Cerberus Harrier needs an overhaul already
#26
Posté 30 mai 2012 - 01:29
#27
Posté 30 mai 2012 - 01:31
#28
Posté 30 mai 2012 - 01:36
#29
Posté 30 mai 2012 - 03:39
#30
Posté 30 mai 2012 - 03:43
The count with extend mags/ammo is 116. I shoot it using 2-3 bursts because I quickly ran out of ammo when using it full-auto.
Basically, it's a good gun, but it doesn't do insane damage, so you run out of ammo because you need to shoot more rounds.
#31
Posté 30 mai 2012 - 04:08
If it had a nickname, it would be called the Ripper becasue that is what I was doing on a gold match.
Only down side was that I had to change up my play style to run this little beast on my human female solder. *Looks around for the ammo crate*
#32
Posté 30 mai 2012 - 04:16
As a gun it is ok, perhaps the best AR so far....though I do like the Saber more, personally.
#33
Posté 30 mai 2012 - 04:22
#34
Posté 30 mai 2012 - 04:27
#35
Posté 30 mai 2012 - 04:29
#36
Posté 30 mai 2012 - 04:34
mikepaul wrote...
GREAT! I have an Achievement I could get if that ever shows up. Make it an ultra-ultra rare that you only get after a quadruple headshot and I'll start after it right away...feral411 wrote...
I guess they should just make it a fully automatic missile launcher that kills everything with one round...
Easier to get than that. It's called the Krysae
#37
Posté 31 mai 2012 - 04:01
Modifié par Decc2k25, 31 mai 2012 - 04:11 .
#38
Posté 31 mai 2012 - 04:16
#39
Posté 31 mai 2012 - 04:27
swjobson wrote...
I know it's an ultra rare and this is the first day, so most people don't have it yet. But those of us who do have it need to speak up here on the forums.
There are many good and bad things about the Harrier. It does slightly better per-bullet damage than its base model, the Mattock, but since it has a bigger magazine and better RoF it's much better overall. This was a good addition to the list for ultra rare weapons.
But it's crippled by a few other factors: it's heavy, has low ammo capacity, and harsh screen-shaking recoil. Since it's an ultra rare the first two are difficult to improve by unlocking higher levels. It would be easier for everyone if BioWare would just reduce the weight and increase ammo capacity to something reasonable.
Anyone else have thoughts after using it?
the screen shaking recoil only happens if you aim down your sights in cover(not so much out of cover) it can be easily fixed by equiping the recoil damp and yes ammo is really low and its kind of heavy but its raw power really makes up for it (it can actually damage ammor without AP at a decent rate)
#40
Posté 31 mai 2012 - 04:34
DarkerCompanion wrote...
Its really not that heavy. At level 1, most of my characters run it at 100%. Come level X, it will be just slightly heavier than the Mattock; its multiplier is 1.0. To put this into perspective, the Revenant is 1.25.
I never found it to have bad screen shake, and its ammo capacity makes up for its high damage dealing. Its probably one of the best ARs in the game, if not the best.
I don't think it needs a buff.
Agreed





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