GodlessPaladin wrote...
Enhanced wrote... Why do you want it to be nerfed?
Because balance is a good thing.
Then buff the plethora of crap weapons. I'm tired of people calling for the good weapons to be destroyed.
GodlessPaladin wrote...
Enhanced wrote... Why do you want it to be nerfed?
Because balance is a good thing.
neteng101 wrote...
I_pity_the_fool wrote...
I point out that the OP has suggested a very specific nerf to this gun that would reduce it to the "good, but not game breaking" level.
Its game breaking change for some actually. Not everyone plays an infiltrator well. That's the whole idea behind the Krysae, its an un-sniper sniper rifle... doesn't require the precision of the other sniper rifles. Yes you can call it a crutch for some, but it serves a purpose.
I disagree with you. Most of the success should come from the player, and only small part from the weapon. With those two new guns the balance is screwed. Dumbing down the game isn't ever a solution, since even those less skilled want to play themselves, and not game playing itself for them. What I enjoyed about ME3 was variety of weapons, their various gimmicks, things you should learn to do good. One weapon however stood out as doing bit too much for the player, ie GPS. Now two more joined it. What's next? IWIN button?neteng101 wrote...
Pitznik wrote...
Best effects should be hardest to achieve. With Krysae and Reegar this is no longer the case. Weapons that are harder to master give worse results, even in hands of better players. OP himself said this is rather high score for him, and that it was actually easier for him to achieve it than before. Is it really so great to have good results with no effort?
Yes - it provides an alternative for the less skilled. There is still the lag, slow rate of fire with the Krysae, and very short range on the Reegar. Its the good players that are afraid the lesser will be closer to them now, since they have a weapon that assists them more... that are crying like babies here!
RazRei wrote...
Don't nerf the gun, change it.
Also if you're not an infiltrator it isn't as overly powerful as you think it is.
Beerfish wrote...
As I've said in some of these other nerf threads. It's the classes that should be nerfed not the weapon if people are looking for a big challenge. Would that weapon be crazy over powered when not in the hands of an infiltrator sniper?
neteng101 wrote...
...
No one should care how other people play the game.
...
neteng101 wrote...
RazRei wrote...
Don't nerf the gun, change it.
Also if you're not an infiltrator it isn't as overly powerful as you think it is.
No, don't change it. Its meant for the lesser infiltrators ie. the average player.
Bioware should just ignore the elitist trolls really.
Pitznik wrote...
I disagree with you. Most of the success should come from the player, and only small part from the weapon. With those two new guns the balance is screwed. Dumbing down the game isn't ever a solution, since even those less skilled want to play themselves, and not game playing itself for them. What I enjoyed about ME3 was variety of weapons, their various gimmicks, things you should learn to do good. One weapon however stood out as doing bit too much for the player, ie GPS. Now two more joined it. What's next? IWIN button?neteng101 wrote...
Pitznik wrote...
Best effects should be hardest to achieve. With Krysae and Reegar this is no longer the case. Weapons that are harder to master give worse results, even in hands of better players. OP himself said this is rather high score for him, and that it was actually easier for him to achieve it than before. Is it really so great to have good results with no effort?
Yes - it provides an alternative for the less skilled. There is still the lag, slow rate of fire with the Krysae, and very short range on the Reegar. Its the good players that are afraid the lesser will be closer to them now, since they have a weapon that assists them more... that are crying like babies here!
Beerfish wrote...
As I've said in some of these other nerf threads. It's the classes that should be nerfed not the weapon if people are looking for a big challenge. Would that weapon be crazy over powered when not in the hands of an infiltrator sniper?
Stop attacking us for differing in opinion or get the hell out of the thread. I'm not an elitest by any stretch of the word. There are players who are better and worse than me. I play to have fun, not to have a high score. I stick with the teams, communicate, revive, and help with objectives.neteng101 wrote...
RazRei wrote...
Don't nerf the gun, change it.
Also if you're not an infiltrator it isn't as overly powerful as you think it is.
No, don't change it. Its meant for the lesser infiltrators ie. the average player.
Bioware should just ignore the elitist trolls really.
Modifié par 1337haxwtg, 31 mai 2012 - 03:01 .
nuculerman wrote...
neteng101 wrote...
I_pity_the_fool wrote...
I point out that the OP has suggested a very specific nerf to this gun that would reduce it to the "good, but not game breaking" level.
Its game breaking change for some actually. Not everyone plays an infiltrator well. That's the whole idea behind the Krysae, its an un-sniper sniper rifle... doesn't require the precision of the other sniper rifles. Yes you can call it a crutch for some, but it serves a purpose.
That purpose is letting people play gold when they should play silver? Why do ****ty players feel entitled to play the game at the highest difficulty level?
Balance is a good thing. Even in a coop game. If you suck at playing an infiltrator, but enjoy it, stick with Bronze or Silver. There are different game modes for a reason. If they don't nerf it, they need to buff every other weapon and make a platinum mode. Clearly that would take way more effort, so nerfing it is the easy solution.
Modifié par Empi3_ALK, 31 mai 2012 - 03:01 .
1337haxwtg wrote...
Enhanced wrote...
Why do you want it to be nerfed?
If for no other reason than because I would like to see a variety of weapons and builds in MP. Having one insanely good weapon or class ruins the variety of the game and makes it wear out faster. No weapon should be clearly better than another by this large a margin.
ME:yes sure everybody will use the Krysae from now on/sarcasm off
xtorma wrote...
People get those kinds of scores with other weapons. I am not sure what you are trying to prove here.
215k scores? Few people do that.
ME:I read 186285
Modifié par Dynamik78, 31 mai 2012 - 03:03 .
Beerfish wrote...
Pitznik wrote...
I disagree with you. Most of the success should come from the player, and only small part from the weapon. With those two new guns the balance is screwed. Dumbing down the game isn't ever a solution, since even those less skilled want to play themselves, and not game playing itself for them. What I enjoyed about ME3 was variety of weapons, their various gimmicks, things you should learn to do good. One weapon however stood out as doing bit too much for the player, ie GPS. Now two more joined it. What's next? IWIN button?neteng101 wrote...
Pitznik wrote...
Best effects should be hardest to achieve. With Krysae and Reegar this is no longer the case. Weapons that are harder to master give worse results, even in hands of better players. OP himself said this is rather high score for him, and that it was actually easier for him to achieve it than before. Is it really so great to have good results with no effort?
Yes - it provides an alternative for the less skilled. There is still the lag, slow rate of fire with the Krysae, and very short range on the Reegar. Its the good players that are afraid the lesser will be closer to them now, since they have a weapon that assists them more... that are crying like babies here!
You do know that less skilled does not mean 'doesn't try hard' or 'doesn't play enough'. Skill in games like this is like anything else, probably a bell curve. You will always have elite players, you will have a bunch of good to medium players and you will have poorer players. Most players will never reach the ability levels of the top 1/3 of players. Some better weapons let the medium to lower end people have more compete. To nerf weapons based on the top 1/4 or less of players just pushes the other people furhter down the rung.
Chealec wrote...
nuculerman wrote...
neteng101 wrote...
I_pity_the_fool wrote...
I point out that the OP has suggested a very specific nerf to this gun that would reduce it to the "good, but not game breaking" level.
Its game breaking change for some actually. Not everyone plays an infiltrator well. That's the whole idea behind the Krysae, its an un-sniper sniper rifle... doesn't require the precision of the other sniper rifles. Yes you can call it a crutch for some, but it serves a purpose.
That purpose is letting people play gold when they should play silver? Why do ****ty players feel entitled to play the game at the highest difficulty level?
Balance is a good thing. Even in a coop game. If you suck at playing an infiltrator, but enjoy it, stick with Bronze or Silver. There are different game modes for a reason. If they don't nerf it, they need to buff every other weapon and make a platinum mode. Clearly that would take way more effort, so nerfing it is the easy solution.
People playing for fun? What planet are you from?! People play for da monies - therefore FBW/G/G. They'll never play silver or bronze because you don't get the same amount of shinies at the end of it but they don't actually want a challenge, god for forbid, they want a button that says "I WIN - GIVE ME MY 75K!"
</sarcasm>
1337haxwtg wrote...
Stop attacking us for differing in opinion or get the hell out of the thread. I'm not an elitest by any stretch of the word. There are players who are better and worse than me. I play to have fun, not to have a high score. I stick with the teams, communicate, revive, and help with objectives.neteng101 wrote...
RazRei wrote...
Don't nerf the gun, change it.
Also if you're not an infiltrator it isn't as overly powerful as you think it is.
No, don't change it. Its meant for the lesser infiltrators ie. the average player.
Bioware should just ignore the elitist trolls really.
You know nothing of me because I've neverplayed with you. Now that you see me stating that an obviously ridiculous setup needs changed, I'm an eitist troll? I guess elitest trolls must use their time posting threads helping others learn to snipe and to inform people about how to avoid bugs, etc.
There is no reason one gun should make any person gold-viable and already gold-viable players unstoppable killing machines.
Modifié par soulscore, 31 mai 2012 - 03:05 .
I'm not doing any name-calling.soulscore wrote...
1337haxwtg wrote...
Stop attacking us for differing in opinion or get the hell out of the thread. I'm not an elitest by any stretch of the word. There are players who are better and worse than me. I play to have fun, not to have a high score. I stick with the teams, communicate, revive, and help with objectives.neteng101 wrote...
RazRei wrote...
Don't nerf the gun, change it.
Also if you're not an infiltrator it isn't as overly powerful as you think it is.
No, don't change it. Its meant for the lesser infiltrators ie. the average player.
Bioware should just ignore the elitist trolls really.
You know nothing of me because I've neverplayed with you. Now that you see me stating that an obviously ridiculous setup needs changed, I'm an eitist troll? I guess elitest trolls must use their time posting threads helping others learn to snipe and to inform people about how to avoid bugs, etc.
There is no reason one gun should make any person gold-viable and already gold-viable players unstoppable killing machines.
takes two to tango look in a mirror before bashing others
1337haxwtg wrote...
There is no reason one gun should make any person gold-viable and already gold-viable players unstoppable killing machines.
1337haxwtg wrote...
People are STILL claiming I want the gun itself nerfed or infiltrators themselves nerfed. Once again, BSN fails to impress me with reading comprehension skills.
The nerf I suggested only makes it less effective with both the gun AND an infiltrator. Nobody loses, the gun isn't ridiculously OP for one single setup, end of story.
Modifié par tetsutsuru, 31 mai 2012 - 03:08 .