N7 matchmaker hypothesis - Slow lobbies since patch 1.03/Rebellion
#51
Posté 30 mai 2012 - 06:32
Mostly I'm just looking for an outlet to release my frustration regarding lobby finding woes.
#52
Posté 30 mai 2012 - 06:34
None of us would be considered in the "same range"
EDIT: I do believe its only on the PC at the moment...
Modifié par Yajuu Omoi, 30 mai 2012 - 06:35 .
#53
Posté 30 mai 2012 - 06:41
#54
Posté 30 mai 2012 - 06:46
I just thought it was a coincidence even when it was every game.
PC that is.
Modifié par Arcataye, 30 mai 2012 - 06:51 .
#55
Posté 30 mai 2012 - 06:50
#56
Posté 30 mai 2012 - 06:56
No. I don't want to go back to the cowards. I want to have fun dammit.
Addendum, I just took a ten minute break, watched a video, wrote this post, and it PUT ME BACK WITH THE SAME PEOPLE.
FOR EFF'S SAKES, this patch is FRUSTRATING!
Modifié par Misguided Terran, 30 mai 2012 - 06:58 .
#57
Posté 30 mai 2012 - 08:54
#58
Posté 30 mai 2012 - 09:12
Clivemax69 wrote...
The last couple of matches I had took forever to eventually start and contained N7s around my own (600s). I seem to recall this happening after the patch, but it may just be confirmation bias. I'll wait and see if lobbies get better and/or Bioware makes a statement.
100% same. 15+ minutes to start and everyone is +-50 n7 (mine is ~670).
#59
Posté 30 mai 2012 - 09:14
it will get faster in the coming days as more people finish their DLC
Modifié par MartialArtsSurfer, 30 mai 2012 - 09:15 .
#60
Posté 30 mai 2012 - 09:19
#61
Posté 30 mai 2012 - 12:24
I made my own lobby and it took almost an half an hour for one player to join. His rank was 5 lower than mine. Nobody else joined so I gave up.
Then I tried to find a game; well there was only one lobby with this one guy that had 1 rank more than me. Nobody else joined.
Took a break and tried to find a game again; I got in some lobby with three people and we all were ~4 ranks from each other. Ten minutes later those two gave up and left.
Something is definitely wrong. (PC)
Modifié par Arcataye, 30 mai 2012 - 12:32 .
#62
Posté 30 mai 2012 - 12:33
When I created like I always do, only people with similar N7 ratings to my own joined me.
Yesterday when I was around 700 it was like that and today when I am slightly over 1000 it is the same.
I can join lobbies with lower N7 rating than me no problem, I find games pretty fast.
But when I create, it takes forever for people to join me and the only people who do join me have a similar, or higher, N7 rating than I do.
So, I am sure there is something going on with this, exactly what I am not sure, but its something...
#63
Posté 30 mai 2012 - 01:29
I've had slightly more varied results when joining games hosted by others. However, this could possibly be attributed to people manually inviting friends before opening the game to the public.
It's humorous to see the same person impatiently leave and rejoin my game 10 times, but I would prefer this change was undone, if an intentional change was put in place.
#64
Posté 30 mai 2012 - 01:34
#65
Posté 30 mai 2012 - 01:37
OP is factually false. I was playing last night (PC version), my N7 score is a little over 500 and I was being matched with people who were below or in the 1000s. N7 score doesn't even mean much in the long run as it can be bought through the character cards in the packs (not very effectively, but a few premium spectre packs can easily bring a character from level 1 to nearly 20 depending on your luck).
Modifié par RinjiRenee, 30 mai 2012 - 01:42 .
#66
Posté 30 mai 2012 - 01:43
If they really implented something like this, that's horrible. Hopefully something will come up soon though, no need to get mad yet.
#67
Posté 30 mai 2012 - 01:44
RinjiRenee wrote...
I will never tire of these alarmist type of reactions to everything Bioware does (or doesn't do).
OP is factually false. I was playing last night (PC version), my N7 score is a little over 500 and I was being matched with people who were below or in the 1000s. N7 score doesn't even mean much in the long run as it can be bought through the character cards in the packs.
I tire very quickly of self-superior know-it-alls who don't know jack.
For the third time in the past day I've been matched with a full room of people all within about 25 points of my own N7 (648 atm). I've been playing regularly since shortly after launch and that has never happened ONCE. Now it's happened 3 times in the past day, a day that included a patch chock full of awful, and other people are reporting the same thing? No, this is not the random number generator being random. They changed the matchmaking system. Period. And they need to revert it.
#68
Posté 30 mai 2012 - 01:45
Volksvarg wrote...
So its come to my attention, after a few hours of testing, that Bioware has slipped by a "hidden feature" in their patch, that is, that somehow public games only match you with people who are around your own N7 rating.
Out of 10 different lobbies created (or joined) all members were N7 1080-1150 100% of the time (My own N7 rating being 1138)...
No.
Not in my experience anyway, and since I've been off work the past few days, I've played a lot of MP, just since I installed the pack yesterday. My N7 is upwards of 2000 now, and all I play are pickup games. As often as not, I'm placed into lobbies with N7's below 100, or a range between 20 and 1000. I did get placed into a game yesterday where all N7's were above 1000. I think that was a first for me.
It doesn't matter to me, really. For me, at least, the N7 number of others in the lobby is completely irrelevant.
Edit: And as for why the long lags in lobbies (I've experienced them as well) I am assuming that, as with the last pack, you can only be matched with others who've d/l the pack, once you have it installed. So what we experienced yesterday was the slow adoption rate of this latest pack by the ME3 MP community.
Hopefully by the end of the week most players will have the new DLC, and the lag times will go away.
Modifié par Leones Maneres, 30 mai 2012 - 01:56 .
#69
Posté 30 mai 2012 - 01:48
Leones Maneres wrote...
It doesn't matter to me, really. For me, at least, the N7 number of others in the lobby is completely irrelevant.
Because you're not affected by it. Many of us that are affected by it can't find a match because there aren't enough people close to our N7. I spent half an hour this morning trying to get a match on various characters before I ended up saying screw it and soloing my kroguard.
#70
Posté 30 mai 2012 - 01:55
However if you have friends make a lobby, if you're missing the 3rd or 4th person just go in with your group. By the time you finish wave 1 or even up to 3, the matchmaking system forces a player into your game.
#71
Posté 30 mai 2012 - 02:00
#72
Posté 30 mai 2012 - 02:08
It has something to do with the patch as we can't play with those that have yet to update to the same ver we have and the long waits and similar N7 is just a side effect of this...
Or bioware changed something...
#73
Posté 30 mai 2012 - 02:18
Volksvarg wrote...
So its come to my attention, after a few hours of testing, that Bioware has slipped by a "hidden feature" in their patch, that is, that somehow public games only match you with people who are around your own N7 rating.
Out of 10 different lobbies created (or joined) all members were N7 1080-1150 100% of the time (My own N7 rating being 1138).
Please get rid of this new idea of yours right away, please.
Now before the posts start flowing in about "herp derp! You should be happy! You're getting grouped up with only high skilled players!" No. A thousand times no. Besides the already proven point that N7 doesn't equal skill, this is a terrible idea.
Why? Fairly simple: The number of N7+1000 players is LOW. This makes creating - and joining - lobbies a living nightmare. There's simply not enough players to be around. Tested on both gold and silver lobbies, it takes well over 20 minutes to get 4 players for a game, and many of those players simply get bored halfway and leave, increasing waiting times.
I'm aware "invite your friends" is a solution, but its not always a solution. Random PuG is fairly impossible right now for high ranking N7s for example that want to take a chill in silver. Before this patch a room would fill in very quickly around 5 minutes; sure, N7 ranks varied from 50s to 600s or so, but it made the game playable, and it made it fast. With your newfound "matchmaker" its nigh impossible to start a playable lobby due to the lack of high N7 players.
Get rid of it, ASAP. Or at the very least, make it a toggle option wether you want matchmaking or not.
If anyone else can confirm this theory through own public lobby experiences let me know. I'd like to confirm this isn't some sort of weird, incredible bad luck coincidence regarding this new matchmaking.
I did a topic about it too
http://social.biowar...8182/2#12316513
Yesterday was impossible to host a lobby. First I did two, all with high levels, then it just stopped to come. Clearly they changed something that has to do with N7 level, but I can't figured out exactly how it work, since I did a quick match, and I ended in a lobby hosted by a N7 600, with a mix of levels, after one match the lobby passed to me, and it was filled again with a randon mix. They added a new filter, for sure, but the rule have some exceptions, you still can end up in a mixed level lobby.
They should just add a filter option, so we can choose if we want to search for a specifc level. I don't want to wait half a hour to fill a lobby with high levels, I want to play with anyone, I should be able to choose it..
#74
Posté 30 mai 2012 - 02:21
Leones Maneres wrote...
Volksvarg wrote...
So its come to my attention, after a few hours of testing, that Bioware has slipped by a "hidden feature" in their patch, that is, that somehow public games only match you with people who are around your own N7 rating.
Out of 10 different lobbies created (or joined) all members were N7 1080-1150 100% of the time (My own N7 rating being 1138)...
No.
Not in my experience anyway, and since I've been off work the past few days, I've played a lot of MP, just since I installed the pack yesterday. My N7 is upwards of 2000 now, and all I play are pickup games. As often as not, I'm placed into lobbies with N7's below 100, or a range between 20 and 1000. I did get placed into a game yesterday where all N7's were above 1000. I think that was a first for me.
It doesn't matter to me, really. For me, at least, the N7 number of others in the lobby is completely irrelevant.
Edit: And as for why the long lags in lobbies (I've experienced them as well) I am assuming that, as with the last pack, you can only be matched with others who've d/l the pack, once you have it installed. So what we experienced yesterday was the slow adoption rate of this latest pack by the ME3 MP community.
Hopefully by the end of the week most players will have the new DLC, and the lag times will go away.
It make sense. I will play again tonight, I hope things will be normal...
#75
Posté 30 mai 2012 - 02:33





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