Which part of my prev statement is incorrect, if I may ask? Atlas headshots were a glitch in the programming... all BW did was correct their game design. Doing double crit damage was not their intention.Star fury wrote...
omgBAMF wrote...
Atlas still has weak spots... but apparently you arent aware of them. Shoot off the crotch plate/knee joints/shoulders for a damage spike. Usually does about 2-4 bars of damage. The idea of shooting the canopy in SP was to take the driver out and commandeer the atlas. If you could do that in MP... let's just say that things would definitely be broken against cerb.Star fury wrote...
omgBAMF wrote...
the only "headshots" they removed were from geth primes. Atlas/brutes/phantoms/pyros/ravagers all still have weak spots.
All you people are acting like the only thing you can do against bosses is shoot them. Yeah... forget bio-explosions and tech bursts, because those are completely out of the question. Forget armor damage/debuffing powers like incinerate/most grenades/flamer/cryo blast/proxy mine/carnage/etc.... cause all those are worthless as well.
Hello! Bio removed "headshots" from atlases too. Now with their crazy 21 000 health/shields it just boring shootfest or BE spam. Very very challenging and includes tactical genius!
Also with Kishok you could headshot everything. I don't get an idea when you can't get increased damage from shooting someone's head. Or shooting into pilot's window, what you can break in SP. Yes, you can break it in singleplayer. But suddenly in MP you cannot.
The more you know...
I'm aware of them. It still makes shooting long. And your previous statement remains incorrect.
The point of the game is to coordinate with your team... not just sit there and do your own thing. BEs/TBs/damage buffs/target debuffs... a little thing called teamwork, ya know?





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