My first IDT explained vid - well done, to the guy who did it. I have to say it makes a fairly compelling argument for the theory. It also shows that I as the player missed a lot of those subtle clues, i.e. totally missed that bit with the kid running into the building right before it's blown apart. Not sure I'm convinced of the "eye's" thing he discusses.
I really like the idea in concept, but feel it failed in its execution - a point I do disagree with the vid analysis. It's bad writing. It was not properly foreshadowed. Something that signicant, so utterly important to the core story arc should have been continually reinforced. ME2 barely addresses the idea, with only a couple indirect references to ID. If you take the series as a whole in the scope of IDT, it would have made more sense to have ME2 as the first in the trilogy (written accordingly of course.) That would have put ID on the forefront of every players' mind with what happened with Benezia and Saren.
Still as a whole it makes sense. Control and synthesis are tools reemployed throughout the series by the Reapers, thus it makes sense for Shep not to follow the same path. And Shep waking up in London rubble only with destroy option is the strongest argument for the theory.
I'm not crazy about the execution, but would find such an ending much more satisfying than the "literal" interpretation we are left with. If true, I guess we still have a big boss battle to come.
EDIT/ADD: Also, it means they released an ending without an ending, which isn't cool...messing with peoples' emotions...WTH.
Modifié par Helios969, 01 juin 2012 - 10:12 .