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New Recovery Objective


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49 réponses à ce sujet

#1
Leviathan898

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 So what's everyone's opinion and experience? Haven't gotten this objective that much but it seems a bit easy. Had one drop off point to be right around the corner once, and I originally thought there were gonna be four and not just two. Seems a bit short to me but haven't tried it on Gold yet.

#2
AZawesomeman

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NO! it is sooo hard wave 10 gold...*shivers* oh god why?

#3
Epique Phael767

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AZawesomeman wrote...

NO! it is sooo hard wave 10 gold...*shivers* oh god why?

not if you have a drell/vorcha/geth on your team.

#4
Guest_Gabeker_*

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To me its another anti-solo objective :).

my human soldier and vanguards can do this. but the other classes, they are lucky to get across the room before being shot to pieces.

#5
Goodwood

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It's salt in the wound. Absolute bollocks and I'd honestly like to smack the bloke who thought of it.

You did ask for honesty, right?

#6
LeandroBraz

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Every time I got it, it was too close from the delivery point, so it was easy.

#7
cipherknight

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If you have a cooperating team the new objective is nothing more than fast credits otherwise it seems like its more a less a deterrent for people trying to solo.

#8
ArkkAngel007

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Just got it a few minutes ago on Firebase Ghost. It wasn't too bad since the spawn was close to the extraction point, though the team decided that was the best place to hang around instead of drawing the enemy aggro away or cover me. Kudos to the Turian who tried to cover me with Brutes spawning on top of us.

#9
quack123

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It can be easy or ungodly hard, had a game on firebase giant the enemies spawned on the drop off point and it was awful.

#10
Zardoc

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It's rather easy tbh, though I only had it maybe 5 or 6 times as of yet.

Modifié par Zardoc, 30 mai 2012 - 04:06 .


#11
oopssorryy

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Reminds me of Team Fortress2, I love it.

#12
Seer235

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Most of the times I've had it, the drop point was nearby and it was easy credits. There have been a couple fun times where we needed to figure out a new route through the map when a couple of elites were blocking the way, though.

#13
PsychoticBiotic

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I can't stand this objective. On gold it is a nightmare in a PUG. When you have a banshee chasing you have to put it down or risk being butchered. No one seems to want to cover me while I'm transporting either. Even worse on the new maps or Condor because there are so many directions to get hit from.

#14
Super Nothing

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We played the new objective on Firebase Condor and the package glitched through the map and landed underneath one of the ramps. We couldn't pick it up after that, so we just had to let it fail.

#15
SumthingFierce

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Super Nothing wrote...

We played the new objective on Firebase Condor and the package glitched through the map and landed underneath one of the ramps. We couldn't pick it up after that, so we just had to let it fail.


Same thing happened to me on Hydra. Wave 3. 

#16
Quething

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I'm not a huge fan. The whole "can't run, must continue holding button to not drop the thing" nonsense is, well, nonsense. Total nonsense. And the fact that you can't use powers... I get that it's probably 98% to prevent Cloak abuse, but as a vanguard I'm incredibly annoyed, because this should have been to us as 4/4 objectives are to infiltrators. As is, it's instead an objective ready-made for every other tank in the game except us.

It's kind of neat when you get a team that pulls together to pull it off, though.

#17
Star fury

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It was easy peasy on gold. Though drop zone was close and teammates protected carrier. Even randoms.

#18
Megachaz

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Don't complain about it not being solo friendly. This is multiplayer. I have had it wave 6 on gold and it was easy. Haven't had to do it wave ten yet.

#19
PsychoticBiotic

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Quething wrote...

I'm not a huge fan. The whole "can't run, must continue holding button to not drop the thing" nonsense is, well, nonsense. Total nonsense. And the fact that you can't use powers... I get that it's probably 98% to prevent Cloak abuse, but as a vanguard I'm incredibly annoyed, because this should have been to us as 4/4 objectives are to infiltrators. As is, it's instead an objective ready-made for every other tank in the game except us.

It's kind of neat when you get a team that pulls together to pull it off, though.

You can't use powers? Because cluster grenades and Flamer work just fine in my Vorcha sentinel. And I don't have to hold the button either. And can't you drop the package and keep recloaking (haven't tried it yet)?

Modifié par PsychoticBiotic, 30 mai 2012 - 04:47 .


#20
Bwgmon

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Earlier I delivered both pizzas in Firebase Jade within 30 seconds of the objective starting. That was silly.

#21
The Milky Waver

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You van't sprint with the package without dropping it so yeah...it sucks.

#22
Jagpferd

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Bwgmon wrote...

Earlier I delivered both pizzas in Firebase Jade within 30 seconds of the objective starting. That was silly.


Ya I think some maps are easier to deliver the pizzas on time before you are force to give them up for free.

#23
cryleo

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and you cant cloak either, it really sucks

#24
lynroy

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Bwgmon wrote...

Earlier I delivered both pizzas in Firebase Jade within 30 seconds of the objective starting. That was silly.

I had my pizza fall through the map on Hydra.:unsure: Needless to say it did not get delivered and we failed.

It's not as difficult as I thought it would be but I can see how it will be really tough on gold.

#25
NedPepper

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It MAKES you work as a team.  I dig it.  Although, it can be rough on certain bases.  Just don't try to run....Image IPB