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Please stop N7 matchmaking!


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#651
Hypertion

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ahem,....

20min of Searching U/U/G does not support a N7 Matchmaking system.

and worse when i finally joined a game it had its host leave and trap me in the migration screen which i waited out only to get FBW/G/G only me and the Kroguard Host.


yep...

note that i am also posting this here to Bumptastic this topic because THIS ****ING SUCKS BIOWARE YOU HAVE COMPLETLY RUINED MY GAME AND YOU SHOULD BE ASHAMED OF YOURSELFS ON THIS ONE!

#652
scheherazade

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xelf207 wrote...

I don't get this point of view. 

It just caters completely to the players that play well-- they'd get paired up with players that play well, all the time. And then what? The less skilled players get stuck with each other, to lose over and over and learn off of each other's bad skills, ruining their 'wave number average' and thus getting stuck with worse players?

There has to be balance, IMHO, and this wouldn't be balance. I'd say right now, with the N7 matchmaking system, there's more balance here than there would be with your plan. We all know N7 doesn't really mean anything-- that's the only positive point to all of this. That it doesn't mean anything. You could be getting stuck with great players or horribad players, and you'll never know based on N7 alone.

If you want a guaranteed extraction, play with friends or forum-found teammates in a private lobby. There shouldn't be any kind of forced matchmaking going on for Quick Match, especially not based on skill.


As bad players get better, they get to later waves, so their average moves up, so they get paired with other players that are improving.
They work their way up with others working their way up.


N7 match making has zero balance.
You're stuck in a list based on a randon number (N7 is random because it has zero connection to anything).
So when you sit down to play, you have little chance to get away from the bad games you keep getting put into.
You leave, join, and get put right back into the same game.


Carrying a person time to time is fun.
Heck, a team of 3 good people and a noob is more fun than 4 good people, since it's less guaranteed.

But when you wait 20 minutes in a lobby to start your Nth game with 3 people that can barely help you, it's stressful, haggering, and a notch above soloing.

Look at this image :
http://farm8.staticf...838a67dc2_z.jpg
It's one of the few games I completed yesterday.
Believe me, I'm happy about it. (A) we extracted, (B) I got a great score, © the team was great. (not too experienced, not well equipped, but they worked hard and were very helpful. better team support than in many gold-regular teams.)

But there's a crap ton of games lately with similar score screens that ended before wave 10.

Sorry, but N7 is a terribad metric to use.
Every day feels like a 'gold extract commendation pack weekend'.
Now I mostly get to play gold with people that are just getting started with gold - rather than the regulars.

-scheherazade

Modifié par scheherazade, 02 juin 2012 - 10:31 .


#653
Hypertion

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i am sick of this stupid change and it should be rolled back right away.

taking that much longer to get into matches = that much less fun. right now i havent even played in a FULL HOUR BECAUSE OF THIS BS.

#654
HammerFists

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When I leave a match that is obviously not going to go very far after terrible beginnings I queue up for another quick match, but since I was already in a group with people near my N7 numbers I get put right back into the same group as them...

#655
xelf207

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scheherazade wrote...

As bad players get better, they get to later waves, so their average moves up, so they get paired with other players that are improving.
They work their way up with others working their way up.


N7 match making has zero balance.
You're stuck in a list based on a randon number (N7 is random because it has zero connection to anything).
So when you sit down to play, you have little chance to get away from the bad games you keep getting put into.
You leave, join, and get put right back into the same game.


I meant balance difficulty wise; it has nothing to do with the fact that you get put into the same game with the same people. That's a population issue, excacerbated by creating smaller divisions. I know the N7 matchmaking thing is stupid-- mainly because the playerbase isn't large enough to compensate for dividing the community up like that. I was saying because N7 means nothing skillwise, you get a larger variety of play styles/skill levels.

Carrying a person time to time is fun.
Heck, a team of 3 good people and a noob is more fun than 4 good people, since it's less guaranteed.

But when you wait 20 minutes in a lobby to start your Nth game with 3 people that can barely help you, it's stressful, haggering, and a notch above soloing.

 

Again, a population issue. I'm not arguing that this matchmaking thing is working. I'm saying getting matched up with people based on N7 level, at it's core idea, isn't so bad STRICTLY because there's no skill/meaning attatched to it. It sucks because it's also splitting the community for no apparent reason. It defeats its purpose.

Look at this image :
http://farm8.staticf...838a67dc2_z.jpg
It's one of the few games I completed yesterday.
Believe me, I'm happy about it. (A) we extracted, (B) I got a great score, © the team was great. (not too experienced, not well equipped, but they worked hard and were very helpful. better team support than in many gold-regular teams.)

But there's a crap ton of games lately with similar score screens that ended before wave 10.

Sorry, but N7 is a terribad metric to use.
Every day feels like a 'gold extract commendation pack weekend'.
Now I mostly get to play gold with people that are just getting started with gold - rather than the regulars.

-scheherazade



Oh, I know how you feel there. When matchmaking first started up, I was just getting into Gold runs. 

Posted Image

Fourth person left around wave three or before; we never got a fourth because of this matchmaking crap.

I'm not saying N7 is a smart thing to use. I'm saying trying to matchmake based on skill is a horrible idea. N7, IMO, beats out skill matchmaking simply because it's a random grab-bag. I'm not saying that what we have should be kept, I'm saying I'd actually prefer it (IF the playerbase could support it; it clearly can't.) over skill based matchmaking. That's how much I hate the idea of skill based matchmaking.

Ping is the only thing that should be looked at, IMO. Nothing else.

Modifié par xelf207, 02 juin 2012 - 11:35 .


#656
DeathMotion-

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What PUNY MINDED FOOL thought this was a good idea!?

#657
scheherazade

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xelf207 wrote...
...


A ping-only system would be fine.

Still random enough to make weird match ups, while not arbitrarily trapping you with folks you don't feel like playing with.

-scheherazade

Modifié par scheherazade, 02 juin 2012 - 11:43 .


#658
scheherazade

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delete
double post

Modifié par scheherazade, 02 juin 2012 - 11:43 .


#659
Delta095

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So, I saw that 2 days ago there was announcement made that they were considering rolling back the changes but there's been no update since then.

Maybe they can't get a conference call together because their phones run on EA's servers,

#660
Kloreep

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I'm begining to wonder if they've tweaked the system and simply haven't posted about it. Today I see a bit more range in the N7 ratings.

Delta095 wrote...

So, I saw that 2 days ago there was announcement made that they were considering rolling back the changes but there's been no update since then.

Maybe they can't get a conference call together because their phones run on EA's servers,


Also, it's the weekend...

Modifié par Kloreep, 03 juin 2012 - 12:44 .


#661
Manton-X2

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I'm betting it will be a lot longer than you'd think. They'll need to undo what they did, without breaking anything else. Which probably means they have to go back through the testing cycle again once they make the change (if they do).

#662
Hiero Glyph

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The fact that Bioware left their matchmaking mistake over the weekend simply proves how inpet they are at handling major issues. What exactly is there to discuss? You made a mistake now own up to it.  Why let the community as a whole suffer over a weekend for your bad judgement?

Modifié par Hiero Glyph, 03 juin 2012 - 03:21 .


#663
Captain_Obvious_au

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At the moment, it's pointless trying to play ME3 multiplayer, it's broken the game for me. I'm not going to sit around for ages waiting for a random bronze match, it's ridiculous, so ME3 goes back into the shelf until it's fixed.

#664
We Tigers

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This is awful. I just launched a silver match with a bunch of guys who had similar N7 levels to me. In Wave 1, I realized we had a leecher; he crouched down at the LZ, and, when I came over to kill the trooper that had tracked him down, just ran and crouched behind another box. So, I put on my mic, told the other guys we had a leecher, and that I was leaving.

I try to join another match...and get dropped back into that same match. So I quit. It was a Cerberus match, so now I picked Reapers under the quick match setting.

I got dropped back into the same match.

This matchmaking system is completely frustrating. I am just about ready to take this game out of the XBox--it hasn't left for 3 months--and start up another Skyrim character. Fix this fast, Bioware.

#665
goffisbored

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Some of you might think I'm strange for saying this, while I'm not especially happy about the long wait to fill a match, what I miss most about the random matchmaking is mentoring newbies. I enjoy teaching new players to set up and detonate combos, how spawns work, boss tactics etc. You don't get as much of a chance to do that with the N7 matchmaking.

#666
behemoth7

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I had to quit game because of it. I can not join game (too much lag) when I play my favorite class vanguard. I can not bear 20m queue.

#667
megawug

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Well, it seemed like a good idea... time to roll it back. I've had wait times at the bus stop that were shorter than getting the lobby filled.

#668
ParadoxSalem

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Kloreep wrote...

Lord Thornos wrote...

bioware logic


Or, here's an alternate interpretation: "it's too close to the end of the work week to do something major like rolling it back."

But just in case they really do need more convincing, sure, let's keep this thread going. ;)


Oh I certainly hope this is the case. I'll forgive them their off days, but considering how bad the reaction to this (rivalling that of the ending!) is, there's nothing really to consider, unless they're looking for a way to quietly take the multiplayer out back and silence it. 

EDIT: Also, I'd just like to throw out there, I welcome low-level players in my games. I'm the guy that's NOT calling kickvote on the level 6 with a low N7 in Silver. We were all there once(shut up, you were), and I hope they pay attention to how the higher level players handle situations.

Modifié par ParadoxSalem, 03 juin 2012 - 04:57 .


#669
WizeMan305

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I don't mind the matchmaking to much, a good idea and a nice push in the right direction. The biggest problem is the wait time though, but considering my N7 is about average for my usual silver game I find games pretty quick. The outcome is usually better too, not all the time but more so when there were N7 1 - 90 in the lobbies. It is mixed emotions but I appreciate the attempt bioware made to help pair us with players that are on par with our own skill. The only problem is N7 is not a direct relation to that but it is really somewhat the only indicator that the game has.

#670
Bolo Xia

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single player hoard mode is cool but when are they going to make this multiplayer?

im really hoping they give us multiplayer release date soon.

#671
the slynx

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xelf207 wrote...

Ping is the only thing that should be looked at, IMO. Nothing else.


Agreed.

Lag problems are already apparent in multiplayer. Anything that exacerbates them is bad, and N7 matchmaking does that too often.

#672
Equidae

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goffisbored wrote...

Some of you might think I'm strange for saying this, while I'm not especially happy about the long wait to fill a match, what I miss most about the random matchmaking is mentoring newbies. I enjoy teaching new players to set up and detonate combos, how spawns work, boss tactics etc. You don't get as much of a chance to do that with the N7 matchmaking.

 
I miss playing with low N7 levels too. Reviving their sorry butts, teaching them to hide behind cover...Now I only revive people because they're cocky and charge right into the firefight.

Modifié par Equidae, 03 juin 2012 - 05:16 .


#673
Adhok42

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goffisbored wrote...

Some of you might think I'm strange for saying this, while I'm not especially happy about the long wait to fill a match, what I miss most about the random matchmaking is mentoring newbies. I enjoy teaching new players to set up and detonate combos, how spawns work, boss tactics etc. You don't get as much of a chance to do that with the N7 matchmaking.


You are not alone dude. This makes two of us at least. There's probably more quietly nodding in agreement. Because once they learn, they no longer "suck" meaning nobody is carrying anymore.

Srsly. Carry a Rook for a match and he'll continue to want to be carried. Teach a Rook how to fight and he'll pull his weight.

#674
KooKoo88

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Add me to the list of people who dislike (hate) this matchmaking. I like a variety of players and if I didn't think I was in a group that was right for me, I'd leave, wait 15 seconds and be in a new one. Now everyone keeps popping back into the group they don't want to join because it fits their level. :P

#675
YoMaNiTz420

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WizeMan305 wrote...

I don't mind the matchmaking to much, a good idea and a nice push in the right direction. The biggest problem is the wait time though, but considering my N7 is about average for my usual silver game I find games pretty quick. The outcome is usually better too, not all the time but more so when there were N7 1 - 90 in the lobbies. It is mixed emotions but I appreciate the attempt bioware made to help pair us with players that are on par with our own skill. The only problem is N7 is not a direct relation to that but it is really somewhat the only indicator that the game has.



Even if the wait time was fixed I don't like the number of players I can connect to, to be limited.  It's a lot more fun to play with all ranks of players and be tied in with the whole player community. That way it's a new experience everytime rather than a similar same feel everytime when everybody knows what they're doing.  It feels good to survive a full mission when you know if it wasn't for your smart decision on wave 10 to use your missile launcher to clear a path and kill like 5 geth pyros, 2 geth rocket troopers and like 3 geth hunters who were surrounding all 3 of your fallen newbie teammates that you revived and you know for a fact you saved the day! rewarding you with a beautiful killstreak.:o Those matches which I enjoy will be gone forever if this new system stays.  Randomness mixed with winning and losing is better than always knowing you will win with ease.

Modifié par YoMaNiTz420, 03 juin 2012 - 08:19 .