infiltrator it is just another "good weapons". I have played this game
since launch (n7 802) and I have witnessed too many good weapons get nerfed to
hell (RIP Kishock, Falcon) because of Tactical Cloak. I just don't see why all
classes should be punished because of one ability that causes this, and many
other weapons to be "too efficient". Here’s some links I found of TC
in action
While I concede a little skill was involved, it just renders other classes and
skills (Marksman, Adrenaline Rush) near useless. This is quite obvious as of
late, as most of my gold matches are accompanied by atleast 2 infiltrators. You
may say "it doesn't affect you" but it does. it creates stale/repetetive
gameplay with little or no class variation (eg infiltrators x3 in team)
and it makes gold runs, which are meant to "hard", unchallenging. While
I could also go on about the competitive element I won’t, because it is a COOP game after all.
Anyways I have had my rant, I’m not asking for a nerf of TC as such, I am just
asking for some balancing to be enforced so that multiplayer remains diverse, challenging
and most of all fun for months to come.
Edit: ok cool guys, i just tried the reeger with AP and i have to say it is OP
Modifié par -Event-Horizon-, 02 juin 2012 - 05:33 .





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