as practicality is concerned, it might as well be.


I have it already on Mark 2. I bought 20 PSP yesterday.

Hundreds of dollars ?!
10+ Million ?!

You trippin?


No, he's not. Economically speaking, the expected number of packs needed to get 1 ultra rare is 1 million credits worth. Since there are 10 UR's now, to "expect" 1 Harrier, you need to get 10 UR unlocks.

Of course, game theory only tells you what you can expect, not what will happen. Regardless of how many packs you buy, you will always have a .9% chance of getting a Harrier per PSP or put a different way, a 1/10 chance per UR you get.

I got 8 UR's today. 1 Wraith, 2 BW, 2 Paladin, 1 Javalin, 2 Talon. Thankfully no Indra, and I do actually use those so... I suppose I should be thankful.

#61
PolisMassa

PolisMassa
  • Members
  • 207 messages
The harrier is the gun i want, but no luck so far, 79 psp packs, so even if im lucky later and want it to level x, hahah 790 psp packs or more since i dont have it yet.

#62
Clearly Balkan

Clearly Balkan
  • Members
  • 1 697 messages

gaminazn wrote...

Clearly Balkan wrote...

vonSlash wrote...

BlackoutOmega wrote...

vonSlash wrote...

Mattock and Revenant are also decent ARs.

Harrier should outperform both, though. Shame Bioware made it unobtainable for 99% of the playerbase.


What do you mean by that?


By what?

If you meant the first line, I'm just stating that the Revenant and Mattock deal acceptable damage and are decent weapons to use.

If you meant the second line of my quote, I'm calling the Harrier 'unobtainable' because it's ultra-rare, and unless you play all day, every day, spend hundreds of dollars on PSPs, or get insanely lucky, you'll probably never get it to drop. The chance of getting any specific ultra-rare out of a PSP is something like 1% at best. That'd require something like 140 Gold games if your luck is average. If you don't play much or can't handle Gold, it'll take months to earn the 10+ million credits that are statistically required to get that unlock. As for ranking it up...lol, let's not go there.

So it's not technically unobtainable, but as far as practicality is concerned, it might as well be.


I have it already on Mark 2. I bought 20 PSP yesterday.

Hundreds of dollars ?!
10+ Million ?!

You trippin?


No, he's not. Economically speaking, the expected number of packs needed to get 1 ultra rare is 1 million credits worth. Since there are 10 UR's now, to "expect" 1 Harrier, you need to get 10 UR unlocks.

Of course, game theory only tells you what you can expect, not what will happen. Regardless of how many packs you buy, you will always have a .9% chance of getting a Harrier per PSP or put a different way, a 1/10 chance per UR you get.

I got 8 UR's today. 1 Wraith, 2 BW, 2 Paladin, 1 Javalin, 2 Talon. Thankfully no Indra, and I do actually use those so... I suppose I should be thankful.


My reply was mostly on "spending hundreds of dollars" on SP & PSP.

Who does that? Buy in-game items with real money, because MSP are real money.

I'll tell you who; complete retards and degenerates.

#63
Arundel Vandraman

Arundel Vandraman
  • Members
  • 106 messages
This weapon is madly good on a Turian soldier. Or any soldier. Or just with anyone. But with Marksman, it's simply redonculous :)

#64
hangmans tree

hangmans tree
  • Members
  • 2 207 messages

thesnake777 wrote...

Revenant is worthless on the higher difficulties....I'm still trying to find a decent AR for my Solider class....I was using the avenger but Its no good on gold.
Any suggestions?

Sabre and Phaeston.

#65
DESTRAUDO

DESTRAUDO
  • Members
  • 969 messages
Got it in first pack. It is magical. Like pre nerf falcon.

#66
Ogrinash

Ogrinash
  • Members
  • 913 messages
Saber is good too, of course (it's much better at taking heads and "long" range plinking), but that's more of a large caliber semi-automatic; it and the Harrier are two different specimens.

The Harrier is really one of the first run-and-gun automatics in the game that is also good for "middle" ranged work (it's derived from the Mattock after all). The Revenant has always needed a proper build or firing from cover to have any accuracy. The Mattock is good, but it tends to be hard to click the mouse constantly as fast as you can to get the damage out.  The Harrier is good to go right out of the pack.

Modifié par Ogrinash, 30 mai 2012 - 09:18 .


#67
revizion

revizion
  • Members
  • 131 messages

Ogrinash wrote...

Saber is good too, of course (it's much better at taking heads and "long" range plinking), but that's more of a large caliber semi-automatic; it and the Harrier are two different specimens.

The Harrier is really one of the first run-and-gun automatics in the game that is also good for "middle" ranged work (it's derived from the Mattock after all). The Revenant has always needed a proper build or firing from cover to have any accuracy. The Mattock is good, but it tends to be hard to click the mouse constantly as fast as you can to get the damage out.  The Harrier is good to go right out of the pack.


^This. I said its the best because of the builds I use. I can't stand Turians (personal preference) but on an Inf, if you cloak, start fire as you're going in for the bonus, get a few rounds while cloaked, then get the additional bonus coming out = almost any mid-level shielded (Hunter, Marauder Shields, etc) target going to say 'sup to the rest of the Protheans

#68
Mattmagnum

Mattmagnum
  • Members
  • 46 messages
What's the max ammo on a level X harrier? anyone know? i can't seem to find it anywhere.

#69
Drummernate

Drummernate
  • Members
  • 5 356 messages

Mattmagnum wrote...

What's the max ammo on a level X harrier? anyone know? i can't seem to find it anywhere.


20/100

Totally pathetic.

#70
NedPepper

NedPepper
  • Members
  • 922 messages
Mattock past level five is the best assault rifle in the game. The fact that the Harrier is basically an Auto Mattock makes it useful. And I got it tonight. Can't get an Asari Justicar, a Male Quarian, a Drell Vangaurd, a Geth Infiltrator, a Krogan Vanguard, or any of the Rebellion characters...but I got the Harrier. Apparently I just get weapons....

#71
xslick504x

xslick504x
  • Members
  • 82 messages

Drummernate wrote...

Mattmagnum wrote...

What's the max ammo on a level X harrier? anyone know? i can't seem to find it anywhere.


20/100

Totally pathetic.



the low ammo counters how strong it is so it's ok....it would be insane with a 50 rd clip even with ammo mod.

Modifié par xslick504x, 03 juin 2012 - 06:49 .


#72
heybigmoney

heybigmoney
  • Members
  • 1 192 messages
A decent middle of the line assault rifle.

Also a black n7 ultra rare, and one of the best full autos. Balance in this game is way off.

#73
Quxorda

Quxorda
  • Members
  • 966 messages

xslick504x wrote...

Drummernate wrote...

Mattmagnum wrote...

What's the max ammo on a level X harrier? anyone know? i can't seem to find it anywhere.


20/100

Totally pathetic.



the low ammo counters how strong it is so it's ok....it would be insane with a 50 rd clip even with ammo mod.


The low ammo count isn't really balance, prevelance of ammo crates and thermal clip packs make the low ammo just an irritation. The gun pretty much forces you to always take the extended mag mod, and still ties you to the ammo crates. It needs to be increased just as a quality of life adjustment, ideally double capacity (20/200).

#74
Slaanax

Slaanax
  • Members
  • 445 messages
I like the gun, but the sound alone makes the gun worth using just sounds right firing away with it. It's not like you can't throw a light 2ndary weapon or ULM Geth plasma smg to have a back up weapon.

#75
Esbatty

Esbatty
  • Members
  • 3 760 messages
The Harrier is pretty badass on my Krogan Sentinel that I specced for pure Weapon and Melee Damage. I tested it out on a Solo Silver match and slapped the EB and Ammo Cap mods on it, and just walked around the map shooting everything in the face at any range. Then whenever I ran out of ammo I headbutted and heavy melee'd my way to an ammo box and started all over again.

Its pretty good on well protected characters like the Vorcha and Batarians too.