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Why do people always complain about things being overpowered?


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#101
WARMACHINE9

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Every game I've ever played that has nerfed or buffed items in the game has changed the mechanics( in my opinon) for the worse. Example.. I loved Battlefield 3. Great game. But after the Karkand pack came out and the made changes( both buffs and nerfs) which significantly change the way the game was played and made certain items, weapons and classes so weak as to make them un playable or to change they're very use. It ruined the experience for me which is sad because I really liked the game. I just don't want to see that happen with ME. fortunatly Bioware has handled things FOR THE MOST PART well. Though I will admit there wer both nerfs and buffs I didn't like. Leave games like they are, don't ruin them for veryone else because you don't like the way a weapon or class plays, again MY OPINION. I hope that clarifys my position. I am aware of what forums are for but will defend myself and my opinon when questioned as is my right.

#102
Cyonan

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BlackoutOmega wrote...

I don't see why anything has to be nerfed, this isn't PVP.
I would think people would want overpowered guns for gold runs.


Overpowered things leads to it being even easier(and it was already easy to begin with). Things that easy get boring much faster due to the lack of any real challenge. Bored players tend to play other games instead.

The "Well, you can just the crappy weapons" that gets thrown around on the BSN a lot is a very poor argument as well. People should be able to get challenge(on gold) while using the setup they like, and people should also be able to use the setup they like without feeling like they've gimped themselves.

#103
Core_Commander

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Games aren't perfect things created by an omniscient, benevolent deity that dirty developers later spoil with nerfbuffs. Some things just come out unbalanced, some things need fixing because they don't work out how it was planned (by the same people that made the game you enjoy).

The outcry on these forums whenever something is nerfed (a rare occurence), one which often seems to be made by players without even testing the rebalanced weapons/powers, is something unprecedented in gaming communities I've seen so far. Baffling.

#104
Johnsen1972

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InTheZone wrote...

 "This is overpowered"

"That's overpowered"

"OMG, GAME TOO EASY"

Then use the Shruiken and call it a day. Remember the Falcon? It got nerfed to hell before the rest of the community could enjoy it. Sheesh. It's like the only thing this community does successfully is **** and moan.


Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

#105
Cyonan

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WARMACHINE9 wrote...

Every game I've ever played that has nerfed or buffed items in the game has changed the mechanics( in my opinon) for the worse. Example.. I loved Battlefield 3. Great game. But after the Karkand pack came out and the made changes( both buffs and nerfs) which significantly change the way the game was played and made certain items, weapons and classes so weak as to make them un playable or to change they're very use. It ruined the experience for me which is sad because I really liked the game. I just don't want to see that happen with ME. fortunatly Bioware has handled things FOR THE MOST PART well. Though I will admit there wer both nerfs and buffs I didn't like. Leave games like they are, don't ruin them for veryone else because you don't like the way a weapon or class plays, again MY OPINION. I hope that clarifys my position. I am aware of what forums are for but will defend myself and my opinon when questioned as is my right.


In this case, if it actually made the classes unplayable(I don't actually play BF3 so I don't know), then the developers did a poor job of balancing and revamping.

To use the WoW example again(because there apparently isn't an example that WoW can't fit), if Blizzard never bothered to revamp or rebalance their game from what it was day 1 and just "left it like it was" the viability of the classes and their builds would be MUCH worse off. We now have more than 1 class capable of doing real tanking, everyone can build their characters for damage if they so desire, and my favoured class is no longer only kept around because of the buffs I can bring(But I am still very good at buffing others). All of this is thanks to Blizzard issuing balance changes and revamping the way certain classes worked.

We aren't asking for the existing builds that work to be ruined, but we are asking for people to be able to feel like they can use other builds without feeling like they've gimped themselves.

#106
Core_Commander

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Johnsen1972 wrote...

Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

I think they're just as aware of the extremely vocal anti-nerf, pro-steamroll faction on this forum and they don't seem to care, either.

Luckily for all involved, I guess.

Modifié par Core_Commander, 30 mai 2012 - 10:12 .


#107
WARMACHINE9

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only you can make yourself feel like your being gimped. As I said I have a friend who uses an unusual build of an AV and actually does better than a lot of other AV players. Using a unique straetgy only "gimps" you if you feel it does. Oh and last time I checked this isn't WOW and doesn't have near the balancing issuses WOW had.

Modifié par WARMACHINE9, 30 mai 2012 - 10:18 .


#108
Mal3fact0r

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Core_Commander wrote...

Johnsen1972 wrote...

Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

I think they're just as aware of the extremely vocal anti-nerf, pro-steamroll faction on this forum and they don't seem to care, either.

Luckily for all involved, I guess.


The most likely scenario is they balance around internal numbers, and not off of forum whines. If anything, forum whining may cause them to look at something closer but doesn't necessarily mean they will change it.

#109
WARMACHINE9

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Point taken Mal3fact0r. It doesn't seem like they listen to sense why would they listen to madness. Either side of this argument should be able to see that.

#110
Misguided Terran

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I've never called for a nerf on a weapon, but I do appreciate the nerf on the old Falcon. Sure it was fun for you guys, but annoying for a lot of the rest of us. Especially the snipers trying to scope on something, when BLAMBLAMBLAMBLAMBLAM, some dude 20 yards away is going after some husks. That throws your aim, honestly, so toning down the firing rate was almost a necessity.

I don't think powerful weapons should be ubernerfed, but when it becomes a ticket to carry the game or annoy the hell out of the other players, then I believe some balancing is necessary.

#111
Misguided Terran

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Mal3fact0r wrote...

Core_Commander wrote...

Johnsen1972 wrote...

Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

I think they're just as aware of the extremely vocal anti-nerf, pro-steamroll faction on this forum and they don't seem to care, either.

Luckily for all involved, I guess.


The most likely scenario is they balance around internal numbers, and not off of forum whines. If anything, forum whining may cause them to look at something closer but doesn't necessarily mean they will change it.



Actually, yeah that's basically it, but I do bet the cries for balance guide their gaze that-a-ways.  Sure they can listen to the yes-no-fun-annoying camp all day long, but really the numbers speak for themselves.

Y'know, I actually haven't tried the Krysae yet, think I'll give it a whirl.

#112
Cyonan

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WARMACHINE9 wrote...

only you can make yourself feel like your being gimped. As I said I have a friend who uses an unusual build of an AV and actually does better than a lot of other AV players. Using a unique straetgy only "gimps" you if you feel it does. Oh and last time I checked this isn't WOW and doesn't have near the balancing issuses WOW had.


I use unique builds all the time, but it doesn't change the fact that my Human Soldier with a Claymore is miles ahead of when I used it with the Incisor. It feels like I'm gimping myself by using the Incisor because I could have killed 2-3 enemies with my Claymore by the time I got done with 1 with my Incisor.

Having things equal would encourage more unique builds that right now are just flat out bad, and refusing to see that doesn't change it.

And no this isn't WoW, but last time I checked it wasn't Battlefield 3 either =P

#113
WARMACHINE9

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point taken and toucheImage IPB

#114
Johnsen1972

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Mal3fact0r wrote...

Core_Commander wrote...

Johnsen1972 wrote...

Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

I think they're just as aware of the extremely vocal anti-nerf, pro-steamroll faction on this forum and they don't seem to care, either.

Luckily for all involved, I guess.


The most likely scenario is they balance around internal numbers, and not off of forum whines. If anything, forum whining may cause them to look at something closer but doesn't necessarily mean they will change it.



I hope so. The new weapons and classes are well balanced imo. And the new Ultra Rare is supposed to be better then other weapons because it is a rare weapon. I got it in version II atm and it has very low ammo. If they nerf it, people will whine that Bioware gave us another utterly useless Ultra Rare. So Im happy and I hope they dont change it because of some attention wh*res.

Modifié par Johnsen1972, 30 mai 2012 - 10:32 .


#115
Offender_Mullet

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InTheZone wrote...

 "This is overpowered"

"That's overpowered"

"OMG, GAME TOO EASY"

Then use the Shruiken and call it a day. Remember the Falcon? It got nerfed to hell before the rest of the community could enjoy it. Sheesh. It's like the only thing this community does successfully is **** and moan.

Thank you for posting my exact thoughts. 5 stars for you. The logic on these boards is baffling at times. Free dlc? Let's complain about it. Awesome weapons? Let's complain about it. Psychologists worldwide should make a case study out of those threads. I would love to see their results. :)

#116
AresKeith

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speaking of the Revenant, that does need to be buffed, that gun used to be powerful

Modifié par AresKeith, 30 mai 2012 - 10:36 .


#117
Mal3fact0r

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Johnsen1972 wrote...

Mal3fact0r wrote...

Core_Commander wrote...

Johnsen1972 wrote...

Lot of people are looking for attention. Sometimes to brag about having the latest Ultra Rare on X. Sometimes just because they want to brag with their knowledge or elite skills. I think Bioware knows that and they dont care.

I think they're just as aware of the extremely vocal anti-nerf, pro-steamroll faction on this forum and they don't seem to care, either.

Luckily for all involved, I guess.


The most likely scenario is they balance around internal numbers, and not off of forum whines. If anything, forum whining may cause them to look at something closer but doesn't necessarily mean they will change it.



I hope so. The new weapons and classes are well balanced imo. And the new Ultra Rare is supposed to be better then other weapons because it is a rare weapon. I got it in version II atm and it has very low ammo. If they nerf it, people will whine that Bioware gave us another utterly useless Ultra Rare. So Im happy and I hope they dont change it because of some attention wh*res.


Unfortunately, people will whine no matter what BioWare does or doesn't do. It's the one constant of gaming forums and it will never change. =]

#118
krknight

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variety is not having all the guns balanced. variety would mean some are better or worse than others for people to be able to pick and choose what they want to do with the game. how many guns are there? 40 guns? why should they all be balanced? anyone who wants all 40 to be balanced is the one being selfish.

so let's say all 40 guns are balanced. well, i want a 41st gun that is worse than all 40 guns because i've played so much of this game that i want to see if i can still finish with a bad gun. so they make a 41st gun for players like me, while they keep the other 40 the same.

"oh hey, new gun. oh, this gun looks cool but totally sucks, i want it balanced" completely ruins it now for the people who didn't want to play with the other 40 balanced guns. who is being selfish?

again, there are plenty of viable gold builds in this game to show that there is plenty of variety. just because your favorite gun/character isn't what you want it to be, doesn't mean someone else doesn't like it as it is. as much as i think it's stupid that the krogan can get instakilled, i'd rather have that than a game where the game is no longer challenging in any way, shape or form.

and for those of you who keep trying to tie mass effect 3 multiplayer to real life, you have serious issues by the way. if you can't separate life from video games, movies, or any other sort of fictitious bid, you people really need to pull yourself away from the screen, comic book, or what have you. if you allow the lines between reality and fantasy to become blurred, you are no longer in any state of mind to make rational decisions or even decipher anything coherently.

#119
WARMACHINE9

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krknight wrote...

variety is not having all the guns balanced. variety would mean some are better or worse than others for people to be able to pick and choose what they want to do with the game. how many guns are there? 40 guns? why should they all be balanced? anyone who wants all 40 to be balanced is the one being selfish.

so let's say all 40 guns are balanced. well, i want a 41st gun that is worse than all 40 guns because i've played so much of this game that i want to see if i can still finish with a bad gun. so they make a 41st gun for players like me, while they keep the other 40 the same.

"oh hey, new gun. oh, this gun looks cool but totally sucks, i want it balanced" completely ruins it now for the people who didn't want to play with the other 40 balanced guns. who is being selfish?

again, there are plenty of viable gold builds in this game to show that there is plenty of variety. just because your favorite gun/character isn't what you want it to be, doesn't mean someone else doesn't like it as it is. as much as i think it's stupid that the krogan can get instakilled, i'd rather have that than a game where the game is no longer challenging in any way, shape or form.

and for those of you who keep trying to tie mass effect 3 multiplayer to real life, you have serious issues by the way. if you can't separate life from video games, movies, or any other sort of fictitious bid, you people really need to pull yourself away from the screen, comic book, or what have you. if you allow the lines between reality and fantasy to become blurred, you are no longer in any state of mind to make rational decisions or even decipher anything coherently.


Thank you for stating what I wanted to say but obviously wasn't able to convie. You sir are awsome sauce.

#120
LoboFH

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Forget the scope on the weapon, forget the menu clasifications...this is not a sniper rifle, it's a grenades launcher. BioWare should nerf it if we see full lobbies using nothing but this in the next days and weeks.

Exactly like the Falcon in the first days, it was stupid...yeah, it was delirious, surrealistic, a fun circus and we steamrolled, but it was stupid, and only spoiled brats would want such kind of overpowered, not challenging experience in Mass Effect multiplayer.

Modifié par LoboFH, 30 mai 2012 - 10:47 .


#121
Misguided Terran

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So just got done giving the rifle a spin, have to say I can see where it's a bit like easy mode. On one hand, it's explosive rounds that chew through armor, and while the projectiles are a bit slower, going up against the geth is like a cakewalk. The few rounds issue can be fixed with the spare clip mod, and why wouldn't someone do that? The only last choice is between extra accuracy or extra damage.

I think the only mistake Bioware made was making this weapon Rare instead of Ultra-rare. As it stands, the weapon's a bit easy to get to, maybe making it Ultra would have people complaining less. Maybe also make it weigh more?

One last bit, I can't see how annoying this would be unless someone was playing with three other Krysae players.

But mostly, does it have an impact of making the game far less fun for the other players?

#122
Xaijin

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Cyonan wrote...

WARMACHINE9 wrote...

Every game I've ever played that has nerfed or buffed items in the game has changed the mechanics( in my opinon) for the worse. Example.. I loved Battlefield 3. Great game. But after the Karkand pack came out and the made changes( both buffs and nerfs) which significantly change the way the game was played and made certain items, weapons and classes so weak as to make them un playable or to change they're very use. It ruined the experience for me which is sad because I really liked the game. I just don't want to see that happen with ME. fortunatly Bioware has handled things FOR THE MOST PART well. Though I will admit there wer both nerfs and buffs I didn't like. Leave games like they are, don't ruin them for veryone else because you don't like the way a weapon or class plays, again MY OPINION. I hope that clarifys my position. I am aware of what forums are for but will defend myself and my opinon when questioned as is my right.


In this case, if it actually made the classes unplayable(I don't actually play BF3 so I don't know), then the developers did a poor job of balancing and revamping.

To use the WoW example again(because there apparently isn't an example that WoW can't fit), if Blizzard never bothered to revamp or rebalance their game from what it was day 1 and just "left it like it was" the viability of the classes and their builds would be MUCH worse off. We now have more than 1 class capable of doing real tanking, everyone can build their characters for damage if they so desire, and my favoured class is no longer only kept around because of the buffs I can bring(But I am still very good at buffing others). All of this is thanks to Blizzard issuing balance changes and revamping the way certain classes worked.

We aren't asking for the existing builds that work to be ruined, but we are asking for people to be able to feel like they can use other builds without feeling like they've gimped themselves.


That's exactly what you're asking for.

The reegar fills a role and function that hasn't existed until now. There's no weapon like it, and it fulfills that function perfectly. Under your aegis vanguard will get tac cloack too so they can do all the things an inf can do, and adepts will also get tech and blade armor combined cause everyone should have pointy glowy things so no one feels left out.

Homogenization ftw.

Modifié par Xaijin, 30 mai 2012 - 10:54 .


#123
Mal3fact0r

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Misguided Terran wrote....

But mostly, does it have an impact of making the game far less fun for the other players?


No more or less so than say, a well played human vanguard essentially soloing the map while everyone sits and watches. Or an infiltrator with a sniper rifle in a lobby with all biotics trying to hit something with explosions shaking the screen all over the place etc.

#124
Sacrificial Bias

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Actually is the Reegar shotgun actually overpowered? Looking at the stats on this thing, it does 66 damage per "round" with a fire rate of 1000 or 16.67 shots per second. It takes 1.32 seconds to empty the clip and does 1452 damage with the entire clip. Compare that to the Claymore which does damage instantly and for 1648 damage per "clip". Only real advantage is the low weight leaving me with a 130% recharge bonus on my Vorcha Sentinel. But then again, the Hurricane is lighter.

Another thing is that the low damage per shot means it suffers a heavy damage penalty from armor, as I notice the thing rips through an Atlas' shields pretty good on Gold, but the damage more or less stops once I reach the armor bar. I was trying for random Bronze but it dumped me onto a Gold match in progress, so I didn't have AP ammo for it, and even then the armor penalty isn't completely negated and still cuts off a sizable chunk of damage.

I don't feel it's overpowered in that my Claymore can snipe at things from across the map and not necessitate me running up close to my enemies.

#125
Core_Commander

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Sacrificial Bias wrote...

Actually is the Reegar shotgun actually overpowered? Looking at the stats on this thing, it does 66 damage per "round" with a fire rate of 1000 or 16.67 shots per second. It takes 1.32 seconds to empty the clip and does 1452 damage with the entire clip. Compare that to the Claymore which does damage instantly and for 1648 damage per "clip". Only real advantage is the low weight leaving me with a 130% recharge bonus on my Vorcha Sentinel. But then again, the Hurricane is lighter.

Another thing is that the low damage per shot means it suffers a heavy damage penalty from armor, as I notice the thing rips through an Atlas' shields pretty good on Gold, but the damage more or less stops once I reach the armor bar. I was trying for random Bronze but it dumped me onto a Gold match in progress, so I didn't have AP ammo for it, and even then the armor penalty isn't completely negated and still cuts off a sizable chunk of damage.

I don't feel it's overpowered in that my Claymore can snipe at things from across the map and not necessitate me running up close to my enemies.

I tried it a fair bit, and frankly - I don't see myself doing many things with it that wouldn't be possible with claymore/graal and good aim, and those two don't fizzle past three meters away. It seems okay in its own niche, huge damage in extremely close range only.

The only problem may be its synergy with the tactical cloak, but TC makes many weapons quite... silly.