New special packs are in the works! (Picture)
#276
Posté 03 juin 2012 - 03:01
#277
Posté 03 juin 2012 - 03:03
#278
Posté 03 juin 2012 - 03:09
De1ta0m3ga wrote...
The reason the PR isn't in multiplayer to begin with is the diffuculty te servers would have tracking the damage from the weapon. I mean, imagine four people aremed with PRs attacking different targets. Not only would the server be making sure all the players did damage to the targets, it would also have to manage when the PR's extra damage would kick-in, all the while ensuringall players remain connected and all damage is synced to all the player's consoles. The piece-of-crap servers we have now can barely work as they are, not with PRs.
I rest my case.
.... what.
Edit: This is actually a serious "wat" moment. You are aware that the Prothean Rifle is already in the multiplayer files, and that there's even footage of it being used, without problem, in multiplayer videos that were shot promoting this DLC (before for, whatever reason, they removed it from the DLC), yes?
Grimy Bunyip wrote...
I was really looking forward to an N7 pack, I really don't feel like waiting 18 months to max out n7's =
Also, pretty sure that by "N7" they are referring to the N7-rarity Ultra-Rares, not the promotional N7 weapons, since as BioWare responded, this was from before launch, meaning that this would have been theoretically launched prior to the N7 Arsenal weapons from events.
Modifié par SeijiTataki, 03 juin 2012 - 03:15 .
#279
Posté 03 juin 2012 - 03:17
De1ta0m3ga wrote...
Rildok wrote...
Hopefully they add the particle rifle and the N7 pack, if it gives ultra rares and not promotionals, because I think the PR would be an ultra rare if added. And if so, then I'll be wanting that pack even more, cause I loved the PR in SP.
The reason the PR isn't in multiplayer to begin with is the diffuculty te servers would have tracking the damage from the weapon. I mean, imagine four people aremed with PRs attacking different targets. Not only would the server be making sure all the players did damage to the targets, it would also have to manage when the PR's extra damage would kick-in, all the while ensuringall players remain connected and all damage is synced to all the player's consoles. The piece-of-crap servers we have now can barely work as they are, not with PRs.
I rest my case.
Right. Just like it does with any other weapon. In terms of server mechanics, the particle rifle is entirely doable. The reason why we don't have it is because it makes every other assault rifle obsolete as well as eliminates the whole function of thermal clip packs, seeing as how the gun has unlimited ammo. And combining this gun with any ammo power would make the thing entirely overpowered. One sweep and you can freeze or shock or whatever an entire wave. It would make gold a joke. If they made a platinum difficulty, it would make THAT a joke.
#280
Posté 03 juin 2012 - 05:12
#281
Posté 03 juin 2012 - 05:20
#282
Posté 03 juin 2012 - 05:29
RazRei wrote...
RNG is a POS, please give us the N7 pack:)
Exactly.
#283
Posté 03 juin 2012 - 05:34
#284
Posté 03 juin 2012 - 06:22
Modifié par Rildok, 03 juin 2012 - 06:23 .
#285
Posté 03 juin 2012 - 06:29
Rifneno wrote...
Make it happen!
I friggin' lol'd. xD
#286
Posté 03 juin 2012 - 08:23
Rildok wrote...
They would obviously be able to be purchased through in game credits as well as real money. If not, then only the rich could afford to get all their stuff maxed out.
As if the rich are not favored.
#287
Posté 03 juin 2012 - 08:25
SeijiTataki wrote...
De1ta0m3ga wrote...
The reason the PR isn't in multiplayer to begin with is the diffuculty te servers would have tracking the damage from the weapon. I mean, imagine four people aremed with PRs attacking different targets. Not only would the server be making sure all the players did damage to the targets, it would also have to manage when the PR's extra damage would kick-in, all the while ensuringall players remain connected and all damage is synced to all the player's consoles. The piece-of-crap servers we have now can barely work as they are, not with PRs.
I rest my case.
.... what.
Edit: This is actually a serious "wat" moment. You are aware that the Prothean Rifle is already in the multiplayer files, and that there's even footage of it being used, without problem, in multiplayer videos that were shot promoting this DLC (before for, whatever reason, they removed it from the DLC), yes?Grimy Bunyip wrote...
I was really looking forward to an N7 pack, I really don't feel like waiting 18 months to max out n7's =
Also, pretty sure that by "N7" they are referring to the N7-rarity Ultra-Rares, not the promotional N7 weapons, since as BioWare responded, this was from before launch, meaning that this would have been theoretically launched prior to the N7 Arsenal weapons from events.
I love it when people say there's a certain video for something but never link to it. Oh, I'm expected to search for it? The burden of proof is on you my fiend.
#288
Posté 03 juin 2012 - 08:48
InTheZone wrote...
I love it when people say there's a certain video for something but never link to it. Oh, I'm expected to search for it? The burden of proof is on you my fiend.
AKA; "I'm too lazy to look this up on the forums using the search feature, or look up anything on the internet", because it's been posted several times on these forums. Yes, you are expected to search for something, because if you are legitimately interested in something, you generally search for it, not go walk up to someone and go "Find it for me".
But since you INSIST on being that person;
social.bioware.com/forum/1/topic/343/index/12356037
First post that came up searching "prothean" on the fourms.
Since I'll also assume you don't want to have to click a link to figure out the video link;
www.ign.com/videos/2012/06/01/mass-effect-3s-rebellion-pack-a-closer-look
Just in case watching the video to find the spot in question is too hard, too, here's a youtube video from Game Informer with a time link;
#289
Posté 04 juin 2012 - 10:57
#290
Posté 04 juin 2012 - 11:01
ShepardsAssassin wrote...
He is right, there are lot of packs with a price tag on it.
http://desmond.image...jpg&res=landing
80Kč for one pack
#291
Posté 04 juin 2012 - 11:06
Scylla Costa wrote...
When we sell/release Reinforcement Packs through Sony, we are required to submit them for certification testing at least 3 weeks prior to the date a pack would be sold. That being said, before launch (notice the dates on these images) we submitted a large batch of possible Reinforcement Packs to Sony. After launch we could then choose which ones would be actually available. They had different prices so that we could determine a fair price based on the actual content included when a pack went live. This also gave us flexibility to release new Reinforcement Packs on a weekly basis as we did with the Premium Spectre, Jumbo Equipment, etc.
These Reinforcement Packs were accidentally made public for a short period of time. Sony has taken them down as they were not meant to go public. When we go live with a new Reinforcement Pack it always is available through the in-game multiplayer store and it is always available for purchase using credits or currency.
Some of the packs from this list will never go live, as they may not support balanced gameplay, but other packs from the list could eventually be released. We will continue to listen to the feedback from our community about the types of packs you would like to see in the future. We appreciate your support and rest assured we are working hard every day to support a fun and ongoing multiplayer experience.
Hey Scilla and BW! Since the new permanent equipment cards are somewhat hard to obtain, how about to increase theyr droprate in PSP? I have all my Chars and Rare weapons maxed and all I keep getting are character cards
I am somewhat bored of promoting all the time since I have all the war assets I desire and prefer playing with all my classes max level ready to beat gold matches
Thanks for reading
Modifié par Dynamik78, 04 juin 2012 - 11:07 .
#292
Posté 04 juin 2012 - 11:12
#293
Posté 04 juin 2012 - 05:43
#294
Posté 26 juin 2012 - 03:41
#295
Posté 29 juin 2012 - 03:32
#296
Posté 03 juillet 2012 - 05:57
Cheers
#297
Posté 03 juillet 2012 - 06:04
BattleSoldier wrote...
Just few hours away, and these leaks might actually happen! Let's hope for these new packs to be available...
Cheers
Scylla Costa already said a month ago that this pack was NOT going live and was never meant to. Did you even read the thread?
Modifié par KiraTsukasa, 03 juillet 2012 - 06:04 .
#298
Posté 03 juillet 2012 - 06:10
KiraTsukasa wrote...
BattleSoldier wrote...
Just few hours away, and these leaks might actually happen! Let's hope for these new packs to be available...
Cheers
Scylla Costa already said a month ago that this pack was NOT going live and was never meant to. Did you even read the thread?
Costa said they were never meant to go live on that day of leak. It was accidentally made live to public. But she also said that some packs might be released on the date that is mentioned in the picture..
#299
Posté 03 juillet 2012 - 06:12
#300
Posté 03 juillet 2012 - 06:28
That doesn't mean some of these won't come out, It just means that there may not be anything new on July 3rd. Personally I would love to see something new in the store, but we will have to wait and see.
Scylla Costa wrote...
When we sell/release Reinforcement Packs through Sony, we are required to submit them for certification testing at least 3 weeks prior to the date a pack would be sold. That being said, BEFORE LAUNCH (NOTICE THE DATES ON THESE IMAGES) we submitted a large batch of possible Reinforcement Packs to Sony. After launch we could then choose which ones would be actually available. They had different prices so that we could determine a fair price based on the actual content included when a pack went live. This also gave us flexibility to release new Reinforcement Packs on a weekly basis as we did with the Premium Spectre, Jumbo Equipment, etc.
These Reinforcement Packs were accidentally made public for a short period of time. Sony has taken them down as they were not meant to go public. When we go live with a new Reinforcement Pack it always is available through the in-game multiplayer store and it is always available for purchase using credits or currency.
Some of the packs from this list will never go live, as they may not support balanced gameplay, but other packs from the list could eventually be released. We will continue to listen to the feedback from our community about the types of packs you would like to see in the future. We appreciate your support and rest assured we are working hard every day to support a fun and ongoing multiplayer experience.
Modifié par Mythiic, 03 juillet 2012 - 06:35 .




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