Apl_J wrote...
*sigh*
Yes, keep convincing yourselves that we want balance because we're selfish egotists. It says a lot when the only way people are arguing now is to throw mud on my damn motivations / telling me why I want what I want.
I don't understand how people who don't want balance all of a sudden can't have fun if there's balance. The Krysae, if balanced correctly, will still wreck all the mooks. The BW will still be the go to weapon for damage. The Reegar will still eat shields.
I don't understand.
That's because you're dealing with absolutes, and the nerfers are selfish; that's not even up for debate. Asking for a strong weapon to be nerfed because you don't like the level of challenge variation it presents directly implies that you think everyone who plays mass effect multiplayer should play at your level of skill. This means outright patently that you are, in face, an ****. There's no way around it, and you are.
I can tell you by almost exclusively playing pubs and letting players with low N7 numbers in my gold games and leaving games with my friends to private status that the skill range in this game is absolutely enormous. It's larger than most fighting games, it's larger than most click-per-action games.
More than half the people that play this game are people who play RPGs, and have relatively little skill in 3/FPS domination. The simple fact is they need strong weapons and strong characters to be able to play with people whom have high twitch and aim skills. It's not subjective, and no matter how much you tell yourself every player should play like you, it's never going to happen.
People don't have the time, they don't have the energy, they don't have the youth, they don't have the OCD enthusiasm, and they should not be constrained to another player's version of effective.
As someone who is now in games design who came from the pro fighting game circuit, the gulfs between pro and capable and median are enormous, and the weapon and class range reflect this.
Every person should have chance to play at their best level and have a weapon that reflects a synergy with their level of ability and understanding of the game. The forums, in most cases, do not reflect the average player and BW has had the metrics to prove this for years, and have actually done so in the past.
The elephant in the room that no one is talking about is those players whom purchase weapons because they don't have the time to invest in mindless farming. The simple and stark truth is most of the players posting up youtube videos of their |33+ skills haven't spent a dime on this game other than the purchase price. They shouldn't have a louder voice than those whom are willing to support BW financially, and that's simply the bottom metric. The top 1%, of which I am a part of I will readily admit, have no right to dictate how the rest of the public plays the game.
Are there imbalances? Yes. Krogan are awful, that's simply a fact. They have no synergy except for KG and very little utility. For a race that is supposed to be the pinnacle of martial combat with the exception of geth ranged prowess, it doesn't make much sense that they are bottom tier and have to rely on consumables and generic grenades boosts to be as remotely effective as they are supposed to be.
Is the quarian engineer bad? Oh yes. Any class you HAVE to take a broken or strong weapon with to maintain survivability is bad.
Are infiltrators top tier? Oh yes, not even a debate. the reasons why and how the game's mechanics make it that way are in plain sight and not really up for debate.
Is incinerate the worst power in the game? Yes, yes it is.
Is tac cloak the best power in the game? Yes.
There are things that could use modification to be sure.
What's missing from this equation is
CONTEXT. Balancing changes must make sense both thematically and mechanically, and most people here don't get it.
Balance and variety and almost never friends. It's very hard to have one or the other. Personally, I prefer variety.
Balance does not equal homogenization.
Balance in this instance should also fit lore. Surprisingly enough, the new weapons do fit lore.
BioWare has to take more than forum goers into account when making these decisions, that's simply how it is, and that's why they have all the feedback tools they have.
Modifié par Xaijin, 01 juin 2012 - 09:17 .