Reave Sound is Entirely Gone... I Think I would Rather Have it Back
#26
Posté 31 mai 2012 - 07:27
#27
Posté 31 mai 2012 - 04:29
Make it so just the player using the ability hears it if it bothers others so much, but I like it and want it back *nods*
#28
Posté 31 mai 2012 - 04:30
reave glitch was integral part of the game. And i protest because vanguards apparently get to keep theirs "falling through the map" and we were hurt be removal of the familiar rrrrWWrrrrrrWrrrrrrrrrrr
Modifié par shpaiderman, 31 mai 2012 - 04:31 .
#29
Posté 31 mai 2012 - 04:34
#30
Posté 31 mai 2012 - 04:37
#31
Posté 31 mai 2012 - 04:39
#32
Posté 31 mai 2012 - 04:41
/sarcasm off
#33
Posté 31 mai 2012 - 04:44
Drakham wrote...
i guess as people are complaining about this now, all other problems in our world must be solved (e.g. world peace, no illnesses)...
/sarcasm off
Sorry, can't hear you over the reave sound
#34
Posté 31 mai 2012 - 04:44
Doom Lich wrote...
Am I alone in that desire?
No, I never had a problem with it.
#35
Posté 31 mai 2012 - 04:48
#36
Posté 31 mai 2012 - 04:49
Gelantious wrote...
I'd like the sound back please, never had a problem with it in the first place and I used the sound as a notifier of when my reave ran out on my AJ. Thus knowing I didn't have the damage reduction buff anymore.
Make it so just the player using the ability hears it if it bothers others so much, but I like it and want it back *nods*
same here.
#37
Posté 31 mai 2012 - 04:52
#38
Posté 31 mai 2012 - 04:54
Doom Lich wrote...
So the sound on reave is just gone entirely as of the latest patch. Now it was pretty damn irritating in some situations before, but I'd easily rather have it back and broken than not at all.
Am I alone in that desire?
If they bring it back, I'm going to troll you relentlessly.
#39
Posté 31 mai 2012 - 04:55
Karstedt wrote...
Doom Lich wrote...
So the sound on reave is just gone entirely as of the latest patch. Now it was pretty damn irritating in some situations before, but I'd easily rather have it back and broken than not at all.
Am I alone in that desire?
If they bring it back, I'm going to troll you relentlessly.
1. Doesn't matter, have reave
2. Troll harder then getting the reave sound back?
#40
Posté 31 mai 2012 - 05:00
#41
Posté 31 mai 2012 - 05:03
For yourself if you use it? Then jeers to Bioware. It's good to have that audio cue to let you know you've hit the mark in the middle of a shooting frenzy. Besides, it's far nicer to hear when you spam it compared to a Vanguard charge/nova fest.
#42
Posté 31 mai 2012 - 05:20
#43
Posté 31 mai 2012 - 05:25
#44
Posté 31 mai 2012 - 05:28
#45
Posté 31 mai 2012 - 05:32
o Revan x wrote...
Hah, before, this sound spammed whole game and now BW soludion: delete it
That was their solution with the inventory system in ME2, we shouldn't be surprised.
#46
Posté 31 mai 2012 - 05:38
#48
Guest_Roly Voly_*
Posté 31 mai 2012 - 05:47
Guest_Roly Voly_*
Though I can see how it wouldn't have been everyone's cup of tea, I do miss it.
EDIT:
Cybernetix646 wrote...
...open a few tabs with this playing, sit back and wait for the walls to start melting.
Sweet! Modified link so you don't have to keep replaying...
http://www.infinitel.../?v=16s-7m5VplM
Alternate looper to help keep you sane
http://www.infinitel.../?v=ZW9yZhU9ytk
Modifié par bhsup, 31 mai 2012 - 05:50 .
#49
Posté 31 mai 2012 - 05:51
#50
Posté 01 juin 2012 - 01:30
1. Source it spatially (and quietly) on affected enemies. Approach a Reaved enemy and you'll hear it.
2. Source it spatially (and quietly) on DR-sucking Adept/Justicar. Approach the Reaver, and you'll hear it.
3. Make it audible to the Reaver only, as a psychic cue that DR is active.
All of those would take too much programming, I guess...





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