Nerf the Hurricane!
Débuté par
niripas
, mai 31 2012 02:06
#26
Posté 31 mai 2012 - 02:32
I think everyone has a character or two they favor playing.... and a person can use their favorite character (leveled up well) to out-score others pretty regularly, regardless of what gear, weapons, etc. they are using. I don't pay attention to the score much tho, because a character like, say, a Geth Engineer can be well played as a support character. You may not a great score, but you can offer support in the way of healing/damage turret backup and setting up/completing combos. In the long run, everyone benefits. This is a team sport, folks.... try to play well with others
#27
Guest_Lathrim_*
Posté 31 mai 2012 - 02:35
Guest_Lathrim_*
Drummernate wrote...
So they ruin the fun for everyone else?....
If they want a challenge just unequip the mods on the gun and use the basic weapon. <_<
John123453242 wrote...
Chris... So? If they want a challenge, they want variety, and they think one gun is OP...
The solution here should be common sense. It is kuch easier than trying to get the game changed.
*shrugs* I'm telling you why some players want nerfs. Doesn't mean I agree.
#28
Posté 31 mai 2012 - 03:10
Sick of the "please nerf ______" threads lol. Just enjoy the game, it's not player vs player so your requests to nerf are not needed.
#29
Posté 31 mai 2012 - 03:12
The solution is, of course, to nerf the entire internet. It is way too OP.
#30
Posté 31 mai 2012 - 03:17
niripas wrote...
to anyone that didn't get it - there is no "sarcasm" sign/smile I wanted to put in the post. I just have enough of people who says nerf this and nerf that. Bioware overdid weapons - if they would do it like in Syndicate - 1 sniper, 1AR, 1SMG, 1 Shotty ect there would be no discussion.
Yeah but that would also make the multiplayer incredibly bland.
#31
Posté 31 mai 2012 - 03:27
I'm tired of this non-sense.
They should have never implemented balance changes. Who cares if some weapons make using all the others self gimping and inferior. Who cares if SMGs and ARs are so worthless that you'd only get something out of them on a Turian Soldier.
Balance changes have made certain skills/weapons more usable or not completely worthless, while it made others not clear cut superior in every way and only over-nerfed less than a handful of things (notably the Falcon).
People unwilling to put up with balancing for a Co-Op game should also except that without it Tech Armor would still give you a 80% cooldown penalty.
Or should they only, buff. Buff every power and weapon so that they become on better footing with the OP stuff. Then off course there is a whole round of enemy buffing, so that they can get back from being cake walks. Sure it might work in the end, but are you really that adverse to a single "nerf" (or downwards adjustment) that you go to so much trouble just to end with the same result?
They should have never implemented balance changes. Who cares if some weapons make using all the others self gimping and inferior. Who cares if SMGs and ARs are so worthless that you'd only get something out of them on a Turian Soldier.
Balance changes have made certain skills/weapons more usable or not completely worthless, while it made others not clear cut superior in every way and only over-nerfed less than a handful of things (notably the Falcon).
People unwilling to put up with balancing for a Co-Op game should also except that without it Tech Armor would still give you a 80% cooldown penalty.
Or should they only, buff. Buff every power and weapon so that they become on better footing with the OP stuff. Then off course there is a whole round of enemy buffing, so that they can get back from being cake walks. Sure it might work in the end, but are you really that adverse to a single "nerf" (or downwards adjustment) that you go to so much trouble just to end with the same result?





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