the krysae IS NOT OVERPOWERED
#1
Posté 01 juin 2012 - 05:26
The infiltrator just gives it an extra boost and if THAT gets nerfed then sorry bioware but you'll have to fix their invisiblity to not be seen when you're solo or very close to the enemies.
#2
Posté 01 juin 2012 - 05:28
#3
Posté 01 juin 2012 - 05:29
Not that I want to see it changed or anything, it's just very clearly overpowered and your own inability to use the weapon to its maximum nerf-baiting potential doesn't alter that fact.
Modifié par Arkley, 01 juin 2012 - 05:29 .
#4
Posté 01 juin 2012 - 05:30
#5
Posté 01 juin 2012 - 05:30
#6
Posté 01 juin 2012 - 05:32
#7
Posté 01 juin 2012 - 05:33
If this gun had the innate armor piercing effect like the Widow, it would have been OP. At this point, its just fine.
#8
Posté 01 juin 2012 - 05:35
you're doing it wrong!!
That thing is totally op.
#9
Posté 01 juin 2012 - 05:35
Zhuinden wrote...
Even as an infiltrator, it's nothing compared to the G.P.S. due to that gun's armor piercing and homing ability. The radius of the Krysae is nowhere near what the people claimed, I don't even understand why they're crying so much about it anymore.
This is exactly how I feel. I still prefer my GPS X over this if I wanna just destroy everything.
Although now I'm mostly sticking to the Valiant, which IMO is better for sniping.
#10
Posté 01 juin 2012 - 05:41
All of thoses who say that this weapon should be nerfed are really just people who want to achieve highscors.Quit complaining.This gun is not powerful.It's the infiltrator
Modifié par DeathMotion-, 01 juin 2012 - 05:47 .
#11
Posté 01 juin 2012 - 05:43
The gun is effective outright, but the ease with which its damage can be delivered is what has people up in arms. I'm personally torn. The gun is a blast to use, no pun intended, and I don't see how you could fix it without making it far less effective. I think the best route would be too maintain its showstopping power and its air proximity explosions, but take one round out of the clip down to 2. This gives the 3 round rifles an edge, while making the Krysae only marginally less effective.
#12
Posté 01 juin 2012 - 05:46
Arkley wrote...
If you can use the Krysae on an Infiltrator and not see how it's overpowered, you're bad at using the Krysae.
Not that I want to see it changed or anything, it's just very clearly overpowered and your own inability to use the weapon to its maximum nerf-baiting potential doesn't alter that fact.
That is his point. It's only great on infiltrators.
Modifié par Enhanced, 01 juin 2012 - 05:47 .
#13
Posté 01 juin 2012 - 05:46
Marksman allows it to be fired quicker into crowds for suppression, and the Phaeston is good when enemies get in too close.
#14
Posté 01 juin 2012 - 05:47
I suck with it, if it were OP, i (and everybody else) would be unstoppable using it
#15
Posté 01 juin 2012 - 05:47
Didn't need to do much.
Don't understand how we could have lost to the reapers lol
#16
Posté 01 juin 2012 - 05:48
#17
Posté 01 juin 2012 - 05:48
So if krysae breaks the cloak that makes it overpowered so you don't get a damage buff, how does the damage buff make it overpowered?
#18
Posté 01 juin 2012 - 05:49
Modifié par Enhanced, 01 juin 2012 - 05:49 .
#19
Posté 01 juin 2012 - 05:49
On infiltrators it's a bit OP with 130% boost from tac cloak. I don't want it nerfed though, it's a fun gun to use occasionally.
The same could be argued for a lot of other guns really though, like the claymore and GPS. Very good on normal classes, ridiculous on infiltrators.
Modifié par A Wild Snorlax, 01 juin 2012 - 05:50 .
#20
Posté 01 juin 2012 - 05:51
It's not OP on those classes, but it's still up there in the "this gun is more effective than 99% of other guns" category.
#21
Posté 01 juin 2012 - 05:51
Enhanced wrote...
It's not op for any class except infiltrators (like most weapons in the game). So, they should nerf infilrators not the weapon.
why just infiltrators? how about we nerf your prefered signature move also for balance?
#22
Posté 01 juin 2012 - 05:51
It's only strength is in tight mobs/corridors. Open maps where enemies are a bit spread out see the weapon lose its "OP" classification.
I agree with others on here as well: The GPS, Valient, and even the BW can cause as much if not more damage in the right hands.
#23
Posté 01 juin 2012 - 05:52
#24
Posté 01 juin 2012 - 05:53
Chealec wrote...
On it's own - you're right, it's only when combined with the tier 6 Tactical Cloak damage bonus - just add a debuff to it that makes it incompatible with that skill and it'll be fine (make up some reason like TC ordinarily gives an accuracy/piercing bonus that's not applicable to the explosive rounds in the Krysae if you like).
krysae breaks your cloak at least on 360 if your not hosting
#25
Posté 01 juin 2012 - 05:53
Exactly,this gun is well balanced.people just add weapon damage to MAKE it look overpowered.Tactical cloak makes it even more stronger plus the powers of infiltrators since they give sniper rifle damage.A Wild Snorlax wrote...
It's perfectly balanced on normal classes, actually it's just great on normal classes but not OP because it doesn't really deal a lot of direct single target damage, just staggers effectively and has some AOE.
On infiltrators it's a bit OP with 130% boost from tac cloak. I don't want it nerfed though, it's a fun gun to use occasionally.
The same could be argued for a lot of other guns really though, like the claymore and GPS. Very good on normal classes, ridiculous on infiltrators.





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