For those who don't know this framelag issue causes the game move at 1 frame every 10 seconds making it unplayable, and has nothing to do with internet connections. These are some strange things I've noticed in regards to this issue and my opinions of it.
- First off, it doesn't seem to occur when I'm soloing in a private lobby, but sometimes when I start off a game and people join mid session the framelag begins to happen. this leads me to believe that it could be an issue with p2p connections or it may be an issue with the internal server not being able to consume memory for more than one person, thereby causing memory leak.
- Next, If you host a match you never get disconnected from servers, but if you join a session that has this issue then you usually are.
- Also, the lag seems to be dependant on what goes on on screen if you're blowing up multiple things or are charging up a shot with i.e. arc pistol, gps, gst, or kishock, than the framelag just gets worse at a faster rate.
Overall this issue is just game breaking and combined with the new "matchmaking" system (based on N7) it even makes getting past the loading screen for a round impossible, I love MP, want to play it, and hope that sometime in the near future this is fixed.
Strange Things I've Noticed About MP Framelag
Débuté par
ZachNyeScienceGuy
, juin 01 2012 03:51
#1
Posté 01 juin 2012 - 03:51
#2
Posté 01 juin 2012 - 04:46
it start "framelag" when you change character more than once.
memory leaking.
so when u change character, just quit the game and restart to be sure it run perfectly.
memory leaking.
so when u change character, just quit the game and restart to be sure it run perfectly.
#3
Posté 01 juin 2012 - 07:02
ive had framelag when the dlc came out but ever since todays update my system or the game hasnt lagged





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