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June 2012 Custom Content Challenge: Animal!


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#151
OldTimeRadio

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@The Amethyst Dragon - Nice work!  Great place to hide stuff too.   Nobody ever thinks to look in the coop!

@Carcerian - LOL, I see you sneaking a K9 in there.....  :P

Modifié par OldTimeRadio, 23 juin 2012 - 01:40 .


#152
henesua

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Thats remarkably like a rabbit hutch. (Hint hint for animal makers) :)

Nice work TAD.

Modifié par henesua, 23 juin 2012 - 02:37 .


#153
Carcerian

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Idea : steampunk dragonfly ornithopter...

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Apparently other ppl have had similiar ideas :)

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Modifié par Carcerian, 30 juin 2012 - 09:43 .


#154
Carcerian

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Original 1975 Dune Concept Art

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Modifié par Carcerian, 30 juin 2012 - 09:56 .


#155
Carcerian

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Atraides Ornithopter

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Modifié par Carcerian, 01 juillet 2012 - 07:35 .


#156
Carcerian

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Harkkonnen Ornithopter (Model by Revell)

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Modifié par Carcerian, 01 juillet 2012 - 07:35 .


#157
The Amethyst Dragon

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A day and a half left on this one, folks. What else ya got?

#158
NWN_baba yaga

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I´m sorry but I had no time for animals. But once i finish my other project I´ll fix that frog at least.

#159
Rubies

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I've got three submissions I'll post up after work:
-A skinmeshed badger, just because I love getting rid of the seams on the old animals.
-A hedgehog based on my badger model.
-A really low-poly teddy placeable based on my own teddee that I've had since I was a baby! :)

https://dl.dropbox.c...iyatobiosoc.jpg

Modifié par Rubies, 01 juillet 2012 - 02:26 .


#160
Carcerian

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Gnomish Dragonfly Ornithopter Prototype

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(Work In Progress)

Modifié par Carcerian, 01 juillet 2012 - 02:02 .


#161
Wall3T

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@ Carcerian:

wow o_o <wipes glasses for a second look>

thats good work. I personaly enjoy steampunk design and Dune. I always felt we could use more "bug" type designs.

<looking on a menu of wish lists> id like to see more of that please

it inspires me to want to do some "Lexx" ideas  Posted Image

Modifié par oOKyeOo, 01 juillet 2012 - 09:33 .


#162
Zwerkules

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Rubies wrote...

I've got three submissions I'll post up after work:
-A skinmeshed badger, just because I love getting rid of the seams on the old animals.
-A hedgehog based on my badger model.
-A really low-poly teddy placeable based on my own teddee that I've had since I was a baby! :)

https://dl.dropbox.c...iyatobiosoc.jpg


Another skinmeshed animal and a hedgehog? Great!

#163
KlatchainCoffee

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Carcerian - wow! that looks amazing (and a bit like a baby Lexx). Can the gnomes ride them?

#164
Carcerian

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Thx! At the moment it's just a placeable (only animated when damaged/destroyed)

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(and yeah it does look like a L.E.X.X. "Moth" Shuttle/Scout, lol)

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Note: In the future, all spacecraft have plush/shagg-carpet interiors (re: Barberella), as required by Space-Law...

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The L.E.X.X. (a giant wingless dragonfly whos primary purpose is to obliterate planets in a single shot) is a bit larger,
10 Kilometers in length, as pictured on the very bottom right (Click to enlarge)

Modifié par Carcerian, 01 juillet 2012 - 02:27 .


#165
Mecheon

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LAST MINUTE SURPRISE ENTRY!

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I don't know about other people, but I find it fun to unwrap and rewrap things. And this is where this came from. That isn't an edited texture, that whole thing uses the stock standard Gnoll texture

I was thinking of an armored version as well, but this should do for now. Gotta get some form of hyena out there to muck around with

Modifié par Mecheon, 01 juillet 2012 - 02:05 .


#166
Carcerian

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Great use of stock texture, cant wait for the rideable version :)

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Brass/Bronze Ornithopter (work in progress)

#167
NWN_baba yaga

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Dangerous mechanical critter when it spits out a fountain of acid

#168
Carcerian

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NWN_baba yaga wrote...

Dangerous mechanical critter when it spits out a fountain of acid

Lol!

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The image of them flying in formation made me hear "Flight of the Valkries" and imagine them spraying down greek fire :D

It's soooo time to learn how to animate :P

Modifié par Carcerian, 01 juillet 2012 - 06:21 .


#169
Rubies

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That's awesome, I really like th- wait, wait...

I don't know about other people, but I find it fun to unwrap and rewrap things.


I'm jealous! I wish I was like that... that's my least favourite thing in any step of anything to do with NWN. Even worse than mass-editing 2das. At least it's a hundred times easier if you're using 3ds and not Gmax... shame I can't figure out half of 3ds so I always end up going back. :P

Aside from my silly teddee posted earlier, there's also this. I don't really know if it's much of an improvement, but it gets rid of the seams/clipping, which always bugged me about the default models, so I'm reasonably happy with it. It's not a patch on that deer model though. I re-used the original texture since I didn't really have the time to go all-out and I was a tiny bit lazy, sorry! :P

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Modifié par Rubies, 01 juillet 2012 - 06:40 .


#170
Rolo Kipp

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<trying to feed the thing...>

Badger! =)

<...without getting his digits de-digitized>

#171
The Amethyst Dragon

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I like that badger. A lot of NWN textures are already very good, and improving the model like you just did is a big, um, improvement. :)

#172
NWN_baba yaga

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The badger is definately an imporvement. Now he comes close to a photorealistic one i foresee. Very cool.

#173
MilkyNova

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Hi, everyone!

I didn't plan to begin participating in the monthly CCC until July's fresh challenge, but seeing Rubies' teddy gave me a last moment's idea! I made placeables (and an item, while I was at it) off a stuffed monkey I had drawn for one of my charries.

It's green... and tail-less Posted Image but it has a potbelly! Posted Image

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#174
Carcerian

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Hehe I love it (somehow it reminds me of someting from Invader Zim :D)

Modifié par Carcerian, 02 juillet 2012 - 01:24 .


#175
Rubies

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It's soooooooo cuuuuuuuuute. :P