Your ideas for new characters/weapons/maps/objectives for possible future DLC
#1
Posté 01 juin 2012 - 03:34
Asari Sentinel
P1 warp
P2 Cyro blast
P3 barrier
drell infiltrator
P1 tactical cloak
P2 marksmen
P3 Decoy
Drell sentinel
P1 Pull
P2 energy drain
P3 Tech armor
Geth soilder
P1 Defense matrix
P2 Carnage
P3 Overload
Salarian Sentinel
P1 overload
P2 sentry turret
P3 tech armor
Turian Infiltrator
P1 tactical cloak
P2 marksman
P3 proximity mine
Turian Vanguard
P1 biotic charge
P2 lift grenede
P3 barrier
You know what powers are 4 and 5
also i thought of a new grenade called the implosion grenade
when you throw it, it becomes a singualarity sucking everything to the centre after a couple of seconds it explodes:D
#2
Posté 01 juin 2012 - 03:53
They should have huge health and shields but move incredibly slowly. Armed with a pulse cannon which has to be set up before firing, their other powers would be small team buffs.
#3
Posté 01 juin 2012 - 10:02
====================CHARACTER classES=========================
Ex-Cerberus Female Adept
Power 1------------------Salvo (Power From Mass Effect Infiltrator)
Power 2------------------Storm (Power From Mass Effect Infiltrator)
Power 3------------------Barriers
class---------------------Cerberus Defector
Movability---------------Acrobatic (Drell Movability)
Melee---------------------Basic
Heavy Melee-----------Biotic Blade
Yhag Solider (Plausible if Salarians deploy them as Heavy shock troopers)
Power 1------------------Carnage
Power 2------------------Apex Predator Vision (Similar to Hunter Mode)
Power 3------------------Tech Shield (Shadow Broker)
class---------------------Uplifted Yhag
Movability---------------limited (Krogan, Batarian Movability)
Melee---------------------Yhag Whack
Heavy Melee-----------Yhag Berserker Charge
Synthetic VI Engineer
Power 1------------------Overload
Power 2------------------Defense Matrix
Power 3------------------Decoy
class---------------------Synthetic VI
Movability---------------Basic
Melee---------------------Basic
Heavy Melee-----------Tech Blast
Yhag Sentinal
Power 1------------------Tech Shield (Shadow Broker)
Power 2------------------Apex Predator Vision (Similar to Hunter Mode)
Power 3------------------Flashbang Grenades
class---------------------Uplifted Yhag
Movability---------------limited (Krogan, Batarian Movability)
Melee---------------------Yhag Whack
Heavy Melee-----------Yhag Berserker Charge
Synthetic VI Infiltrator
Power 1------------------Tactical Cloak
Power 2------------------Defense Matrix
Power 3------------------Decoy
class---------------------Synthetic VI
Movability---------------Basic
Melee---------------------Basic
Heavy Melee-----------Tech Blast
Ex-Cerberus Female Vangaurd
Power 1------------------Salvo (Power From Mass Effect Infiltrator)
Power 2------------------Storm (Power From Mass Effect Infiltrator)
Power 3------------------Biotic Charge
class---------------------Cerberus Defector
Movability---------------Acrobatic (Drell Movability)
Melee---------------------Basic
Heavy Melee-----------Biotic Blade
====================WEAPONS=========================
Yhag Assault Rifle
A slow firing automatic rilfe
Cerberus Heavy Pistol
Salarian SMG
A 3-Burst low recoil SMG
======================MAPS===========================
Eden Prime
Settlement area, similar From Ashes DLC
Utukku
Rachni Nest
_______________________________________________________________
Well my input on what they should or could be their next MP DLC Pack.
#4
Posté 01 juin 2012 - 10:04
#5
Posté 01 juin 2012 - 10:05
#6
Posté 01 juin 2012 - 10:10
Indenter wrote...
Why do people insist on making a ton of threads on this subject?
Because it's interesting? And when we asked for things like male Quarians and Vorcha, we got them?
I wouldn't mind an Ardat Yakshi Adept class with dominate and Slam. That would be great.
#7
Posté 01 juin 2012 - 10:11
Indenter wrote...
Why do people insist on making a ton of threads on this subject?
To break up the monotony of the 'nerf the..." threads.
#8
Posté 01 juin 2012 - 10:14
Haestrom
Noveria (Peak 15)
Batarian World with... Batarian's stuffs
Eden Prime
Earth
Geth place (like the Legion loyalty)
Hanar Homeworld (like Kamino in Star Wars)
Prothean Ruins (like Feros)
#9
Posté 01 juin 2012 - 10:15
#10
Posté 01 juin 2012 - 10:23
Indenter wrote...
Why do people insist on making a ton of threads on this subject?
maybe they should put at the top where bioware stuff goes or put a neddle on it or something so what your idea:)
#11
Posté 01 juin 2012 - 10:23
#12
Posté 01 juin 2012 - 10:53
Modifié par SergeantCelery, 01 juin 2012 - 10:58 .
#13
Posté 01 juin 2012 - 11:50
Omega
Illium
Therum
Ilos
Characters:
Ex-Cerberus Human Female Engineer
Cerberus Drone (Combat Drone with a minigun
Overload
Cryo Grenade
Moves and melees like a Drell, heavy melees like an Asari but with fire!
Ex-Cerberus Human Female Infiltrator (AKA PHANTOM!
Tactical Cloak
Cryo Grenade
Synergy Shield: Creates a barrier that only protects you from the front, not the sides or the back. The more damage the barrier takes increases your heavy melee damage. Once you heavy melee after absorbing damage, hit or miss, you need to use the power again to recharge the damage output. The shield is used exactly like the Vorcha's Flamer, but you can't move and the recharge rate is slower.
Moves and melees like a Drell, heavy melees like a Phantom. You can one hit kill non-shielded, non-armored enemies and depending on how much damage Synergy Shield absorbed, you can one hit kill Marauders, Ravagers, Geth Pyros and Phantoms and do massive damage to Brutes, Banshees, Atlases and Geth Primes. BUT you get the same exact one hit kill animation as a Phantom, leaving you vulnerable to attack. So don't try Phantoming your way against a mob!
Modifié par Carne Diablo, 01 juin 2012 - 11:56 .
#14
Posté 02 juin 2012 - 12:07
#15
Posté 02 juin 2012 - 12:28
HashimSharif wrote...
a shadow broker agent
yeh id realy like this maybe a female human to make up for the Phoenix additions
is also like a new Asari maybe a sentinel based class
#16
Posté 02 juin 2012 - 12:29
#17
Posté 02 juin 2012 - 12:32
Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.
Lystheni soliders and sentinels.
Modifié par xsdob, 02 juin 2012 - 12:33 .
#18
Posté 02 juin 2012 - 12:33
xsdob wrote...
Raloi vanguards and adepts.
Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.
[/b]Lystheni soliders and sentinels.
Raloi die from a alien disease from suit ruptures, less defence than quarians by far.
#19
Posté 02 juin 2012 - 12:38
#20
Posté 02 juin 2012 - 12:41
NobleVigilante wrote...
xsdob wrote...
Raloi vanguards and adepts.
Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.
[/b]Lystheni soliders and sentinels.
Raloi die from a alien disease from suit ruptures, less defence than quarians by far.
And the other 2?
#21
Posté 02 juin 2012 - 12:53
how about the option for alternate armors too?
#22
Posté 02 juin 2012 - 01:01
xsdob wrote...
NobleVigilante wrote...
xsdob wrote...
Raloi vanguards and adepts.
Virtual aliens(In modified and reinforced loki mechs) engineers and infiltrators.
[/b]Lystheni soliders and sentinels.
Raloi die from a alien disease from suit ruptures, less defence than quarians by far.
And the other 2?
Could work
#23
Posté 02 juin 2012 - 01:02
You know, some of these ideas could actually work.
#24
Posté 02 juin 2012 - 01:07
Concussive Shot
Frag Grenade
Vital Shot (A precise shot that debuffs the enemy)
Geth Sentinel (has a portable ME field generator attached to his shoulder and right arm):
Defense Matrix
Throw
Slowdown (Uses advanced processing to create a biotic field perfectly around the enemy, slowing down their movement and weakening them)
Turian Engineer:
Defense Drone
Sabotage
Overclock (Temporarily boost weapon damage, firing rate, and shield recharge rate)
Drell Infiltrator:
Tactical Cloak
Marksman
Smoke Bomb (functions identically to the enemy smoke bombs, uses grenades)
Ardat-Yakshi Adept (I hate another Asari as much as the next guy, but they fit in this idea):
Slam
Pull
Dominate (returns from ME2, works in basically the same way)
Batarian Vanguard:
Biotic Charge
Lift Grenades
Crush (Slams two biotic fields together in front of him, drawing affected enemies to a center point and dealing damage. Drains barrier instead of running on the main cooldown, like Nova)
#25
Posté 02 juin 2012 - 04:59
1)Geth assualt turret(no shield healing like geth turret)
2)Geth combat Drone
3)Seige pulse cannon(geth version of carnage)
*slighter more health then Geth engineer/infiltrator less than human. More shields then krogans. Low mobility, Heavy melee charge
Geth Destroyer(sentinel)
1.)Geth shield boost(similiar to legion's power from ME2)
2.)Sabotage
3.)Siege pulse Cannon
Prothean Adept
1)Dark Channel
2)Slam
3)Dominate
Prothean Vanguard
1)Dark Channel
2)Biotic Charge
3)Lift Grenade
Modifié par xSNPx ZoDiaC, 02 juin 2012 - 05:10 .





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