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So where are the single player DLC's?


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#26
Drone223

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@OP

Bioware will wait on the fan reaction to the EC first before even considering making more SP DLC

Modifié par Drone223, 02 juin 2012 - 12:24 .


#27
WhiteKnyght

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Solmanian wrote...

I know people said they won't touch anything before EC will be out and made for their specifications. But some of us just wan't some weapon packs or what's not to pass the time. I get pissed off everytime there's a new MP dlc pack. but no love for the SP... SP DLC's are what brings new life into games after launch and encourage replays. Whats the plan? Release EC half a year after launch and hope everyone will drop the new games they are playing, download EC, and initiate a nerdrage fueled holocaust because it didn't live up to their impossible expectations? That's a HORRIBLE plan. Posted Image

How hard would it be to port all those MP gun packs to SP? The guns allready exist... No need to worry about rebalancing, It's SP; you won't be seeing posts from husks complaining the striker is OP. Posted Image

Either move the entire team working on pumping out monthly MP DLC's to the EC projects, or split there time evenly to create SP DLC's aswell. I'm not asking  for something fancy, just a bunch of weapon packs and skins(?) Posted Image


EC is only being made because idiot players demanded a better ending.

Single player DLC is being sidelined to please them. So its their fault.

#28
dirtdiver32318

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Okay couple questions. Why is it ea's fault? Isn't ea the publisher bioware is the one making the dlc. I'm not saying blame bioware or ea. just questions

#29
fishcurry

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Bioware is owned by EA, a publicly traded company. And as such, their primary concerns are quarter end (every 3 months) profits.

Multiplayer dlc make much more money than singleplayer dlc can, hence, Bioware will focus a majority (if not all) of it's energy on multiplayer.

How is multiplayer more profitable than singleplayer?

A person may be willing to spend money on spectre packs to get their hands on a gun from a "free" dlc. However, as the chance of getting these guns are random, and made much lower by the presence of character cards (which you will continue to get even after you've unlocked the character, all their appearances, and maxed out the levels), the player will have to purchase the packs multiple times with no real guarantee of getting the gun in question.

Add in the fact that people tend to throw good money after bad hoping that "just one more pack" will make their investment worthwhile and you've got a bit of a cash cow.

For singleplayer on the other hand, you will be hard pressed to find anybody willing to pay even a small one time fee for the GUARANTEE of getting a set of equipment.

Think about it, How much money would you have to pay for a weapons dlc? $10?
How much money would you have to spend before getting your hands on a Harrier assault rifle? $20? $30? $40?

So that's $10 people are NOT likely to spend
versus $20 and up that people ARE likely to spend

Modifié par bakamatsu222, 02 juin 2012 - 03:23 .


#30
Sylvianus

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bakamatsu222 wrote...

Bioware is owned by EA, a publicly traded company. And as such, their primary concerns are quarter end (every 3 months) profits.

Multiplayer dlc make much more money than singleplayer dlc can, hence, Bioware will focus a majority (if not all) of it's energy on multiplayer.

How is multiplayer more profitable than singleplayer?

A person may be willing to spend money on spectre packs to get their hands on a gun from a "free" dlc. However, as the chance of getting these guns are random, and made much lower by the presence of character cards (which you will continue to get even after you've unlocked the character, all their appearances, and maxed out the levels), the player will have to purchase the packs multiple times with no real guarantee of getting the gun in question.

Add in the fact that people tend to throw good money after bad hoping that "just one more pack" will make their investment worthwhile and you've got a bit of a cash cow.

For singleplayer on the other hand, you will be hard pressed to find anybody willing to pay even a small one time fee for the GUARANTEE of getting a set of equipment.

Think about it, How much money would you have to pay for a weapons dlc? $10?
How much money would you have to spend before getting your hands on a Harrier assault rifle? $20? $30? $40?

pretty much. And finally, all those mass effect fans who screamed, booo no multiplayer bioware, actually,  throw money for spectre packs. :D

#31
NOD-INFORMER37

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Knowing EA's reputation, ME3's SP is already dead. :C
 

#32
flippedeclipse

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To everyone saying that Bioware's focusing more on MP than SP, remember that they're handled by two different offices. Edmonton handles Dragon Age and Mass Effect SP, Montreal handles Mass Effect MP, and Austin handles SW:TOR. So really, doing things for multiplayer has little to no effect on the single player aspect outside of resources, though that is a huge factor I'll admit.

It would be a shame though if they didn't make as much single player DLC just because of the uproar. I understand that people don't want to give money to Bioware because of the endings, but there are some of us who would still like to see the story continue for a little longer.

#33
fishcurry

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flippedeclipse wrote...

To everyone saying that Bioware's focusing more on MP than SP, remember that they're handled by two different offices. Edmonton handles Dragon Age and Mass Effect SP, Montreal handles Mass Effect MP, and Austin handles SW:TOR. So really, doing things for multiplayer has little to no effect on the single player aspect outside of resources, though that is a huge factor I'll admit.

It would be a shame though if they didn't make as much single player DLC just because of the uproar. I understand that people don't want to give money to Bioware because of the endings, but there are some of us who would still like to see the story continue for a little longer.


Irrelevant, EA/Bioware can simply decide to fund one office more heavily by slashing the other one's budget

#34
Tazzmission

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Rothgar49 wrote...

They said summer for Extended Cut and then future SP DLC to follow after that.



do you have exact proof they said other sp dlc will be after the ec or are you just assuming?


ive seen alot of people say this but no evidence provided

#35
JOE55COOL

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flippedeclipse wrote...

To everyone saying that Bioware's focusing more on MP than SP, remember that they're handled by two different offices. Edmonton handles Dragon Age and Mass Effect SP, Montreal handles Mass Effect MP, and Austin handles SW:TOR. So really, doing things for multiplayer has little to no effect on the single player aspect outside of resources, though that is a huge factor I'll admit.

It would be a shame though if they didn't make as much single player DLC just because of the uproar. I understand that people don't want to give money to Bioware because of the endings, but there are some of us who would still like to see the story continue for a little longer.



I hope they are hearing our comments constructivley as well as know what they are doing. Just want to be assured... that is all.Posted Image

#36
Fidget6

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Rothgar49 wrote...

They said summer for Extended Cut and then future SP DLC to follow after that.


I really hope they'll have more story DLC. I know it would kind of be hard to do DLC post-game considering the events at the end (no spoiler forum, so I won't go into details) but something like the Dragon Age 2 Mark of the Assassin and Legacy DLC that take place sometime before the conclusion of the game would be awesome. My fear is that because of all the fan backlash, Bioware won't even bother expanding with more story DLC, and that would be a real shame.

Modifié par Fidget6, 02 juin 2012 - 05:09 .


#37
Candidate 88766

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They've delayed everything SP-based to focus on the EC.

#38
MindSweeper14

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Candidate 88766 wrote...

They've delayed everything SP-based to focus on the EC.


^this

#39
Forsythia

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Why bother creating singleplayer DLC when you can churn out some maps and characters for multiplayer?

I know, they're working on the EC first, and I want them to take their sweet time for it, no need to rush. But would it really hurt to release some appearance or weapon packs for singleplayer?

#40
abaris

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dirtdiver32318 wrote...

Okay couple questions. Why is it ea's fault? Isn't ea the publisher bioware is the one making the dlc. I'm not saying blame bioware or ea. just questions


The first question is easily answered: Bioware is an EA brand. They're not only their publisher, they own them and are free to grap every wayward game developer from the streets to call them Bioware.

Just as General Motors is calling the shots for every international brand they own.

So yes, it's EA's fault or success - depending on your point of view.

#41
Rhalle

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They've delayed everything SP-based to focus on the EC.

Pretty much, if by "delay" one means "have changed plans on when they will try to sell it."

If there wasn't substantial SP DLC long-since finished and waiting to be rolled out (and you can bet there is, and which EA has banked will earned them a whole lot more money) we could kiss the idea of getting anything remotely good out of the EC goodbye.  

They might have thrown at us a few screenshots tacked on to some voiceover stuck  in the epiloge or something.

(And oh my god if you do that for the EC...oh...Bioware....you really shouldn't do that....really....I mean it...) 

But since they want fans to be happy enough to buy more stuff (content that they cut a long time ago for DLC and that has been sitting on BW hard drives for five months or so), they actually have a stake in making us happy.  ;)

They are in a position that they have to care.

Bioware can't just hype-talk and bull**** their way out of it and still meet the DLC expected sales figures. I think even they've figured out that that wouldn't work this time around.

I think.

Modifié par Rhalle, 02 juin 2012 - 12:23 .


#42
Huntress

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bakamatsu222 wrote...

Bioware is owned by EA, a publicly traded company. And as such, their primary concerns are quarter end (every 3 months) profits.

Multiplayer dlc make much more money than singleplayer dlc can, hence, Bioware will focus a majority (if not all) of it's energy on multiplayer.

How is multiplayer more profitable than singleplayer?

A person may be willing to spend money on spectre packs to get their hands on a gun from a "free" dlc. However, as the chance of getting these guns are random, and made much lower by the presence of character cards (which you will continue to get even after you've unlocked the character, all their appearances, and maxed out the levels), the player will have to purchase the packs multiple times with no real guarantee of getting the gun in question.

Add in the fact that people tend to throw good money after bad hoping that "just one more pack" will make their investment worthwhile and you've got a bit of a cash cow.

For singleplayer on the other hand, you will be hard pressed to find anybody willing to pay even a small one time fee for the GUARANTEE of getting a set of equipment.

Think about it, How much money would you have to pay for a weapons dlc? $10?
How much money would you have to spend before getting your hands on a Harrier assault rifle? $20? $30? $40?

So that's $10 people are NOT likely to spend
versus $20 and up that people ARE likely to spend


I am very sure that IF bioware go nuts and remove the blue, green ending and the stupid hologram computer and put a positive end, people playing single player or multiplayer will buy DLC. If they think that making free dlc is good then by all mean go ahead, waste every resources to it and called Aritistic integrity for all I care. people will continue to point out how stupid the ends are and not buy any dlc and you bet they'll go "save mode" every time you try to pull a rabbit out of the hat.

I do not care how Bioware do it, for many is not about money  and for me is about having fun and getting a positive feelings, I do not feel anything positive about ME3 and i think " hero has to die" is stupid.

Modifié par Huntress, 02 juin 2012 - 02:08 .


#43
Izhalezan

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Tazzmission wrote...

Rothgar49 wrote...

They said summer for Extended Cut and then future SP DLC to follow after that.



do you have exact proof they said other sp dlc will be after the ec or are you just assuming?


ive seen alot of people say this but no evidence provided


Putting out any SP DLC before "fixing" the ending would be a very bad decision, they'd get swarmed by angry fans wanting a good ending before anything else came out.

#44
thedoctor48

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Thats going to be awhile that all depends on how seriously EA and Bioware is taking fan complaints over the ending of the game itself. Suposely later this month the extended version of the ending is going to be released-but after finishing the game for a 2nd time that ending seriously needs to be redone period. Until this is fixed this has to be one of the worse gamest that Bioware released in years due to the ending.

#45
cgvhjb

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Probably because Bioware knows that people are so sickened by ME3's ending they could never bring themselves to pay or replay anything in the single player campaign once they've seen the trainwreck of an ending.

Modifié par cgvhjb, 02 juin 2012 - 07:19 .


#46
accessd

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My guess is that there never will be any sp dlc success in ME3 with THAT ending. Doubt they can rewrite the game that much given the current time limit that fans will be happy. They really failed BIG time there.

They probably rather make some more mp stuff since they already got that going...in a buggy way might I add (dunno how many BW points / credits I've lost on that crappy shop of theirs).

Personally I must say that BioWare don't create any excitements anymore after they got bought up by EA. Everything they have delivered since Dragon Age Origins have been a disappointment in my opinion.

Dunno how hard the SW TOR failure will hit them but I sincerely hope they will get the opportunity to get their **** together and make some quality stuff we all have loved them for the last decade.

#47
XqctaX

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Erixxxx wrote...

All other SP DLC got delayed. And you know why? Because people whined and complained and wanted something different. So yeah, it's the community's own fault we haven't been to Omega(please?!) yet.


 give me a frikkin break!
the community didnt rush the game, cut endless content.
add extreamly bad writing without peer reviewing it. 

would you blame me for beeing mad after getting suckerpunched by a stranger in line at the foodmarket too?  lol
:police:

#48
Guest_SkyeHawk89_*

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I demand new content, I don't care what other say or want. I want new content to continue playing, it make the game long lasting too. I too will pay for anything Mass Effect related. I'm not a cheapo. I know the ending too much out. I love Mass Effect and the series. They should add new characters, skins, weapons and Armors to Singleplayer and clothing and maybe species too.

Modifié par SkyeHawk89, 02 juin 2012 - 09:49 .


#49
fishcurry

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This is kinda off topic, but how much of Bioware's original team is still remaining? It's kind of hard to believe that the people responsible for things like Dragon Age: Origins, Mass Effect 1, and Jade Empire, etc. would mess up this badly.

#50
abaris

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SkyeHawk89 wrote...

I demand new content, I don't care what other say or want. I want new content to continue playing, it make the game long lasting too. I too will pay for anything Mass Effect related. I'm not a cheapo. I know the ending too much out. I love Mass Effect and the series. They should add new characters, skins, weapons and Armors to Singleplayer and clothing and maybe species too.


Yeah, but your claim won't stand a chance against market research.

If they expect to gain by producing SP content, they will. If they don't, they won't.