Your top 3 DLC requests? We have to get more...
#76
Posté 12 décembre 2009 - 03:14
#77
Posté 12 décembre 2009 - 03:37
#78
Posté 12 décembre 2009 - 03:39
Or the human commoner origin they originally had but scrapped.
#79
Posté 12 décembre 2009 - 04:56
With the fifth blight defeated nearly a year ago the newly crowned King Allistair Is busy rooting out and destroying Roving bands of Darkspawn in The free marches and Ferelden with no less than a small army of Allied wardens at his side
Meanwhile The princess-consort Remains in denerim With the Arl of redcliffe dealing with numerous issues facing post-blight Ferelden, Unfortunatley while the princess-consort had hoped to quietly watch over the kings realm until his return things are far from tranquil.
The deposed queen anora mac tir busily schemes and stirs unrest despite being locked in a tower, rumors abound that an exiled Arl(or is it arlessa?) stripped of titles and land is abroad in the free marches making connections and buying mercenaries possibly waiting to free the imprisoned queen and depose her Grey warden rival. meanwhile Arl ceorlic argues and opposes every decision made by the current Kings council.
Denerim has become a city filled with plots and intrigue and it will take all The princess consorts skill and cunning to hold her husbands realm together and keep her life and throne doing so.
not sure how feasible such a plot is but it would be awesome if something along those lines was created, oh and if theres any modders reading go for it!!
#80
Posté 12 décembre 2009 - 05:04
Reposting for a great idea!Lady Catastrophe wrote...
Cybercat999 wrote...
Romance option with Cullen plx.
This!
#81
Posté 12 décembre 2009 - 07:36
Gryphons!
#82
Posté 12 décembre 2009 - 07:45
Modifié par T0paze, 12 décembre 2009 - 07:46 .
#83
Posté 12 décembre 2009 - 08:36
#84
Posté 13 décembre 2009 - 01:11
#85
Posté 13 décembre 2009 - 03:03
I'm holding out hope for a major expansion announcement, perhaps sometime after ME2 launches.
#86
Posté 13 décembre 2009 - 03:11
#87
Posté 13 décembre 2009 - 06:30
Random Encounters.
#88
Posté 13 décembre 2009 - 08:20
#89
Posté 13 décembre 2009 - 09:09
2. Additional quests and optional story lines (maybe more options for endings of the three main quests that is now in the game)
3. New areas, Orlais and Sten's homeland
#90
Posté 13 décembre 2009 - 10:26
Of course if they wanted to make unique race/class progression companions like Shale that would be okay too, I guess.
For additional origins, some that I think would be neat:
Human - Commoner (Warrior/Rogue)
Elf - Dalish [Keeper's Apprentice] (Mage)
Dwarf - Warrior Caste (Warrior)
Dwarf - Surface Dwarf (Warrior/Rogue)
Modifié par Pimpmyvanagon, 13 décembre 2009 - 10:29 .
#91
Posté 13 décembre 2009 - 10:43
I'd also like to see some more impact from the origins story. Once you start Ostagar the games pretty much the same no matter what you picked.
#92
Posté 13 décembre 2009 - 11:36
So I have these proposals.
1) Expand Denerim. It's a big city but not a lot of areas. Let's expand upon this. Create a few more districts.
2) Go back to Lothering after it's been overrun. Maybe you could even code it to give another chance to get Lil or Sten if they missed the opportunity.
3) Add an adventure somewhere in the middle of the big Lake. That might be interesting.
4) Create a DLC introducing new random encounters--add say 12-24 new random encounters to spice things up.
5) An expansion pack not involving plot but adding new magic items, and maybe even some new skill trees (available via tomes).
6) Introduce some new creatures we've never heard of before in a small expansion.
#93
Posté 14 décembre 2009 - 03:27
1) Expand Denerim. It's a big city but not a lot of areas. Let's expand upon this. Create a few more districts.
Definatley a good idea, exploring denerim is pretty much confined to the market district and a few side quest areas till later in the game. Don't get me wrong i love the areas in denerim that we visit later in the game but for an area that is meant to be fereldens largest city it would have been good to explore it more earlier in the story.
Modifié par westiex9, 14 décembre 2009 - 03:29 .
#94
Posté 14 décembre 2009 - 11:07
westiex9 wrote...
YohkoOhno wrote...
1) Expand Denerim. It's a big city but not a lot of areas. Let's expand upon this. Create a few more districts.
Definatley a good idea, exploring denerim is pretty much confined to the market district and a few side quest areas till later in the game. Don't get me wrong i love the areas in denerim that we visit later in the game but for an area that is meant to be fereldens largest city it would have been good to explore it more earlier in the story.
I wonder if you should have been able to do Landsmeet after you saved Eamon?, without having to have all the allies together/main quests completed. This would have got you into the main storyline alot earlier, you would have learned alot about Fereldon earlier, and could have actually taken Loghain on 2-3 main quests and forced a major plot twist at the halfway point. All you would have had to do was change some dialog at the end. Just have Anora say go gather the rest of your forces and meet up with Riordin at Redcliffe..and your off.
Anyone think this would have worked better? You don't get many of the best items and Loghain so late, you have no main quests to do with it all, just the endgame and a couple side quests.





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