May 30 Multiplayer Balance Changes
#51
Posté 30 mai 2012 - 05:20
#52
Posté 30 mai 2012 - 05:21
#53
Posté 30 mai 2012 - 05:21
Now on a serious note, it´s not a big deal, the power will still deal over a 1000 damage if specced properly and fired from cloak, so it has hardly been made useless. It´s just less godly now.
#54
Posté 30 mai 2012 - 05:22
#55
Posté 30 mai 2012 - 05:23
RIP
#56
Posté 30 mai 2012 - 05:23
#57
Posté 30 mai 2012 - 05:24
#58
Posté 30 mai 2012 - 05:25
#59
Posté 30 mai 2012 - 05:27
That said, at this point I see absolutely no reason to play a Female Quarian Infiltrator any more, and I barely saw any reason to play them before.
Can we get a bone thrown to them next week? The poor Quarian Females are pretty much the weakest options in multiplayer right now, Infiltrator and Engineer both.
#60
Posté 30 mai 2012 - 05:30
#61
Posté 30 mai 2012 - 05:30
Good thing she still has weight reduction for smgs! Wait, ULM are still bugged?
Yeah... I'm gonna go..
#62
Guest_Speezy_*
Posté 30 mai 2012 - 05:32
Guest_Speezy_*
#63
Posté 30 mai 2012 - 05:32
Unnamed_Shadow wrote...
still...dammit BioWare...why you have to nerf everything? ever tried buffing stuff?
Maybe you should try looking back at all the previous Balance Changes before you ask that question.
Or any of the previous Balance Changes, actually. Just one.
#64
Posté 30 mai 2012 - 05:33
GGW KillerTiger wrote...
Ahahaha the newest "balances" are just nerfing 1 single already useless power? Good 1 Biodumb
It was borderline OP with a 200% CD against any enemy.
... emphasize on "borderline".
#65
Posté 30 mai 2012 - 05:34
They are that's why. Bioware just puts random things they see on the forums and put nerf/buff and a random number on a bunch of crumbled up pieces of paper throw it in a hat and draw randomly from the hat for all the chanegs they feel like doing that week. No real thaught behind it.RageBattle wrote...
It feels like these changes are just pulled from a hat randomly
#66
Posté 30 mai 2012 - 05:36
Core_Commander wrote...
Something got OMG NERFED, so BSN sets out to burn crosses outside BW's windows just in case. QI is still good (what with being an infiltrator and all), only not killing most enemies in one cast of an AoE ability + one bodyshot with anything anymore, so... basically the win-button taken away causes people to rage.
Here's hoping the geth and GPS are next on the chopping block (with some Eagle buffs to sweeten the deal, naturally).
LOL, it didn't even need a shot to kill basic troops, and anything stronger than a breeze would finish everything else. It still stacks, so just keep spamming it.
#67
Posté 30 mai 2012 - 05:36
Poor female QI is so useless.
#68
Posté 30 mai 2012 - 05:36
#69
Posté 30 mai 2012 - 05:37
GGW KillerTiger wrote...
They are that's why. Bioware just puts random things they see on the forums and put nerf/buff and a random number on a bunch of crumbled up pieces of paper throw it in a hat and draw randomly from the hat for all the chanegs they feel like doing that week. No real thaught behind it.RageBattle wrote...
It feels like these changes are just pulled from a hat randomly
Because oneshotting 3 enemies without even shooting, with a 3 second CD, while you have a Claymore AND a Black Widow was balanced. GTFO
#70
Posté 30 mai 2012 - 05:38
"Useless power"?GGW KillerTiger wrote...
Ahahaha the newest "balances" are just nerfing 1 single already useless power? Good 1 Biodumb
Who's dumb again?
#71
Posté 30 mai 2012 - 05:39
And then there are things that you won't even acknowledge. QFE's drone is a joke, and makes the class nothing but a cryo spammer. Rage is totally broken on the BM (though, he admittedly doesn't need the help). Charge still doesn't work properly half the time, and seems to be even less reliable on the Phoenix class.
And you saw it fit to nerf the least OP infiltrator out of the whole bunch???
#72
Posté 30 mai 2012 - 05:40
GGW KillerTiger wrote...
Ahahaha the newest "balances" are just nerfing 1 single already useless power? Good 1 Biodumb
100% extra damage from techpowers is useless?
It was insane, I really think it deserved a nerf, 100% is just crazy.
50% is still really good, look at all the other powers that boost damage, they are usually in the 10-25% range.
#73
Posté 30 mai 2012 - 05:40
#74
Posté 30 mai 2012 - 05:40
Veedrock wrote...
That bonus directly applies to the overheat damage that Sabotage does to organics, so Rank 6 Sabotage (before now) did at least 960 damage (increased slightly by passive class skill). Combine this with Cloak cancelling to keep cooldowns steady and it is monsterous.
I see...so now it deals (cloaked) 1500 instead of 1700, I can survive that
#75
Posté 30 mai 2012 - 05:41
Serkevan wrote...
GGW KillerTiger wrote...
They are that's why. Bioware just puts random things they see on the forums and put nerf/buff and a random number on a bunch of crumbled up pieces of paper throw it in a hat and draw randomly from the hat for all the chanegs they feel like doing that week. No real thaught behind it.RageBattle wrote...
It feels like these changes are just pulled from a hat randomly
Because oneshotting 3 enemies without even shooting, with a 3 second CD, while you have a Claymore AND a Black Widow was balanced. GTFO
This hasn't really changed. It's just a -50% of base damage. You won't be able to one shot kill basic troppers, I guess, at least not w/o Power Amp and new Gear mod @ level 5. But it still stacks and it's still a huge debuff.
This nerf made QIs less OP in combination with other Tech users. Vorcha being the best example since their Flamethrower is the best Tech power in game and it benefits A LOT from QI's debuff.





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