Revive/Medigel Poll: should the system be changed?
#26
Posté 31 mai 2012 - 05:29
#27
Posté 31 mai 2012 - 05:31
#28
Posté 31 mai 2012 - 05:31
Or die in peace if they are put of medi gel!John123453242 wrote...
You do have immunity and it is easy to get away with any character that has a dodge.
People just need to learn and change their tactics. If someone is down in a large horde of enemies, lead the enemies away. If you can't make it back, at least the player can medi gel in peace. If there are only a couple of enemies, shoot them before reviving your teammate.
There is nothing wrong with their revive system. The oroblem is with the players.
#29
Posté 31 mai 2012 - 05:32
Won't work. Too complicated for Bioware!BazoozooTV wrote...
Alexraptor1 wrote...
I think there should be a 5 second window of immunity AFTER you get up, which is broken immediately if you start shooting.
That's an interesting idea. I hadn't heard anyone propose that before. I was simply listing 2 seconds as a minimum. More than that would be nice but the idea you could break that immunity by using either your weapon or a power seems fair.
#30
Posté 31 mai 2012 - 05:32
#31
Posté 31 mai 2012 - 05:35
John123453242 wrote...
You do have immunity and it is easy to get away with any character that has a dodge.
People just need to learn and change their tactics. If someone is down in a large horde of enemies, lead the enemies away. If you can't make it back, at least the player can medi gel in peace. If there are only a couple of enemies, shoot them before reviving your teammate.
There is nothing wrong with their revive system. The oroblem is with the players.
^ agree
#32
Posté 31 mai 2012 - 05:43
JB27 wrote...
John123453242 wrote...
You do have immunity and it is easy to get away with any character that has a dodge.
People just need to learn and change their tactics. If someone is down in a large horde of enemies, lead the enemies away. If you can't make it back, at least the player can medi gel in peace. If there are only a couple of enemies, shoot them before reviving your teammate.
There is nothing wrong with their revive system. The oroblem is with the players.
^ agree
^ disagree. Immunity is needed.
The things mentioned are not possible in all situations. For example, when you have to solo a round.
Invincible for a few seconds, and I like the idea of attacking in any way breaks invincibility.
Modifié par Blind2Society, 31 mai 2012 - 05:44 .
#33
Posté 31 mai 2012 - 05:53
although, I was in a gold match and died (kinda of cornered.) wait for the good moment to revive, a teammate decided to do it for me.
Thanks.
As soon as I'm up, and the animation end, I got instant killed by a banshee.... no chance to roll/move/spam power....
#34
Posté 31 mai 2012 - 09:54
#35
Posté 31 mai 2012 - 10:43
As someone else stated: The problem is the players. Anyone who's played a pub game knows that you may get one and very rarely, two players that play as a team (i.e. use equipment, medigels, revives teammates "intelligently", draw enemies away, lay cover fire and cover their points etc..).
Most people will not use ANY equipment and make no attempt to communicate with their team when they are overwhelmed or taken out of the fight. Most people die under ridiculous, yet avoidable, circumstances and, more often than not, are off on their own. Since we know that half of the team will not bother to use their own equipment, then it falls to the survivors (that are probably already carrying them) to revive them since odds of success are much better with 4 than with 2 or 3, even if they serve as nothing but distractions for the enemy.
Score aside: If we fail and someone clearly wasn't using resources, playing intelligently or as a team (on Gold), they're the first to get kicked. Bronze and Silver I don't care too much about since they're still learning, testing or otherwise leveling up their characters.
Modifié par audicdm, 31 mai 2012 - 10:43 .
#36
Posté 31 mai 2012 - 11:10
#37
Posté 01 juin 2012 - 06:16
#38
Posté 01 juin 2012 - 05:51
#39
Posté 01 juin 2012 - 06:13
BazoozooTV wrote...
Some people have brought up the point that there's now less wiggle room between the last moment where you can medigel/get revived and where the clock runs out.
Yes, that too.
Some people mentioned that its about tactics. That's true as well. However, tactical exigencies sometimes require reviving the person right away, or, waiting for a period by which the fella would've died.
I think maybe 25% shields would be good, and certain /races/powers can be buffed to give extra shields on revive. Medigel usage should give 100% shields perhaps?
#40
Posté 05 juin 2012 - 06:34
And please vote in the poll in the OP if you haven't already (and linked in the word "poll" here as well).
#41
Posté 07 juin 2012 - 06:30
Also, after over 150 votes in the poll I would conclude that most people (about 78%) probably think that medigel should operate differently (either extra immunity, full health/shields, invisibility) or all of the above.
I'm not a statistician but I think that 150 is a reasonable sample size.
Modifié par BazoozooTV, 07 juin 2012 - 06:33 .
#42
Posté 07 juin 2012 - 06:34
#43
Posté 07 juin 2012 - 06:48
BazoozooTV wrote...
Yes - based on what I'm reading medigel and reviving seem to work differently since the last patch.
Also, after over 150 votes in the poll I would conclude that most people (about 78%) probably think that medigel should operate differently (either extra immunity, full health/shields, invisibility) or all of the above.
I'm not a statistician but I think that 150 is a reasonable sample size.
The problem here is selection bias, specifically sampling bias. Your thread is more likely to draw those who believe the current system should be changed. Ideally, a blind sample should be taken, and only then should the topic be revealed, which is impractical here. Furthermore, an ideal question for this type of survey should be bifurcated. First, simply ask if it should be changed, and then go to a different screen offering options as to how one should change it, if they selected "yes."
I think this is a good question to ask, however, your poll cannot be used as a reasonable basis from which to draw the sort of conclusions you are intimating here.
Personally, I think the system is fine as is. There has to be some real penalty for dying, and the system variations you are proposing take away a lot of the "bite," so to speak.
#44
Posté 07 juin 2012 - 06:58
#45
Posté 07 juin 2012 - 07:30
Deucetipher wrote...
BazoozooTV wrote...
Yes - based on what I'm reading medigel and reviving seem to work differently since the last patch.
Also, after over 150 votes in the poll I would conclude that most people (about 78%) probably think that medigel should operate differently (either extra immunity, full health/shields, invisibility) or all of the above.
I'm not a statistician but I think that 150 is a reasonable sample size.
The problem here is selection bias, specifically sampling bias. Your thread is more likely to draw those who believe the current system should be changed. Ideally, a blind sample should be taken, and only then should the topic be revealed, which is impractical here. Furthermore, an ideal question for this type of survey should be bifurcated. First, simply ask if it should be changed, and then go to a different screen offering options as to how one should change it, if they selected "yes."
I think this is a good question to ask, however, your poll cannot be used as a reasonable basis from which to draw the sort of conclusions you are intimating here.
Personally, I think the system is fine as is. There has to be some real penalty for dying, and the system variations you are proposing take away a lot of the "bite," so to speak.
Thanks for your feedback. It was intelligent and educated. However, I still feel the same way as I'm not convinced by a couple of your points:
1.) "Your thread is more likely to draw those who believe the current system should be changed" = Not agree
I think that the thread title was appropriately unbiased and so was my OP. Furthermore, I think that the level of players tends to be higher in these forums. I've seen a lot of comments as to how the system should stay the same. While your system sounds ideal - I think we both agree it's impractical.
2.) "Your poll cannot be used as a reasonable basis from which to draw the sort of conclusions you are intimating = Not agree with use of the word "reasonable."
My conclusion is that most people would like to see the system changed. I think that's a reasonable statement.
But don't get me wrong. I'm not making a grand pronouncement that this topic is open and closed. Instead, I'm saying that this is the best evidence I've seen of how people feel about how revives and medigel work. It jives with what I suspected from my anecdotal experiences playing with friends and hearing their gripes about the system.
Modifié par BazoozooTV, 07 juin 2012 - 07:40 .





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