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Your ideas for new characters/weapons/maps/objectives for possible future DLC


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#1
HashimSharif

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Hello these are my ideas

Asari Sentinel
P1 warp
P2 Cyro blast 
P3 barrier

drell infiltrator

P1 tactical cloak
P2 marksmen
P3 Decoy

Drell sentinel

P1 Pull
P2 energy drain
P3 Tech armor

Geth soilder

P1 Defense matrix
P2 Carnage
P3 Overload

Salarian Sentinel

P1 overload
P2 sentry turret
P3 tech armor

Turian Infiltrator

P1 tactical cloak
P2 marksman 
P3 proximity mine

Turian Vanguard

P1 biotic charge
P2 lift grenede
P3 barrier

You know what powers are 4 and 5

also i thought of a new grenade called the implosion grenade 
when you throw it, it becomes a singualarity sucking everything to the centre after a couple of seconds it explodes:D

#2
Dom382

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 Elchor Tanks

They should have huge health and shields but move incredibly slowly. Armed with a pulse cannon which has to be set up before firing, their other powers would be small team buffs.

#3
JamesBryce

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Here's what I think they could add in the next pack, lets call it "The Covert Pack"

====================CHARACTER classES=========================

Ex-Cerberus Female Adept
Power 1------------------Salvo (Power From Mass Effect Infiltrator)
Power 2------------------Storm (Power From Mass Effect Infiltrator)
Power 3------------------Barriers
class---------------------Cerberus Defector
Movability---------------Acrobatic (Drell Movability)
Melee---------------------Basic
Heavy Melee-----------Biotic Blade


Yhag Solider (Plausible if Salarians deploy them as Heavy shock troopers)
Power 1------------------Carnage
Power 2------------------Apex Predator Vision (Similar to Hunter Mode)
Power 3------------------Tech Shield (Shadow Broker)
class---------------------Uplifted Yhag
Movability---------------limited (Krogan, Batarian Movability)
Melee---------------------Yhag Whack
Heavy Melee-----------Yhag Berserker Charge

Synthetic VI Engineer
Power 1------------------Overload
Power 2------------------Defense Matrix
Power 3------------------Decoy
class---------------------Synthetic VI
Movability---------------Basic
Melee---------------------Basic
Heavy Melee-----------Tech Blast

Yhag Sentinal
Power 1------------------Tech Shield (Shadow Broker)
Power 2------------------Apex Predator Vision (Similar to Hunter Mode)
Power 3------------------Flashbang Grenades
class---------------------Uplifted Yhag
Movability---------------limited (Krogan, Batarian Movability)
Melee---------------------Yhag Whack
Heavy Melee-----------Yhag Berserker Charge


Synthetic VI Infiltrator
Power 1------------------Tactical Cloak
Power 2------------------Defense Matrix
Power 3------------------Decoy
class---------------------Synthetic VI
Movability---------------Basic
Melee---------------------Basic
Heavy Melee-----------Tech Blast

Ex-Cerberus Female Vangaurd
Power 1------------------Salvo (Power From Mass Effect Infiltrator)
Power 2------------------Storm (Power From Mass Effect Infiltrator)
Power 3------------------Biotic Charge
class---------------------Cerberus Defector
Movability---------------Acrobatic (Drell Movability)
Melee---------------------Basic
Heavy Melee-----------Biotic Blade

====================WEAPONS=========================

Yhag Assault Rifle
A slow firing automatic rilfe

Cerberus Heavy Pistol


Salarian SMG
A 3-Burst low recoil SMG

======================MAPS===========================

Eden Prime
Settlement area, similar From Ashes DLC

Utukku
Rachni Nest

_______________________________________________________________

Well my input on what they should or could be their next MP DLC Pack.

#4
HashimSharif

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a shadow broker agent

#5
Indenter

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 Why do people insist on making a ton of threads on this subject?

#6
The Great and Powerful Trixie

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Indenter wrote...

 Why do people insist on making a ton of threads on this subject?



Because it's interesting? And when we asked for things like male Quarians and Vorcha, we got them?




I wouldn't mind an Ardat Yakshi Adept class with dominate and Slam. That would be great.

#7
ericjdev

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Indenter wrote...

 Why do people insist on making a ton of threads on this subject?


To break up the monotony of the 'nerf the..." threads.

#8
aruguren

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Maps:

Haestrom
Noveria (Peak 15)
Batarian World with... Batarian's stuffs
Eden Prime
Earth
Geth place (like the Legion loyalty)
Hanar Homeworld (like Kamino in Star Wars)
Prothean Ruins (like Feros)

#9
Dagger

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The citadel as a map

#10
HashimSharif

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Indenter wrote...

 Why do people insist on making a ton of threads on this subject?


maybe they should put at the top where bioware stuff goes or put a neddle on it or something so what your idea:)

#11
HashimSharif

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map of mars

#12
SergeantCelery

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Here are my ideas: social.bioware.com/forum/1/topic/343/index/12363967

Modifié par SergeantCelery, 01 juin 2012 - 10:58 .


#13
Carne Diablo

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Maps:

Omega
Illium
Therum
Ilos

Characters:
Ex-Cerberus Human Female Engineer
Cerberus Drone (Combat Drone with a minigun :D)
Overload
Cryo Grenade
Moves and melees like a Drell, heavy melees like an Asari but with fire!
Ex-Cerberus Human Female Infiltrator (AKA PHANTOM! :devil:)
Tactical Cloak
Cryo Grenade
Synergy Shield: Creates a barrier that only protects you from the front, not the sides or the back. The more damage the barrier takes increases your heavy melee damage. Once you heavy melee after absorbing damage, hit or miss, you need to use the power again to recharge the damage output. The shield is used exactly like the Vorcha's Flamer, but you can't move and the recharge rate is slower.
Moves and melees like a Drell, heavy melees like a Phantom. You can one hit kill non-shielded, non-armored enemies and depending on how much damage Synergy Shield absorbed, you can one hit kill Marauders, Ravagers, Geth Pyros and Phantoms and do massive damage to Brutes, Banshees, Atlases and Geth Primes. BUT you get the same exact one hit kill animation as a Phantom, leaving you vulnerable to attack. So don't try Phantoming your way against a mob!

Modifié par Carne Diablo, 01 juin 2012 - 11:56 .


#14
JB27

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I want to fight an actual Reaper in multi player.

#15
element eater

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HashimSharif wrote...

a shadow broker agent


yeh id realy like this maybe a female human to make up for the Phoenix additions

is also like a new Asari maybe a sentinel based class

#16
NobleVigilante

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Yahg have no weapons right.

#17
xsdob

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Raloi vanguards and adepts.

Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.

Lystheni soliders and sentinels.

Modifié par xsdob, 02 juin 2012 - 12:33 .


#18
NobleVigilante

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xsdob wrote...

Raloi vanguards and adepts.

Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.

[/b]Lystheni soliders and sentinels.


Raloi die from a alien disease from suit ruptures, less defence than quarians by far.

#19
TeamLexana

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Salarian STG would be cool since with have Krogan Battlemaster and Asari Justicar.

#20
xsdob

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NobleVigilante wrote...

xsdob wrote...

Raloi vanguards and adepts.

Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.

[/b]Lystheni soliders and sentinels.


Raloi die from a alien disease from suit ruptures, less defence than quarians by far.


And the other 2?

#21
AresKeith

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you should add new game modes too, to keep the MP more interesting

how about the option for alternate armors too?

#22
NobleVigilante

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xsdob wrote...

NobleVigilante wrote...

xsdob wrote...

Raloi vanguards and adepts.

Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.

[/b]Lystheni soliders and sentinels.


Raloi die from a alien disease from suit ruptures, less defence than quarians by far.


And the other 2?


Could work :)

#23
Orcot

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I don't think Yahg would work well, mostly because of there size and lack of maneuverability, and total lack of cover usage, but it would be nice to see that shield to good use, and it would also be nice to see a female Ex-Cerberus, maybe an engineer or a Beta Phase Phantom, I think that VI idea would be awesome, I mean EVE was made by Cerberus scientist, whats to say some didn't defect and give up some info on her build plans.

You know, some of these ideas could actually work.

#24
AxeloftheKey

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Salarian Soldier:
Concussive Shot
Frag Grenade
Vital Shot (A precise shot that debuffs the enemy)

Geth Sentinel (has a portable ME field generator attached to his shoulder and right arm):
Defense Matrix
Throw
Slowdown (Uses advanced processing to create a biotic field perfectly around the enemy, slowing down their movement and weakening them)

Turian Engineer:
Defense Drone
Sabotage
Overclock (Temporarily boost weapon damage, firing rate, and shield recharge rate)

Drell Infiltrator:
Tactical Cloak
Marksman
Smoke Bomb (functions identically to the enemy smoke bombs, uses grenades)

Ardat-Yakshi Adept (I hate another Asari as much as the next guy, but they fit in this idea):
Slam
Pull
Dominate (returns from ME2, works in basically the same way)

Batarian Vanguard:
Biotic Charge
Lift Grenades
Crush (Slams two biotic fields together in front of him, drawing affected enemies to a center point and dealing damage. Drains barrier instead of running on the main cooldown, like Nova)

#25
xSNPx ZoDiaC

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Geth Destroyer(soldier)
1)Geth assualt turret(no shield healing like geth turret)
2)Geth combat Drone
3)Seige pulse cannon(geth version of carnage)

*slighter more health then Geth engineer/infiltrator less than human. More shields then krogans. Low mobility, Heavy melee charge

Geth Destroyer(sentinel)
1.)Geth shield boost(similiar to legion's power from ME2)
2.)Sabotage
3.)Siege pulse Cannon


Prothean Adept
1)Dark Channel
2)Slam
3)Dominate

Prothean Vanguard
1)Dark Channel
2)Biotic Charge
3)Lift Grenade

Modifié par xSNPx ZoDiaC, 02 juin 2012 - 05:10 .