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New Short Match Mode


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36 réponses à ce sujet

#26
kevosama

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BazoozooTV wrote...

What if it were just objectives waves?
Wave 1 = eliminate target
Wave 2 = escort the package
Wave 3 = enable devices
Wave 4 = Upload/Hack
Wave 5 = Extraction


This would only be kinda amazing.
And would make sense with the whole - N7 team gets dropped in, gets the objective, and gets out ASAP.

#27
Jake543

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I think this, among the many other game type suggestions, would be the easiest to create and should seriously be taken into consideration by the dev team.  If Bronze on average gives 15k credits, then it's reasonable to suggest that since this is essentially a third of a match that one would recieve 5k credits, a third of the credits normally recieved. Silver would be 10k and Gold 20k (or whatever, dunno the baseline for gold).

#28
gpost

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Jake543 wrote...

I think this, among the many other game type suggestions, would be the easiest to create and should seriously be taken into consideration by the dev team.  If Bronze on average gives 15k credits, then it's reasonable to suggest that since this is essentially a third of a match that one would recieve 5k credits, a third of the credits normally recieved. Silver would be 10k and Gold 20k (or whatever, dunno the baseline for gold).


Average for Gold is about 70,000 I think

#29
MingoStarr

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I'm all for these ideas! Both having shorter matches as well as longer ones! More options/variety what so ever are welcome.

#30
swjobson

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I've been saying it for a while: we need new levels that are boss fights. There is only one huge, tough monster like a Reaper or Thresher Maw and you fight it through several stages where it does different kinds of attacks.

It won't last as long as survival mode's eleven waves, but that's the point. I don't expect BioWare to create a massive new game mode, but this should be simple enough that entirely new content is within reason.

#31
Belthus

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+1. To make a short match mode work really well, we would need a no-delay lobby. As soon as four people arrive, it's 3...2...1...Go!

#32
gpost

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swjobson wrote...

I've been saying it for a while: we need new levels that are boss fights. There is only one huge, tough monster like a Reaper or Thresher Maw and you fight it through several stages where it does different kinds of attacks.

It won't last as long as survival mode's eleven waves, but that's the point. I don't expect BioWare to create a massive new game mode, but this should be simple enough that entirely new content is within reason.


How about a new objective mode where you need to battle through enemy forces to get that device/gun that lets you paint enemies for the bombing run and then you have to kill a giant reaper with it?

#33
gpost

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Belthus wrote...

+1. To make a short match mode work really well, we would need a no-delay lobby. As soon as four people arrive, it's 3...2...1...Go!


I'm all in favor of having the lobby auto start in like a minute or two once it's full

#34
ka243

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Good idea op, i support this!

#35
regack

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gpost wrote...

Belthus wrote...

+1. To make a short match mode work really well, we would need a no-delay lobby. As soon as four people arrive, it's 3...2...1...Go!


I'm all in favor of having the lobby auto start in like a minute or two once it's full


Might want to change the countdown then, from 5 seconds to 15 or so?  If you're the last to join, if you want to make any changes, you won't have much time... say there are already 2 infiltrators, I might want to swtich and play something else... or if it's all Geth, and I'm the lone Asari, I might want to join the Geth party... might need more than 5 seconds, especially since now I have to change my Gear slot to fit...

#36
Belthus

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regack wrote...

gpost wrote...

Belthus wrote...

+1. To make a short match mode work really well, we would need a no-delay lobby. As soon as four people arrive, it's 3...2...1...Go!


I'm all in favor of having the lobby auto start in like a minute or two once it's full


Might want to change the countdown then, from 5 seconds to 15 or so?  If you're the last to join, if you want to make any changes, you won't have much time... say there are already 2 infiltrators, I might want to swtich and play something else... or if it's all Geth, and I'm the lone Asari, I might want to join the Geth party... might need more than 5 seconds, especially since now I have to change my Gear slot to fit...

One or two minutes would be fine with me, so long as it's an automatic timer triggered by a full lobby.

#37
regack

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gpost wrote...

I'm all in favor of having the lobby auto start in like a minute or two once it's full


could have used this yesterday :unsure:

also short-match mode :whistle: