I tried out a build that was absolutely terrible. Flamer is just crap in gold. Completely. Should I forget flamer and just spec the 'nades?
Vorcha Sentinel gold build?
Débuté par
Antagony
, mai 30 2012 11:37
#1
Posté 30 mai 2012 - 11:37
ASDQOKWAOE
I tried out a build that was absolutely terrible. Flamer is just crap in gold. Completely. Should I forget flamer and just spec the 'nades?
I tried out a build that was absolutely terrible. Flamer is just crap in gold. Completely. Should I forget flamer and just spec the 'nades?
#2
Posté 30 mai 2012 - 11:48
Bump.
#3
Posté 30 mai 2012 - 11:49
Flamer is most certainly not crap, i just destroyed a brute in two seconds with flamer.
#4
Posté 30 mai 2012 - 11:52
Many have completely ignored flamer and bundled up on powerful weapons, but it can be very useful in taking out armor...especially when combined with the reegar that quickly takes out shields/barriers. Ignoring flamer or grenades both work fine in gold if that's your preference, though. Overall I think flamer is important because I found myself in trouble when I skipped flamer and couldn't quickly take out numerous armored enemies.
I've done 6/0/6/6/6 and 6/6/0/6/6 on gold and will try 6/6/3/5/6 next, as I have been using grenades to stun more than kill so leaving it at 3 may be all I need.
I've done 6/0/6/6/6 and 6/6/0/6/6 on gold and will try 6/6/3/5/6 next, as I have been using grenades to stun more than kill so leaving it at 3 may be all I need.
Modifié par tfoltz, 30 mai 2012 - 11:58 .
#5
Posté 30 mai 2012 - 11:52
If you want to use flamer a lot, you might want to spec for power damage in Vorcha Resilience, and in rank 5 of Bloodlust. You also get damage bonus to your cluster grenades, too, and the weapon bonuses, while nice, aren't that critical if you use a heavy weapon like a Claymore.
#6
Posté 30 mai 2012 - 11:53
use flamer with a reeger. you can fire both at the same time I've been doing it all day. Flamer gives burn damage and reegers destroys them.
#7
Posté 30 mai 2012 - 11:58
Skip Flamer and give him some heavy mid-range hard hitting weapon. Grenade capacity Gear is VERY handy.
Flamer is good ability but it's usable when you're constantly at point blank. Reegar, Bloodlust, Flamer - it's my vorcha soldier. My sentinel is for running around the map, raiding crates and blowing everything on the way.
Flamer is good ability but it's usable when you're constantly at point blank. Reegar, Bloodlust, Flamer - it's my vorcha soldier. My sentinel is for running around the map, raiding crates and blowing everything on the way.
Modifié par tutzdes, 31 mai 2012 - 12:00 .
#8
Posté 02 juin 2012 - 03:43
I'm a 6/6/3/6/5 on my Sent but even silver is hit or miss sometimes. I have the Harrier equipped and go back and forth between that and the Wraith. I've heard arguments for and against the Flamer but I personally love it. Reeger the Banshee shields, Flamer the armor off her. Granted it's not so great if she's staring at you but sidestepping her Warps makes life easier. My question for Gold runs is how do you spec Bloodlust/Fitness to keep you alive but allow you to kill something with melee? Or do you forgo melee completely and use big guns. I heard most people spec BL as pure regen, Take fitness 5a and the rest as shield/hp bonus and Claymore it up while meleeing stragglers. Any suggestions for survivability? My only Gold char I've used is Human Sent or Asari Adept for the Warp/Throw combo. This is a bit more challenging than bunkering down and comboing anything that comes your way lol
#9
Posté 02 juin 2012 - 03:52
Grenades are very good for blood rage, I went 6/0/6/6/6 with radius, capacity and schrapnel. With my grenade capacity gear I can currently hold 5.
#10
Posté 02 juin 2012 - 04:12
Flamer is an all or nothing power. If you're not willing to spec it all the way to rank 6, don't bother.
I have my VSe specced to 6/0/6/6/6 and use a Saber and either a Talon, Claymore, or GPS. My VSo is specced to 6/6/0/6/6 and use the Talon, Claymore, or GPS and Carnifex. I think the 6/6/0/6/6 build is more effective. Take the extra shield/barrier damage @ rank 6 for Flamer. It's already good enough against armor and taking the shield/barrier evolution will give the character more balance and make it more effective against Cerberus and the Geth instead of just being a Reaper troll. I generally employ hit and run tactics using Flamer to panic enemies and finishing them with my shotgun or melee.
No matter what build you ultimately choose, make very liberal use of the Vorcha dodge. It's the best dodge in the game and is often more effective than running for getting around the map.
I have my VSe specced to 6/0/6/6/6 and use a Saber and either a Talon, Claymore, or GPS. My VSo is specced to 6/6/0/6/6 and use the Talon, Claymore, or GPS and Carnifex. I think the 6/6/0/6/6 build is more effective. Take the extra shield/barrier damage @ rank 6 for Flamer. It's already good enough against armor and taking the shield/barrier evolution will give the character more balance and make it more effective against Cerberus and the Geth instead of just being a Reaper troll. I generally employ hit and run tactics using Flamer to panic enemies and finishing them with my shotgun or melee.
No matter what build you ultimately choose, make very liberal use of the Vorcha dodge. It's the best dodge in the game and is often more effective than running for getting around the map.
Modifié par mpompeo27, 02 juin 2012 - 04:13 .
#11
Posté 02 juin 2012 - 04:15
Vocha sentinel is absolutely Gold. Use any weapon you preferred, actually Reegar is very handy on Vorchas since their speed and regen allow them to close the gap really fast and get Reegar in range. Preferably weapon with melee mod.
Melee damage maybe a bit low compared to Krogan and Batarian but it's faster and combo doesn't stop at three, it's continuously flow and chain stagger. Unshielded targets are your best prey. Shieldgate doesn't affect melee damage.
Bloodlust should be spec for health/melee/health since power is quite useless. Idon't notice that flamer got more powerful with bloodlust stack. Health regen will turn your vorcha into a tank, better than Krogan IMO.
Flamer is very good on armored targets. With Range/Damage/Armor, Brute and Banshee died very quickly. However, flamer is bad against average mobs, Pyro burns you faster than you can regenerate and normal trooper is not panic everytime you burn them - use with caution. If you do not considered Reegar/flamer trick cheating, the combo will murder everythings.
Cluster grenade is inaccurate, use it but don't expect spectacular result if there's no biotic primer in your team.
Two passive are up to you to decide. Spec them to your playstyle.
Melee damage maybe a bit low compared to Krogan and Batarian but it's faster and combo doesn't stop at three, it's continuously flow and chain stagger. Unshielded targets are your best prey. Shieldgate doesn't affect melee damage.
Bloodlust should be spec for health/melee/health since power is quite useless. Idon't notice that flamer got more powerful with bloodlust stack. Health regen will turn your vorcha into a tank, better than Krogan IMO.
Flamer is very good on armored targets. With Range/Damage/Armor, Brute and Banshee died very quickly. However, flamer is bad against average mobs, Pyro burns you faster than you can regenerate and normal trooper is not panic everytime you burn them - use with caution. If you do not considered Reegar/flamer trick cheating, the combo will murder everythings.
Cluster grenade is inaccurate, use it but don't expect spectacular result if there's no biotic primer in your team.
Two passive are up to you to decide. Spec them to your playstyle.
#12
Posté 02 juin 2012 - 08:55
How can you spec Health/Melee/Health? Isn't 5a Power damage and 5b Weapon damage? or are Sent/Sold Vorcha different?
#13
Posté 02 juin 2012 - 11:53
Captain_Orbit wrote...
How can you spec Health/Melee/Health? Isn't 5a Power damage and 5b Weapon damage? or are Sent/Sold Vorcha different?
He/she is referring to the Fitness tree, not Bloodlust.
#14
Posté 04 juin 2012 - 01:35
Ah gotcha. It was in the middle of a sentence for BL so I was confused lol Thanks.
#15
Posté 05 juin 2012 - 02:43
I use 6/6/4/4/6. I think I should drop one rank in nades and go power rank 5. Not a big fan of cluster nades but they still get the job done. Usually even on gold, I close the gap between me and a small mob. I use the Reegar to melt and strip shields, and instead of reloading I'll switch to a ranged flamer. Does very nicly. I bet with the Grenade Cap gear this would be even better. I usally use the nades to stun when I need to make a get away, or to set off the ocasional biotic combo.
#16
Posté 05 juin 2012 - 02:57
6/3/5/6/6 here. I focus on weapons, grenades, and melee. But Flamer is worth a spot for situational use and fairly effective even at a low rank.
#17
Posté 05 juin 2012 - 04:32
Tried all flamer no nades-- tried all nades no flamer. Im not particularly impressed with either but less so with flamer. Its fun but you have to get too close-- not my playstyle.
Nades-- like em, but w new no time between waves theyre very hard to use effectively. Even when I do have them I tend to only need them if Im surprised by multiple enemies. Then I back up and chuck them at my feet. Problem is he tends to throw them as hard as possible and they bounce away harmlessly. Anyone have good tips on proper cluster nade use?
Also store trolls the hell out of me with grenade gear mods.
Nades-- like em, but w new no time between waves theyre very hard to use effectively. Even when I do have them I tend to only need them if Im surprised by multiple enemies. Then I back up and chuck them at my feet. Problem is he tends to throw them as hard as possible and they bounce away harmlessly. Anyone have good tips on proper cluster nade use?
Also store trolls the hell out of me with grenade gear mods.
#18
Posté 05 juin 2012 - 07:09
How do you get both the flamer and Reegar to go at the same time? I've tried it but can't seem to get it.
#19
Posté 05 juin 2012 - 07:14
^Press and hold reegar
Tap flamer
Profit!
Tap flamer
Profit!
#20
Posté 05 juin 2012 - 07:50
Antagony wrote...
ASDQOKWAOE
I tried out a build that was absolutely terrible. Flamer is just crap in gold. Completely. Should I forget flamer and just spec the 'nades?
I am guessing you fought the Geth? Yes against them the flamer on gold seems to be utterly useless. It is probly a learning curve and I will still figure out how to use it but yeah.
Against Cerberus and Reapers it rocks. If you fought them and it sucked for you then you must just learn to use it wisely. If something is very close backtrack while flaming as they will melee you. Against Atlas around corners; deadly. Brutes, Banshees; dodge them first then flame or when they go for your teammates flame baby flame.
Phantoms never just flame head on as they will shoot you. Oh and you can dodge out of it to stop.
My build is
Bloodlust - 6 all health
Flamer - 6 damage and range and shields
Grenades - 3
- 5 all power bonus
Fitness - 6 all health
with a Phaeston with AP and Damage mods. Any good versatile long range weapon will do; Mattock, Raptor, Carnifex while keeping recharge speed good
You don't want to drop either flamer or grenades because they combine for fire explosions
#21
Posté 05 juin 2012 - 08:04
What direction do you guys suggest I go with the grenades' final evolution for my Vorcha sentinel?
#22
Posté 05 juin 2012 - 08:43
Bloodlust- rank 6 (all health regen)
Flamer- rank 6 (damage, range, you can pick the last I used shield piercing but not armour piercing, but I think armour piercing would be better
Cluster nades- rank 3
The class passive- rank 5 and choose depending on whether you want to use high damage guns and low powers (ie flamer) or you want to use good guns and powers equally or whether you'll use light guns and lots of powers.
Fitness- all health and shields
Now your vorcha soldier can regen fast enough to get up close with say a reegar or claymore of gps
Also try lots of grabs because the animation is so cool
Flamer- rank 6 (damage, range, you can pick the last I used shield piercing but not armour piercing, but I think armour piercing would be better
Cluster nades- rank 3
The class passive- rank 5 and choose depending on whether you want to use high damage guns and low powers (ie flamer) or you want to use good guns and powers equally or whether you'll use light guns and lots of powers.
Fitness- all health and shields
Now your vorcha soldier can regen fast enough to get up close with say a reegar or claymore of gps
Also try lots of grabs because the animation is so cool
#23
Posté 05 juin 2012 - 08:44
Antagony wrote...
ASDQOKWAOE
I tried out a build that was absolutely terrible. Flamer is just crap in gold. Completely. Should I forget flamer and just spec the 'nades?
Flamer is good. Learn how and when to use it.
#24
Posté 10 juin 2012 - 10:49
Well I dropped the reegar when fighting Cerberus/Reapers (Use a Wraith instead) (After using the reegar too much I realized how easy it makes things... still a fun gun though.) Reeagrs handy for geth on gold becasue its strips shields faster then the flamer. I spec Flamer to drop armour faster so i havn't tried the sheild spec yet. I think its a fantastic power.





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