Please stop N7 matchmaking!
#126
Posté 31 mai 2012 - 11:00
And the matching is so poor at assembling teams, last night I dropped into the middle of a match, an looked around for my team. It was a lone Drellguard (solo'd the first two rounds of silver before I showed at round 3, which kind of impressed me). We duo'd the match to extraction, which, for a game intended to be played with 4 people, well, I felt like I achieved something.
But I can't help but think we shouldn't have had to pug duo (and the drellguard just solo for several rounds) just to get a match going.
I had no problems with the old system I don't know why they changed it.
#127
Posté 31 mai 2012 - 11:00
SeaJayX wrote...
rymoulton wrote...
SeaJayX wrote...
Scylla Costa wrote...
Hi guys,
I will post news about this topic here:
http://social.biowar.../index/12348368
Don't roll them back.
Complainers gonna complain.
I just had 2 golds back to back where I got matched to 3 N7 50's so it doesn't even work all that well anyway.
Complaining about no one joining a lobby for 10 minutes isn't the same as complaining for the sake of complaining.
You make a new lobby then.
That usually does the trick.
I get it, you must be trolling. Because if you've tried, making a new lobby doesn't do jack **** now and you still end up waiting an inane amount of time for even one person to join.
Modifié par Shock n Awe, 31 mai 2012 - 11:00 .
#128
Posté 31 mai 2012 - 11:00
#129
Posté 31 mai 2012 - 11:00
#130
Posté 31 mai 2012 - 11:00
#131
Posté 31 mai 2012 - 11:01
Scylla Costa wrote...
Hi guys,
I will post news about this topic here:
http://social.biowar.../index/12348368
My vote would be to roll back.
Not only takes the new matchmaking longer, but it's also based upon the false assumption everyone wants to play with others of similar N7. For me this is not the case.
Ping/latency would ihmo be a much more important variable than N7. And to optimize latency the new matchmaking is actually really bad. Especially with high N7 it's ridiculous: Instead of getting connected with one of the many other people with different N7 in my region, I am most likely connected to someone at the other end of the word, because we both promoted a lot and have an equal N7.
#132
Posté 31 mai 2012 - 11:02
Elite3141 wrote...
It's not just PC. Xbox and PS3 are experiencing it as well.
And yeah, it would be nice, but it takes forever for those of us with higher N7 ranks to fill a lobby.
haha, Bioware just punish high N7 rank players? I think some lower N7(less 50) rank players complaint get kick from higher rank N7 players.
#133
Posté 31 mai 2012 - 11:02
Modifié par rymoulton, 31 mai 2012 - 11:03 .
#134
Posté 31 mai 2012 - 11:03
Adhok42 wrote...
Velocithon wrote...
Right now the match it way tighter. This isn't.
I don't WANT a tighter match! This loose configuration is the noose being slipped over the neck. Tighten the margin, tighten the noose. Nobody lower would promote making it impossible to find anyone for those of us at a higher level.
You realize what I mentioned is way not nearly as tight has what they have now (or what it seems they have)?
#135
Posté 31 mai 2012 - 11:05
Velocithon wrote...
Adhok42 wrote...
Velocithon wrote...
Right now the match it way tighter. This isn't.
I don't WANT a tighter match! This loose configuration is the noose being slipped over the neck. Tighten the margin, tighten the noose. Nobody lower would promote making it impossible to find anyone for those of us at a higher level.
You realize what I mentioned is way not nearly as tight has what they have now (or what it seems they have)?
People aren't objecting to this system quantitatively, they're objecting to it qualitatively: as in, the entire premise, not just how tight the spread is.
#136
Posté 31 mai 2012 - 11:06
#137
Posté 31 mai 2012 - 11:06
Velocithon wrote...
Adhok42 wrote...
Velocithon wrote...
Right now the match it way tighter. This isn't.
I don't WANT a tighter match! This loose configuration is the noose being slipped over the neck. Tighten the margin, tighten the noose. Nobody lower would promote making it impossible to find anyone for those of us at a higher level.
You realize what I mentioned is way not nearly as tight has what they have now (or what it seems they have)?
Actually, it's not always 'tight.' It seems to go off of averages, so there's a possibility for variance if someone at say, level 50, invites their N7 1000 friend, they'd get N7 500-600 people.
We don't need anything that splits the userbase up like that. That's what's causing the waiting times-- the fact that there aren't enough users in each 'group' playing at any given time to compensate for the fact that you're not being put in the fastest available game.
#138
Posté 31 mai 2012 - 11:07
Modifié par Drayce333, 31 mai 2012 - 11:07 .
#139
Posté 31 mai 2012 - 11:07
#140
Posté 31 mai 2012 - 11:08
#141
Posté 31 mai 2012 - 11:08
It's not happening anymore but it does sometimes take a lot longer to fill up a lobby.
#142
Posté 31 mai 2012 - 11:10
And add an option to choose whethor or not you can join an "in progress" game...sometimes its fun...but a lot of times i don't want to...
Modifié par Yajuu Omoi, 31 mai 2012 - 11:19 .
#143
Posté 31 mai 2012 - 11:11
Drayce333 wrote...
Just fix it so people with n7 less than 300 can't get into gold with 300+ people, thats what everyone wants.
Dumb idea. I'm around 270ish and most of my friends are over 300. We beat Gold all the time. You are saying that if I random I can only go with people less than 300? Wow.
Promoting has nothing to do with skill. I've been playing Gold since I was N7 50, I've played with many people 70-120 who are perfectly fine on Gold.
#144
Posté 31 mai 2012 - 11:12
Schneemann wrote...
Scylla Costa wrote...
Hi guys,
I will post news about this topic here:
http://social.biowar.../index/12348368
My vote would be to roll back.
Not only takes the new matchmaking longer, but it's also based upon the false assumption everyone wants to play with others of similar N7. For me this is not the case.
Ping/latency would ihmo be a much more important variable than N7. And to optimize latency the new matchmaking is actually really bad. Especially with high N7 it's ridiculous: Instead of getting connected with one of the many other people with different N7 in my region, I am most likely connected to someone at the other end of the word, because we both promoted a lot and have an equal N7.
I agree. The N7 rating isn't a good measure of skill and matchmaking on it only slows down getting a full lobby. One of the things I love about ME3 multiplayer is that I can get in with a group of 3 strangers almost immediately. Or I could. If you want to keep N7 matchmaking please make it a game setting like difficulty or enemy. That way if there are some N7 elitists they can play with others of their kind but I personally like playing with everyone.
#145
Posté 31 mai 2012 - 11:13
My N7 is 990 and hers is 196. I created a public lobby with a specific setup (set enemy, map, and difficulty), had her search out for that specific setup and she could never join, even though the lobby remained empty for the entire duration of her search (for the record, before the change, we could always do that without issues). We further repeated the test three times with more different setups and nothing. Nobody joined any of the lobbies I created btw. Then she created another public lobby with a specific setup, I searched for that and could never join, meanwhile her lobby did get people joining, once again showing how it's high N7 players that are getting the worst end of the stick here.
Please, roll back this change as soon as possible, this is simply HURTING the community (especially those with high N7 levels), instead of doing anything good.
#146
Posté 31 mai 2012 - 11:14
#147
Posté 31 mai 2012 - 11:16
#148
Posté 31 mai 2012 - 11:16
ZerebusPrime wrote...
So one of the the things I have enjoyed about Multiplayer is my being paired with new players despite my having an N7 rank that is now over a thousand. I honestly enjoy playing with people who are improving with each successive match and I honestly dislike playing with groups where winning is all but guaranteed.
I also honestly love jumping into a game-in-progress. It bypasses lobby room politics, I can usually help swing things in favor of the other players, and most importantly no one goes "Good GOD look at that N7 rating" until after I've established that I've earned my rank..
For these reasons, I am against making N7 rank pairing a mandatory part of the matchmaking system. Optional, sure, but not mandatory.
+1, Personally do not like this new set up and I am not one to complain, it takes too long for the room's to fill.
I noticed on Bronze all the N7's were desperate close 5% +/- which is fine, I was trying out my Vorcha, Silver N7 was a massive difference however all our scores were desperate close which is great, if this new feature were an option then leave it, maybe it should be an option for the host to decide.
#149
Posté 31 mai 2012 - 11:21
P51Mus7ang wrote...
it should be an option for the host to decide.
#150
Posté 31 mai 2012 - 11:21





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