1.5 meters (Smash)
#101
Posté 31 mai 2012 - 10:12
But the real thing needed is a faster cast, especially if you hope to use smash to detonate a Lash w/o the "Fast Recharge" evolution. The power is far too slow to cast, but honestly I'd only make it 25% faster.
I'd personally also would have given the Ex-Cerberus 600 shields in similar manner as how the Asari Justicar has higher shields then her standard sisters.
#102
Posté 31 mai 2012 - 10:15
Blind2Society wrote...
lash doesn't work on 95% of the enemies you face.
It doesn't work on Ravagers, Brutes, Pyros,Banshees, Primes and Atlas...not 95% bro
#103
Posté 31 mai 2012 - 10:16
Blind2Society wrote...
JusticarFlareon wrote...
I absolutely love it.
Me too, just needs more range. As others have said, that may not be so for the vanguard but for the adept it is absolutely necessary.
@stance punk: (I assume you mean sig?) Not exactly sure.If your making one, try making it 600x50. That works well, the only way to get a bigger one is with some sort of multiple image stacked deal. Not really sure how that works.
i have to agree i love it but would love to see a range added to it it useless to adept when you on silver and fighting geth i just had really bad silver on my level 18 phoenix adept i couldt stay alive due the only 2 ranged abbilties i had was lash and singualrity sure it aoe abilty is fun but come on get the actual power use a ranged abilty and if you have tochange the the shaock wave look so people dont get confused about it
#104
Posté 31 mai 2012 - 10:16
Scalabrine wrote...
Blind2Society wrote...
lash doesn't work on 95% of the enemies you face.
It doesn't work on Ravagers, Brutes, Pyros,Banshees, Primes and Atlas...not 95% bro
Thats still a lot of enemies that are effected by other biotics like Reave.
#105
Posté 31 mai 2012 - 10:19
Scalabrine wrote...
Blind2Society wrote...
lash doesn't work on 95% of the enemies you face.
It doesn't work on Ravagers, Brutes, Pyros,Banshees,geth hunters, Primes. missle soldiers and Atlas...not 95% bro
anything withs shield unless you pick the evolution
Modifié par Ravenmyste, 31 mai 2012 - 10:19 .
#106
Posté 31 mai 2012 - 10:35
It could definitely benefit from fewer vulnerable frames tho, whether we get some invinciblity frames or shorter casting time.
#107
Posté 31 mai 2012 - 10:48
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
#108
Posté 31 mai 2012 - 10:49
Modifié par Samurai Knecht, 31 mai 2012 - 10:56 .
#109
Posté 31 mai 2012 - 10:58
Tymathee wrote...
fffs, L2P, so many people whine cuz they are poor using something instead of learning to use it better.
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
Go brag about how great you are somewhere else. Just because someone says there is something wrong does not mean they don't know how to use it or are getting destroyed.
+ I think I will clarify in the OP, this thread was started concerning the Adept, not the Vanguard. Discussion of the Vanguard is fine it's just some people don't seem to understand where I was coming from.
#110
Posté 31 mai 2012 - 11:00
Samurai Knecht wrote...
I gotta agree with you OP, the Cerberus Adept has quickly become one of my favorite characters to play as. He is incredibly fun. But the Smash range needs a little bit of a buff. I realize it is a beast of a power, but its range is way too short. How far it needs to be buffed I can't say. I'd like to see it go as far as Shockwave at its base lever (read: before the 50% boost you can choose as perk later) but that may be too far given how strong it is. But again it needs a buff of some sort.
You should wear the sig ; )
I think the range should be the same as flamer. 5m base, 7.5 with the 5)0% increase. Still close range but far less situational.
#111
Posté 01 juin 2012 - 02:00
Blind2Society wrote...
Tymathee wrote...
fffs, L2P, so many people whine cuz they are poor using something instead of learning to use it better.
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
Go brag about how great you are somewhere else. Just because someone says there is something wrong does not mean they don't know how to use it or are getting destroyed.
+ I think I will clarify in the OP, this thread was started concerning the Adept, not the Vanguard. Discussion of the Vanguard is fine it's just some people don't seem to understand where I was coming from.
i'm not bragging just stating how to use it.
btw, adept & vanguard = same exact unit except for charge & singularity. i just got the cerb adept yesterday, i'm not een going to bother with singularit, just max the bottom 4 and have fun.
#112
Posté 01 juin 2012 - 02:06
This is very sensible.CrashLegacy wrote...
The range isn't anything to write home about I agree but I think some of the numbers that are being throw around is just .. nuts. I'd be happy with a 2m range (upgrading to 3m w/ Impact Radius).
But the real thing needed is a faster cast, especially if you hope to use smash to detonate a Lash w/o the "Fast Recharge" evolution. The power is far too slow to cast, but honestly I'd only make it 25% faster.
I'd personally also would have given the Ex-Cerberus 600 shields in similar manner as how the Asari Justicar has higher shields then her standard sisters.
The slow casting is definitely more of an issue than the range. Range could do with a very small increase, but speeding up the animation of getting the whips out (what the hell are they anyway - element zero powered?
And slightly higher barrier would be good too - 600 base could work well.
#113
Posté 01 juin 2012 - 02:06
Tymathee wrote...
Blind2Society wrote...
Tymathee wrote...
fffs, L2P, so many people whine cuz they are poor using something instead of learning to use it better.
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
Go brag about how great you are somewhere else. Just because someone says there is something wrong does not mean they don't know how to use it or are getting destroyed.
+ I think I will clarify in the OP, this thread was started concerning the Adept, not the Vanguard. Discussion of the Vanguard is fine it's just some people don't seem to understand where I was coming from.
i'm not bragging just stating how to use it.
btw, adept & vanguard = same exact unit except for charge & singularity. i just got the cerb adept yesterday, i'm not een going to bother with singularit, just max the bottom 4 and have fun
...getting killed trying to make any use of Smash? Yeah no, I'm gonna stick with useful class/race combos.
#114
Posté 01 juin 2012 - 02:09
Modifié par Creakazoid, 01 juin 2012 - 02:10 .
#115
Posté 01 juin 2012 - 02:16
Tymathee wrote...
Blind2Society wrote...
Tymathee wrote...
fffs, L2P, so many people whine cuz they are poor using something instead of learning to use it better.
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
Go brag about how great you are somewhere else. Just because someone says there is something wrong does not mean they don't know how to use it or are getting destroyed.
+ I think I will clarify in the OP, this thread was started concerning the Adept, not the Vanguard. Discussion of the Vanguard is fine it's just some people don't seem to understand where I was coming from.
i'm not bragging just stating how to use it.
btw, adept & vanguard = same exact unit except for charge & singularity. i just got the cerb adept yesterday, i'm not een going to bother with singularit, just max the bottom 4 and have fun.
How to use it incorrectly. You clearly haven't been using it on Gold. It's not an aggressive ability. It's a behind corner, sneak attack ability. If you run up to any group of enemies greater than 2 and try to use smash on them in gold, you'll die before the animation is complete.
Smash could be fixed really easily. Damage immunity (like Nova) for the duration of the cast. That would instantly make it worthwhile and make the Phoenix classes carry their own weight in Gold. They still wouldn't be the best in their class, but they'd be as fun as Bioware meant them to be, and way more useful.
#116
Posté 01 juin 2012 - 02:26
Phoenix is definedly one of my favories from the new classes slash/mash is just so damm fun power combo, especially if your not the only biotic on the team.
#117
Posté 01 juin 2012 - 02:29
You all realise that it states radius as 1.5m not the range? the range is actually a lot greater than that, and that this concerns the damage that is actually done along either side of a straight line?
#118
Posté 01 juin 2012 - 02:33
Agentcormac wrote...
Just to clarify.
You all realise that it states radius as 1.5m not the range? the range is actually a lot greater than that, and that this concerns the damage that is actually done along either side of a straight line?
Yes, I noticed that while playing too. I just checked the DLC game files and the IMPACT RADIUS is 1.5m. The RANGE of the front-shooting shockwave is 7.5m. That ain't bad for a CQC weapon.
Modifié par Creakazoid, 01 juin 2012 - 02:34 .
#119
Posté 01 juin 2012 - 02:58
Creakazoid wrote...
Agentcormac wrote...
Just to clarify.
You all realise that it states radius as 1.5m not the range? the range is actually a lot greater than that, and that this concerns the damage that is actually done along either side of a straight line?
Yes, I noticed that while playing too. I just checked the DLC game files and the IMPACT RADIUS is 1.5m. The RANGE of the front-shooting shockwave is 7.5m. That ain't bad for a CQC weapon.
Evidently people need to not so much L2p ( though this may well help) but learn to read/math/mathmatical terms first.
if anyone would like to understand. with the radius upgrade, you will hit approx the 17sqm in front of you which isnt that insignificant, given that you simultaenously can detonate & reapply biotic charges with the right spec.
#120
Posté 01 juin 2012 - 06:45
nuculerman wrote...
Tymathee wrote...
Blind2Society wrote...
Tymathee wrote...
fffs, L2P, so many people whine cuz they are poor using something instead of learning to use it better.
I got my butt kicked a lot using smash until I learned to use it agressively and use charge if im being shot at, thats why you have 3 things!
Lash - Long Range - Med if no shields
Smash - Medium Range Aggressively if single or heavy unit,(means go to the unit to use it) and short range if more than one unit.
Charge - If no shields at any range, or to detonate a lashed/smashed unit.
Go brag about how great you are somewhere else. Just because someone says there is something wrong does not mean they don't know how to use it or are getting destroyed.
+ I think I will clarify in the OP, this thread was started concerning the Adept, not the Vanguard. Discussion of the Vanguard is fine it's just some people don't seem to understand where I was coming from.
i'm not bragging just stating how to use it.
btw, adept & vanguard = same exact unit except for charge & singularity. i just got the cerb adept yesterday, i'm not een going to bother with singularit, just max the bottom 4 and have fun.
How to use it incorrectly. You clearly haven't been using it on Gold. It's not an aggressive ability. It's a behind corner, sneak attack ability. If you run up to any group of enemies greater than 2 and try to use smash on them in gold, you'll die before the animation is complete.
Smash could be fixed really easily. Damage immunity (like Nova) for the duration of the cast. That would instantly make it worthwhile and make the Phoenix classes carry their own weight in Gold. They still wouldn't be the best in their class, but they'd be as fun as Bioware meant them to be, and way more useful.
you obviously didn't read that i used it on Gold, although i didnt' state i got top score either, not bragging but just to say that yes i know how to use it. I probably used smash about 10 times, usually on 2-3 units (never more, thats just suicide) on heavy units to put a biotic cast on it and when things were too close to really use lash (since its slower than smash)
and what i mean by use it aggressively is to go to the target i wish to use it on rather than let it come to me or sit behind cover and use it. a lot of tiems i ran into cover and used it or i ran to my taraget from teh side or back and use it, i'm not dumb enough to go front to front with an atlas, banshee or brute.
It's also useful on phantoms when they seem to not respond to being lashed or after you get tired of throwing them off the side and they go flying back in...
#121
Posté 01 juin 2012 - 07:44
Creakazoid wrote...
Agentcormac wrote...
Just to clarify.
You all realise that it states radius as 1.5m not the range? the range is actually a lot greater than that, and that this concerns the damage that is actually done along either side of a straight line?
Yes, I noticed that while playing too. I just checked the DLC game files and the IMPACT RADIUS is 1.5m. The RANGE of the front-shooting shockwave is 7.5m. That ain't bad for a CQC weapon.
7.5 meters is 25ft. There is no way you're going to tell me that thing travels 25ft, because it doesn't.
#122
Posté 02 juin 2012 - 05:57
#123
Posté 02 juin 2012 - 06:03
#124
Posté 02 juin 2012 - 10:25
Thats definedly nothing but L2P issue, i do more BE:s then that every game.prog_bassist wrote...
I've done maybe five biotic explosions in my 20+ games so far.
Tip USe slash first, then mash.
#125
Posté 02 juin 2012 - 10:49
Torguemada wrote...
Thats definedly nothing but L2P issue, i do more BE:s then that every game.prog_bassist wrote...
I've done maybe five biotic explosions in my 20+ games so far.
Tip USe slash first, then mash.
Lash's biotic effect does not always allow for Smash to trigger it, nor does it last very long. I have gotten biotic explostions with a lash + smash combo, but a biotic explosion becomes moot because Smash is more powerful and because I've isolated the enemy.





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