whateverman7 wrote...
you are cause you managed to make a general discussion about you.....you started a thread to talk in general about the balance topic, which i have been talking in general about....but for some reason, everything i say you're taking it as i'm talking only about you....
so yea, nevermind
No. Your statements are all encompassing generalizations, thus you make it about him/us.
When you say this is all down to people feeling outscored and there is no merit to those calling for balance, then you are indeed encompassing the thread starter and many others under the same category.
death_for_sale wrote...
The problem is, you see things your way and refuse to accept the root point of the entire issue. The simple fact is that no matter what examples you put forth, you cannot illustrate how a weapon changes your individual enjoyment of the game. If you find the Krysae and Carbine overpowered, the do not use them. People who do not find them overpowered will. At the end of a game, both of you will get the same reward and it won't change your enjoyment one bit. If you say it will, please tell me why it will affect you and you alone at the end of the game.
Your arguments befall that at the end of the day all that matters in this game is the rewards reaped at the end of a match.
Strangely enough, I don't not play solely for rewards. Gasp what a strange man I must be.
When in a game I use a weapon that has little redeeming qualities (of the vast number of parameters available), then I would wish it balanced so it's more worhtwhile to use.
If I'm encountering lots of games in which everybody uses the weapons with big advantages and little or meaningless disadvantages and I'm left looking for the few targets not already blasted apart by them, I'm not enjoying the game. I'd want such weapons to be less worthwhile than they are at that moment, so that I'm not forced to use the same weapons in order to get some enjoyment out of the game. Because at that point I can play other games.
So no at the end getting the same reward isn't all that matters. To me at least it matters that I have fun during the game. If I'm not having fun, the rewards don't compensate.
I wonder though was the game not in need of balance? Because in that case I call for a rollback to day one.
I'm guessing many of the changes that have been implemented since then are things you wouldn't want rolled back. Yet the minute some suggest something might need to be toned down people jump on you for fear it will be turned into a peashooter.
A few things aside their track record isn't that horrible.