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Concerning the deflection/denial that the Reagar is broken via false argumentation that the Claymore is "also" OP


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#126
Adragalus

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RxP4IN wrote...

Mr. Heavy wrote...

Vhira wrote...

I only read part of this thread, but I'm pretty tired of the OP trying to influence balance by making ridiculous threads with loaded and heavily biased topic titles. New weapons should have some feature that makes them appealing over the large inventory that already exists.

... I hope Bioware has the sense to ignore you.



This.

OP, I have actually enjoyed your videos, but frankly, e fact that you take the "under" classes and solo gold with them cuts severely against your credibility when calling things overpowered.  Maybe for YOU their are.  Fine.  Dont use it.

And for all these people saying that Reager melts Atlases in one clip, please post the class, gear and consumables you used to do it.  It's one thing to say what you can do to an atlas, it's another thing to admit you were using AP 3, rail amp3, and the highest level of the new shotgun gear on a cloaked GI spec'd for weapon damage in hunter mode after a prox mine.  I have the Reager, I have shot it dry at an Atlas.  I know for an absolute fact that it does not automatically do what you say it does.  


Vorcha, level 15. Carbine VII, no rail amp, only extended barrel and AP ammo 2. Atlas dead in two clips on Gold (around 5 seconds).

And that's the first time I had used the weapon, so I didn't plan my class around it. I knew instantly it was rediculous. So "I know for an absolute fact" that you're doing something horribly, horribly wrong. This is the most skill-less weapon in the game.

Also, how does being a good player "cut" the OP's credibility.  Good players are highly aware of game balance, player like you, clearly are not.

Unnecessary condescension with no basis in fact.

I am not saying, and I do not think Vhira was saying either, that Stardusk has reduced credibility. Instead, I am sayinf that a lot of people around here seem to frakking worship him. Stardusk is not the End of Line on balance. He is not an all-knowing force that should decide all balancing just because it makes his "underdog" build a little less impressive in comparison.

And, most importantly, just because he says that the argument is false does not make it so.

#127
DayusMakhina

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Mr. Heavy wrote...
And for all these people saying that Reager melts Atlases in one clip, please post the class, gear and consumables you used to do it.  It's one thing to say what you can do to an atlas, it's another thing to admit you were using AP 3, rail amp3, and the highest level of the new shotgun gear on a cloaked GI spec'd for weapon damage in hunter mode after a prox mine.  I have the Reager, I have shot it dry at an Atlas.  I know for an absolute fact that it does not automatically do what you say it does.  

This. 

I have a Reegar III which I use with Shredder Mod V and High Caliber Barrel V, use it with a MQI so for the most part it's getting a 90% damage boost along with Shotgun Amp I (5% damage increase) and it eats through an Atlas shield in it's entirety in 1 clip but then takes multiple to get through it's armor. Can't even say how many considering I generally throw an Arc Grenade at it but it's certainly more than 1.

#128
Mr. Heavy

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RxP4IN wrote...
Vorcha, level 15. Carbine VII, no rail amp, only extended barrel and AP ammo 2. Atlas dead in two clips on Gold (around 5 seconds).

And that's the first time I had used the weapon, so I didn't plan my class around it. I knew instantly it was rediculous. So "I know for an absolute fact" that you're doing something horribly, horribly wrong. This is the most skill-less weapon in the game.

Also, how does being a good player "cut" the OP's credibility.  Good players are highly aware of game balance, player like you, clearly are not.


Excellent.  Personal attacks are always the hallmark of a well-reasoned argument.  Fire the Reager at an undamaged atlas without consumables.  Because that's the trick, right?  You can make anything rock by using consumables.  Do you have enough AP rounds to use them every game?  I dont, and I doubt most people do.  I'm not saying its not a great gun.  It is undeniably top tier. But posts from uncommonly (or even uniquely) skilled players, using undisclosed consumables, paints a biased picture of the weapon's efficacy.  I think we're all after the truth here, so let's have it.

#129
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Adragalus wrote...

NobodyofConsequence wrote...

Reegar needs to be heavier, much heavier for its damage. It also needs to be changed so that you can't use a constant stream of fire the way you can now. It also needs to have its range increased so its effective over medium-short distances. It also needs to have its magazine changed so that it delivers all its power in a single shot from each magazine, mitigating the ease of adjusting aim it currently has. Finally, it needs to have its name changed from Reegar to Claymore.

:innocent::D

Ok, maybe I should have resisted that. Personally, if it really and truly is screwing with balance in a major way, I expect that around this time next week there will be a nerf. I trust Mr Fagnan will make such a decision in accordance with the criteria that all tweaks have been judged on thus far. Until then, I'm going to enjoy the hell out of it, and keep whistling the theme from Ghostbusters.

EDIT - typo'd Mr Fagnan's name

Hey, they fixed the autocensor that starred Eric's name. Poor guy, good thing it lets us type it correctly.

OT: I think it has a niche, and that part of this "NERF NOW!" rage is people upset that other players can now do what the uber-elite can.

Yay, Stardusk can solo Gold with all this stuff. Good for him. That honestly is impressive. His guides are helpful.

That SAID, he is not the be-all end-all of balance. Just because you say that the opposing side is wrong in your title doesn;t make is automatically true. I do wish the elite would be quiet, and either not use the gun or enjoy it for what it is. Leave it the hell alone for the rest of us.


Good points.

#130
Gwinever

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Mr. Heavy wrote...

This.

OP, I have actually enjoyed your videos, but frankly, e fact that you take the "under" classes and solo gold with them cuts severely against your credibility when calling things overpowered.  Maybe for YOU their are.  Fine.  Dont use it.

And for all these people saying that Reager melts Atlases in one clip, please post the class, gear and consumables you used to do it.  It's one thing to say what you can do to an atlas, it's another thing to admit you were using AP 3, rail amp3, and the highest level of the new shotgun gear on a cloaked GI spec'd for weapon damage in hunter mode after a prox mine.  I have the Reager, I have shot it dry at an Atlas.  I know for an absolute fact that it does not automatically do what you say it does.  


Human sentinel, with power amp 3, shotgun amp gear 3 (10% dmg) and warp ammo, 3 reeger X with shredder V and EB V just needs 3 clips and a BE to lay waist to any of the boss mobs would be 3 clips with the shotgun rail amp 3 or 2 clips and a BE and a few more rounds on Gold.
most anoying enemies for a Human Sentinel are actually the boss mobs from the geth and cerberus along with phantoms, but the reeger makes them trivial making this class pretty much invincible when used right.
this is why the reeger is OP

#131
Zkyire

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DayusMakhina wrote...

Mr. Heavy wrote...
And for all these people saying that Reager melts Atlases in one clip, please post the class, gear and consumables you used to do it.  It's one thing to say what you can do to an atlas, it's another thing to admit you were using AP 3, rail amp3, and the highest level of the new shotgun gear on a cloaked GI spec'd for weapon damage in hunter mode after a prox mine.  I have the Reager, I have shot it dry at an Atlas.  I know for an absolute fact that it does not automatically do what you say it does.  

This. 

I have a Reegar III which I use with Shredder Mod V and High Caliber Barrel V, use it with a MQI so for the most part it's getting a 90% damage boost along with Shotgun Amp I (5% damage increase) and it eats through an Atlas shield in it's entirety in 1 clip but then takes multiple to get through it's armor. Can't even say how many considering I generally throw an Arc Grenade at it but it's certainly more than 1.


It also takes a Claymore multiple clips to take down an Atlas.

And a Claymore can do it at point-blank range, short range and medium range.

While the Reegar can only do it at point-blank range.

#132
Apl_Juice

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Drop an Atlas without a Rail Amp on a non-Infil in two clips with a Reegar 7?

No, absolutely not. I'm playing my Vorcha right now using more equipment than that on a Reegar 10. That's BS if I ever saw it. Still, I'm on the side that the Reegar is OP. It needs to be heavier, and it needs to stop getting headshots and working with Shredder Mod.

Also, pet peeve: Its called the Reegar. Not the Reagar. You all do Kal a disservice by goofing his name.

#133
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Stardusk use shorter titles.

#134
Drummernate

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It is hardly as overpowered as most of the guns I use...

#135
Drummernate

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Adragalus wrote...

I am not saying, and I do not think Vhira was saying either, that Stardusk has reduced credibility. Instead, I am sayinf that a lot of people around here seem to frakking worship him. Stardusk is not the End of Line on balance. He is not an all-knowing force that should decide all balancing just because it makes his "underdog" build a little less impressive in comparison.

And, most importantly, just because he says that the argument is false does not make it so.


Thank God...

Someone that can think for himself! :pinched:

The people around here have this sort of "Lemming" thing going on, where if a certain person they think is famous or good or whatever posts something they go all stupid and support them even if they are saying that Gold should give less credits than Bronze or something totally absurd like that.

#136
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Drummernate wrote...

Adragalus wrote...

I am not saying, and I do not think Vhira was saying either, that Stardusk has reduced credibility. Instead, I am sayinf that a lot of people around here seem to frakking worship him. Stardusk is not the End of Line on balance. He is not an all-knowing force that should decide all balancing just because it makes his "underdog" build a little less impressive in comparison.

And, most importantly, just because he says that the argument is false does not make it so.


Thank God...

Someone that can think for himself! :pinched:

The people around here have this sort of "Lemming" thing going on, where if a certain person they think is famous or good or whatever posts something they go all stupid and support them even if they are saying that Gold should give less credits than Bronze or something totally absurd like that.




Indeed. I appreciate the fact he takes his time to make wellmade guides. But please stop treating him like some kind of all knowing ****ing force of derp. Instead have a song

Traveling in a fried-out starship
On a Hanar trail, head full of zombie
I met a curvy Quarian, she made me horny
She took me in and gave me a BUMwich
And she said, 

"Do you come from a land down under?
Where Banshees glow and Geth plunder? 
Can't you see, can't you see the Hunter?
You better run, you better take cover."

Buying tools from a Prime in Brussels
It was ten foot four and full of circuits
I said, "Do you geth-a my level?"
It just piped and gave me a vegemite luncher
And it said,

"This one come from a land down under
Where credits does flow and the Geth chunder
Can't you see, can't you see the Hunter?
You better run, you better take cover."

Lying in a den in Benning
With no neutral option, thus much less to say
I said to the mods, "Are you trying to ban me
Because I come from the land of witty?"
And they said,

"Oh! Do you come from a land down under? (oh yeah yeah)
Where Banshees glow and Geth plunder?
Can't you see, can't you see the Hunter?
You better run, you better take cover." 

#137
Influ

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Give it a lower headshot damage multiplier and remove shredder/AP effects. Well at least the armor damage part. It would be nice to have some penetration, as the visual effect goes through stuff anyway. Does that sound acceptable?

But even with those rather minor tweaks, bam, you're much better off using a Hurricane at that range. Loads more damage.

#138
rmccowen

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I'm starting to feel like a broken record.

First, there's an enormous difference between "balance doesn't matter", which is a transparently silly statement, and "the Reegar isn't overpowered", which is worth discussing.

The OP is about the latter, so could we stick to the topic?

Second, I'll admit that my experience is with a Reegar III (Victory Pack boosted it to IV this morning, in case you see that my manifest disagrees). I have used it with the Shredder Mod, but mine is stuck at II; it didn't occur to me to use AP Ammo on it.

So I see (or, rather, saw) it as powerful, rather than overpowered. In fact, my initial impression was that it had a damage multiplier of 0.75 or 0.5 against armor; massive ROF and low damage per round are apparently the correct explanation instead.

...all of which leads me to point out: the Claymore isn't the only problematic gun if you want to make the argument that the Reegar is overpowered.

What about the Revenant? It has terrible aiming properties in comparison to some weapons, but at Reegar range it works fine. It has 2/3 the Reegar's ROF with a magazine that's three times larger, and it does more damage per round. The result that the Revenant's sustained DPS is only slightly lower than the Reegar's, due to the carbine's noticeable charge time. (If we ignore reload-cancel, the Revenant is much better than the Reegar.)

And there's the Hurricane, too. Again, if you're limiting performance considerations to point-blank range, then recoil doesn't matter--leaving the Hurricane I with lower weight than the Reegar X, with equivalent DPS and double the magazine. That's a terrible equation for the Reegar, considering the Hurricane can also manage respectable damage at ranges the Reegar literally can't reach.

For that matter, what about the Hornet? The same magazine size, with slightly more damage per round and a slightly lower rate of fire. It does have recoil issues, but those are manageable on the right character and with the right gear--which we're also claiming for the Reegar, so why not? Inside the Reegar's range it's almost as good, and outside the Reegar's range it's far better. So should the Hornet be nerfed as well?

In the hands of a class that's durable enough or sneaky enough to get away with using it, the Reegar is very powerful. But the argument that it's too powerful requires waving away the existence of other guns that are almost as good inside the Reegar's range, and also work outside the Reegar's range. The Reegar gives you an extra 10-15% damage over other rare weapons, at the cost of shortening your engagement range to distances that make the Batarian heavy melee a viable tactical option. It's not even a high-risk, high-reward weapon--it's a high-risk, moderate-reward weapon.

We're seeing a lot of people using it because it's new and it has a cool animation and it's fun to use. But it isn't unbalanced.

#139
OGWS

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Why don't we just get rid of everything but punches, and make the punches do the same damage. And everyone has same character so there are no good or bad. Bam, balance

#140
spudspot

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I officially admit that I completely suck with it. I literally can't kill a Geth Trooper in one clip with my Reegar II. While I am reloading, he kills me. That doesn't happen to me with other guns.

I still think that people who are melting everything with the Reegar are exactly the same people that are melting stuff anyway.

Plus - as I said in the other thread - if you're going as close as you have to with the Reegar anything that doesn't melt enemies is suicide (at least for me).

Lets say a group of three Cannibals and a Marauder is headed your way/close to you. 

Modus operandi with a Claymore: Headshot the Marauder, headshot the first Cannibal, miss on the third and by the time they are close to you they are either all dead or down to one.

Modus operandi with the Reegar: Wait. Or walk towards them while being exposed. Not the best options imho. 

That btw doesn't make the Claymore OP.

Modifié par spudspot, 31 mai 2012 - 03:30 .


#141
VladImpalerIII

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I agree that it should be left as it is.  As mentioned "Any player can make a weapon OP with the right mods and matching specs."  I suspect it is only the elitists who cry to nerf this gun.  Those who have solved how to do well with their game and whose jealousy and envy prod them to complain about any changes that will make others as good or better than they are and allow others to get similar or better scores, or make their own Gold run videos.  Why should anyone care who does well with this weapon?  Although it was written thousands of years ago this will always be true of the human race: "And I saw that all labor and all achievement spring from man's envy of his neighbor."

#142
RGFrog

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yaaa, double posts are back...

Modifié par RGFrog, 31 mai 2012 - 03:26 .


#143
RGFrog

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Pitznik wrote...

I suppose people will see for themselves after some time passes that playing with a weapon that doesn't really reward any skill or experience, just melts everything isn't as fun as they thought.


Yes, because what is fun/not fun for one person must be the same for all. <_<

On the flip side, if it's not fun for you, then why are you using it?

#144
Necrotron

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death_for_sale wrote...

I am sure that they will either add weight or lower damage on it in the future, probably because of all the people like the OP that get sooooooo upset that a weapon is not "balanced" for a PvE co-op game.


Yeah, I don't get the issue.  It's 'fun'.  Just like a Krogan Vanguard.  Very effective and fun, and has it's drawbacks, minimal as they are.

#145
L.ast L.ife

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Drummernate wrote...

Adragalus wrote...

I am not saying, and I do not think Vhira was saying either, that Stardusk has reduced credibility. Instead, I am sayinf that a lot of people around here seem to frakking worship him. Stardusk is not the End of Line on balance. He is not an all-knowing force that should decide all balancing just because it makes his "underdog" build a little less impressive in comparison.

And, most importantly, just because he says that the argument is false does not make it so.


Thank God...

Someone that can think for himself! :pinched:

The people around here have this sort of "Lemming" thing going on, where if a certain person they think is famous or good or whatever posts something they go all stupid and support them even if they are saying that Gold should give less credits than Bronze or something totally absurd like that.


Pretty much. Although I'm sure this game would be ruined if such people weren't around to dictate what's best for the rest of us regardless of our own personal preferences.

Oh wait...

#146
aetheldod

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Really??? What is wrong with you all? A few months ago people here were complaining about lack good weapons and when we get on that works nice you all want it nerfed ..... you dont like it then play with the worst guns if you want challenge , leave the rest of us with something nice.

#147
X Alastar X

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Yep i took out my Reegar X. Its going back on my shelf and its staying there unless i go to bronze. Too little ammo too high RoF only effective at extremely short and uncomfortable ra-**** im dead.

#148
Zeroth Angel

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It's not OP imo.

#149
lordshenlong

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|| Claymore || Type: Shotgun || Damage I/X: 167.8/206 || DPS I/X: Single shot || Magazine: 1 || Rate Of Fire: 64 || Reload Time: 2.57 || Weight I/X: 2.5/2.0 ||

|| Reegar Carbine || Type: Shotgun || Damage I/X: 52.8/66 || DPS I/X: 880/1,100 || Magazine: 22 || Rate Of Fire: 1000 || Reload Time: 2.57 || Weight I/X: 1.75/1.0 ||

courtesy of our IRC chatroom bot ;p

#150
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Stardusk wrote...

 It seems the easy mode advocates are stooping to new lows when trying to justify what is currently the most broken weapon in the game; their deflections consist of the following:

Reagar has bad range
Reagar has little ammo
Reagar is "bad" against armor
If the Reagar is OP, then so is the Claymore


ALL of those arguments are true and lead me to believe it's actually balanced.

GODDAMN! It's been only a few days and I am already getting fed up with these calls for nerfs.

What the hell do you people want? This game to become BF3 where we run around trying to kill Reapers with Super Soakers and Nerf Dart Guns?

Seriously, just stfu already this **** is annoying as hell.

Stardusk.... just days before... you were complaining BEFORE the DLC even came out that the guns would suck. And now that they are good you are... complaining. What the heck is wrong with you? You literally predicted (incorrectly I might add) that the Reeger Carbine would suck. You were wrong but now you want it to suck....

What kind of logic is that? Seriously. WTH is wrong with you? Get off the forums and go play the damn game.
You're tiring and annoying now.

Modifié par XxTaLoNxX, 31 mai 2012 - 04:00 .