Allan Schumacher wrote...
The problem I have with a situation like the Suicide Mission is that the ending is effectively a game score. Especially given how easy it can be to achieve, not achieving a nearly flawless playthrough more says "You didn't win as well as you could have if only you had played better."
I prefer endings that are qualitatively similar. That is, an ending where it's not as obvious which one is the "more ideal result."
uh... sorry if this seems nitpicky but...
isn't the EMS "effectively a game score"?
i mean... seriously... i bust my hump to save both the geth and quarian people and in the end, i get a cutscene as Joker calls out the name of each fleet that consists of a quarian captain sitting in a chair and a geth sitting at a console.
with the suicide mission, if you make the "wrong" choices for the hacker or biotic specialist or the fireteam leaders, characters die. that's a choice. it doesn't matter if they are loyal or not - if i pick Miranda to provide the biotic barrier, i lose one of my two squad members, it doesn't matter if Miranda is loyal or not. there is no "score" there - there are choices with consequences.
there is little consequence to our choices in Mass Effect 3 - regardless of my almost 10k assets (now) i know what will happen. it doesn't matter if i have krogan support or not. it doesn't matter if i killed Legion and let the quarians die.
in addition to this lack of consequence, there is the lack of emotion in the end. i loved Mordin's, Thane's and Legion's death scenes - they were so touching that i teared up.
i was expecting Shepard to die - i was expecting to sit there during the end sequence bawling like a baby, saddened that this character (Shepard) that i have grown to love over the last year is dead, but victorious with the knowledge that in her sacrifice, my squad, the other characters i have grown to love, lived. satisfied with the knowledge that my choices to unify the galaxy did not go to waste.
a "happy" ending with Shepard's survival will diminish that knowledge. it will not make the dark endings darker - it will only tell me "work harder, idiot - you did something wrong."
win or lose, Shepard is NOT walking away from this ordeal "normal" - normal for Shepard is stopping rogue Spectres, stopping a 50,000 year old race of indoctrinated slaves, stopping a race of million or billion year old sentient machines from ruining the galaxy. "normal" does not apply to anything that follows the events of Mass Effect 3.